Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 13:10:08 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (8728) 8728 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3499) 3499 TOTAL SCORE: 17807 Bonus ------- High Alert Combat Kills 1782 Follower Combat Kills 628 Entered Garrisons 800 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Flying (39) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Modified TNC > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Advanced Heat Sink Huge Storage Unit Superbattery (1434) Microactuators Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Energy Filter > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle Great Axe > --- INVENTORY -------- Cooled Deuterium Engine Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Coolant Injector Coolant Injector High-capacity Storage Unit Cargo Storage Unit Superbattery High-capacity Matter Pod Improved Sensor Array Modified TNC Melee Analysis Suite Kinecellerator Microactuators Force Booster Advanced ECM Suite Missile Launcher Remote Datajack Heavy Mace Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 71] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 4 | . . . . . 1 . . . 1 . 2 . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 140 | 7 4 3 2 . 2 29 4 19 9 21 3 37 Power 15 | 1 1 . 1 . . 4 1 1 2 1 . 3 Engine 12 | 1 1 . 1 . . 4 1 1 1 1 . 1 Core 3 | . . . . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . 2 . . . 7 . 6 2 3 1 15 Treads 12 | 2 . . . . . 6 . . . 3 1 . Leg 14 | . . . . . . 1 . 6 2 . . 5 Wheel 6 | . . 2 . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . 6 Utility 38 | 2 3 . . . 1 7 3 3 3 7 1 8 Device 17 | 1 1 . . . . 2 2 1 1 6 1 2 Storage 11 | 1 2 . . . . 1 1 1 1 1 . 3 Processor 3 | . . . . . . . . . 1 . . 2 Hackware 1 | . . . . . . . . 1 . . . . Protection 6 | . . . . . 1 4 . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 . 1 1 . 1 11 . 9 2 10 1 11 Energy Gun 8 | . . . . . . 2 . . . 5 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 30 | 2 . 1 1 . 1 8 . 8 1 3 . 5 Ballistic Cannon 3 | . . . . . . . . . 1 . 1 1 Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . 1 . . . 1 Slashing Weapon 4 | . . . . . . 1 . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 . . Parts Lost 70 | . 1 3 . . . 12 1 13 4 11 5 20 Power 4 | . . . . . . 1 . . . 1 . 2 Propulsion 26 | . . 2 . . . 4 . 3 2 3 2 10 Utility 10 | . 1 . . . . 2 1 1 . 2 . 3 Weapon 30 | . . 1 . . . 5 . 9 2 5 3 5 Highest Loss Streak 10 | . 1 2 . . . 3 1 4 2 3 5 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 3 8 11 11 11 11 11 13 15 19 17 16 11 Power 1 | . 1 2 1 1 1 . . . 1 1 1 1 Propulsion . | 1 2 1 1 1 1 . . . . . . 2 Utility 7 | . 3 4 6 8 8 7 5 6 9 11 10 5 Weapon 3 | . 2 3 2 1 1 2 7 7 7 2 3 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . 2 . . 5 . 2 . 2 . 6 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . 1 Utility 10 | . . . 1 . . 3 . 1 . 2 . 3 Weapon 4 | . . . 1 . . 2 . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 100 92 100 100 63 95 99 95 96 81 56 66 Engine 8 | . 14 14 14 14 9 8 9 9 2 6 6 3 Treads 10 | . 28 19 . . . 18 27 3 . 13 9 . Leg 8 | . . . . . . 3 . 21 29 . . 7 Wheel 3 | . . 2 28 28 18 3 . . . . . 7 Device 12 | . 14 14 14 14 9 6 7 9 10 21 15 14 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 6 Hackware 2 | . . . . . . . . 7 7 . . . Protection 2 | . . . . . . 10 10 . . . . . Energy Gun 4 | . . . . . . 2 . . . 17 4 . Ballistic Gun 22 | . 28 27 28 28 18 31 36 32 19 8 6 5 Impact Weapon 1 | . . . . . . . . 1 2 2 3 3 Peak Build Rating 71 | 7 8 8 11 11 13 28 22 36 41 71 66 61 Average Rating 32 | 5 7 7 9 11 11 20 21 29 38 64 57 38 On Entrance 22 | . 7 8 8 11 11 13 20 22 33 34 66 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 111 | 15 30 28 27 26 28 44 62 63 105 111 107 86 Greatest Support 150 | 40 40 40 26 26 26 60 60 60 50 150 150 75 Greatest Overweight (x) 28 | . . 1 1 . 1 8 1 2 2 22 1 28 Average Overweight (x) . | . . . . . . . . 1 1 . . 1 Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 20 20 25 25 25 30 Average Capacity 18 | 7 12 15 15 15 15 15 17 20 23 24 22 19 Most Carried 25 | 6 13 12 15 14 15 15 20 20 25 25 25 20 Average Carried 16 | 3 9 11 12 14 14 14 16 18 22 22 21 14 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 20 20 Final Carried 25 | 6 12 10 14 14 13 15 20 20 25 25 20 20 Class Distribution -------------------- 33% | Scavenger-Skirmisher 23% | Scavenger-Tank 19% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gladiator | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 4866 | 286 169 96 . . . 1054 157 1104 472 820 . 708 Remotely . | . . . . . . . . . . . . . Salvage Created 5793 | 52 223 80 . . . 1116 157 1433 272 1956 54 450 Parts 290 | 7 15 . . . . 71 10 70 18 69 2 28 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 132 | . 6 5 . . . 27 3 31 9 40 1 10 Melee 3 | . . . . . . . . . . . . 3 Guns 115 | . 6 5 . . . 27 3 31 5 33 1 4 Cannons 5 | . . . . . . . . . 4 . . 1 AOE 7 | . . . . . . . . . . 7 . . Classes Destroyed 12 | 1 3 1 . . . 5 1 . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . Swarmer 37 | . 3 . . . . 7 . 3 3 17 . 4 Cutter 4 | . . . . . . . . . . . . 4 Grunt 54 | . 3 . . . . 8 3 18 3 17 1 1 Brawler 3 | . . . . . . 1 . 1 . 1 . . Duelist 5 | . . . . . . 1 . 2 . 2 . . Sentry 13 | . . . . . . 6 . 3 2 1 . 1 Hunter 3 | . . . . . . 1 . 1 . 1 . . Programmer 8 | . . . . . . 3 . 3 1 1 . . Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 10 | 1 3 4 . . . 6 3 3 3 10 1 4 Combat Bots Only 10 | . 3 4 . . . 6 3 3 3 10 1 4 Max Kills in Single Turn 4 | 1 1 1 . . . 2 1 2 1 4 1 2 Gunslinging 1 | . . . . . . 1 . 1 . . . . Exploded 4 | . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 1003 | . 43 37 . . . 186 12 129 101 238 72 185 Missed 273 | . 11 10 . . . 47 2 32 37 61 24 49 Hits 730 | . 32 27 . . . 139 10 97 64 177 48 136 Melee 26 | . . 2 . . . 9 . 3 1 4 . 7 Projectile 704 | . 32 25 . . . 130 10 94 63 173 48 129 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 32 | . . 2 . . . 7 2 8 1 5 3 4 Part Disruptions 1 | . . 1 . . . . . . . . . . Damage Taken 11555 | . 319 422 . . . 2058 147 1517 822 2605 915 2750 Core 1940 | . 52 54 . . . 233 . 169 64 507 152 709 Absorbed by Shields 56 | . . . . . . . . . . 56 . . Redirected to Shielding 26 | . . . . . . 26 . . . . . . Core Remaining (%) 50 | 100 . . . 57 . . . 26 . 18 . . Volleys Fired 384 | 5 20 15 . . 2 113 12 85 29 80 15 8 Largest 4 | 2 2 2 . . 2 4 4 4 4 4 3 4 Hottest 264 | 40 40 40 . . 40 160 86 96 111 264 163 154 Shots Fired 1169 | 10 40 29 . . 4 375 48 291 90 226 33 23 Gun 1129 | 10 40 29 . . 4 375 48 291 61 222 29 20 Cannon 35 | . . . . . . . . . 29 . 4 2 Launcher 4 | . . . . . . . . . . 4 . . Special 1 | . . . . . . . . . . . . 1 Kinetic 930 | 10 40 29 . . 4 324 48 290 90 59 19 17 Thermal 234 | . . . . . . 51 . 1 . 163 14 5 Explosive 4 | . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 2 10 4 . . 4 14 7 12 9 14 12 3 Robot Miss Streak 14 | 3 4 5 . . 1 4 2 5 12 6 1 14 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 28 | . 2 1 . . . 7 . 7 . 9 . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . 1 . 1 Shots Hit Robots 772 | 4 24 14 . . 3 216 27 175 54 190 26 39 Core Hits 347 | 2 11 9 . . 1 76 12 81 37 93 5 20 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . 2 . . 1 . . 1 Critical Strikes 19 | . 1 . . . . 5 . . 3 7 1 2 Burn 9 | . . . . . . 3 . . . 5 1 . Destroy 4 | . 1 . . . . 2 . . 1 . . . Blast 2 | . . . . . . . . . 2 . . . Smash 1 | . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . 2 . 1 Melee Attacks 124 | . . . . . . 12 . 2 . 48 . 62 Impact 26 | . . . . . . . . 2 . 12 . 12 Slashing 98 | . . . . . . 12 . . . 36 . 50 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 7 Damage Inflicted 15122 | 49 314 165 . . 19 2229 324 2588 1052 5932 552 1898 Guns 9537 | 49 314 165 . . 19 2226 324 2588 576 2664 401 211 Cannons 698 | . . . . . . . . . 474 . 151 73 Explosions 677 | . . . . . . 3 . . . 674 . . Melee 4208 | . . . . . . . . . . 2594 . 1614 Ramming 2 | . . . . . . . . . 2 . . . Kinetic 7460 | 49 314 165 . . 19 1781 324 2588 1050 603 339 228 Thermal 2775 | . . . . . . 445 . . . 2061 213 56 Explosive 677 | . . . . . . 3 . . . 674 . . Electromagnetic . | . . . . . . . . . . . . . Impact 486 | . . . . . . . . . . . . 486 Slashing 3722 | . . . . . . . . . . 2594 . 1128 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 . 2 . 2 Average Corruption 3 | . . . . . . 3 5 5 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 119 | . . . . . . 24 13 55 . 26 . 1 Message Errors 22 | . . . . . . 4 3 11 . 4 . . Matter Fused 26 | . . . . . . 5 4 9 . 8 . . Heat Flow Errors 13 | . . . . . . 2 2 9 . . . . Energy Discharges 15 | . . . . . . 2 3 7 . 3 . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . . 1 . 8 . 7 . 1 Data Loss (major) 11 | . . . . . . 3 1 3 . 4 . . Misfires 6 | . . . . . . 4 . 2 . . . . Alerts 3 | . . . . . . 1 . 2 . . . . Weapon Failures 5 | . . . . . . 1 . 4 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 222 | . . . . . . 5 . . . 145 . 72 Projectiles . | . . . . . . . . . . . . . Explosions 5 | . . . . . . 5 . . . . . . Melee 217 | . . . . . . . . . . 145 . 72 Knockbacks 9 | . . . . . . . . . 6 . 3 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 6 . 2 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 66 | . . . . . . 44 . . . 22 . . Shots 2 | . . . . . . 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 449 | . 2 13 . . . 252 144 236 180 449 68 247 Average Temperature 69 | . 2 9 . . . 53 46 47 74 112 29 139 Received Heat Transfer 3572 | . 90 20 . . . 657 126 819 249 444 486 681 Effects 5 | . . . . . . . . . . 5 . . Interference 5 | . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 4 . . . 5 1 . Heat Transferred 6089 | . . . . . . 1147 . . . 4336 481 125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . . 3 2 4 3 5 3 4 Low Security (%) 19 | 100 100 100 . 100 100 16 . . . . . . Level 1 8 | . . . . . . 34 . 10 . . . . Level 2 26 | . . . . . . 19 100 27 93 23 . 6 Level 3 25 | . . . . . . 29 . 29 6 25 100 71 Level 4 14 | . . . . . . . . 32 . 25 . 22 Level 5 5 | . . . . . . . . . . 26 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1856 | 5 70 15 . . 15 1084 534 1359 713 1856 974 1456 Initial 974 | . . 15 . . . . 528 280 713 443 974 653 Average 689 | . 21 . . . 2 486 492 828 642 1152 943 951 Influence Increases 5709 | 10 166 . . . 15 1254 93 1269 316 1523 50 1013 Destroy 0b10 Robot/C 2920 | . 120 . . . . 560 60 660 180 800 20 520 Destroy 0b10 Robot/NC 65 | 10 5 . . . . . 5 5 . 30 . 10 Destroy Leader 262 | . 32 . . . . 20 10 40 60 50 . 50 Allied During Kill 80 | . . . . . . 13 . 32 . . . 35 Successful Hack 102 | . 9 . . . . 37 16 12 . . 14 14 Disable Machine 90 | . . . . . . 15 . 15 15 15 15 15 Anti-Garrison Action 1650 | . . . . . . 500 . 500 . 550 . 100 Destroy Structure 150 | . . . . . . 49 2 5 16 48 1 29 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 375 | . . . . . . 60 . . 45 30 . 240 Influence Decreases 4283 | 10 126 40 . . 15 170 746 341 1042 300 972 521 Entered New Map 2731 | . . 25 . . . . 556 151 646 190 882 281 Time Decay 742 | 10 126 15 . . 15 . 180 . 356 . 40 . Lost Part 650 | . . . . . . 110 10 130 40 110 50 200 Lost Ally 160 | . . . . . . 60 . 60 . . . 40 Squads Dispatched 9 | . 1 . . . . . 1 . 5 . 2 . Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 4 | . . . . . . . 1 . 2 . 1 . Assault 1 | . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 2 | . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . 7 5 . . 1 32 6 33 21 42 5 33 Peak Tracking Total 12 | . 3 4 . . 1 4 3 5 8 12 3 8 Tactical Retreats 15 | . . . . . . 3 . . 2 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 12 | . 1 . . . . 5 . 3 . 2 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 25 | . . . . . . 8 . 6 1 6 1 3 Max in Single Turn 2 | . . . . . . 2 . 1 1 1 1 1 Garrison Relay 17 | . . . . . . 5 . 5 . 5 . 2 Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 24 | . 3 . 2 . 2 4 3 2 4 2 1 1 Terminals 15 | . 2 . . . 1 4 2 2 1 2 . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 45 | . 9 . 3 . 3 8 6 3 7 4 1 1 Successful 24 | . 5 . 3 . 1 3 6 1 3 . 1 1 Failed 21 | . 4 . . . 2 5 . 2 4 4 . . Catastrophic 4 | . 2 . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 9 . 1 . 2 . 1 . 1 1 . . Terminals 32 | . 8 . . . 2 8 5 3 1 4 . 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 2 . 1 . Terminal Hacks 14 | . 2 . 3 . . 3 4 1 . . . 1 Record 2 | . . . 2 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 2 2 1 2 4 2 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 72 | . . . . . . 21 . 22 . 21 . 8 Machine Destruction 69 | . . . . . . 21 . 19 . 21 . 8 Programmers 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 7 | . . . . 2 . 1 . 4 . . . . Largest Group 3 | . . . . 2 2 2 . 3 . . . . Highest-Rated Group 48 | . . . . 40 40 40 . 48 . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . 16 . . . . Initial Warlord ECA Mod 108 | . . . . . . . 10 10 18 18 26 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . 14 . 40 . . . 47 Total Damage 3156 | . . . . . . 224 . 407 . . . 2525 Kills 19 | . . . . . . 1 . 2 . . . 16 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Turrets Deployed 3 | . . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Active Infowar (turns) 2369 | 62 388 906 381 14 119 39 . . . . . 460 Seismic 1909 | 62 388 906 381 14 119 39 . . . . . . T.N.C. 452 | . . . . . . . . . . . . 452 ECM 8 | . . . . . . . . . . . . 8 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 10101 | 134 394 906 381 14 119 1829 362 1885 808 2174 86 1009 Spaces Moved 4739 | 79 181 465 340 12 123 901 138 739 283 1017 19 442 Core 33 | 24 . . . . . 1 . . . 2 . 6 Treads 2582 | 55 181 386 . . . 659 138 106 . 998 19 40 Legs 1112 | . . . . . . . . 633 283 17 . 179 Wheels 977 | . . 79 340 12 123 241 . . . . . 182 Hover . | . . . . . . . . . . . . . Flight 35 | . . . . . . . . . . . . 35 Fastest Speed 29 | 50 160 105 90 90 90 105 160 160 190 160 160 29 Average Speed 164 | 126 160 175 102 90 90 149 162 199 227 168 172 152 Slowest Speed 1450 | 160 160 240 105 90 105 450 240 320 260 1150 240 1450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 98 69 8 8 87 12 73 8 80 1 40 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 22 | . . . . . . 3 . . . 7 . 12 Terrain Destroyed 129 | . . . . . . 82 . . 16 18 1 12 Melee 22 | . . . . . . 3 . . . 7 . 12 Projectile 17 | . . . . . . . . . 16 . 1 . AOE 90 | . . . . . . 79 . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 6157 | 103 246 526 373 15 127 1168 249 976 385 1238 45 706 Wait 398 | . 30 43 20 4 . 22 86 53 44 19 4 73 Move 4722 | 78 180 464 339 11 122 900 138 738 283 1016 19 434 Hop 4 | . . . . . . . . . . . . 4 Pick Up 162 | 13 9 1 8 . 1 33 6 21 12 21 . 37 Fast Attach 13 | . . . . . . 2 1 1 1 4 . 4 Attach 107 | 7 1 3 . . 2 18 . 13 3 15 4 41 Detach 11 | . . . . . . . . . . 1 1 9 Swap 74 | . 3 . 2 . . 23 4 12 6 16 1 7 Drop 91 | . 3 . 4 . . 21 2 10 5 16 1 29 Fire 384 | 5 20 15 . . 2 113 12 85 29 80 15 8 Melee 114 | . . . . . . 12 . 2 . 48 . 52 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 24 . 15 . 2 . 8 Rewire 26 | . . . . . . . . 26 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 529 | -10/Materials | Entered Mines 764 | -10/Mines | Discovered new exit (range 10) 870 | -10/Mines | Assembled infested the area 875 | -10/Mines | Assisted by a Guerilla fighting off Assembled 938 | -10/Mines | Learned 4 Materials zone layouts 1048 | -10/Mines | Discovered new exit (range 5) 1062 | -10/Mines | Learned Materials emergency access door positions 1431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1431 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Entered Exiles 1462 | -10/Exiles | Met 8R-AWN 1480 | -10/Exiles | Met EX-HEX 1536 | -10/Exiles | Met EX-DEC 1553 | -10/Exiles | Learned location of Zion (-6) 1636 | -10/Exiles | Met EX-BIN 1651 | -10/Exiles | Aligned with FarCom system 1652 | -10/Exiles | Given EX-Vault access code 1676 | -10/Exiles | Opened EX-Vault 1683 | -10/Exiles | Found Modified TNC 1686 | -10/Exiles | Found Superbattery 1691 | -10/Exiles | Found Deploy-a-Sentry 1693 | -10/Exiles | Found Deploy-a-Sentry 1697 | -10/Exiles | Found Deploy-a-Sentry 1718 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1781 | -10/Exiles | Discovered new exit (range 12) 1816 | -10/Exiles | Stole three prototypes: Superbattery, Modified TNC, Deploy-a-Sentry 1816 | -10/Exiles | Entered Mines 1816 | -9/Mines | Discovered new exit (range 11) 1821 | -9/Mines | Met a Derelict bent on vengeance 1830 | -9/Mines | Entered Materials 1830 | -8/Materials | Accompanied by 2 allies 1830 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1835 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1877 | -8/Materials | Identified exit to Garrison 1949 | -8/Materials | Entered Garrison 1949 | -8/Garrison | Accompanied by 2 allies 1979 | -8/Garrison | Triggered checkpoint 2045 | -8/Garrison | Garrison Relay disabled 2125 | -8/Garrison | Triggered checkpoint 2151 | -8/Garrison | Triggered checkpoint 2203 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Discovered new exit (range 15) 2543 | -8/Garrison | Triggered checkpoint 2587 | -8/Garrison | Lost 3 parts (1p2n) 2590 | -8/Garrison | Garrison Relay disabled 2644 | -8/Garrison | Build established: Scavenger-Skirmisher 2787 | -8/Garrison | Discovered new exit (range 10) 2843 | -8/Garrison | Triggered checkpoint 2929 | -8/Garrison | Garrison Relay disabled 3071 | -8/Garrison | Learned Materials security intel 3106 | -8/Garrison | Rescued a captive Derelict 3138 | -8/Garrison | Garrison Relay disabled 3237 | -8/Garrison | Phase Generator disabled 3417 | -8/Garrison | Triggered checkpoint 3503 | -8/Garrison | Discovered new exit (range 13) 3653 | -8/Garrison | Discovered new exit (range 82) 3653 | -8/Garrison | Discovered new exit (range 30) 3653 | -8/Garrison | Discovered new exit (range 76) 3701 | -8/Garrison | Garrison Relay disabled 3765 | -8/Garrison | Build established: Scavenger-Tank 3778 | -8/Garrison | Entered Materials 4138 | -8/Materials | Build established: Scavenger-Skirmisher 4140 | -8/Materials | Identified exit to Garrison 4140 | -8/Materials | Entered Garrison 4172 | -8/Garrison | Triggered checkpoint 4217 | -8/Garrison | Lost 4 parts (1n1u2w) 4339 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 4431 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Triggered checkpoint 4579 | -8/Garrison | Core integrity fell below 50% 4678 | -8/Garrison | Garrison Relay disabled 4764 | -8/Garrison | Triggered checkpoint 4772 | -8/Garrison | Triggered checkpoint 4919 | -8/Garrison | Discovered new exit (range 13) 4945 | -8/Garrison | Garrison Relay disabled 5048 | -8/Garrison | Discovered new exit (range 5) 5253 | -8/Garrison | Garrison Relay disabled 5454 | -8/Garrison | Lost 3 parts (3w) 5510 | -8/Garrison | Discovered new exit (range 12) 5519 | -8/Garrison | Discovered new exit (range 39) 5519 | -8/Garrison | Discovered new exit (range 16) 5519 | -8/Garrison | Discovered new exit (range 44) 5519 | -8/Garrison | Discovered new exit (range 61) 5548 | -8/Garrison | Triggered checkpoint 5744 | -8/Garrison | Garrison Relay disabled 6025 | -8/Garrison | Entered Factory 6025 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6027 | -7/Factory | FarCom data flow suspended 6335 | -7/Factory | Build established: Scavenger-Gunner 6363 | -7/Factory | Discovered new exit (range 15) 6602 | -7/Factory | Identified exit to Lower Caves 6741 | -7/Factory | Garrison activated, responded to threat 6817 | -7/Factory | Identified exit to Garrison 6825 | -7/Factory | First assault squad dispatched 6833 | -7/Factory | Entered Garrison 6883 | -7/Garrison | Triggered checkpoint 6953 | -7/Garrison | Lost 3 parts (3n) 7250 | -7/Garrison | Garrison Relay disabled 7320 | -7/Garrison | Triggered checkpoint 7327 | -7/Garrison | Triggered checkpoint 7368 | -7/Garrison | Destroyed 10 combat bots 7447 | -7/Garrison | Triggered checkpoint 7464 | -7/Garrison | Build established: Scavenger-Tank 7473 | -7/Garrison | Discovered new exit (range 14) 7588 | -7/Garrison | Garrison Relay disabled 7589 | -7/Garrison | Triggered checkpoint 7663 | -7/Garrison | Triggered checkpoint 7680 | -7/Garrison | Core integrity fell below 50% 7798 | -7/Garrison | Discovered new exit (range 10) 7833 | -7/Garrison | Triggered checkpoint 7871 | -7/Garrison | Triggered checkpoint 7901 | -7/Garrison | Garrison Relay disabled 8037 | -7/Garrison | Triggered checkpoint 8057 | -7/Garrison | Garrison Relay disabled 8200 | -7/Garrison | Discovered new exit (range 12) 8237 | -7/Garrison | Triggered checkpoint 8282 | -7/Garrison | Garrison Relay disabled 8415 | -7/Garrison | Triggered checkpoint 8442 | -7/Garrison | Core integrity fell below 20% 9007 | -7/Garrison | Entered Factory 9007 | -6/Factory | Evolved 2 slots: Utility x2 9046 | -6/Factory | Garrison activated, responded to threat 9088 | -6/Factory | Lost 5 parts (2n3w) 9093 | -6/Factory | Identified exit to Garrison 9093 | -6/Factory | Entered Garrison 9125 | -6/Garrison | Triggered checkpoint 9171 | -6/Garrison | Triggered checkpoint 9301 | -6/Garrison | Garrison Relay disabled 9580 | -6/Garrison | Build established: Scavenger-Gladiator 9592 | -6/Garrison | Spotted B-75 Beast 9600 | -6/Garrison | Triggered checkpoint 9642 | -6/Garrison | Core integrity fell below 50% 9656 | -6/Garrison | DAS Turret deployed 9683 | -6/Garrison | Allies destroyed B-75 Beast 9691 | -6/Garrison | Lost 10 parts (1p6n1u2w) 9692 | -6/Garrison | Garrison Relay disabled 9839 | -6/Garrison | Triggered checkpoint 9843 | -6/Garrison | Triggered checkpoint 9868 | -6/Garrison | DAS Turret deployed 9951 | -6/Garrison | Build established: Scavenger-Mutant 9955 | -6/Garrison | Core integrity fell below 20% 10083 | -6/Garrison | DAS Turret deployed 10102 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10086_ Blade Saw destroyed. 10086_ G-50 Soldier knocked back. 10088_ G-50 Soldier destroyed. 10090_ G-50 Soldier Unknown Energy Gun blasted off. 10091_ Carbon-fiber Leg destroyed. 10092_ Destroyed Lgt. Angular Momentum Engine. 10092_ G-50 Soldier knocked back. 10093_ DAS Turret suffers critical hit (Burn). 10094_ DAS Turret heat damages DAS Cannon. 10094_ G-50 Soldier Carbon-fiber Leg blasted off. 10094_ G-50 Soldier knocked back. 10095_ DAS Turret critical meltdown. 10097_ Dropped Hcp. Storage Unit. 10097_ Extracted 76 energy. 10098_ Dropped Hcp. Matter Pod. 10098_ Acquired Superbattery. 10100_ Acquired 50 matter. 10102_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????# ???????? | | ????????????????????????????## ##""""## ##?????? | | ????????????????????????????# #?????? | | ????????????????????????????+ ^ %#?????? | | ????????????????????????????# ? ^ %#?????? | | ????????????????????????????# ?# ## #?????? | | ????????????????????????????# ## ## ###???? | | ????????????????????????????" % #???? | | ????????????????????????????" % #???? | | ??????????????????????????+?" #???? | | ????????????????????????????" ????? | | ????????????????????????????# ## ##^ ^#?????? | | ??????????????????##+######## ## ## ####### | | ??????????????????# %% | | ??????????????????# * | | ??????????????????# #????+## %%%!####### | | ??????????????????# [#??????## ## ##% ##?????? | | ??????????????????#*%##### #?# ## ##= #??????? | | ??????????????????#%/!=[ #?# ###+####=*#??????? | | ??????????????????# =##### + #??????# #??????? | | ????????????##????#=*#???????# #??????#% #??????? | | ????????+???+ ???#]%###?????# #?????##!%#??????? | | ??????#+##### %###/!#T###+### #?????#*%%#??????? | | ??????# =%g%*[ +?????## %###????? | | ??????# %[=!g @ #??????# !* ###### | | ??????####### ###g ######### #?????##=/ %; | | ????????????# ???# |#???????# #?????#%*%*!## ### | | ???????????#""????#!!#??????? ""???###%!#### #?? | | ???????????##?????#= #??????? !"#??#"#t!#??# #?? | | ??????????????????# #?????? !"#??#"!= #### ### | | ??????????????????# #?????? !"#??# ! ^+ | | ??????????????????# #?????? !"#??#"! ######## | | ??????????????????# #????? !"#??#"#! #??????? | | ??????????????????# #????? !"#??######??????? | | ??????????????????# #????? ""???????????????# | | ??????????????????# #????"!!!!"""???????????????# | | ?????????????????? #?????""""""????????????????# | | ?????????????????? #??????###??????????????????? | | ?????????????????? ###???????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 130 Energy Generation 18 Energy Capacity 310 Matter Stores 476 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Force Boost 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionMyomerWarhead Manual? 0 Play Time 01:18:39 Cumulative 227.1 hours Start 2025.08.29 @ 11:43:00 End 2025.08.29 @ 13:10:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8d9a011-c56c-4605-9ebe-8bed1768c9c1