Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:18:08 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1717) 1717 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5202 Bonus ------- None Cogmind --------- Core Integrity 711/850 Matter 156/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Targeting Computer Targeting Computer Targeting Computer > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Huge Storage Unit Weapon Cycler Improved Medium Laser Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit Weapon Cycler Improved Medium Laser Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Flak Gun [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 6 | . . . 1 1 2 2 Weapon . | . . . . . . . Parts Attached 42 | 6 2 . 12 13 1 8 Power 6 | 1 . . 1 2 . 2 Engine 4 | 1 . . 1 2 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 16 | 2 . . 5 6 . 3 Treads 16 | 2 . . 5 6 . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 2 . 1 3 1 2 Device 2 | . 1 . . 1 . . Storage 3 | 1 1 . . 1 . . Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 10 | 2 . . 5 2 . 1 Energy Gun 2 | . . . 2 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 2 . . 3 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 15 | . . . . 5 . 10 Power 3 | . . . . 1 . 2 Propulsion 7 | . . . . 2 . 5 Utility 4 | . . . . 2 . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 8 | . . . . 3 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 94 92 91 Engine 9 | . 14 14 11 9 7 4 Treads 30 | . 28 28 33 35 30 25 Device 8 | . 8 14 11 5 7 6 Storage 10 | . 14 14 11 11 7 6 Processor 11 | . . . 10 14 15 20 Protection 3 | . . . . . 7 12 Energy Gun 1 | . . . 3 . . . Ballistic Gun 19 | . 28 28 18 18 15 12 Naked Turns . | . . . . . . . Heaviest Build 62 | 13 29 29 34 37 54 62 Greatest Support 86 | 40 40 40 66 86 80 80 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 4 2 7 15 15 13 15 Average Carried 10 | . . 5 12 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | . 2 7 15 15 13 13 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1532 | 256 80 12 535 504 . 145 Remotely . | . . . . . . . Salvage Created 2126 | . 137 58 716 801 . 414 Parts 132 | . 5 4 46 57 . 20 Haulers Intercepted 3 | . . . 1 1 . 1 Recyclers Shooed 11 | . . . 8 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 34 | . 3 1 10 14 . 6 Guns 31 | . 3 1 10 14 . 3 AOE 3 | . . . . . . 3 Classes Destroyed 12 | . 1 1 4 5 . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Hauler 3 | . . . 1 1 . 1 Recycler 3 | . . . 2 1 . . Operator 1 | . . . . 1 . . Watcher 2 | . . . 1 . . 1 Swarmer 3 | . . . . 3 . . Grunt 16 | . 3 . 3 7 . 3 Sentry 11 | . . 1 7 1 . 2 Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 2 1 4 7 . 4 Combat Bots Only 6 | . 2 1 4 6 . 3 Max Kills in Single Turn 4 | . 1 1 2 2 . 4 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 312 | . 12 6 48 110 . 136 Missed 102 | . 4 . 14 31 . 53 Damage Taken 3482 | . 104 89 475 1342 . 1472 Core 394 | . 21 15 55 164 . 139 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 85 86 70 100 . Volleys Fired 168 | . 15 3 53 60 . 37 Largest 2 | . 2 2 2 2 . 2 Hottest 81 | . 40 40 81 50 . 53 Shots Fired 316 | . 30 6 106 120 . 54 Gun 296 | . 30 6 106 120 . 34 Cannon 20 | . . . . . . 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 306 | . 30 6 96 120 . 54 Thermal 10 | . . . 10 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . 11 7 9 24 . 11 Robot Miss Streak 6 | . 2 . 4 6 . 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 2 6 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 217 | . 21 5 66 81 . 44 Core Hits 89 | . 9 3 26 32 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4547 | . 261 46 1152 1453 . 1635 Guns 3377 | . 240 46 1138 1449 . 504 Cannons 496 | . . . . . . 496 Explosions 621 | . . . . . . 621 Melee . | . . . . . . . Ramming 53 | . 21 . 14 4 . 14 Kinetic 3758 | . 240 46 1023 1449 . 1000 Thermal 736 | . . . 115 . . 621 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . 1 Average Corruption 1 | . . . . 2 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles . | . . . . . . . Explosions 19 | . . . . . . 19 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 9 | . 4 . 3 . . 2 Targets Rammed 10 | . 4 . 3 1 . 2 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 481 | . 18 . 16 125 . 481 Average Temperature 75 | . 10 . 7 53 . 174 Received Heat Transfer 1382 | . 63 27 243 441 . 608 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 696 | . . . 296 . . 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 389 | . 95 71 159 303 105 389 Initial 105 | . . 36 . 58 105 51 Average 89 | . 54 50 73 167 105 78 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 90 | 100 100 100 100 62 100 92 Level 1 9 | . . . . 37 . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 2 2 . 5 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 6 | . 2 . 1 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 1 . 4 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 9 1 18 18 . 11 Peak Tracking Total 7 | . 4 1 6 7 . 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 13 | . . . 1 1 . 11 Max in Single Turn 11 | . . . 1 1 . 11 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 1 . 1 . . 2 Terminals 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 5 . 2 . . 4 Successful 2 | . 1 . 1 . . . Failed 9 | . 4 . 1 . . 4 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 10 | . 5 . 2 . . 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3193 | 46 329 431 876 684 91 736 Spaces Moved 1652 | 31 165 262 444 324 56 370 Core 12 | 12 . . . . . . Treads 1640 | 19 165 262 444 324 56 370 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 160 Average Speed 159 | 117 160 160 160 161 162 161 Slowest Speed 162 | 160 160 160 160 162 162 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 26 41 31 25 1 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . . . . 47 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1991 | 40 201 269 542 418 56 465 Wait 57 | . 12 . 1 4 . 40 Move 1646 | 30 164 261 443 323 55 370 Hop . | . . . . . . . Pick Up 42 | 4 2 5 16 8 . 7 Fast Attach 11 | 2 2 . 2 4 . 1 Attach 18 | 4 . . 3 4 1 6 Detach 4 | . 1 . 2 1 . . Swap 13 | . . . 7 5 . 1 Drop 22 | . 1 . 12 8 . 1 Fire 168 | . 15 3 53 60 . 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . 4 . 3 1 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 376 | -10/Materials | Entered Mines 560 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 799 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Discovered new exit (range 12) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -8/Materials | Build established: Scavenger-Mutant 2009 | -8/Materials | Lost 3 parts (1p1n1u) 2222 | -8/Materials | Discovered new exit (range 16) 2331 | -8/Materials | Discovered new exit (range 16) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Utility x2 2398 | -7/Factory | Discovered new exit (range 7) 2458 | -7/Factory | Entered another Factory area 2458 | -6/Factory | Evolved 2 slots: Utility x2 2985 | -6/Factory | Garrison activated, responded to threat 3136 | -6/Factory | Spotted B-75 Beast 3194 | -6/Factory | Self-destructed Last Messages --------------- 03141_ Fabricator disabled. 03141_ Fusion Modulator explodes. 03141_ A-15 Conveyor destroyed. 03147_ Enh. Autogun destroyed. 03151_ B-75 Beast Lyr. Medium Armor Plating blasted off. 03153_ Lgt. Treads destroyed. 03157_ Arm. Treads destroyed. 03157_ Critical hit (Meltdown: +320). 03157_ Mic. Nuclear Core blasted off. 03157_ Critical hit (Destroy). 03159_ Acquired Mic. Nuclear Core. 03160_ Lgt. Treads destroyed. 03163_ Mic. Nuclear Core destroyed. 03166_ System corrupted: Heat flow error (+287). 03170_ Acquired 16 matter. 03180_ Critical hit (Burn: +37). 03182_ Lgt. Treads destroyed. 03182_ Hrd. Heavy Armor Plating destroyed. 03192_ Hrd. Medium Armor Plating destroyed. 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BB *??????????? | | ??????????????????????; % R ???????????? | | ?????????????????????#;%%!= ???????????? | | ?????????????????????## =%= t ????????????? | | ??????????????????????#; /= ????????????? | | ?????????????????????? ; / ??????????????? | | ??????????????????????" # ????????????????? | | ??????????????????????" ? ???????????????????? | | ??????????????????????? ? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 395 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBottomlessSubcomponent Manual? 0 Play Time 00:24:20 Cumulative 14.8 hours Start 2024.04.21 @ 17:55:18 End 2024.04.21 @ 18:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 50 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14d5c38a-8d6a-4b99-81f3-a33def556518