Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 19:53:57 Player: Miles Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2913) 2913 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 6225 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Beam Rifle Plasma Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Improved Terrain Scanner Target Analyzer Weapon Cycler Improved Light Armor Plating System Shield Tractor Beam Improved EM Shotgun Particle Gun High-powered Shotgun Chainsword [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Minigun Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 2 | . . 2 . . . . Parts Attached 96 | 9 5 15 14 27 14 12 Power 14 | 1 1 3 2 4 1 2 Engine 4 | 1 1 1 . 1 . . Core 10 | . . 2 2 3 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 2 3 2 9 4 2 Treads 9 | 2 . 2 2 3 . . Leg 14 | . 2 1 . 6 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 24 | 3 1 . 5 5 4 6 Device 10 | 1 . . . 3 2 4 Storage 5 | 2 . . 1 1 . 1 Processor 4 | . . . 2 1 . 1 Hackware . | . . . . . . . Protection 5 | . 1 . 2 . 2 . Artifact . | . . . . . . . Weapon 34 | 3 1 9 5 9 5 2 Energy Gun 10 | 1 . 2 . 4 1 2 Energy Cannon 5 | . . 1 2 2 . . Ballistic Gun 10 | 2 . 3 2 1 2 . Ballistic Cannon 3 | . . . . 2 1 . Launcher 4 | . 1 3 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 4 . 3 2 . Parts Lost 53 | . 1 2 2 19 7 22 Power 9 | . 1 . 1 3 1 3 Propulsion 15 | . . . . 6 3 6 Utility 11 | . . . 1 3 2 5 Weapon 18 | . . 2 . 7 1 8 Highest Loss Streak 15 | . 1 2 2 7 4 15 To Critical Strikes 2 | . . 1 . . . 1 Average Backups 12 | 5 7 7 17 17 13 6 Power . | . . . . 1 . . Propulsion 1 | 3 2 2 1 2 . . Utility 6 | 1 2 2 9 7 9 5 Weapon 3 | 1 1 1 6 6 3 1 Tool/Special . | . . . . . . . Unused Backups 31 | . 3 2 6 12 1 7 Power 1 | . . . . . . 1 Propulsion 4 | . 2 . 1 1 . . Utility 17 | . 1 . 4 5 1 6 Weapon 9 | . . 2 1 6 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 94 95 99 96 95 43 Engine 2 | . 12 2 . 2 . . Core 6 | . . 8 9 6 6 6 Treads 15 | . 23 1 27 20 17 . Leg 6 | . 1 19 . 5 9 3 Device 9 | . 14 11 9 8 7 7 Storage 8 | . 14 11 9 9 7 2 Processor 3 | . . . . 9 7 2 Protection 2 | . . . 8 . 6 . Energy Gun 5 | . . 14 2 3 7 3 Energy Cannon 4 | . . 3 1 8 7 . Ballistic Gun 13 | . 26 12 26 10 6 . Ballistic Cannon 2 | . . . . 7 . 2 Launcher 2 | . 1 10 . . . . Slashing Weapon 3 | . . . 4 3 5 5 Peak Build Rating 39 | 9 9 22 34 35 39 39 Average Rating 24 | 6 8 16 28 30 33 20 On Entrance 19 | . 9 9 22 32 27 39 Avg Prop Armor Cover (%) 4 | . . . . 6 3 . Naked Turns 3 | . . . . . . 3 Heaviest Build 68 | 15 16 27 63 68 63 45 Greatest Support 62 | 40 40 40 62 62 60 45 Greatest Overweight (x) 11 | . . 4 1 4 3 11 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 15 15 Average Capacity 13 | 7 8 8 19 18 15 8 Most Carried 20 | 8 8 8 20 20 15 15 Average Carried 12 | 6 7 7 17 17 13 6 Final Capacity 20 | 8 8 8 20 15 15 5 Final Carried 20 | 8 7 8 20 15 15 1 Class Distribution -------------------- 32% | Skirmisher 25% | Mutant 22% | Scavenger-Gunner 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 2663 | 302 116 310 396 903 238 398 Remotely 388 | . . . . 388 . . Salvage Created 3175 | 115 153 305 500 1175 350 577 Parts 160 | 7 12 25 23 61 13 19 Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 1 | . . . . . . 1 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 66 | . 6 10 9 24 6 11 Guns 24 | . 3 3 7 4 4 3 Cannons 28 | . . 2 2 14 2 8 AOE 13 | . 3 5 . 5 . . Classes Destroyed 14 | 2 2 3 4 2 . 1 Worker 4 | . . 1 . 3 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . 1 . 2 . . Recycler 4 | 1 . . . 2 1 . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 1 | . . 1 . . . . Swarmer 10 | . 3 6 . . . 1 Grunt 38 | . 3 4 4 20 2 5 Brawler 5 | . . . 1 . 1 3 Duelist 1 | . . . . . . 1 Sentry 8 | . . . 2 4 1 1 Hunter 4 | . . . 2 . 2 . Best Kill Streak 8 | 2 3 4 3 8 3 5 Combat Bots Only 7 | . 3 3 3 7 3 5 Max Kills in Single Turn 4 | 1 2 2 1 4 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 548 | . 42 49 43 144 117 153 Missed 142 | . 9 8 9 39 39 38 Hits 406 | . 33 41 34 105 78 115 Melee 28 | . . . 3 . . 25 Projectile 378 | . 33 41 31 105 78 90 AOE 3 | . . . . . 3 . Critical Strikes 22 | . 1 1 5 7 2 6 Actively Blocked 1 | . . . 1 . . . Damage Taken 6595 | . 369 455 549 2158 872 2192 Core 1131 | . 30 60 63 278 77 623 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . 51 . . . Ignored by Resistances 131 | . . . . . 131 . Regen/Repaired (Parts) 87 | . . . . 87 . . Core Remaining (%) 77 | 100 88 85 . 38 . . Volleys Fired 157 | 2 18 14 24 40 15 44 Largest 4 | 2 2 4 4 4 4 4 Hottest 207 | 40 40 200 153 207 204 204 Shots Fired 409 | 4 33 46 71 136 48 71 Gun 236 | 4 30 31 61 50 28 32 Cannon 149 | . . 9 7 74 20 39 Launcher 24 | . 3 6 3 12 . . Special . | . . . . . . . Kinetic 238 | 4 30 7 59 80 18 40 Thermal 145 | . . 33 9 44 30 29 Explosive 21 | . 3 3 3 12 . . Electromagnetic 5 | . . 3 . . . 2 Robot Hit Streak 9 | 3 9 4 8 7 7 9 Robot Miss Streak 8 | . 3 4 2 8 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 254 | 3 22 19 41 96 24 49 Core Hits 167 | 3 10 16 21 82 15 20 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . 1 1 2 . 4 Burn 5 | . . 1 . 1 . 3 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . . . 1 Melee Attacks 10 | . . . . 5 . 5 Impact . | . . . . . . . Slashing 10 | . . . . 5 . 5 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6809 | 36 475 742 683 3072 513 1288 Guns 2331 | 36 254 206 526 614 261 434 Cannons 2596 | . . 124 157 1301 252 762 Explosions 1642 | . 221 412 . 1009 . . Melee 240 | . . . . 148 . 92 Ramming . | . . . . . . . Kinetic 2823 | 36 254 30 491 1046 238 728 Thermal 2070 | . . 300 192 869 275 434 Explosive 1519 | . 221 289 . 1009 . . Electromagnetic 157 | . . 123 . . . 34 Impact . | . . . . . . . Slashing 240 | . . . . 148 . 92 Piercing . | . . . . . . . Highest Corruption 38 | . . 1 5 12 . 38 Average Corruption 10 | . . 1 5 5 . 25 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 59 | . . 2 4 25 . 28 Message Errors 14 | . . . 2 5 . 7 Matter Fused 9 | . . . . 6 . 3 Heat Flow Errors 7 | . . 1 . 3 . 3 Energy Discharges 7 | . . . . 5 . 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 2 . 4 Misfires 3 | . . 1 . 1 . 1 Alerts 4 | . . . . 1 . 3 Weapon Failures 8 | . . . 2 1 . 5 Overload Shots 3 | . . . . . . 3 Overflow Damage 67 | . 11 . . 9 . 47 Projectiles 16 | . . . . 2 . 14 Explosions 18 | . 11 . . 7 . . Melee 33 | . . . . . . 33 Knockbacks 17 | . . . . 12 . 5 Impact . | . . . . . . . Kinetic 17 | . . . . 12 . 5 Secondary . | . . . . . . . Self-Inflicted Damage 238 | . 75 102 42 19 . . Shots 10 | . 3 4 2 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 785 | . . 282 429 785 433 476 Average Temperature 165 | . . 101 118 231 135 113 Received Heat Transfer 2241 | . 42 60 189 981 237 732 Effects 46 | . . . 3 36 6 1 Shutdowns 7 | . . . . 6 1 . Energy Bleed 2 | . . . . 1 1 . Interference 14 | . . . 2 9 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 7 | . . . 1 5 . 1 Damage (minor) 5 | . . . . 5 . . Damage (major) 9 | . . . . 9 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . 1 2 1 . 2 Heat Transferred 4588 | . . 680 374 1833 609 1092 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Maximum Alert Level 2 | . . 1 . 2 . . Low Security (%) 89 | 100 100 98 100 59 100 . Level 1 8 | . . 1 . 32 . . Level 2 2 | . . . . 8 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 444 | 10 81 202 95 444 169 . Initial 169 | . . 21 74 32 169 . Average 69 | . 21 50 39 153 60 . Influence Increases 2223 | 10 161 340 359 813 155 385 Destroy 0b10 Robot/C 1320 | . 120 200 180 480 120 220 Destroy 0b10 Robot/NC 85 | 10 . 15 5 45 5 5 Destroy Leader 268 | . 30 34 50 114 30 10 Successful Hack 6 | . . 6 . . . . Disable Machine 165 | . . 30 15 120 . . Destroy Structure 109 | . 11 25 19 54 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 255 | . . 30 75 . . 150 Influence Decreases 2176 | 10 110 213 460 517 471 395 Entered New Map 405 | . . 30 104 45 204 22 Time Decay 1341 | 10 100 163 336 282 247 203 Lost Part 430 | . 10 20 20 190 20 170 Squads Dispatched 13 | . 2 1 2 5 3 . Investigation 5 | . . . 1 3 1 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 2 1 1 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 6 | . . 2 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 10 14 18 29 8 22 Peak Tracking Total 9 | . 6 4 5 8 4 9 Tactical Retreats 14 | . . 2 4 . . 8 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 8 | . 1 2 1 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 11 | . . 2 1 8 . . Max in Single Turn 2 | . . 1 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 6 | . 3 1 1 1 . . Terminals 5 | . 3 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 4 2 1 6 . . Successful 4 | . . 1 . 3 . . Failed 9 | . 4 1 1 3 . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 4 2 1 . . . Terminals 7 | . 4 2 1 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 1 1 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Active Infowar (turns) 2352 | 74 378 632 794 474 . . Terrain 2352 | 74 378 632 794 474 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 3985 | 159 379 632 810 846 617 542 Spaces Moved 1827 | 86 195 306 412 297 301 230 Core 27 | 7 . 4 . . . 16 Treads 1201 | 79 176 20 412 251 263 . Legs 392 | . 19 282 . 46 38 7 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 207 | . . . . . . 207 Fastest Speed 40 | 50 120 120 155 155 120 40 Average Speed 168 | 151 156 170 159 197 175 149 Slowest Speed 600 | 160 160 250 240 400 330 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 26 | 5 39 25 35 46 9 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 117 | . 12 34 16 52 . 3 Melee . | . . . . . . . Projectile 8 | . . . 1 4 . 3 AOE 109 | . 12 34 15 48 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2453 | 111 237 384 528 474 355 364 Wait 148 | . 8 19 22 41 7 51 Move 1821 | 85 194 305 411 296 300 230 Hop . | . . . . . . . Pick Up 106 | 13 5 10 30 33 10 5 Fast Attach 26 | 3 . 11 1 4 4 3 Attach 61 | 6 3 4 7 18 8 15 Detach 7 | 1 1 . 2 . . 3 Swap 47 | . 4 7 12 18 4 2 Drop 70 | 1 4 14 19 19 7 6 Fire 157 | 2 18 14 24 40 15 44 Melee 10 | . . . . 5 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Weapon x2 612 | -9/Materials | Discovered new exit (range 13) 854 | -9/Materials | Build established: Skirmisher 1155 | -9/Materials | Discovered new exit (range 11) 1171 | -9/Materials | Entered another Materials area 1171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -8/Materials | Discovered new exit (range 3) 1981 | -8/Materials | Entered Storage 2228 | -8/Storage | Build established: Gunner 2232 | -8/Storage | Repaired Lgt. Treads 2520 | -8/Storage | Destroyed 7 combat bots 2525 | -8/Storage | Lost 7 parts (1p3n1u2w) 2586 | -8/Storage | Lost 3 parts (1n2w) 2700 | -8/Storage | Destroyed 7 combat bots 2709 | -8/Storage | Lost 3 parts (1p1u1w) 2726 | -8/Storage | Discovered new exit (range 16) 2765 | -8/Storage | Crushed by falling debris 2765 | -8/Storage | Core integrity fell below 50% 2765 | -8/Storage | System corruption reached 10% 2796 | -8/Storage | Lost 6 parts (1p2n1u2w) 2827 | -8/Storage | Entered Factory 2827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2891 | -7/Factory | Build established: Scavenger-Gunner 3167 | -7/Factory | Discovered new exit (range 16) 3225 | -7/Factory | Lost 4 parts (2n1u1w) 3444 | -7/Factory | Entered Lower Caves 3447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3510 | -7/Lower Caves | System corruption reached 10% 3537 | -7/Lower Caves | Core integrity fell below 50% 3552 | -7/Lower Caves | Lost 15 parts (1p5n3u6w) 3782 | -7/Lower Caves | Build established: Mutant 3815 | -7/Lower Caves | Entered a destroyed Warlord outpost 3875 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3964 | -7/Lower Caves | Core integrity fell below 20% 3967 | -7/Lower Caves | System corruption reached 30% 3986 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03966_ System corrupted by crushing effect (+4). 03966_ System corrupted by crushing effect (+2). 03968_ Critical hit (Smash). 03968_ Broken Xenon Bombardment Thruster destroyed. 03968_ Chainsword destroyed. 03968_ System corrupted by crushing effect (+1). 03968_ System corrupted by crushing effect (+3). 03975_ System corrupted: Mni. Assault Cannon jammed. 03975_ Lrg. Storage Unit destroyed. 03977_ System corrupted: Mni. Assault Cannon jammed. 03979_ B-48 Gladiator destroyed. 03983_ System corrupted: Matter fused (-6). 03983_ Unknown Engine fries itself beyond repair. 03983_ G-47 Trooper destroyed. 03985_ Acquired 59 matter. 03986_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ???????????????? ??????????????????? | | ???????????? ??????????????? #?????????????????? | | ??????????? ?????????????? #?????????????????? | | ??????????? ##??????????? #?????????????????? | | ??????????? ?????????? ###???????????????? | | ????????????# ????????? #???????????????? | | ????????????# ???????? ##??????????????? | | ????????????# ######## ##?????????????? | | ????????????# g ##????????????? | | ???????????# %=%! #????????????? | | ??????????# ## @= #?# ?????????? | | ??????????# ##?????# / ##?# ? ????? | | ???????????????????????# % #??# ????? | | ???????????????????????# #?## ????? | | ???????????????????????# ##?# #????? | | ???????????????????????### g ##??? #????? | | ?????????????????????????####Y ##???? # ???? | | ????????????????????????????# ###???? # #????? | | ????????????????????????????# #?##### ###???? | | ????????????????????????????# ### #? # #???? | | ????????????????????????????# % #?# ???? | | ????????????????????????????#### #?# # ##??? | | ???????????????????????????????# % % ### ##% #??? | | ???????????????????????????????# % % #X ##?? | | ???????????????????????????????# # #" ## | | ???????????????????????????????#% #### % % | | ???????????????????????????????# ### | | ???????????????????????????????#% ## % | | ???????????????????????????????# ##%% % ###"""" | | ???????????????????????????????# ## ##### | | ???????????????????????????????# ### | | ???????????????????????????????# #?# | | ???????????????????????????????## #?# | | ????????????????????????????????# ##?# | | ????????????????????????????????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicBoltMicroactuators Manual? 0 Play Time 00:47:32 Cumulative 33.1 hours Start 2025.12.09 @ 19:10:13 End 2025.12.09 @ 19:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17087a18-deae-4f2e-8314-4f6a17d97d28