Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 19:24:01 Player: ash Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 708 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Compact Wheel Armored Wheel Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Armored Wheel Armored Wheel Particle Gun Assault Rifle Heavy Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | . 9 4 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 6 | . 5 1 Treads 2 | . 2 . Leg . | . . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 97 Engine 13 | . 14 12 Treads 9 | . 16 . Leg 1 | . 2 . Wheel 17 | . 9 28 Device 10 | . 7 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 89 | 11 87 89 Greatest Support 40 | 20 40 24 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 25 | . 25 25 Average Capacity 18 | . 13 25 Most Carried 14 | . 10 14 Average Carried 9 | . 7 11 Final Capacity 25 | 8 25 25 Final Carried 12 | 6 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 477 | 200 99 178 Remotely . | . . . Salvage Created 383 | . 266 117 Parts 29 | . 16 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 4 7 Guns 11 | . 4 7 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . . 7 Grunt 4 | . 4 . Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 77 | . 12 65 Missed 13 | . 2 11 Damage Taken 1095 | . 126 969 Core 267 | . 11 256 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 18 22 Largest 2 | . 2 2 Hottest 43 | . 40 43 Shots Fired 80 | . 36 44 Gun 80 | . 36 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | . 36 44 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 49 | . 25 24 Core Hits 24 | . 14 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 528 | . 274 254 Guns 528 | . 274 254 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 528 | . 274 254 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 9 192 Average Temperature 71 | . 7 99 Received Heat Transfer 72 | . 72 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 202 | . 84 202 Initial 32 | . . 32 Average 74 | . 40 115 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | . 100 86 Level 1 6 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 3 | . 2 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 3 | . . 3 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 938 | . 517 421 Spaces Moved 540 | 1 282 257 Core . | . . . Treads 158 | . 158 . Legs 34 | 1 33 . Wheels 348 | . 91 257 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 135 Average Speed 141 | 120 146 135 Slowest Speed 160 | 120 160 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 1 58 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 646 | . 355 291 Wait 25 | . 25 . Move 538 | . 281 257 Hop . | . . . Pick Up 16 | . 11 5 Fast Attach 3 | . 2 1 Attach 5 | . 2 3 Detach 2 | . 2 . Swap 5 | . 5 . Drop 9 | . 9 . Fire 40 | . 18 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 3 | . . 3 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Entered Mines 799 | -10/Mines | Learned location of Storage (-7) 863 | -10/Mines | Found a hidden stash of uninstalled traps 865 | -10/Mines | Assembled infested the area 870 | -10/Mines | Assisted by a Guerilla fighting off Assembled 908 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Core integrity fell below 20% 939 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00854_ Acquired Lgt. Assault Rifle. 00863_ A stash of uninstalled traps is collected here! 00865_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00866_ Installed Shock Trap. 00870_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00870_ Installed Shock Trap. 00883_ D-53 Grenadier unfolds itself. 00907_ Lgt. Ion Engine destroyed. 00908_ The unstable cave ceiling collapses. 00916_ Arm. Wheel destroyed. 00918_ The unstable cave ceiling collapses. 00918_ Lgt. Assault Rifle destroyed. 00920_ Ion Engine destroyed. 00922_ The unstable cave ceiling collapses. 00930_ Imp. Heat Sink destroyed. 00933_ Acquired 4 matter. 00934_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # %% ## # #? | | # ^ #? | | ##### ^ ^ #?? | | ????## ### # ##?? | | ?????### ##?## ### ##??? | | ???????########???# #?# ##???? | | ?????????????????? #?# # ##??? | | ?????????????????###### #??? | | ???????????????????# # ##?? | | ???????????????????# #### #?? | | ???????????????????# #??# #?? | | ???????????????????# #??## #?? | | ?????????????####### #### # ##?? | | ?????????????# # #??? | | ?????????? ??# ######## # ##??? | | ?????????? ???????????# # #??? | | ????????## ???????????# ## dd ##?? | | ????????# ???????????# ## #?? | | ???????? #???????????# ## #?? | | ????????# #???????????# ##?? | | ????????# #???????????# ] ##??? | | ??????### #???####???## ## ##???? | | ?????## ##### ##??# #?##????? | | ????## ###?# #????????? | | ???## ### #????????? | | ??## ### @ ##????????? | | ??# ##?????????? | | ??# % #### ####???????? | | ??# % ##?## ##??????? | | ??## ##??# #??????? | | ???#### ###???# #?????? | | ??????# ! ##?????## #?????? | | ??????#] ### ###??######### ##?????? | | ??????#! #?####???## ##??###??????? | | ??????# #???????## #?????###???? | | ??????# #??????## ##??## ##??? | | ??????# #??????# #### #??? | | ??????# #??????# ## #??? | | ??????# #?????## #??? | | ??????# #???### #??? | | ####### #??## ### #?? | | # = #### ##?## #?? | | # ##### ### ###???## #?? | | # #???# ## ###??????## ##?? | | # #???# ##?????????# ####??? | | #???# ##??????????## ####?????? | | ###???### ##????????????####????????? | | ????????####?????????????????????????? | | ?????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMediumDatajack Manual? 0 Play Time 00:17:52 Cumulative 64.3 hours Start 2024.05.03 @ 16:47:02 End 2024.05.03 @ 19:24:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 10 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62f5c2fc-de60-4c9d-a7ff-2c1dc24bd552