Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 19:57:56 Player: naththebg Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (306) 1530 Value Destroyed (12919) 12919 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3769) 3769 TOTAL SCORE: 25058 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 3187 Follower Combat Kills 60 Friendly Fire -178 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Corruption Screen > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Precision Matter Filter Improved Kinecellerator Advanced Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Weapon Cycler > --- WEAPON ----------- Improved Remote Datajack Hyp. Ballistic Gauss Construct/G Hyp. Kinetic Rail Construct/G Kinetic Gauss Construct/G > --- INVENTORY -------- Angular Momentum Engine Advanced Coolant Injector Matter Compressor Precision Energy Filter Improved Particle Charger Improved Kinecellerator Improved Kinecellerator Weapon Cycler Improved Reaction Control System Improved Shield Generator Long-range Tractor Beam Phase Gun Advanced Concussive RPG Improved Plasma Cutter [Rating: 122] Favorites ----------- Power Constructs Engine Angular Momentum Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 . . 4 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 . . . . 1 Utility 6 | . . . 1 1 . . 1 2 . . . . . 1 Weapon 3 | . . . 1 1 . . . . 1 . . . . . Parts Attached 188 | 6 . . 26 35 22 5 10 17 3 2 20 25 9 8 Power 13 | 1 . . 3 4 3 . . . . . . 2 . . Engine 9 | 1 . . 3 2 1 . . . . . . 2 . . Core 4 | . . . . 2 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 . . 7 7 2 1 . . . . . 1 . 2 Treads 15 | . . . 5 5 2 1 . . . . . . . 2 Leg 3 | 2 . . . . . . . . . . . 1 . . Wheel 4 | . . . 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 94 | 1 . . 8 11 4 2 10 15 3 2 13 16 8 1 Device 77 | . . . 6 8 1 1 9 13 3 2 11 16 7 . Storage 8 | 1 . . . 3 3 . . 1 . . . . . . Processor 5 | . . . 2 . . . . . . . 1 . 1 1 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 . . 8 13 13 2 . 2 . . 7 6 1 5 Energy Gun 16 | 2 . . 2 3 3 . . . . . 1 5 . . Energy Cannon 17 | . . . 5 8 3 . . 1 . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . . . . . . Ballistic Cannon 8 | . . . . . 6 2 . . . . . . . . Launcher 8 | . . . . . . . . . . . 3 1 . 4 Special Weapon 5 | . . . . . 1 . . 1 . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 3 2 1 . 2 . . 1 1 . . Parts Lost 69 | . . . 1 11 1 1 1 7 1 . 6 15 11 14 Power 5 | . . . . 1 1 . . . . . 1 2 . . Propulsion 12 | . . . 1 2 . . . . . . 1 3 1 4 Utility 22 | . . . . 2 . 1 1 3 . . 1 4 5 5 Weapon 30 | . . . . 6 . . . 4 1 . 3 6 5 5 Highest Loss Streak 13 | . . . 1 4 1 1 1 3 1 . 2 7 6 13 To Critical Strikes 2 | . . . 1 . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 85 85 93 95 98 84 65 60 57 56 61 57 45 34 Engine 2 | . 14 14 11 5 . . 1 1 . . . 1 3 . Core 3 | . . . . 3 8 8 4 3 5 5 2 . . . Treads 5 | . . . 10 17 18 9 . . 3 4 4 . 4 . Leg 2 | . 28 28 8 . . . . 4 1 . . 4 . 1 Device 21 | . . . 11 25 26 19 18 24 26 25 23 25 21 16 Storage 6 | . 14 14 11 9 9 9 6 5 5 5 5 5 5 2 Energy Gun 8 | . 28 28 5 1 1 12 17 . 5 2 1 12 6 2 Energy Cannon 6 | . . . 22 30 5 . 5 9 5 5 5 . . . Ballistic Gun 2 | . . . 3 1 2 . . 1 . 2 7 1 . . Ballistic Cannon 4 | . . . . . 22 19 2 2 . . 2 . . . Peak Build Rating 122 | 6 6 6 19 29 33 50 82 104 110 110 122 117 110 92 Average Rating 69 | 3 6 6 14 24 30 42 66 91 103 107 110 91 77 65 On Entrance 55 | . 6 6 6 18 23 33 49 76 98 104 110 115 110 78 Naked Turns 34 | . . . . . . . . . . . . . . 34 Heaviest Build 92 | 14 14 14 26 40 52 52 66 91 69 73 92 81 65 57 Greatest Support 198 | 20 20 20 43 43 44 44 41 109 109 171 198 198 110 76 Greatest Overweight (x) 15 | 1 . . 1 3 1 15 3 1 . . . 1 . 8 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 9 12 15 15 15 15 15 15 15 15 11 Most Carried 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 13 13 Average Carried 12 | 5 7 8 7 8 12 10 13 12 14 14 14 13 11 9 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 10 15 15 14 15 15 15 15 13 12 5 Scrap Engine Consumption 242 | . . . . . . 39 63 47 7 5 51 12 9 9 Constructs Created 20 | . . . . . . 6 . 4 1 . 5 1 1 2 Constructs Modified 82 | . . . . . . 7 30 15 1 6 11 6 4 2 Class Distribution -------------------- 56% | Construct 27% | Gunner 13% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Matter Collected 6393 | 165 . 100 314 360 703 324 612 623 106 135 1767 994 181 9 Remotely 154 | . . . . . . . . . . . . 154 . . Salvage Created 15509 | . . . 1233 1459 687 781 1208 2408 498 645 4332 1332 526 400 Parts 644 | . . . 74 63 35 28 68 103 29 4 159 44 8 29 Haulers Intercepted 12 | . . . 2 3 2 . 1 2 . . 1 1 . . Recyclers Shooed 14 | . . . 1 1 2 3 . 3 . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . 37 8 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 205 | . . . 22 21 14 5 21 32 6 2 46 22 8 6 Melee 2 | . . . . . . . . . . . . . 2 . Guns 69 | . . . 3 2 1 . 12 3 1 . 23 21 3 . Cannons 113 | . . . 19 19 13 5 7 26 4 2 18 . . . AOE 14 | . . . . . . . . 1 1 . 5 1 . 6 Classes Destroyed 20 | . . . 10 2 . 2 2 . . 1 2 1 . . Worker 18 | . . . 1 1 1 . 2 3 1 . 7 . . 2 Builder 24 | . . . 1 2 3 . 3 4 3 . 5 . . 3 Tunneler 2 | . . . . . . . 1 . 1 . . . . . Hauler 12 | . . . 2 3 2 . 1 2 . . 1 1 . . Recycler 21 | . . . 4 2 . 6 . 2 . . 6 . . 1 Mechanic 2 | . . . . . . . . . . . 2 . . . Operator 4 | . . . 1 . . . 1 . . . 2 . . . Watcher 17 | . . . 3 1 1 . 2 4 . . 5 . . 1 Swarmer 24 | . . . 8 . . . 7 5 . . . 4 . . Grunt 96 | . . . 8 14 10 . 4 14 2 . 23 12 5 4 Brawler 7 | . . . . 1 . . . 2 . . 2 1 1 . Duelist 5 | . . . 1 1 . . . . . . 1 2 . . Sentry 26 | . . . 5 4 4 2 3 4 . . 2 2 . . Hunter 18 | . . . . 1 . . 3 3 4 . 4 . 2 1 Programmer 23 | . . . . . . . 4 4 . . 13 1 . 1 Behemoth 2 | . . . . . . . . . . . 1 1 . . Compactor 2 | . . . . . . . . . . 2 . . . . Scientist 2 | . . . . . . 2 . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 12 | . . . 9 6 6 5 5 12 6 1 12 8 2 11 Combat Bots Only 8 | . . . 7 5 4 3 4 6 2 1 5 8 2 6 Max Kills in Single Turn 5 | . . . 2 2 2 1 4 3 2 1 3 2 1 5 Gunslinging 1 | . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . . . 1 1 . 2 1 . 2 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Hostile Shots Fired 1749 | . . . 88 118 64 16 209 195 52 2 354 222 169 260 Missed 529 | . . . 25 23 18 3 66 50 19 . 95 83 51 96 Damage Taken 22205 | . . . 656 1496 758 329 1227 2817 667 66 5238 3249 2239 3463 Core 2976 | . . . 114 140 107 . 101 208 44 . 243 385 326 1308 Absorbed by Shields 752 | . . . . . . . 629 40 . . . . . 83 Reduced by Siege Mode 617 | . . . . . . . . . . . 617 . . . Ignored by Resistances 136 | . . . . . . . 49 . . . 87 . . . Regen/Repaired (Parts) 4155 | . . . . . . 75 605 1086 78 471 1048 492 300 . Core Remaining (%) 72 | 100 . 100 71 . . 55 88 79 . . . . 13 . Volleys Fired 698 | . . . 62 56 42 21 75 123 26 26 159 76 24 8 Largest 5 | . . . 3 4 4 4 4 4 3 2 5 5 5 1 Hottest 438 | . . . 204 264 229 228 228 264 276 204 370 350 438 77 Shots Fired 2038 | . . . 165 193 151 75 280 260 44 46 560 186 70 8 Gun 945 | . . . 42 16 33 22 172 42 18 20 327 180 70 3 Cannon 1068 | . . . 123 177 118 53 108 218 25 20 226 . . . Launcher 18 | . . . . . . . . . . . 7 6 . 5 Special 7 | . . . . . . . . . 1 6 . . . . Kinetic 805 | . . . 18 10 96 67 109 95 . 7 319 80 1 3 Thermal 900 | . . . 141 183 55 1 72 83 43 33 120 100 69 . Explosive 18 | . . . . . . . . . . . 7 6 . 5 Electromagnetic 308 | . . . 6 . . 7 99 82 . . 114 . . . Robot Hit Streak 26 | . . . 9 11 15 6 13 13 14 11 26 11 8 2 Robot Miss Streak 7 | . . . 4 3 3 2 6 7 4 1 5 3 3 3 Penetration Max 2 | . . . . . . . . 1 . . 2 . . . Secondary Targets 11 | . . . . . . . . . . . 4 7 . . Max Gunslinging Chain 2 | . . . . . . . . . . . 2 1 . . Shots Hit Robots 1184 | . . . 87 110 88 34 145 151 23 35 338 116 43 14 Core Hits 530 | . . . 40 49 29 18 60 71 16 4 154 51 12 26 Critical Kills 6 | . . . . 1 . . 1 . . . 3 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . Critical Strikes 40 | . . . . 2 4 1 2 6 . . 9 10 3 3 Burn 5 | . . . . 1 1 . . . . . . . 3 . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 8 | . . . . . . . 1 . . . 6 1 . . Blast 17 | . . . . . 3 1 1 3 . . . 9 . . Corrupt 6 | . . . . . . . . 3 . . 3 . . . Sever 3 | . . . . . . . . . . . . . . 3 Melee Attacks 20 | . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . 20 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 41266 | . . 4 1746 2474 2065 758 3693 6548 1417 1264 13464 4152 1341 2340 Guns 15302 | . . . 362 178 366 167 1625 743 308 325 6158 3800 1270 . Cannons 19227 | . . . 1384 2276 1699 585 1694 5069 879 939 4702 . . . Explosions 6043 | . . . . . . . 373 736 230 . 2581 339 . 1784 Melee 545 | . . . . . . . . . . . . . . 545 Ramming 149 | . . 4 . 20 . 6 1 . . . 23 13 71 11 Kinetic 14419 | . . . 120 115 1246 646 962 3211 . 140 5847 2089 43 . Thermal 17700 | . . . 1572 2339 819 19 1460 2209 1417 1124 3803 1711 1227 . Explosive 3435 | . . . . . . . . . . . 1312 339 . 1784 Electromagnetic 5018 | . . . 54 . . 87 1270 1128 . . 2479 . . . Impact . | . . . . . . . . . . . . . . . Slashing 545 | . . . . . . . . . . . . . . 545 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 . . . . 3 5 . 17 26 27 27 14 Average Corruption 16 | . 1 1 . . . . 2 3 . 10 21 26 27 10 Corruption Purged 3 | . . . . . . . 3 . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 356 | . . 3 . . . . 16 31 . 7 147 105 39 8 Message Errors 71 | . . 1 . . . . 2 8 . 2 31 18 9 . Matter Fused 81 | . . 1 . . . . 5 5 . 1 31 24 11 3 Heat Flow Errors 40 | . . . . . . . 3 7 . . 18 11 1 . Energy Discharges 36 | . . . . . . . 3 3 . 2 17 6 5 . Parts Rejected 7 | . . . . . . . . . . . 1 3 1 2 Parts Fused 3 | . . . . . . . . 1 . . 1 1 . . Data Loss (minor) 48 | . . 1 . . . . 2 4 . 1 17 19 4 . Data Loss (major) 17 | . . . . . . . 1 . . 1 8 7 . . Misfires 5 | . . . . . . . . . . . 1 3 1 . Alerts 8 | . . . . . . . . . . . 1 4 3 . Misdirections 7 | . . . . . . . . . . . . . 4 3 Weapon Failures 33 | . . . . . . . . 3 . . 21 9 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1087 | . . . 3 19 19 . 87 356 104 . 281 . . 218 Projectiles 474 | . . . 3 19 19 . 42 187 81 . 123 . . . Explosions 533 | . . . . . . . 45 169 23 . 158 . . 138 Melee 80 | . . . . . . . . . . . . . . 80 Knockbacks 47 | . . . . . 12 8 7 10 . . 9 . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 42 | . . . . . 11 8 6 9 . . 8 . . . Secondary 4 | . . . . . 1 . 1 1 . . 1 . . . Self-Inflicted Damage 523 | . . . . . . 2 . 30 . . 271 45 . 175 Shots 9 | . . . . . . . . 1 . . 4 1 . 3 Rammed 35 | . . . . 5 . 2 . . . . 2 . 22 4 Targets Rammed 43 | . . 1 . 5 . 2 1 . . . 3 3 24 4 Kicked 6 | . . 1 . . . . 1 . . . 1 3 . . Crushed 2 | . . . . . . . . . . . . . 2 . Highest Temperature 491 | . . . 396 447 173 214 467 329 408 491 408 461 267 4 Average Temperature 119 | . . . 138 129 45 70 130 110 184 159 118 95 117 3 Received Heat Transfer 4204 | . . . 165 801 396 169 156 325 46 . 766 953 309 118 Effects 19 | . . . 4 4 . . 3 3 1 1 3 . . . Shutdowns 6 | . . . 2 2 . . 1 1 . . . . . . Energy Bleed 3 | . . . . . . . 1 1 . . 1 . . . Interference 5 | . . . . 2 . . . 1 . . 2 . . . Short Circuit 2 | . . . 1 . . . 1 . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . Siege Activations 22 | . . . . . . . . . . . 22 . . . Total Turns 454 | . . . . . . . . . . . 454 . . . Longest Duration 137 | . . . . . . . . . . . 137 . . . Robots Corrupted 4 | . . . . . . . 1 2 . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Parts Fried 22 | . . . . . . . 2 10 . . 10 . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . Robots Melted 7 | . . . . 1 1 . 1 1 . . . . 3 . Combat Hostiles 5 | . . . . . . . 1 1 . . . . 3 . Parts Melted 41 | . . . 6 12 5 2 4 5 . . 1 1 5 . Heat Transferred 20684 | . . . 3034 4218 1628 37 2318 3066 681 333 2150 1443 1776 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 1 1 . 5 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Peak Influence 1997 | . . . 588 528 547 234 792 1485 972 344 1997 . . 655 Initial 727 | . . . . 197 218 213 360 387 727 340 228 . . 481 Average 477 | . . . 254 339 390 15 400 930 838 333 839 . . 510 Maximum Alert Level 5 | . . . 2 2 2 1 3 4 3 1 5 . . 2 Low Security (%) 23 | 100 100 100 57 7 . 97 1 . . . . . . . Level 1 31 | . . . 4 67 42 2 64 4 . 100 35 . . . Level 2 22 | . . . 37 25 57 . 26 21 . . 17 . . 100 Level 3 10 | . . . . . . . 6 36 100 . 15 . . . Level 4 7 | . . . . . . . . 36 . . 14 . . . Level 5 2 | . . . . . . . . . . . 13 . . . High Security . | . . . . . . . . . . . 3 . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 1 2 4 . 11 10 1 . 11 . . 5 Investigation 3 | . . . . . . . 1 2 . . . . . . Extermination 12 | . . . . . . . 4 2 . . 5 . . 1 Reinforcement 13 | . . . 1 1 . . 1 3 1 . 3 . . 3 Assault 6 | . . . . . . . 1 2 . . 3 . . . Garrison 11 | . . . . 1 4 . 4 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 1 1 . 3 . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Distress Signals 4 | . . . . . . . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 292 | . . . 33 29 15 4 31 44 8 4 67 25 8 24 Peak Tracking Total 14 | . . . 6 7 5 3 5 5 3 3 6 8 3 14 Tactical Retreats 23 | . . . 4 1 1 . 2 1 2 1 4 5 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Traps Triggered 9 | . . . . . 1 . 1 . 1 . 2 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Machines Disabled 68 | . . . . . 4 2 18 14 1 . 28 1 . . Max in Single Turn 9 | . . . . . 1 1 6 7 1 . 9 1 . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Machines Accessed 44 | . 1 . 3 7 3 10 6 3 . . 8 1 . 2 Terminals 29 | . 1 . 3 4 3 6 5 1 . . 5 . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 7 | . . . . 2 . 3 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . . 1 . . 1 Total Hacks 120 | . 3 . 9 13 7 44 11 6 . . 23 1 . 3 Successful 50 | . . . 4 9 1 22 2 2 . . 9 1 . . Failed 69 | . 3 . 5 4 6 21 9 4 . . 14 . . 3 Catastrophic 16 | . 2 . . . 4 2 3 1 . . 3 . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 49 | . . . 4 7 2 19 5 5 . . 5 . . 2 Terminals 88 | . 3 . 9 9 7 34 9 1 . . 15 . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations 5 | . . . . . . . . . . . 5 . . . Recycling Units 14 | . . . . 3 . 8 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . 2 . . 2 . . 2 Terminal Hacks 29 | . . . 3 5 1 13 1 1 . . 4 1 . . Record 5 | . . . 1 . . 3 . . . . 1 . . . Part Schematic 3 | . . . . . . 3 . . . . . . . . Prototype ID Bank 4 | . . . 1 . . 1 1 . . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . Locate Traps 3 | . . . . 2 . . . 1 . . . . . . Registered Components 2 | . . . . 1 . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . 2 . 4 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . 1 . 4 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . 1 2 . 5 1 1 . . 1 . . . Terminals 9 | . . . 1 2 . 4 1 . . . 1 . . . Botnet 9 | . . . 1 2 . 4 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . 3 7 3 7 6 1 . . 6 . . 2 Full Trace Events 10 | . 1 . . . . 7 1 1 . . . . . . Feedback Events 2 | . 1 . . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 70 | . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . 10 . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 1 1 . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Total Allies 5 | . . 1 . . . . . . 1 1 . 2 . . Largest Group 2 | . . 1 1 . . . . . . 2 1 2 . . Highest-Rated Group 186 | . . 31 31 . . . . . . 186 130 95 . . Highest-Rated Ally 137 | . . 31 31 . . . . . . 137 130 48 . . Total Orders 2 | . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . Ally Attacks 24 | . . . . . . . . . . 20 1 3 . . Total Damage 1001 | . . . . . . . . . . 861 39 101 . . Kills 4 | . . . . . . . . . . 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Turns Passed 15818 | 55 146 256 949 1163 729 1999 2385 1561 235 296 2756 2149 678 461 Spaces Moved 7910 | 42 121 208 487 549 248 840 1129 809 120 186 1399 997 343 432 Core 221 | 30 . . . . . 4 . . . . . . . 187 Treads 3470 | . . . 188 538 248 478 . . 82 175 1352 144 265 . Legs 2499 | 12 121 208 186 . . . 93 752 38 11 47 853 78 100 Wheels 476 | . . . 113 11 . 203 149 . . . . . . . Hover 1054 | . . . . . . 155 697 57 . . . . . 145 Flight 190 | . . . . . . . 190 . . . . . . . Fastest Speed 50 | 50 120 120 90 125 145 145 120 81 120 120 120 151 125 50 Average Speed 153 | 92 120 120 130 157 190 207 162 139 120 120 136 186 156 86 Slowest Speed 800 | 120 120 120 190 240 225 800 259 223 120 120 183 239 166 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 30 64 46 48 35 99 32 23 5 99 32 87 23 17 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . . 3 2 . Spaces Dug 66 | . . . . . 2 . 2 3 2 . 24 29 . 4 Terrain Destroyed 810 | . . . . 13 15 5 46 120 17 4 391 116 18 65 Melee 4 | . . . . . . . . . . . . . . 4 Projectile 278 | . . . . 13 15 5 7 44 9 4 109 54 18 . AOE 528 | . . . . . . . 39 76 8 . 282 62 . 61 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Was Fac Upp Upp Res Total 10271 | 56 122 214 673 720 375 1063 1523 1056 184 232 1974 1177 423 479 Wait 1116 | . . 3 65 43 14 154 272 92 32 18 361 41 19 2 Move 7897 | 41 120 207 486 548 247 839 1128 808 120 185 1398 996 342 432 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 9 2 . 13 15 16 14 18 8 1 1 14 10 3 . Fast Attach 44 | 3 . . 5 5 3 1 . 1 . 1 4 9 4 8 Attach 51 | 3 . . 1 9 3 3 5 7 . 1 5 10 4 . Detach 17 | . . . . . . 6 1 3 . . 4 1 . 2 Swap 94 | . . . 20 22 16 1 5 9 3 . 11 6 1 . Drop 126 | . . . 21 17 14 22 18 5 2 . 15 7 2 3 Fire 698 | . . . 62 56 42 21 75 123 26 26 159 76 24 8 Melee 20 | . . . . . . . . . . . . . . 20 Ram 5 | . . . . . . 1 . . . . . . . 4 Kick 6 | . . 1 . . . . 1 . . . 1 3 . . Crush 32 | . . . . 5 . 1 . . . . 2 . 24 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 18 . . Trap 3 | . . 3 . . . . . . . . . . . . Miscellaneous 20 | . . . . . 20 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Entered Mines 209 | -10/Mines | Received a Mining Laser from a helpful Derelict 270 | -10/Mines | Found a hidden stash of uninstalled traps 310 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned Materials stockpile data 407 | -10/Mines | Discovered new exit (range 10) 458 | -10/Mines | Entered Materials 458 | -9/Materials | Accompanied by 1 ally 458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 577 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Destroyed 7 combat bots 1349 | -9/Materials | Build established: Gunner 1397 | -9/Materials | Discovered new exit (range 7) 1407 | -9/Materials | Entered another Materials area 1407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1904 | -8/Materials | Identified exit to Storage 1913 | -8/Materials | Discovered new exit (range 7) 2090 | -8/Materials | Garrison activated, responded to threat 2171 | -8/Materials | Lost 4 parts (1p1u2w) 2183 | -8/Materials | Build established: Scavenger-Gunner 2314 | -8/Materials | Discovered new exit (range 8) 2395 | -8/Materials | Lost 3 parts (1n1u1w) 2540 | -8/Materials | Build established: Gunner 2570 | -8/Materials | Entered Storage 2725 | -8/Storage | Garrison activated, responded to threat 3211 | -8/Storage | Garrison activated, responded to threat 3295 | -8/Storage | Used back door to open Recycling access 3295 | -8/Storage | Discovered new exit (range 3) 3299 | -8/Storage | Entered Recycling 3742 | -8/Recycling | Scanned before Scraplab entrance 3776 | -8/Recycling | Entered Scraplab 3782 | -8/Recycling | Angered Scraplab inhabitants 3812 | -8/Recycling | Found Prototype Device 3812 | -8/Recycling | Identified Scrap Engine 4553 | -8/Recycling | Build established: Construct 5065 | -8/Recycling | Discovered new exit (range 13) 5298 | -8/Recycling | Entered Factory 5298 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7175 | -6/Factory | Garrison activated, responded to threat 7398 | -6/Factory | First assault squad dispatched 7590 | -6/Factory | Discovered new exit (range 5) 7651 | -6/Factory | Garrison activated, responded to threat 7683 | -6/Factory | Entered another Factory area 7683 | -5/Factory | Evolved 2 slots: Utility x2 8117 | -5/Factory | Lost 3 parts (1u2w) 8431 | -5/Factory | Garrison activated, responded to threat 8984 | -5/Factory | Discovered new exit (range 16) 9183 | -5/Factory | First assault squad dispatched 9244 | -5/Factory | Entered another Factory area 9244 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9479 | -4/Factory | Sucked down chute 9479 | -4/Factory | Entered Waste 9489 | -4/Waste | 1 allies followed down the chute 9494 | -4/Waste | EMP discharged 9509 | -4/Waste | Spotted C-40 Crusher 9515 | -4/Waste | Spotted C-40 Crusher 9517 | -4/Waste | Spotted C-40 Crusher 9524 | -4/Waste | Rewired C-40 Crusher 9530 | -4/Waste | Allies destroyed C-40 Crusher 9531 | -4/Waste | Spotted C-40 Crusher 9535 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9538 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9551 | -4/Waste | Destroyed C-40 Crusher 9594 | -4/Waste | EMP discharged 9594 | -4/Waste | System corruption reached 10% 9609 | -4/Waste | Spotted C-40 Crusher 9636 | -4/Waste | Discovered new exit (range 12) 9686 | -4/Waste | Destroyed C-40 Crusher 9694 | -4/Waste | EMP discharged 9775 | -4/Waste | Entered Factory 9775 | -4/Factory | Accompanied by 1 ally 9996 | -4/Factory | Repaired Broken Adv. Heat Sink 10839 | -4/Factory | Spotted B-86 Titan 10872 | -4/Factory | Destroyed B-86 Titan 10937 | -4/Factory | Found Hvy. Reflective Plating 11275 | -4/Factory | First assault squad dispatched 12441 | -4/Factory | High security lockdown imminent 12521 | -4/Factory | High security lockdown engaged 12522 | -4/Factory | Discovered new exit (range 5) 12531 | -4/Factory | Entered Upper Caves 12620 | -4/Upper Caves | Learned location of 1 exit from Research 12733 | -4/Upper Caves | Spotted B-86 Titan 12813 | -4/Upper Caves | Destroyed B-86 Titan 13174 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13258 | -4/Upper Caves | Destroyed 8 combat bots 13260 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 13471 | -4/Upper Caves | Build established: Mutant 13726 | -4/Upper Caves | Discovered new exit (range 3) 13884 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13900 | -4/Upper Caves | Core integrity fell below 50% 13921 | -4/Upper Caves | Build established: Gunner 13950 | -4/Upper Caves | Lost 4 parts (1p1n2u) 14680 | -4/Upper Caves | Entered another Upper Caves area 14735 | -4/Upper Caves | Lost 3 parts (2u1w) 14945 | -4/Upper Caves | Core integrity fell below 20% 14981 | -4/Upper Caves | Lost 6 parts (1n3u2w) 14991 | -4/Upper Caves | Learned Research garrison access intel 15143 | -4/Upper Caves | Discovered new exit (range 9) 15164 | -4/Upper Caves | Build established: Mutant 15358 | -4/Upper Caves | Entered Research 15358 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15359 | -3/Research | Identified exit to Research 15360 | -3/Research | Loaded intel: 4 garrison access locations 15686 | -3/Research | Garrison activated, responded to threat 15703 | -3/Research | System corruption reached 10% 15704 | -3/Research | Core integrity fell below 50% 15733 | -3/Research | Lost 13 parts (3n5u5w) 15753 | -3/Research | Core integrity fell below 20% 15819 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15806_ System corrupted: Katana rejected. 15808_ Slug penetrates Vacuum Chamber. 15808_ Slug penetrates Meson Extractor. 15809_ K-01 Serf cleans the Vacuum Chamber. 15810_ W-44 Eye sends out distress signal. 15810_ Adv. Corruption Screen intercepted 1% system corruption. 15811_ Slug penetrates Catalytron. 15811_ K-01 Serf destroyed. 15812_ K-01 Serf collects debris. 15814_ Slammed into A-15 Conveyor. 15815_ A-15 Conveyor sends out distress signal. 15816_ Slug penetrates A-15 Conveyor. 15816_ Slug penetrates Wall. 15816_ Penetrated by Slug. 15816_ Hvy. Siege Treads destroyed. 15816_ Slammed into H-77 Assassin. 15818_ K-01 Serf cleans the Potential Refractor. 15818_ Slammed into H-77 Assassin. 15819_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# """" #???????# | | ????????????????????#+######+########????##### | | ????????????? #??????? | | ????????????? #??????? # | | ????????????? #??????? | | ?????????????? # ????????????# | | ??????????????##### T####### # ???????????# | | ??????????????????##???????# # ????? # | | ????????????????????######## ###+############# | | ???????????????????? | | ???????????????????? | | ?????????????????? | | ?????????????????? / | | ??????????????????"" """ =""" """ #### | | ??????????????????"" """ =%""" """ # | | ??????????????? """ """ !""" """ # | | ?????????????? # " | | ?????????????? # " | | ?????????????? / " | | ????????????????? ########## # | | ???????????????????????????# #########+######## | | ???????????????????????????# #????????????????#### | | ???????????????????????????# #??????????????????## | | ???????????????????????????# #??????????????????# | | ??????????????????????######+#######????????????# | | ??????????????????????# h@ ; ???????# | | ??????????????????????# hk #??#########?# | | ??????????????????????# """"""A #??# ?# | | ??????????????????????# """""" #??# # | | ??????????????????????+ R"""""" #??# # | | ??????????????????????# #??# + | | ??????????????????????+ #??# # | | ??????????????????????# """""" #??# # | | ??????????????????????# """"???? #??# !?# | | ??????????????????????# ????????? #??# ?## | | ??????????????????????# ?????????????########???? | | ??????????????????????# ????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 44 Energy Capacity 843 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Corruption Block 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Recycling | Hacked Cesium-ion Thruster | -8/Recycling | Hacked Imp. System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakCombatDerivative Manual? 0 Play Time 02:45:42 Cumulative 213.0 hours Start 2025.03.05 @ 21:10:37 End 2025.04.15 @ 19:57:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f341ff0f-861a-495a-bf31-c43e25dc3325