Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.20 @ 15:20:45 Player: CrossedViper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (347) 1735 Value Destroyed (15360) 15360 Prototype IDs (53) 1060 Alien Tech Used (6) 1200 Bonus (6306) 6306 TOTAL SCORE: 34561 Bonus ------- High Alert Combat Kills 1831 Follower Combat Kills 394 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -719 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 33/100 System Corruption 1% Temperature Cool (2) Movement Treading (145) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Medium Treads > --- UTILITY (11) ----- Thermal Barrier Hacking Suite Ghost Barrier > --- WEAPON (4) ------- Gamma Bomb Array > --- INVENTORY (4) ---- Particle Accelerator Integrity Redistributor Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Experimental Armor Integrity Analyzer Makeshift Transmission Jammer Phase Armor Ghost Barrier > --- WEAPON ----------- Matter Neutralizer Vortex Driver Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Light Particle Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Energy Well Improved Particle Charger Particle Accelerator Thermal Barrier Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Vortex Driver Gamma Bomb Array Gamma Bomb Array CR-A16's Pointy Stick Vortex Lance [Rating: 166] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Storm Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility 9 | . . . . . 2 . 2 . . 2 . . . . 1 . . . . 1 . . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | . 13 8 10 1 19 13 5 1 . 11 6 2 17 2 8 5 5 4 10 39 9 10 14 5 20 16 48 Power 27 | . 2 1 . . 1 1 2 . . . . . 2 1 1 . . 1 . 4 . 2 1 . 1 1 6 Engine 7 | . 2 . . . . 1 1 . . . . . 1 . . . . . . . . 2 . . . . . Core 9 | . . 1 . . 1 . 1 . . . . . . 1 1 . . . . 3 . . . . . . 1 Reactor 11 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 1 5 Propulsion 48 | . 4 4 1 . 3 3 . . . 1 1 . 2 . 1 . 1 . . 6 1 3 1 . 4 1 11 Treads 42 | . 4 3 1 . 3 3 . . . 1 1 . 1 . 1 . . . . 5 1 3 . . 4 1 10 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 3 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 3 1 . . 7 2 3 . . 6 4 1 10 . 2 2 2 3 5 12 3 2 7 4 6 3 11 Device 42 | . . . . . 3 1 1 . . 2 2 1 2 . 1 1 . 2 1 6 2 2 4 4 1 1 5 Storage 12 | . 2 . . . 1 . 1 . . . . . 2 . . . . . 2 . 1 . . . 3 . . Processor 7 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 3 . . . 1 Hackware 8 | . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 1 . 1 Protection 27 | . 1 1 . . 1 1 1 . . 2 2 . 5 . . 1 2 1 2 3 . . . . 1 1 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 127 | . 4 2 9 1 8 7 . 1 . 4 1 1 3 1 4 3 2 . 5 17 5 3 5 1 9 11 20 Energy Gun 11 | . . . 3 . . . . . . . . . . . . 2 1 . . . . . . . 4 . 1 Energy Cannon 44 | . . 2 . . . . . . . . . . . 1 3 . . . 2 5 4 1 5 1 2 7 11 Ballistic Gun 50 | . 4 . 5 1 7 6 . . . 3 1 . 3 . . . . . 2 7 . 2 . . 1 4 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 1 . 1 1 . 1 . . . 1 . . 1 1 1 . 1 5 1 . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . 1 1 1 . . . . . 4 . 1 1 . 4 1 . . . 6 . 4 1 3 Parts Lost 97 | . 1 5 . . 2 4 . . . . 1 1 2 2 . . 2 . 3 22 7 4 . 5 2 3 31 Power 11 | . . . . . 1 1 . . . . . . . 1 . . . . . 1 1 . . 1 . . 5 Propulsion 19 | . . 3 . . 1 2 . . . . . . . . . . 1 . 1 2 1 . . . . 1 7 Utility 29 | . 1 . . . . . . . . . . 1 . . . . 1 . 1 9 2 1 . 3 . 1 9 Weapon 38 | . . 2 . . . 1 . . . . 1 . 2 1 . . . . 1 10 3 3 . 1 2 1 10 Highest Loss Streak 12 | . 1 5 . . 1 3 . . . . 1 1 2 1 . . 1 . 1 7 7 3 . 4 1 1 12 Average Slot Usage (%) 87 | . 90 84 94 100 98 94 100 100 100 99 99 100 95 92 91 76 74 81 78 82 86 75 86 83 78 68 64 Engine 1 | . 13 10 . . . 5 3 . . . . . . . . . . . . . . 1 5 5 . . . Core 4 | . . 3 11 11 8 3 3 7 7 6 6 6 5 5 4 5 5 1 . 4 8 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 3 . . 4 3 4 4 5 Treads 13 | . 25 22 22 22 17 16 15 15 15 13 13 13 12 13 17 17 11 11 11 8 7 5 5 5 9 9 9 Device 12 | . . . . . 8 9 13 7 7 19 14 13 14 13 11 11 11 14 15 10 23 21 25 16 15 13 6 Storage 16 | . 14 14 11 11 18 18 16 23 23 20 20 20 18 20 17 17 17 17 17 15 15 15 15 15 14 14 10 Processor 4 | . . . . . . . . . . 5 6 6 6 6 8 5 5 5 5 5 5 5 7 10 9 9 8 Hackware 1 | . . . . . 3 . . . . . . . . . . . . . . 6 1 . . . 3 4 8 Protection 6 | . 5 3 11 11 5 8 15 15 15 6 11 13 8 6 5 10 13 13 11 6 3 . . . 3 2 . Energy Gun 1 | . 1 . 12 14 3 . . . . . . . . . . 4 4 5 3 . . . . . 6 . . Energy Cannon 4 | . . 17 8 . . . . . . . . . . 1 5 . . . 1 5 20 16 17 19 8 4 5 Ballistic Gun 14 | . 25 9 16 29 32 32 30 25 23 24 25 20 21 24 16 . . . 1 10 . 3 1 . 1 1 2 Launcher 1 | . . . 1 . . 1 . 4 7 1 . 5 4 . . . . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 11 44 51 57 57 74 80 102 106 106 109 104 105 115 119 128 127 127 125 149 162 169 140 154 154 191 211 189 Greatest Support 166 | 20 40 42 42 42 42 40 40 40 40 50 50 50 50 50 70 70 70 16 40 97 98 98 75 75 166 120 138 Greatest Overweight (x) 9 | . 1 4 1 1 1 3 2 2 2 2 2 2 3 2 1 1 7 7 8 9 2 1 2 2 1 2 2 Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 2 1 1 2 1 2 1 1 4 7 4 2 1 1 1 1 . 1 . Largest Inventory Capacity 28 | 6 12 12 12 12 18 18 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 26 28 28 28 Average Capacity 22 | 6 9 12 12 12 18 18 19 24 24 24 24 24 22 24 24 24 24 24 25 26 26 26 26 26 26 28 21 Most Carried 28 | 6 10 11 12 12 18 18 22 21 21 24 24 24 24 24 24 24 23 24 25 25 22 26 26 26 26 28 28 Average Carried 20 | 6 6 9 11 11 15 17 18 21 21 23 23 22 22 22 23 22 22 23 23 18 19 22 25 25 24 25 15 Final Capacity 28 | 6 12 12 12 12 18 18 24 24 24 24 24 24 24 24 24 24 24 24 26 26 26 26 26 26 28 28 4 Final Carried 26 | 6 10 10 12 12 18 18 21 21 21 24 22 24 24 22 24 23 22 24 18 19 22 26 26 26 25 26 3 Class Distribution -------------------- 20% | Hauler-Gunner 17% | Hauler-Mutant 16% | Hauler-Tank 10% | Mutant 7% | Tank 6% | Hauler-Skirmisher 5% | Hacker-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Commander-Gunner | -8/Storage Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Gunner | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Derelict-Gunner | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Gunner | -3/Research Hauler-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 8620 | 200 573 104 126 108 870 875 88 48 . 434 720 113 382 439 174 56 189 50 74 1006 298 181 11 209 247 349 696 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15968 | . 789 57 268 243 1511 1522 91 133 . 598 1138 159 209 655 210 36 447 109 337 2636 437 433 . 390 1067 607 1886 Parts 730 | . 50 2 18 11 69 95 6 7 . 33 37 12 4 33 12 7 11 . 19 119 19 12 . 18 53 15 68 Haulers Intercepted 10 | . 2 . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 15 | . . . . . 1 1 . . . . . . . . . . . . . 10 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 198 | . . . . . . . . 7 . . 37 9 . 32 . 5 11 . 16 . 11 8 45 17 . . . Prevented 14 | . . . . . . . . . . . . . . 1 . . . . . . . 6 7 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 289 | . 18 2 5 4 22 36 1 4 . 13 20 7 2 11 7 4 7 . 12 34 15 4 . 7 12 14 28 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Guns 145 | . 17 . 1 4 22 24 1 . . 13 20 1 2 11 3 . 5 . 3 7 . . . . 5 4 2 Cannons 48 | . . 2 1 . . . . . . . . . . . 1 . . . . 5 6 2 . 7 7 10 7 AOE 69 | . 1 . 3 . . 12 . 4 . . . 6 . . 3 4 1 . 9 14 9 . . . . . 3 Classes Destroyed 23 | . 6 1 2 1 4 1 . 1 . 1 1 . 1 . . . . . . . 1 1 . . 1 . 1 Worker 16 | . . . 1 . 1 . 1 . . . . . . . 2 . . . . 9 . . . . 1 . 1 Builder 8 | . . . . . 2 1 . . . . . . . . 1 . . . . 3 . . . . . . 1 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . 2 . 2 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 Recycler 10 | . 1 . 1 1 1 1 . . . . . . . . . . . . . 4 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 67 | . 5 . 3 . . 4 . . . 6 4 4 . . 4 4 . . 9 9 5 . . 3 . . 7 Grunt 116 | . 13 . 1 4 14 20 . 3 . 4 10 3 . 5 3 . 5 . 3 6 6 . . 3 . 7 6 Brawler 9 | . . . . . . . . 1 . . 4 . . . . . 1 . . 1 . . . . . 1 1 Duelist 5 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . Protector 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 1 . 6 8 1 . . 1 1 . . 1 . . 1 . . 3 1 . . . 3 3 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . 1 . . . . 1 . . . 1 . . . . . 8 2 3 . . 2 . 4 Programmer 30 | . . . . . . . . . . 2 . . . 4 . . . . . 6 1 1 . . 6 3 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 2 4 2 8 8 1 4 . 3 7 4 1 5 10 4 4 . 5 10 12 3 . 3 3 5 6 Combat Bots Only 12 | . 3 2 3 2 6 8 1 4 . 3 7 4 1 5 7 4 4 . 5 5 12 3 . 3 3 5 5 Max Kills in Single Turn 4 | . 1 1 2 2 2 3 1 3 . 1 2 3 1 2 3 2 2 . 4 3 4 1 . 1 2 1 3 Gunslinging 1 | . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . . 3 . 3 . . . 3 . . 2 2 1 . 4 3 4 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ME-RLN (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 30271 | . 604 599 92 40 1183 1131 39 . . 587 674 235 370 703 246 124 612 . 683 5057 1474 739 491 822 1176 2845 9745 Core 2548 | . 125 35 14 . 145 176 31 . . 12 76 . 16 16 . 30 41 . 29 162 85 71 72 51 100 462 799 Absorbed by Shields 424 | . . . . . . . . . . . . . . . . . . . . . 210 . 151 63 . . . Reduced by Siege Mode 1153 | . . . . . . . . . . . . . . . . . . . . 385 152 26 . 67 38 45 440 Redirected to Core 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . 261 . Core Remaining (%) 75 | 100 . 36 . 96 . 41 . . 95 . . . . 85 . . . . 90 . . . . 61 . . . Volleys Fired 748 | . 84 7 9 11 62 68 2 2 . 30 55 7 29 27 18 2 12 1 10 90 19 24 1 19 32 40 87 Largest 4 | . 2 2 4 4 4 4 4 1 . 4 4 3 4 4 4 1 1 1 1 4 4 4 1 4 4 4 4 Hottest 384 | . 80 120 160 158 125 100 100 39 . 100 100 75 100 110 175 39 250 250 250 270 360 226 100 384 379 338 302 Shots Fired 2026 | . 158 14 28 41 248 219 8 2 . 115 219 11 104 106 39 2 12 1 10 193 43 45 1 60 105 95 147 Gun 1536 | . 158 6 16 41 248 209 8 . . 115 219 6 104 106 27 . 10 1 6 109 . 13 . . 42 33 59 Cannon 410 | . . 8 10 . . . . . . . . . . . 6 . . . . 53 39 32 1 60 63 62 76 Launcher 80 | . . . 2 . . 10 . 2 . . . 5 . . 6 2 2 . 4 31 4 . . . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1424 | . 150 6 14 24 220 209 8 . . 115 219 6 104 106 27 . . . . 109 . 13 . . 9 33 52 Thermal 408 | . 8 8 12 17 28 . . . . . . . . . 6 . 10 1 6 48 39 8 . 60 96 49 12 Explosive 44 | . . . 2 . . 10 . 2 . . . 5 . . 6 2 2 . 4 7 4 . . . . . . Electromagnetic 125 | . . . . . . . . . . . . . . . . . . . . 29 . 24 . . . . 72 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 13 11 Robot Hit Streak 41 | . 16 23 7 15 14 9 7 5 . 16 22 4 8 16 5 . 11 4 3 17 15 18 . 10 21 41 19 Robot Miss Streak 7 | . 4 1 4 1 5 7 1 . . 5 5 1 4 4 2 . 7 1 4 4 3 3 . 7 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Secondary Targets 26 | . 2 . . 2 4 4 . . . 3 7 . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . 1 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 1314 | . 106 12 13 18 159 118 7 2 . 71 142 6 68 64 11 . 11 1 7 127 22 32 . 32 73 72 140 Core Hits 695 | . 35 5 11 8 60 73 4 8 . 28 53 14 14 28 15 5 24 . 18 107 30 9 1 11 35 31 68 Critical Hits 19 | . 3 . . . 2 3 . . . . 1 . . . 1 . . . . . 1 . . 1 . 1 6 Critical Kills 8 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . 1 . . 1 . 1 1 Critical Parts Destroyed 11 | . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 69 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 67 Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 42947 | . 1435 174 535 343 2501 3536 156 375 . 1332 2540 908 1170 1177 943 439 878 295 1254 6430 2672 1064 28 918 2692 2979 6173 Guns 18697 | . 1334 78 81 274 2485 2074 134 . . 1209 2540 17 1128 1177 290 . 587 295 461 1591 . 140 . . 968 567 1267 Cannons 10768 | . . 89 127 . . . . . . . . . . . 92 . . . . 1184 694 891 . 918 1714 2412 2647 Explosions 11618 | . 98 . 327 62 . 1440 . 375 . . . 891 . . 561 439 291 . 793 3608 1978 33 . . . . 722 Melee 1634 | . . . . . . . . . . 114 . . . . . . . . . . . . . . . . 1520 Ramming 230 | . 3 7 . 7 16 22 22 . . 9 . . 42 . . . . . . 47 . . 28 . 10 . 17 Kinetic 15789 | . 1312 78 81 121 2089 2074 134 . . 1209 2540 17 1128 1177 290 . . . . 1591 . 140 . . 179 567 1062 Thermal 10503 | . 22 89 127 215 396 . . . . . . . . . 92 . 587 295 461 1698 694 269 . 918 2503 1374 763 Explosive 8370 | . 98 . 327 . . 1440 . 375 . . . 891 . . 561 439 291 . 793 1177 1978 . . . . . . Electromagnetic 4289 | . . . . . . . . . . . . . . . . . . . . 1917 . 655 . . . . 1717 Impact 114 | . . . . . . . . . . 114 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 917 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 917 Entropic 2735 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1038 1697 Highest Corruption 40 | . 2 4 . . . 4 . . . . . . 1 2 . . . . . 21 21 12 6 . 12 17 40 Average Corruption 9 | . 1 3 . . . 1 . . . . . . 1 1 . . . . . 13 17 9 5 . 9 13 24 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . 9 7 1 . . . . Effects 347 | . 8 14 . . . 10 . . . . . . 2 6 . . . . . 56 48 39 1 . 15 56 92 Message Errors 59 | . 2 3 . . . 6 . . . . . . . 2 . . . . . 11 7 3 . . 1 8 16 Matter Fused 53 | . . 2 . . . 1 . . . . . . . . . . . . . 8 11 8 . . 2 13 8 Heat Flow Errors 28 | . . 1 . . . 1 . . . . . . . 1 . . . . . 2 6 4 . . 1 7 5 Energy Discharges 23 | . 1 3 . . . . . . . . . . . 1 . . . . . 4 2 5 1 . . 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 34 | . 4 5 . . . . . . . . . . . 1 . . . . . 6 3 5 . . 3 2 5 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . 1 3 3 . . 1 2 2 Misfires 6 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 3 Misdirections 22 | . . . . . . . . . . . . . . . . . . . . 3 5 2 . . . 5 7 Targeting Errors 83 | . 1 . . . . 2 . . . . . . 2 . . . . . . 15 7 6 . . 6 9 35 Weapon Failures 16 | . . . . . . . . . . . . . . 1 . . . . . 4 2 1 . . 1 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1364 | . . . 7 21 . 28 . . . . . 6 . . 65 38 4 . 34 273 112 43 . 28 128 227 350 Projectiles 671 | . . . . . . . . . . . . . . . . . . . . 42 18 38 . 28 128 227 190 Explosions 562 | . . . 7 21 . 24 . . . . . 6 . . 65 38 4 . 34 231 94 5 . . . . 33 Melee 131 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 127 Knockbacks 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . Impact 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 720 | . 69 . . . . . . . . . . 14 . . 51 . . . . 103 179 33 . . . . 271 Shots 31 | . 1 . . . . . . . . . . 1 . . 1 . . . . 3 3 1 . . . . 21 Rammed 22 | . 1 1 . 1 1 1 2 . . 1 . . 7 . . . . . . 3 . . 2 . 1 . 1 Targets Rammed 23 | . 1 1 . 1 1 2 2 . . 1 . . 7 . . . . . . 3 . . 2 . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 72 240 317 450 153 384 152 . . 124 250 . 372 240 237 . 188 72 199 422 334 184 . 395 420 169 441 Average Temperature 110 | . 20 109 135 177 48 100 83 . . 45 89 . 154 72 94 . 76 41 144 120 78 40 . 179 129 79 176 Received Heat Transfer 3880 | . 243 . 15 21 522 423 12 . . 45 207 63 . 105 54 . 240 . 135 156 247 . . 138 45 405 804 Effects 16 | . . . . 2 . 1 . . . . . . 1 . . . . . . 4 . . . 2 . . 6 Shutdowns 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . 7 2 1 . 2 4 6 7 Total Turns 511 | . . . . . . . . . . . . . . . . . . . . 117 41 19 . 38 46 89 161 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . 34 31 19 . 23 30 25 45 Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . . 8 . 4 . . . . 6 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . . 5 Parts Fried 41 | . . . . . . . . . . . . . . . . . . . . 18 . 8 . . . . 15 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Parts Melted 18 | . . . . . 3 . . . . . 1 . . . . . 1 . 1 2 . . . 4 5 . 1 Heat Transferred 11199 | . 50 185 259 433 851 . . . . . . . . . 111 . 875 275 525 1589 450 175 . 890 2529 1369 633 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1281 | . 381 112 203 193 380 958 433 . . 234 . . . . 309 . . . . 1281 . . . . 153 424 633 Initial 394 | . . 112 . 78 . 131 394 . . 86 . . . . . . . . . 119 . . . . 33 81 159 Average 281 | . 222 58 53 93 176 610 405 . . 112 . . . . 75 . . . . 775 . . . . 80 216 390 Maximum Alert Level 4 | . 1 . 1 . 1 3 2 . . 1 . . . . 1 . . . . 4 . . . . . 2 2 Low Security (%) 52 | 100 33 100 94 100 57 9 . . . 89 . . . . 94 . . . . 12 . . . . 100 44 12 Level 1 23 | . 66 . 5 . 42 6 70 . . 10 . . . . 5 . . . . 3 . . . . . 48 29 Level 2 13 | . . . . . . 43 29 . . . . . . . . . . . . 13 . . . . . 6 57 Level 3 8 | . . . . . . 41 . . . . . . . . . . . . . 42 . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . . . 5 8 1 . . 6 . . . . 2 . . . . 11 . . . . 3 2 7 Investigation 10 | . 3 . . . . 3 . . . 2 . . . . . . . . . 1 . . . . . . 1 Extermination 12 | . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 1 2 Reinforcement 16 | . 1 . . . 2 1 1 . . 1 . . . . 2 . . . . 3 . . . . . 1 4 Assault 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Garrison 8 | . . . . . 3 2 . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 17 | . 2 . 1 . 3 2 1 . . . . . . . . . . . . 2 . . 2 . 1 1 2 Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 61 . Distress Signals 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 61 . Times Spotted 415 | . 38 18 7 6 39 46 1 3 . 16 19 6 3 11 9 4 12 . 12 38 16 4 11 7 15 25 49 Peak Tracking Total 15 | . 6 15 5 3 6 7 1 4 . 4 7 4 1 5 4 5 4 . 5 6 13 3 11 4 4 4 7 Tactical Retreats 33 | . 6 . 1 1 2 2 . . . . . 1 1 . . 2 5 . . 3 . . 1 . . 3 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 14 | . 5 1 . . . 3 . . . 1 . . . . . . . . . . 2 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 2 . . . . . . . . . . . . . 1 14 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 38 | . 2 . 1 1 3 3 . . . . . . 1 . 1 . . . . 11 3 . 1 . 1 3 7 Max in Single Turn 4 | . 1 . 1 1 1 1 . . . . . . 1 . 1 . . . . 4 1 . 1 . 1 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 59 | . 6 1 3 . 5 7 . . . 3 . 1 . 1 2 . . 4 . 3 . 1 5 . 8 5 4 Terminals 36 | . 4 . 3 . 4 5 . . . 3 . . . 1 2 . . . . 1 . . . . 7 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 188 | . 13 1 7 . 10 22 . . . 7 . 1 . 1 2 . . 17 . 7 . 1 8 . 51 17 23 Successful 101 | . 6 1 3 . 5 12 . . . 1 . 1 . 1 2 . . 17 . 5 . 1 8 . 22 6 10 Failed 86 | . 7 . 4 . 4 10 . . . 6 . . . . . . . . . 2 . . . . 29 11 13 Catastrophic 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 3 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 12 . 7 . 8 14 . . . 7 . . . . . . . . . 4 . . . . 30 11 7 Terminals 123 | . 11 . 7 . 9 19 . . . 7 . . . 1 2 . . . . 2 . . . . 45 11 9 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Recycling Units 5 | . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . Terminal Hacks 68 | . 4 1 3 . 3 6 . . . 1 . 1 . 1 2 . . 17 . 1 . 1 8 . 16 2 1 Record 12 | . . . . . . . . . . . . . . 1 . . . 5 . . . . 6 . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 8 . . Open Door 7 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 Unreport Threat 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 2 . . . 1 5 . . . . . . . . . . . . . 2 . . . . 4 2 1 Terminals 12 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . 4 2 1 Track 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 1 Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Tunnel 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 2 . 4 4 . . . 3 . . . . 1 . . . . 2 . . . . 8 5 4 Full Trace Events 5 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 27 | . . . . 5 . 12 . . . . 2 . . . . . . . . . . . . . . . 8 Largest Group 10 | . . . . 5 4 10 2 2 2 2 2 1 . . . . . . . . . . . . . . 7 Highest-Rated Group 173 | . . . . 86 71 173 26 26 26 26 49 29 . . . . . . . . . . . . . . 99 Highest-Rated Ally 31 | . . . . 31 31 31 16 16 16 16 29 29 . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . 20 96 . . . 6 24 . . . . . . . . . . . . . . . 36 Total Damage 2559 | . . . . . 262 1288 . . . 64 405 . . . . . . . . . . . . . . . 540 Kills 15 | . . . . . 2 10 . . . 1 . . . . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . . 2 . 2 2 . 1 3 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 23731 | 2 1413 745 336 734 1111 1079 337 423 188 1090 1130 1169 2111 829 581 561 794 268 742 1243 829 881 1095 621 1015 1038 1366 Spaces Moved 10664 | 2 690 418 165 398 466 448 155 207 94 505 517 528 961 371 280 292 358 148 336 423 340 386 526 233 441 442 534 Core 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Treads 9901 | . 622 363 165 398 466 448 155 207 94 505 517 528 961 371 280 292 247 . 197 334 340 386 526 233 441 442 383 Legs 70 | 2 68 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 542 | . . 55 . . . . . . . . . . . . . . 111 148 139 89 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 172 172 172 180 200 200 200 180 180 205 185 205 186 186 170 170 170 180 195 195 200 200 160 190 50 Average Speed 190 | 120 160 168 172 172 176 188 200 200 200 196 194 205 204 205 186 186 206 170 207 204 211 204 200 231 183 190 143 Slowest Speed 240 | 120 180 200 172 172 180 220 200 200 200 200 205 205 220 205 186 186 230 170 230 240 240 210 240 240 200 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 93 80 22 97 55 94 6 43 15 17 73 65 77 69 9 53 55 60 59 13 44 49 78 41 10 59 30 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 14 | . 2 2 . 1 . 1 . . . . . . 2 . . . 1 3 . 1 1 . . . . . . Known Exits Taken 9 | . 1 . 1 . 1 . . . . 1 1 . . . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 18 | 1 . 1 . 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 19 | . . 1 . 2 . . . 1 1 . 4 1 1 1 . . . . 1 . 4 1 . 1 . . . Spaces Dug 85 | . . . . . . 6 . . . 1 . . . . 11 . 13 . 17 4 23 . . . 6 1 3 Terrain Destroyed 629 | . 30 . 17 15 1 60 . 10 . 1 . 51 . . 72 17 23 . 59 111 51 2 1 32 25 21 30 Melee 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Projectile 138 | . . . . . 1 . . . . . . . . . 3 . . . . 22 16 2 1 32 25 21 15 AOE 487 | . 30 . 17 15 . 60 . 10 . . . 51 . . 69 17 23 . 59 89 35 . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 12687 | 1 834 442 200 422 604 595 184 214 95 574 594 607 1074 399 314 310 379 162 361 637 407 436 564 266 570 564 878 Wait 520 | . 28 3 1 8 19 52 5 5 2 8 4 68 18 . . . 1 . 1 58 31 7 . 7 43 45 106 Move 10637 | 1 689 417 164 397 465 447 154 206 93 504 516 527 960 370 279 291 357 147 335 422 339 385 525 232 440 441 534 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | . 10 4 8 2 21 5 9 . . 10 1 3 21 . 5 5 2 4 . 17 7 6 7 1 16 5 9 Fast Attach 112 | . 7 4 2 . 5 6 2 . . 2 . . 6 . 3 1 2 4 . 13 2 6 8 4 11 3 21 Attach 123 | . 3 4 2 1 7 2 3 . . 3 1 1 5 2 3 3 3 . 8 18 4 3 2 1 4 13 27 Detach 22 | . . . . . . . . . . . . . . . . . . . 2 . . 1 1 1 2 11 4 Swap 70 | . 3 . 6 . 7 5 . 1 . 6 5 1 6 . 2 1 . 1 2 8 3 1 4 . 5 . 3 Drop 176 | . 9 2 8 2 17 8 7 . . 8 3 . 22 . 4 7 2 5 3 8 2 3 14 1 16 5 20 Fire 748 | . 84 7 9 11 62 68 2 2 . 30 55 7 29 27 18 2 12 1 10 90 19 24 1 19 32 40 87 Melee 68 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 66 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 1 1 . 1 1 2 2 . . 1 . . 7 . . . . . . 3 . . 2 . 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Discovered new exit (range 3) 1257 | -10/Materials | Discovered new exit (range 15) 1416 | -10/Materials | Entered Mines 1417 | -10/Mines | Learned location of Storage (-8) 1421 | -10/Mines | Met a Derelict bent on vengeance 1653 | -10/Mines | Assembled infested the area 1658 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1668 | -10/Mines | Crushed by falling debris 1676 | -10/Mines | Core integrity fell below 50% 1722 | -10/Mines | Lost 5 parts (3n2w) 1818 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Learned location of Zion (-6) 1950 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2137 | -10/Mines | Discovered new exit (range 5) 2161 | -10/Mines | Entered Materials 2161 | -9/Materials | Evolved 2 slots: Weapon x2 2324 | -9/Materials | Identified exit to Mines 2497 | -9/Materials | Entered Mines 2546 | -9/Mines | Discovered new exit (range 9) 2640 | -9/Mines | Discovered new exit (range 10) 2659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2774 | -9/Mines | Found a hidden stash of uninstalled traps 2792 | -9/Mines | Build established: Tank 2894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3231 | -9/Mines | Entered Materials 3231 | -8/Materials | Accompanied by 4 allies 3231 | -8/Materials | Evolved 2 slots: Utility x2 3236 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3428 | -8/Materials | Identified exit to Storage 3682 | -8/Materials | Central database locked down 4017 | -8/Materials | Build established: Scavenger-Gunner 4342 | -8/Materials | Entered Storage 4343 | -8/Storage | Identified exit to Recycling 4353 | -8/Storage | Met a pair of Derelict thieves 4356 | -8/Storage | Build established: Scavenger-Tank 4480 | -8/Storage | Destroyed 8 combat bots 4562 | -8/Storage | Destroyed 7 combat bots 4802 | -8/Storage | Lost 3 parts (1p1n1w) 4863 | -8/Storage | Garrison activated, responded to threat 4908 | -8/Storage | Core integrity fell below 50% 4962 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4967 | -8/Storage | Garrison activated, responded to threat 5254 | -8/Storage | Build established: Commander-Gunner 5394 | -8/Storage | Discovered new exit (range 15) 5421 | -8/Storage | Entered Factory 5421 | -7/Factory | Accompanied by 2 allies 5421 | -7/Factory | Evolved 2 slots: Utility x2 5661 | -7/Factory | Discovered new exit (range 2) 5758 | -7/Factory | Entered Lower Caves 5758 | -7/Lower Caves | Accompanied by 2 allies 6146 | -7/Lower Caves | Discovered new exit (range 13) 6181 | -7/Lower Caves | Entered another Lower Caves area 6181 | -7/Lower Caves | Accompanied by 2 allies 6224 | -7/Lower Caves | Build established: Hauler-Mutant 6359 | -7/Lower Caves | Discovered new exit (range 4) 6369 | -7/Lower Caves | Entered Factory 6369 | -6/Factory | Accompanied by 2 allies 6369 | -6/Factory | Evolved 2 slots: Utility x2 6839 | -6/Factory | Build established: Hauler-Skirmisher 7059 | -6/Factory | Discovered new exit (range 16) 7274 | -6/Factory | Identified exit to Lower Caves 7274 | -6/Factory | Identified exit to Extension 7459 | -6/Factory | Entered Lower Caves 7472 | -6/Lower Caves | Identified exit to Lower Caves 7789 | -6/Lower Caves | Build established: Hauler-Tank 7942 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7991 | -6/Lower Caves | Destroyed 7 combat bots 8463 | -6/Lower Caves | Learned Factory terminal intel 8589 | -6/Lower Caves | Entered another Lower Caves area 8589 | -6/Lower Caves | Accompanied by 1 ally 8609 | -6/Lower Caves | Encountered a Warlord checkpoint 9012 | -6/Lower Caves | Build established: Hauler-Mutant 9122 | -6/Lower Caves | Spotted B-75 Beast 9548 | -6/Lower Caves | Discovered new exit (range 17) 9753 | -6/Lower Caves | Build established: Hauler-Tank 9758 | -6/Lower Caves | Entered Zion 9866 | -6/Zion | Discovered new exit (range 18) 10195 | -6/Zion | Identified exit to Deep Caves 10199 | -6/Zion | Learned location of Extension (-6) 10375 | -6/Zion | Given A8's code to call for help 10477 | -6/Zion | Build established: Hauler-Skirmisher 10503 | -6/Zion | Found Prototype Device 10808 | -6/Zion | Build established: Hauler-Gunner 11324 | -6/Zion | Attacked by Zionites 11377 | -6/Zion | ME-RLN came to Zion's defense 11447 | -6/Zion | Destroyed ME-RLN 11539 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11612 | -6/Zion | Found CR-A16's Pointy Stick 11701 | -6/Zion | Found Prototype Energy Gun 11869 | -6/Zion | Entered Proximity Caves 11949 | -5/Proximity Caves | Learned Factory emergency access door positions 12469 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12479 | -5/Proximity Caves | Learned Factory trap positions 12667 | -5/Proximity Caves | Discovered new exit (range 11) 12698 | -5/Proximity Caves | Entered Factory 12698 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12699 | -5/Factory | Loaded intel: 131 trap records 12701 | -5/Factory | Loaded intel: 20 terminal locations 12743 | -5/Factory | Identified exit to Upper Caves 13015 | -5/Factory | Discovered new exit (range 10) 13119 | -5/Factory | Destroyed 7 combat bots 13279 | -5/Factory | Entered Upper Caves 13281 | -5/Upper Caves | Identified Storm Laser 13571 | -5/Upper Caves | Build established: Hauler-Tank 13745 | -5/Upper Caves | Learned Factory terminal intel 13778 | -5/Upper Caves | Discovered new exit (range 10) 13840 | -5/Upper Caves | Entered another Upper Caves area 14094 | -5/Upper Caves | Spotted B-75 Beast 14413 | -5/Upper Caves | Learned Factory garrison access intel 14461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14562 | -5/Upper Caves | Learned location of Armory (-4) 14563 | -5/Upper Caves | Learned 8 Factory zone layouts 14607 | -5/Upper Caves | Discovered new exit (range 13) 14634 | -5/Upper Caves | Entered Zhirov 14634 | -5/Zhirov | Discovered new exit (range 3) 14665 | -5/Zhirov | Met Zhirov 14708 | -5/Zhirov | Found Alien Artifact 14708 | -5/Zhirov | Identified Integrated Reactor 14708 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14805 | -5/Zhirov | Found Alien Artifact 14846 | -5/Zhirov | Learned location of Quarantine (-3) 14846 | -5/Zhirov | Learned location of Testing (-2) 14856 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14902 | -5/Zhirov | Entered Proximity Caves 15045 | -4/Proximity Caves | Build established: Hauler-Gunner 15061 | -4/Proximity Caves | Spotted B-86 Titan 15534 | -4/Proximity Caves | Discovered new exit (range 10) 15644 | -4/Proximity Caves | Entered Factory 15644 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15645 | -4/Factory | Identified exit to Research 15646 | -4/Factory | Loaded intel: 20 terminal locations 15647 | -4/Factory | Loaded intel: 4 garrison access locations 15906 | -4/Factory | Garrison activated, responded to threat 15933 | -4/Factory | First assault squad dispatched 16087 | -4/Factory | System corruption reached 10% 16131 | -4/Factory | Identified exit to Upper Caves 16131 | -4/Factory | Identified exit to Armory 16204 | -4/Factory | Spotted B-86 Titan 16348 | -4/Factory | Lost 5 parts (3u2w) 16408 | -4/Factory | Fabricated Exp. Heat Sink (x1) 16516 | -4/Factory | Lost 7 parts (1p2u4w) 16537 | -4/Factory | Local fabrication network quarantined 16575 | -4/Factory | Build established: Hacker-Gunner 16762 | -4/Factory | Lost 4 parts (1n3w) 16887 | -4/Factory | Entered Upper Caves 17041 | -4/Upper Caves | Build established: Hauler-Gunner 17100 | -4/Upper Caves | Encountered a Warlord checkpoint 17499 | -4/Upper Caves | Attracted the attention of an 0b10 base 17555 | -4/Upper Caves | Destroyed 12 combat bots 17561 | -4/Upper Caves | Lost 7 parts (1p1n2u3w) 17701 | -4/Upper Caves | Discovered new exit (range 7) 17705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17716 | -4/Upper Caves | Entered another Upper Caves area 17883 | -4/Upper Caves | Learned Research stockpile data 18035 | -4/Upper Caves | Build established: Hauler-Mutant 18289 | -4/Upper Caves | Lost 3 parts (1u2w) 18569 | -4/Upper Caves | Discovered new exit (range 10) 18597 | -4/Upper Caves | Entered Warlord 18656 | -4/Warlord | Build established: Derelict-Gunner 18667 | -4/Warlord | System corruption cleaned by Quarantine Array 19093 | -4/Warlord | Learned Testing stockpile data 19095 | -4/Warlord | Learned 4 Armory zone layouts 19095 | -4/Warlord | Learned 4 Research zone layouts 19095 | -4/Warlord | Learned 4 Command zone layouts 19097 | -4/Warlord | Learned Factory recycling unit intel 19097 | -4/Warlord | Learned Armory fabricator intel 19189 | -4/Warlord | Visited the Vortex Lab 19193 | -4/Warlord | Warlord's base attacked by MAIN.C 19204 | -4/Warlord | Found Prototype Energy Cannon 19208 | -4/Warlord | Found Prototype Energy Cannon 19216 | -4/Warlord | Found Prototype Piercing Weapon 19218 | -4/Warlord | Found Prototype Piercing Weapon 19331 | -4/Warlord | Met Warlord 19353 | -4/Warlord | Identified Vortex Driver (x2) 19372 | -4/Warlord | Found Prototype Device 19372 | -4/Warlord | Identified Thermal Barrier 19392 | -4/Warlord | Found Prototype Reactor 19402 | -4/Warlord | Found Prototype Hackware 19409 | -4/Warlord | Found Prototype Processor 19409 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19543 | -4/Warlord | Warlord forces counterattacked 19634 | -4/Warlord | Opened side exit 19654 | -4/Warlord | Build established: Hauler-Mutant 19672 | -4/Warlord | Spotted Striker 19678 | -4/Warlord | Discovered new exit (range 9) 19692 | -4/Warlord | Entered Proximity Caves 20231 | -3/Proximity Caves | Lost 4 parts (1p2u1w) 20260 | -3/Proximity Caves | Discovered exit to Research (range 15) 20313 | -3/Proximity Caves | Entered Research 20313 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20314 | -3/Research | Identified Vortex Chain Reactor 20398 | -3/Research | Identified Ghost Barrier 20464 | -3/Research | Spotted B-86 Titan 20478 | -3/Research | Destroyed B-86 Titan 20504 | -3/Research | Found Hvy. Reflective Plating 20538 | -3/Research | Identified Vortex Lance 20608 | -3/Research | Repaired Hcp. Storage Unit 20716 | -3/Research | Identified exit to Quarantine 20762 | -3/Research | Build established: Hauler-Gunner 20810 | -3/Research | Identified exit to Research 20892 | -3/Research | Found Unknown Launcher 20892 | -3/Research | Identified Gamma Bomb Array 20897 | -3/Research | Found Gamma Bomb Array 21161 | -3/Research | System corruption reached 10% 21328 | -3/Research | Entered Quarantine 21673 | -3/Quarantine | Found Alien Artifact 21695 | -3/Quarantine | Found Alien Artifact 21756 | -3/Quarantine | Identified Transdimensional Reconstructor 21763 | -3/Quarantine | Build established: Hauler-Mutant 21879 | -3/Quarantine | Discovered exit to Research (range 16) 21954 | -3/Quarantine | Found Alien Artifact 21954 | -3/Quarantine | Identified Phase Armor 22086 | -3/Quarantine | Found Alien Artifact 22208 | -3/Quarantine | Spotted Fortress 22351 | -3/Quarantine | Discovered new exit (range 6) 22366 | -3/Quarantine | Entered Section 7 22511 | -3/Section 7 | Found Alien Artifact 22672 | -3/Section 7 | Identified Matter Drive 22809 | -3/Section 7 | Identified Subatomic Replicator 22809 | -3/Section 7 | Identified Core Reset Matrix (x2) 22817 | -3/Section 7 | Core integrity fell below 50% 22990 | -3/Section 7 | Lost 12 parts (2p2n3u5w) 23080 | -3/Section 7 | System corruption reached 30% 23157 | -3/Section 7 | Found Alien Artifact 23175 | -3/Section 7 | Build established: Hacker-Mutant 23332 | -3/Section 7 | Core integrity fell below 20% 23339 | -3/Section 7 | Warped through subspace 23359 | -3/Section 7 | Identified Integrity Redistributor 23359 | -3/Section 7 | Used Core Reset Matrix 23361 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+64) 23363 | -3/Section 7 | Emitted hypermatrix ping 23363 | -3/Section 7 | Sensed 18 artifacts in vicinity 23368 | -3/Section 7 | Assembled emerged from beneath the floor 23368 | -3/Section 7 | Lost 5 parts (1p2n1u1w) 23559 | -3/Section 7 | Spotted S7 Guard 23585 | -3/Section 7 | Found Integrity Redistributor 23687 | -3/Section 7 | Scanned by Researcher 23732 | -3/Section 7 | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- area. 23687_ Held in stasis. 23687_ C-55 Analyst is analyzing... 23687_ ALERT: Modified LRC-V3 signature confirmed. 23691_ Held in stasis. 23691_ C-55 Analyst is analyzing... 23694_ Hvy. Machine Gun destroyed. 23695_ Activated siege mode. 23695_ Held in stasis. 23696_ C-55 Analyst destroyed. 23706_ Ended siege mode. 23706_ Imp. Heavy Treads destroyed. 23707_ Acquired 37 matter. 23710_ Acquired Lgt. Antimatter Reactor. 23719_ Lgt. Antimatter Reactor destroyed. 23719_ Railgun destroyed. 23722_ Med. Treads destroyed. 23722_ Lgt. Antimatter Reactor destroyed. 23731_ Adv. Heat Sink destroyed. 23732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????? ??# #"""#?? #??????????????? | | ?????########### #####?""" !=#??????????????? | | ??# + #???# """ !=#??????????????? | | ??# # #???# """ #??????????????? | | ??# ??# #???# """ #??????????????? | | ??# ????# #?????""" #?????!????????? | | ??# ??????# #??????? ????????????????? | | ??? ????????# ##########+####??????????????? | | ??? ??????????# #??????????????? | | ???????????????+ #??????????????? | | ???????????????# ==% #??????????????? | | ???????????????# % %= #??????????????? | | ???????????????# ###+###### #??????????????? | | ???????????????# # =%== ## #??????????????? | | ?????########### # % ## ###########????? | | ?????# # # ## ???? | | ?????# # # """"" ## ???? | | ?????# !!! # # """"" ## """""????? | | ?????# !!! + # """"" ## """"??????? | | ?????# !!! # ########## h """??????? | | ?????# # #??# h ???? | | ?????# # #??# """""????? | | ?????# ####"#??# """???????? | | ?????###########??# #??# = ""???????? | | ??????????????????###??# k ??????? | | ????????????????######## @ """??????? | | ????????????????#""" #! """???????? | | ????????????????#"""" ; ""???????? | | ????????????????#""!" Y ???????? | | ????????????????#"""" = ???????? | | ????????????????#""" ???????? | | ????????????????#"" ### /####+##########??????? | | ????????????????#" # % #??????? | | ????????????????######## ! """ #??????? | | ???????????????????????# " #??????? | | ???????????????????????# """"" #??????? | | ???????????????????????# """"" #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# ???????? | | ???????????????????????####################??????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 50 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Power Shielding 66 Reclamation Efficiency 25 Phase Shifting 10 Evasion (%) 50 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 42 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Matter Drive Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderCannonExpander Manual? 0 Play Time 02:07:41 Cumulative 329.8 hours Start 2021.02.20 @ 12:53:10 End 2021.02.20 @ 15:20:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 258 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 78 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7583e645-5316-471c-8708-11c9b717f82e