Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 23:46:30 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (245) 1225 Value Destroyed (11830) 11830 Prototype IDs (79) 1580 Alien Tech Used (13) 2600 Bonus (9533) 9533 TOTAL SCORE: 36468 Bonus ------- High Alert Combat Kills 940 Entered Garrisons 1600 Used RIF Installer 3500 Scanned by Researcher 500 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 968/1600 Matter 515/550 Energy 94/100 System Corruption 5% Temperature Cool (6) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY (14) ----- Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Hacking Suite Improved System Shield Relay Coupler [Swarmer] (55) Relay Coupler [Grunt] (28) Relay Coupler [Hunter] (21) Matter Drive > --- WEAPON (3) ------- Nanosword > --- INVENTORY (10) --- Experimental Power Amplifier Faulty Femtoactuators Relay Coupler [Hunter] (29) Compact HERF Cannon Hypervelocity Multirail Heavy Shock Bomb Launcher Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier 2N-1CE's Frost Array Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Remote Shield Advanced Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Nova Cannon Nanosword Force Lance > --- INVENTORY -------- Advanced Signal Interpreter Femtoactuators Relay Coupler [Hunter] Matter Drive Compact HERF Cannon Hypervelocity Multirail Heavy Shock Bomb Launcher Heavy Proton Missile Launcher [Rating: 192] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Minigun Energy Gun Heavy Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Slots Evolved 18 | . . . 2 2 . . . 2 . . . . . 2 . 2 2 2 . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Utility 12 | . . . 1 2 . . . 2 . . . . . . . 1 2 2 . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 348 | 4 2 2 9 2 13 27 4 14 16 10 13 1 . 11 16 52 2 12 23 31 26 4 22 3 18 11 Power 31 | . . . 3 . . 2 . 2 . 1 2 . . 1 1 4 . 2 . 2 1 2 2 . 4 2 Engine 9 | . . . 3 . . 2 . 1 . 1 . . . . 1 1 . . . . . . . . . . Core 11 | . . . . . . . . 1 . . 2 . . 1 . 3 . 2 . 1 . . . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . 4 1 Propulsion 73 | 2 . . . . 5 5 . 1 4 2 2 1 . 1 7 11 1 5 . 4 13 . 3 1 3 2 Treads 22 | 2 . . . . 5 5 . 1 4 . 1 1 . 1 2 . . . . . . . . . . . Leg 11 | . . . . . . . . . . . 1 . . . 5 4 . 1 . . . . . . . . Wheel 7 | . . . . . . . . . . 2 . . . . . 3 1 . . . . . . . . 1 Hover 12 | . . . . . . . . . . . . . . . . 4 . 4 . 4 . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . 13 . 3 1 3 1 Utility 122 | . . . 4 2 4 4 2 5 4 4 2 . . 6 5 15 1 5 12 14 11 1 6 2 7 6 Device 52 | . . . . 2 2 . . 4 1 2 1 . . 5 2 7 1 1 4 6 4 . 3 . 5 2 Storage 8 | . . . 3 . . . . . . 2 . . . . 1 1 . . . . 1 . . . . . Processor 8 | . . . 1 . . . . . . . . . . . . 1 . 1 1 . 3 . . . . 1 Hackware 22 | . . . . . . 1 2 . . . . . . . 1 3 . 2 2 2 1 1 3 2 . 2 Protection 27 | . . . . . 2 3 . 1 3 . 1 . . 1 1 3 . 1 4 4 1 . . . 2 . Artifact 5 | . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . 1 Weapon 122 | 2 2 2 2 . 4 16 2 6 8 3 7 . . 3 3 22 . . 11 11 1 1 11 . 4 1 Energy Gun 13 | . . . . . . 1 . . . . 1 . . . 2 4 . . 4 . . . . . . 1 Energy Cannon 36 | . . . 2 . 2 7 1 3 2 . . . . . . 6 . . 3 6 . 1 1 . 2 . Ballistic Gun 31 | 2 1 1 . . 2 7 . . 5 2 2 . . 2 1 5 . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Launcher 12 | . 1 1 . . . . 1 2 1 . 1 . . . . 3 . . . . . . 2 . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 . . . Piercing Weapon 10 | . . . . . . . . . . . 2 . . . . . . . . 4 . . 3 . 1 . Special Melee Weapon 8 | . . . . . . 1 . 1 . 1 1 . . 1 . . . . . . . . 3 . . . Unidentified Prototypes 44 | . . . 1 . . 2 . 2 . . . . . . . 3 . 3 9 11 5 . 5 . 2 1 Parts Lost 108 | . . . . . 8 2 . 1 16 3 7 . . 2 9 16 . 4 . 5 6 . 4 7 7 11 Power 13 | . . . . . . . . . 1 . 2 . . . . 1 . . . 1 1 . 2 2 1 2 Propulsion 27 | . . . . . 4 1 . . 6 1 2 . . . 3 4 . . . 2 . . . . 1 3 Utility 44 | . . . . . 3 . . 1 4 1 3 . . . 4 7 . 3 . 1 4 . 2 3 4 4 Weapon 24 | . . . . . 1 1 . . 5 1 . . . 2 2 4 . 1 . 1 1 . . 2 1 2 Highest Loss Streak 13 | . . . . . 5 1 . 1 13 2 4 . . 2 6 6 . 2 . 2 2 . 2 6 5 9 Average Slot Usage (%) 85 | . 57 57 92 98 98 99 100 99 89 57 60 28 30 56 78 86 92 87 86 83 75 85 97 96 91 71 Engine 3 | . . . 9 9 9 8 9 7 6 3 . . . . 2 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 . . 3 3 8 10 9 9 6 3 . . . . 2 Treads 9 | . 28 28 22 18 16 17 18 15 12 . 7 12 15 14 10 1 . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 . . . 9 14 18 9 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . 4 14 15 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 18 26 26 26 23 15 Device 10 | . . . . 16 17 17 . 8 12 11 7 . . 16 12 12 19 12 8 4 3 8 6 8 15 11 Storage 9 | . . . 19 18 18 18 18 15 14 8 9 . . . 5 5 5 4 4 4 3 4 4 4 4 4 Processor 3 | . . . 11 9 3 . . . . . . . . . . . . . 8 9 12 13 13 13 12 12 Hackware 11 | . . . . . . . 17 15 11 7 7 7 7 6 6 14 15 22 24 24 20 22 25 24 18 16 Protection 5 | . . . . . 5 8 9 13 10 . 2 . . 3 9 6 5 5 5 3 1 . . . 2 . Energy Gun 1 | . . . . . . 2 . . . . 1 . . . 3 4 10 8 . . . . . . . 1 Energy Cannon 4 | . . . 15 18 11 9 8 4 7 . . . . . . 3 . . . . . 1 . . 2 . Ballistic Gun 8 | . 26 23 14 9 15 14 18 15 11 11 8 . . 9 12 4 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 5 4 4 3 2 . 3 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . 2 7 7 1 . . . . . 3 4 4 3 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 3 3 3 82 84 89 99 94 104 105 78 84 36 3 29 62 73 54 58 87 84 44 50 57 57 83 49 Greatest Support 98 | 3 3 3 40 40 40 43 40 40 40 26 20 20 3 78 98 70 70 88 88 88 88 84 84 84 84 71 Greatest Overweight (x) 6 | . . . 2 2 4 4 2 2 5 3 4 1 . . 3 6 3 3 . 1 2 . . . . . Average Overweight (x) . | . . . 1 2 2 2 2 2 1 1 2 . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 4 4 4 20 20 20 20 20 20 20 20 20 12 4 4 12 18 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 4 4 4 17 20 20 20 20 20 19 12 14 4 4 4 10 10 10 10 10 10 9 10 10 10 10 10 Most Carried 20 | 4 4 4 20 19 20 20 20 19 16 5 11 7 4 4 11 12 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 4 4 15 18 17 18 19 17 12 3 8 4 4 2 5 9 10 8 9 9 8 9 9 9 9 9 Final Capacity 20 | 4 4 4 20 20 20 20 20 20 4 20 12 4 4 4 12 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 4 4 20 18 18 19 20 16 4 5 7 4 4 3 10 10 10 10 10 7 9 10 9 9 10 7 Class Distribution -------------------- 23% | Hauler-Tank 16% | Bothacker-Mutant 13% | Scavenger-Mutant 11% | Mutant 7% | Scavenger-Tank 6% | Hauler-Mutant 5% | Hauler-Gunner 5% | Sprinter 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Bothacker-Mutant | -3/Quarantine Bothacker-Mutant | -3/Section 7 Bothacker-Sprinter | -2/Research Hacker-Sprinter | -2/Garrison Bothacker-Sprinter | -2/Testing Botlord-Sprinter | -2/Garrison Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Matter Collected 6530 | 240 12 2 179 . 416 942 112 261 91 177 284 35 . 171 572 974 . 88 399 460 578 45 288 5 164 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12095 | . 19 13 244 . 621 1896 113 376 287 177 315 35 . 114 572 1437 . 363 282 1820 598 102 687 101 1566 357 Parts 593 | . 4 3 14 . 32 107 5 24 21 10 15 4 . 8 25 72 . 19 10 86 22 7 38 2 50 15 Haulers Intercepted 18 | . . . . . . 4 . . . . . . . . . 2 . . 1 3 1 . 1 . 6 . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Combat Hostiles Destroyed 179 | . 3 3 3 . 14 31 5 7 9 1 8 . . 3 11 29 . 8 2 18 5 3 3 1 9 3 Melee 45 | . . . . . . . . . . . 2 . . 1 . . . . . 18 5 3 3 1 9 3 Guns 61 | . . . 3 . 6 13 2 4 2 1 3 . . 2 11 7 . 7 . . . . . . . . Cannons 41 | . . . . . 7 17 . 3 6 . . . . . . 8 . . . . . . . . . . AOE 24 | . 3 3 . . . 1 3 . 1 . 3 . . . . 10 . . . . . . . . . . Classes Destroyed 17 | . 1 . 3 . 1 7 . 2 . . . . . . . . . . . . . . 1 . . 2 Worker 14 | . . . . . . 5 . . . . . 1 . . . 2 . . . . 3 . 1 . 2 . Builder 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . 1 . Tunneler 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 18 | . . . . . . 4 . . . . . . . . . 2 . . 1 3 1 . 1 . 6 . Recycler 6 | . . . 1 . . . . . . 1 . . . . . 2 . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . . 3 . . . . . 1 . . . 1 . . . . . . 1 . 1 1 Watcher 9 | . . . . . . 2 . . . . . . . 1 . 2 . . . 1 . . 1 . 1 1 Swarmer 53 | . 3 3 . . 3 5 3 . 6 . 3 . . 3 3 14 . 3 . 1 . 3 . . . . Grunt 58 | . . . 2 . 6 17 . 2 2 . 4 . . . 6 7 . . 1 4 . . 2 . 5 . Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 29 | . . . 1 . 3 6 1 2 . 1 1 . . . 1 1 . . . 5 4 . . 1 2 . Hunter 13 | . . . . . 2 2 1 . 1 . . . . . . 3 . 2 1 1 . . . . . . Programmer 19 | . . . . . . . . 2 . . . . . . . 3 . 3 . 6 1 . 1 . 2 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 3 3 2 . 3 5 3 3 3 2 3 2 . 4 3 8 . 3 1 2 4 3 3 1 6 2 Combat Bots Only 6 | . 3 3 2 . 3 3 3 3 3 1 3 . . 3 3 6 . 3 1 2 2 3 2 1 3 1 Max Kills in Single Turn 4 | . 2 2 1 . 1 2 2 1 2 1 1 1 . 1 2 4 . 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Exploded 3 | . 2 2 . . . 1 2 . 1 . 1 . . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Damage Taken 24229 | . 37 179 64 . 1323 1497 175 513 2232 385 1139 89 . 386 1432 2692 . 1064 718 5081 1254 172 270 587 1482 1458 Core 2978 | . 18 17 . . 133 106 16 53 281 95 206 47 . 57 132 323 . 71 31 454 80 42 36 148 165 467 Absorbed by Shields 212 | . . . . . . . . . . . . . . . . . . . . . . . . . 212 . Redirected to Core 88 | . . . . . . . . . . . . . . . . . . . . 88 . . . . . . Core Remaining (%) 71 | 100 . 86 100 . . . 53 . . . . . 2 . 77 67 100 . . 58 . . . 78 . 60 Volleys Fired 481 | . 3 2 13 . 55 111 7 29 27 10 17 . . 7 49 108 . 19 11 8 . . 5 . . . Largest 3 | . 2 1 3 . 3 3 3 3 3 2 3 . . 1 3 3 . 2 2 1 . . 1 . . . Hottest 202 | . 40 30 156 . 153 148 125 125 136 56 123 . . 30 166 202 . 200 130 94 . . 94 . . . Shots Fired 1031 | . 4 2 31 . 147 313 13 67 52 14 24 . . 7 101 191 . 33 20 7 . . 5 . . . Gun 663 | . 2 . 21 . 81 190 7 38 24 14 21 . . 7 101 109 . 33 15 . . . . . . . Cannon 341 | . . . 10 . 66 123 3 24 27 . . . . . . 76 . . 3 7 . . 2 . . . Launcher 25 | . 2 2 . . . . 3 5 1 . 3 . . . . 6 . . . . . . 3 . . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 560 | . 2 . 21 . 81 175 7 38 24 14 8 . . 7 85 98 . . . . . . . . . . Thermal 341 | . . . 10 . 66 123 3 24 27 . 13 . . . 16 26 . 33 . . . . . . . . Explosive 22 | . 2 2 . . . . 3 5 1 . 3 . . . . 6 . . . . . . . . . . Electromagnetic 106 | . . . . . . 15 . . . . . . . . . 61 . . 18 7 . . 5 . . . Robot Hit Streak 31 | . 2 1 11 . 31 11 19 24 10 7 10 . . 5 14 12 . 9 7 . . . 1 . . . Robot Miss Streak 7 | . 2 . 2 . 3 5 . 2 4 7 1 . . 1 6 6 . 7 1 . . . 1 . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 1 . . . . . 3 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . Shots Hit Robots 889 | . 2 1 20 . 87 189 8 41 30 12 28 2 . 7 70 119 . 38 16 71 32 3 28 7 60 18 Core Hits 444 | . 3 3 9 . 26 71 6 19 15 17 17 2 . 5 53 72 . 23 4 34 12 3 15 2 26 7 Critical Hits 17 | . . . . . . 1 . . 1 . . . . . . . . 1 . 7 1 . 1 2 3 . Critical Kills 8 | . . . . . . 1 . . . . . . . . . . . . . 5 1 . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . 1 . Melee Attacks 384 | . . . . . . . . 2 . . 22 4 9 5 . 1 . 14 11 107 39 5 51 11 73 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . . . . . . . . . . . 1 . 14 11 52 21 . 9 2 39 30 Piercing 192 | . . . . . . . . . . . 20 4 9 5 . . . . . 55 18 5 33 9 34 . Sneak Attacks 41 | . . . . . . . . . . . . 2 . . . . . 1 1 6 6 . 14 . 9 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . 8 7 . 1 2 4 . Damage Inflicted 32291 | . 145 185 302 . 1653 3889 422 802 678 264 771 202 . 191 1299 4455 . 1060 516 4507 2356 163 1857 351 4816 1407 Guns 7814 | . 6 . 159 . 761 1883 51 441 226 258 278 . . 111 1299 1491 . 602 248 . . . . . . . Cannons 5060 | . . . 123 . 892 1868 52 342 286 . . . . . . 1497 . . . . . . . . . . Explosions 2721 | . 139 185 . . . 40 319 19 166 . 184 . . . . 1467 . . . . . . 202 . . . Melee 16566 | . . . . . . . . . . . 303 202 . 80 . . . 458 268 4507 2356 163 1655 351 4816 1407 Ramming 130 | . . . 20 . . 98 . . . 6 6 . . . . . . . . . . . . . . . Kinetic 6226 | . 6 . 159 . 761 1719 51 441 226 258 106 . . 111 1224 1164 . . . . . . . . . . Thermal 5437 | . . . 123 . 892 1908 52 342 286 . 172 . . . 75 985 . 602 . . . . . . . . Explosive 2006 | . 139 185 . . . . 319 19 166 . 184 . . . . 994 . . . . . . . . . . Electromagnetic 1926 | . . . . . . 164 . . . . . . . . . 1312 . . 248 . . . 202 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9235 | . . . . . . . . . . . . . . . . . . 458 268 2730 1409 . 70 127 2766 1407 Piercing 7331 | . . . . . . . . . . . 303 202 . 80 . . . . . 1777 947 163 1585 224 2050 . Highest Corruption 27 | . 1 1 . . . . . 10 10 10 10 10 10 . . 10 . 13 13 27 1 1 3 3 4 5 Average Corruption 9 | . 1 1 . . . . . 6 10 10 10 10 10 . . 7 . 8 13 16 1 1 2 3 3 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Effects 382 | . . . . . . . . 37 16 11 43 12 6 . . 56 . 17 50 106 . . 10 2 11 5 Message Errors 75 | . . . . . . . . 6 3 4 8 1 1 . . 14 . 3 10 16 . . 4 1 3 1 Matter Fused 61 | . . . . . . . . 10 . 1 6 2 2 . . 7 . 4 8 16 . . 3 1 . 1 Heat Flow Errors 29 | . . . . . . . . 7 2 . 1 . 2 . . 1 . 1 3 10 . . . . . 2 Energy Discharges 31 | . . . . . . . . 3 1 3 6 . . . . 1 . . 2 13 . . . . 2 . Parts Rejected 10 | . . . . . . . . 2 1 . 2 . . . . 2 . . 1 1 . . . . 1 . Data Loss (minor) 36 | . . . . . . . . 5 3 1 5 3 . . . 2 . 1 7 7 . . 1 . 1 . Data Loss (major) 13 | . . . . . . . . . 2 . 2 . . . . 4 . 1 1 2 . . . . . 1 Misfires 4 | . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . . . Alerts 5 | . . . . . . . . . . . 1 1 . . . . . . 2 1 . . . . . . Misdirections 50 | . . . . . . . . . 1 1 4 5 1 . . 2 . 1 9 26 . . . . . . Targeting Errors 63 | . . . . . . . . 4 2 1 6 . . . . 20 . 6 5 13 . . 2 . 4 . Weapon Failures 5 | . . . . . . . . . 1 . 1 . . . . 2 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2647 | . . . . . . 31 7 . . . 25 . . . . 266 . 104 18 331 616 . 139 . 697 413 Projectiles 63 | . . . . . . 23 . . . . . . . . . 40 . . . . . . . . . . Explosions 238 | . . . . . . . 7 . . . 3 . . . . 226 . . . . . . 2 . . . Melee 2346 | . . . . . . 8 . . . . 22 . . . . . . 104 18 331 616 . 137 . 697 413 Knockbacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . . 47 . . . . 91 34 . 2 69 . . . . 207 . . . . . . 20 . . . Shots 15 | . . 2 . . . . 3 1 . . 2 . . . . 5 . . . . . . 2 . . . Rammed 13 | . . . 1 . . 6 . . . 3 3 . . . . . . . . . . . . . . . Targets Rammed 13 | . . . 1 . . 6 . . . 3 3 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . . . 296 . 339 66 80 387 264 . 108 . 265 2 111 311 . 260 199 204 . . . . . . Average Temperature 80 | . . . 120 . 80 17 43 104 81 . 27 . 129 2 28 108 . 108 102 63 . . . . . . Received Heat Transfer 3676 | . . . 27 . 477 585 . 123 306 114 348 18 . 27 525 270 . . 45 363 198 9 36 45 115 45 Effects 7 | . . . . . 1 . . . 1 . . . . . . 5 . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . 5 . . 2 . . . 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . Parts Fried 24 | . . . . . . 5 . . . . . . . . . 13 . . 2 . . . 4 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 12 | . . . . . 2 2 . 1 . . . . . . . 2 . 3 . . . . . . . 2 Heat Transferred 8386 | . . . 222 . 1307 3121 74 518 518 . 370 . . . 148 1158 . 950 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Peak Influence 902 | . 150 173 356 74 493 619 562 388 191 138 351 283 200 222 425 902 387 320 202 662 671 455 445 226 580 565 Initial 402 | . . 58 66 74 48 239 402 294 91 63 82 174 198 105 155 222 387 202 96 111 366 300 264 145 96 312 Average 321 | . 82 148 226 74 243 420 475 221 122 110 219 224 199 179 272 581 387 242 113 412 500 373 308 178 306 414 Maximum Alert Level 3 | . . . 1 . 2 2 2 1 . . 1 1 1 1 2 3 1 1 1 2 2 2 2 1 2 2 Low Security (%) 27 | 100 100 100 51 100 36 . . 44 100 100 54 17 14 33 12 . . 15 92 12 . . 13 68 36 . Level 1 41 | . . . 48 . 51 39 . 55 . . 45 82 85 66 79 35 100 84 7 30 12 50 75 31 29 39 Level 2 26 | . . . . . 11 60 100 . . . . . . . 7 23 . . . 56 87 50 11 . 34 60 Level 3 3 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 . . 5 . 3 . 3 . 2 . . . 4 . 1 . 7 2 . 5 . 4 1 Investigation 11 | . 2 . 2 . . 1 . . . 1 . . . . . . . . . 1 . . 4 . . . Extermination 9 | . . . . . . . . 2 . . . . . . . 2 . 1 . 3 1 . . . . . Reinforcement 21 | . 1 . 1 . . 4 . 1 . 1 . 2 . . . 2 . . . 2 1 . 1 . 4 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . 4 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Distress Signals 14 | . 1 . 4 . . 1 . . . 2 . . . 2 . 1 . . . . . . . . 3 . Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . 15 80 1 . 2 . . . Distress Signals 97 | . . . . . . . . . . . . . . . . . . . 15 80 . . 2 . . . Times Spotted 406 | . 6 5 10 . 15 55 4 11 17 7 17 6 2 12 12 43 . 11 13 61 20 8 15 7 30 19 Peak Tracking Total 10 | . 4 3 10 . 3 5 3 3 10 5 6 2 2 7 4 5 . 4 3 9 8 6 3 8 7 9 Tactical Retreats 44 | . 1 . 3 . 1 4 . . . . 6 1 . 2 1 6 . . 3 3 4 1 . . 5 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Traps Triggered 30 | . . . 1 . 5 2 4 2 1 . . 1 . . 1 1 . 1 1 2 . 2 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Machines Disabled 41 | . . 1 . . 3 2 1 1 . . . . . . 2 8 . . 4 10 . 1 3 1 3 1 Max in Single Turn 3 | . . 1 . . 1 1 1 1 . . . . . . 1 3 . . 1 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 8 | . . . . . 3 . 1 . . . . . . . 2 . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Machines Accessed 71 | . 4 . 6 1 . 6 . 6 . 2 . 3 . 1 . 4 . 3 7 9 4 . 11 . 4 . Terminals 52 | . 3 . 4 . . 5 . 5 . 1 . 2 . . . 4 . 3 5 8 2 . 6 . 4 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . 3 . . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 2 . 1 . . . Total Hacks 159 | . 15 . 16 1 . 15 . 9 . 3 . 5 . 1 . 12 . 7 18 14 7 . 31 . 5 . Successful 64 | . 4 . 8 1 . 4 . 4 . 2 . 3 . 1 . 5 . 3 6 6 4 . 11 . 2 . Failed 95 | . 11 . 8 . . 11 . 5 . 1 . 2 . . . 7 . 4 12 8 3 . 20 . 3 . Catastrophic 18 | . . . 1 . . 1 . 3 . 1 . . . . . 2 . 1 2 1 1 . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 15 . 7 . . 13 . 6 . . . 2 . . . 10 . 2 14 6 2 . 14 . 1 . Terminals 126 | . 14 . 13 . . 14 . 8 . 2 . 4 . . . 12 . 7 15 12 4 . 16 . 5 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . . . . . . . . . . . . . . . 2 2 . . 10 . . . Garrison Access 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 3 . 1 . . . Terminal Hacks 30 | . 2 . 5 . . 1 . 1 . 1 . . . . . 4 . 3 1 4 1 . 5 . 2 . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . . . . 1 . 1 . . . . . . . 1 . . 1 . 1 . 2 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . . . . . . . 1 1 . . 3 . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . 3 . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 3 . 1 . . . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 2 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 15 | . 2 . 1 . . 2 . 2 . . . 2 . . . 1 . . 3 1 . . 1 . . . Terminals 13 | . 1 . . . . 2 . 2 . . . 2 . . . 1 . . 3 1 . . 1 . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 . . . Botnet 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Operators 5 | . . . . . . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 56 | . 3 . 5 . . 5 . 6 . 1 . 2 . 1 . 4 . 2 6 4 3 . 10 . 4 . Full Trace Events 10 | . 3 . . . . 1 . . . 1 . . . . . . . . . 1 . . 4 . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . . 1 . . . . . . . . . . . . . . . . . . . 71 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Used RIF Installer 7 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . . 1 . . 2 . . . . . . . 2 . . . 1 1 2 . Non-combat 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Combat 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 2 . Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Robot Hacks Applied 14 | . . . . . . . . 1 . . 2 . . . . . . . 2 . . . 9 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_schematics 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Relay Couplers Released 33 | . . . . . 12 . 4 . . . . . . . 6 . . . . 4 . 3 . 4 . . Machine Destruction 29 | . . . . . 12 . 4 . . . . . . . 6 . . . . . . 3 . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Attached 16 | . . . . . . 1 2 . . . . . . . 1 3 . . 2 2 . 1 2 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Total Allies 9 | . . . . . . . . 1 . . 2 . . . . . . . 1 1 . . 1 1 2 . Largest Group 1 | . . . . . . . . 1 1 . 1 . . . . . . . 1 1 . . 1 1 1 . Highest-Rated Group 69 | . . . . . . . . 26 26 . 16 . . . . . . . 44 26 . . 44 58 69 . Highest-Rated Ally 69 | . . . . . . . . 26 26 . 16 . . . . . . . 44 26 . . 44 58 69 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Total Damage 111 | . . . . . . . . . . . 61 . . . . . . . . . . . . . 50 . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Turns Passed 14504 | 34 132 26 676 48 1033 2170 382 1145 313 250 880 221 204 246 797 1303 139 471 777 1541 440 54 411 77 488 246 Spaces Moved 12231 | 47 242 37 400 24 410 868 175 519 118 203 307 394 128 180 358 752 110 390 973 1673 1129 141 971 177 994 511 Core 1172 | 47 242 37 131 . . . . . 15 98 . 389 128 85 . . . . . . . . . . . . Treads 2965 | . . . 269 24 410 868 175 519 103 . 307 5 . 95 190 . . . . . . . . . . . Legs 1000 | . . . . . . . . . . . . . . . 168 608 60 164 . . . . . . . . Wheels 221 | . . . . . . . . . . 105 . . . . . 17 50 49 . . . . . . . . Hover 2958 | . . . . . . . . . . . . . . . . 127 . 177 973 1673 8 . . . . . Flight 3915 | . . . . . . . . . . . . . . . . . . . . . 1121 141 971 177 994 511 Fastest Speed 20 | 50 50 50 50 200 200 180 200 200 50 50 190 50 50 50 120 56 120 65 65 58 20 20 20 20 20 23 Average Speed 88 | 50 50 50 146 200 203 200 200 200 181 93 211 51 50 110 163 121 120 90 65 63 24 21 20 20 20 26 Slowest Speed 260 | 50 50 50 200 200 240 240 200 200 260 200 250 190 50 165 210 240 120 120 65 146 175 26 20 20 26 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . Exploration Rate (%) 35 | 4 38 15 33 4 64 69 42 21 28 5 40 11 35 8 50 25 6 16 85 89 35 43 92 42 36 21 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 93 | . . 9 . . . 3 . 23 . . 15 . 2 . . 7 . . 6 7 1 . 14 2 2 2 Terrain Destroyed 306 | . 13 13 . . . 24 . 31 1 . 37 . 2 . . 151 . . 6 7 1 . 14 2 2 2 Melee 39 | . . . . . . . . . . . 2 . 2 . . 1 . . 6 7 1 . 14 2 2 2 Projectile 33 | . . . . . . 24 . . 1 . . . . . . 8 . . . . . . . . . . AOE 234 | . 13 13 . . . . . 31 . . 35 . . . . 142 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Qua Sec Res Gar Tes Gar Acc Com Total 14450 | 56 248 40 474 25 509 1065 196 577 175 246 472 404 249 206 483 982 116 460 1086 1964 1227 155 1111 196 1159 569 Wait 596 | . . . . . 5 15 1 5 2 14 91 . 113 2 38 15 . 7 33 101 17 . 49 1 69 18 Move 12194 | 46 241 36 399 23 409 867 174 519 117 203 306 393 127 180 357 751 109 389 972 1672 1126 140 970 171 989 508 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 1 Pick Up 198 | 6 1 . 39 . 11 16 2 2 1 6 10 . . 1 11 22 . 7 11 18 12 4 10 3 5 . Fast Attach 173 | 2 . . 3 . 3 14 . 4 2 5 3 1 . 9 12 30 2 5 11 16 19 1 8 . 14 9 Attach 132 | 2 . . 6 2 7 7 . 5 13 5 8 . . 2 2 18 . 6 12 18 4 3 3 3 4 2 Detach 24 | . . . . . . . . . 1 . 3 1 . . . 4 . 1 5 6 1 . . . 2 . Swap 60 | . 2 2 . . 3 6 4 5 1 . 2 . . . 2 4 . 1 3 11 3 . 11 . . . Drop 190 | . 1 . 13 . 6 23 . 5 9 . 6 5 . . 7 29 1 11 16 20 15 . 12 1 9 1 Fire 481 | . 3 2 13 . 55 111 7 29 27 10 17 . . 7 49 108 . 19 11 8 . . 5 . . . Melee 343 | . . . . . . . . 2 . . 22 4 9 5 . 1 . 14 11 94 29 5 43 9 65 30 Ram 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . 1 . . 6 . . . . 3 . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . 10 . 8 . 2 . . . . . 5 . . . . . . 2 . 6 . . Rewire 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes / Gar) -2/Garrison -2/Testing (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 167 | -10/Materials | Entered Mines 184 | -10/Mines | Assembled infested the area 186 | -10/Mines | Discovered new exit (range 13) 190 | -10/Mines | Received a Mining Laser from a helpful Derelict 193 | -10/Mines | Entered Materials 193 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 246 | -9/Materials | Identified exit to Mines 680 | -9/Materials | Build established: Hauler-Gunner 789 | -9/Materials | Discovered new exit (range 16) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Utility x2 915 | -8/Materials | Identified exit to Garrison 917 | -8/Materials | Entered Garrison 927 | -8/Garrison | Installed Relay Interface Framework 1272 | -8/Garrison | Triggered checkpoint 1272 | -8/Garrison | Triggered checkpoint 1277 | -8/Garrison | Lost 5 parts (2n2u1w) 1381 | -8/Garrison | Discovered new exit (range 8) 1426 | -8/Garrison | Triggered checkpoint 1460 | -8/Garrison | Garrison Relay disabled 1595 | -8/Garrison | Build established: Scavenger-Tank 1618 | -8/Garrison | Triggered checkpoint 1638 | -8/Garrison | Garrison Relay disabled 1767 | -8/Garrison | Discovered new exit (range 8) 1818 | -8/Garrison | Triggered checkpoint 1884 | -8/Garrison | Garrison Relay disabled 1950 | -8/Garrison | Entered Materials 2273 | -8/Materials | Build established: Hauler-Tank 2705 | -8/Materials | Discovered new exit (range 16) 3046 | -8/Materials | Discovered new exit (range 15) 3276 | -8/Materials | Discovered new exit (range 15) 4116 | -8/Materials | Identified exit to Garrison 4120 | -8/Materials | Entered Garrison 4130 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4222 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Discovered new exit (range 9) 4348 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Garrison Relay disabled 4502 | -8/Garrison | Entered Factory 4502 | -7/Factory | Evolved 2 slots: Utility x2 5361 | -7/Factory | Build established: Hauler-Mutant 5588 | -7/Factory | System corruption reached 10% 5647 | -7/Factory | Identified exit to Garrison 5647 | -7/Factory | Entered Garrison 5647 | -7/Garrison | Accompanied by 1 ally 5808 | -7/Garrison | Lost 3 parts (2n1w) 5955 | -7/Garrison | Discovered new exit (range 10) 5960 | -7/Garrison | Entered Factory 5976 | -7/Factory | Lost 13 parts (1p4n4u4w) 6031 | -7/Factory | Core integrity fell below 50% 6151 | -7/Factory | Identified exit to Storage 6151 | -7/Factory | Identified exit to Lower Caves 6200 | -7/Factory | Identified exit to Garrison 6208 | -7/Factory | Garrison activated, responded to threat 6210 | -7/Factory | Entered Garrison 6378 | -7/Garrison | Triggered checkpoint 6600 | -7/Garrison | Spotted B-75 Beast 6631 | -7/Garrison | Lost 4 parts (1p3u) 6742 | -7/Garrison | Core integrity fell below 20% 6898 | -7/Garrison | Triggered checkpoint 6901 | -7/Garrison | Build established: Mutant 7039 | -7/Garrison | Discovered new exit (range 10) 7082 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7090 | -7/Garrison | Entered Factory 7310 | -7/Factory | Identified exit to Garrison 7311 | -7/Factory | Entered Garrison 7342 | -7/Garrison | Triggered checkpoint 7490 | -7/Garrison | Triggered checkpoint 7504 | -7/Garrison | Discovered new exit (range 13) 7513 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7515 | -7/Garrison | Entered Factory 7515 | -6/Factory | Evolved 2 slots: Propulsion x2 7706 | -6/Factory | Spotted B-75 Beast 7761 | -6/Factory | Identified exit to Garrison 7761 | -6/Factory | Entered Garrison 7770 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 7808 | -6/Garrison | Triggered checkpoint 7864 | -6/Garrison | Garrison Relay disabled 8104 | -6/Garrison | Lost 6 parts (2n3u1w) 8200 | -6/Garrison | Triggered checkpoint 8333 | -6/Garrison | Build established: Scavenger-Mutant 8408 | -6/Garrison | Discovered new exit (range 11) 8458 | -6/Garrison | Triggered checkpoint 8498 | -6/Garrison | Garrison Relay disabled 8558 | -6/Garrison | Entered Factory 8558 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8936 | -5/Factory | Lost 4 parts (1p2n1u) 9065 | -5/Factory | Lost 6 parts (4u2w) 9248 | -5/Factory | Lost 3 parts (2u1w) 9678 | -5/Factory | System corruption reached 10% 9795 | -5/Factory | Discovered new exit (range 8) 9861 | -5/Factory | Entered another Factory area 9861 | -4/Factory | Evolved 2 slots: Utility x2 9995 | -4/Factory | Discovered new exit (range 4) 10000 | -4/Factory | Entered Research 10000 | -3/Research | Accompanied by 7 allies 10000 | -3/Research | Evolved 2 slots: Utility x2 10098 | -3/Research | Identified exit to Armory 10098 | -3/Research | Identified exit to Quarantine 10334 | -3/Research | Found Prototype Device 10334 | -3/Research | Identified Exp. Shield Generator 10400 | -3/Research | Build established: Hacker-Mutant 10401 | -3/Research | System corruption reached 10% 10449 | -3/Research | Found Prototype Processor 10449 | -3/Research | Identified Exp. Targeting Computer 10471 | -3/Research | Entered Quarantine 10485 | -3/Quarantine | Found Alien Artifact 10486 | -3/Quarantine | Found Alien Artifact 10488 | -3/Quarantine | Found Alien Artifact 10490 | -3/Quarantine | Found Alien Artifact 10491 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 10491 | -3/Quarantine | Warped through subspace 10498 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 10498 | -3/Quarantine | Warped through subspace 10621 | -3/Quarantine | Discovered new exit (range 3) 10753 | -3/Quarantine | Found Alien Artifact 10755 | -3/Quarantine | Build established: Bothacker-Mutant 10807 | -3/Quarantine | Identified Core Reset Matrix 10882 | -3/Quarantine | Found Alien Artifact 10882 | -3/Quarantine | Identified Dimensional Node Initializer 10882 | -3/Quarantine | Initialized slip node 10887 | -3/Quarantine | Found Dimensional Node Initializer 10955 | -3/Quarantine | Found Alien Slashing Weapon 10955 | -3/Quarantine | Identified Sigix Broadsword 10962 | -3/Quarantine | Spotted Alpha 7 11151 | -3/Quarantine | Found Alien Artifact 11152 | -3/Quarantine | Identified Phase Armor 11196 | -3/Quarantine | Spotted Fortress 11243 | -3/Quarantine | Discovered new exit (range 6) 11248 | -3/Quarantine | Entered Section 7 11275 | -3/Section 7 | Found Alien Artifact 11275 | -3/Section 7 | Identified Integrated Dissipator 11275 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11376 | -3/Section 7 | Found Integrated Dissipator 11376 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11587 | -3/Section 7 | Spotted B-86 Titan 11687 | -3/Section 7 | Spotted S7 Guard 11721 | -3/Section 7 | Destroyed S7 Guard 11725 | -3/Section 7 | Found Prototype Protection 11725 | -3/Section 7 | Identified Hvy. Regenerative Plating 11732 | -3/Section 7 | Found Alien Artifact 11838 | -3/Section 7 | Identified Integrated Heat Negator 11848 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 11891 | -3/Section 7 | Warped through subspace 11988 | -3/Section 7 | Warped through subspace 12092 | -3/Section 7 | Initialized slip node 12232 | -3/Section 7 | Spotted S7 Guard 12254 | -3/Section 7 | Found Alien Artifact 12254 | -3/Section 7 | Identified Core Regenerator 12254 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 12265 | -3/Section 7 | Spotted Executioner 12278 | -3/Section 7 | First assault squad dispatched 12288 | -3/Section 7 | Spotted Executioner 12318 | -3/Section 7 | Spotted B-99 Colossus 12441 | -3/Section 7 | Found Alien Artifact 12442 | -3/Section 7 | Identified LRC Matter Compressor 12442 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12447 | -3/Section 7 | Found LRC Matter Compressor 12447 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12528 | -3/Section 7 | Spotted Executioner 12528 | -3/Section 7 | Spotted Executioner 12543 | -3/Section 7 | Spotted Striker 12543 | -3/Section 7 | Spotted Striker 12569 | -3/Section 7 | Found Alien Artifact 12572 | -3/Section 7 | Identified Matter Drive 12579 | -3/Section 7 | Found Matter Drive 12592 | -3/Section 7 | Found Transdimensional Reconstructor 12602 | -3/Section 7 | Found Alien Artifact 12603 | -3/Section 7 | Identified Terrabomb 12603 | -3/Section 7 | Used Terrabomb 12640 | -3/Section 7 | Spotted Alpha 7 12640 | -3/Section 7 | Spotted Alpha 7 12648 | -3/Section 7 | Spotted S7 Guard 12657 | -3/Section 7 | Found Alien Artifact 12657 | -3/Section 7 | Identified Integrated Singularity Reactor 12657 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 12658 | -3/Section 7 | Warped through subspace to slip node 12671 | -3/Section 7 | Found Integrated Dissipator 12671 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12698 | -3/Section 7 | Found Alien Artifact 12698 | -3/Section 7 | Identified Integrated Reactor 12698 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12780 | -3/Section 7 | Discovered new exit (range 13) 12789 | -3/Section 7 | Entered Research 12789 | -2/Research | Evolved 2 slots: Propulsion x2 12807 | -2/Research | Discovered new exit (range 14) 12884 | -2/Research | Spotted B-90 Cyclops 12908 | -2/Research | Found Quantum Capacitor 12914 | -2/Research | Identified exit to Garrison 12932 | -2/Research | Spotted B-90 Cyclops 12963 | -2/Research | Discovered new exit (range 11) 13102 | -2/Research | Found Prototype Processor 13102 | -2/Research | Identified Exp. Terrain Scan Processor 13190 | -2/Research | Spotted B-90 Cyclops 13224 | -2/Research | Discovered new exit (range 10) 13228 | -2/Research | Identified exit to Garrison 13229 | -2/Research | Entered Garrison 13231 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 13238 | -2/Garrison | Triggered checkpoint 13256 | -2/Garrison | Garrison Relay disabled 13271 | -2/Garrison | Spotted B-90 Cyclops 13280 | -2/Garrison | Discovered new exit (range 14) 13283 | -2/Garrison | Entered Testing 13310 | -2/Testing | Found Prototype Slashing Weapon 13310 | -2/Testing | Identified Nanosword 13319 | -2/Testing | Found Enh. Force Lance 13369 | -2/Testing | Found Faulty Femtoactuators 13380 | -2/Testing | Spotted Striker 13395 | -2/Testing | Scanned by Researcher 13418 | -2/Testing | Found Prototype Device 13418 | -2/Testing | Identified EM Dispersion Field 13436 | -2/Testing | Discovered new exit (range 5) 13453 | -2/Testing | Found Prototype Ballistic Gun 13479 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 13591 | -2/Testing | Build established: Bothacker-Sprinter 13694 | -2/Testing | Identified exit to Garrison 13694 | -2/Testing | Entered Garrison 13695 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 13700 | -2/Garrison | Spotted B-90 Cyclops 13742 | -2/Garrison | Garrison Relay disabled 13767 | -2/Garrison | Discovered new exit (range 20) 13771 | -2/Garrison | Entered Access 13771 | -1/Access | Evolved 2 slots: Utility x2 13799 | -1/Access | Lost 6 parts (2p2u2w) 14045 | -1/Access | Build established: Sprinter 14139 | -1/Access | Spotted B-99 Colossus 14247 | -1/Access | Identified Hyp. Multirail 14249 | -1/Access | Spotted B-99 Colossus 14249 | -1/Access | Spotted B-99 Colossus 14258 | -1/Access | Discovered new exit (range 3) 14259 | -1/Access | Entered Command 14287 | -1/Command | Lost 5 parts (1p1n3u) 14357 | -1/Command | Spotted Executioner 14357 | -1/Command | Spotted Executioner 14357 | -1/Command | Spotted Executioner 14357 | -1/Command | Spotted Executioner 14357 | -1/Command | Spotted Striker 14357 | -1/Command | Spotted Striker 14357 | -1/Command | Spotted Alpha 7 14357 | -1/Command | Spotted Alpha 7 14400 | -1/Command | Destroyed Striker 14463 | -1/Command | Destroyed Striker 14469 | -1/Command | Lost 9 parts (1p3n4u1w) 14479 | -1/Command | Spotted B-99 Colossus 14499 | -1/Command | Spotted B-99 Colossus 14502 | -1/Command | Discovered new exit (range 4) 14505 | *** | Escaped! Last Messages --------------- 14466_ Acquired 5 matter. 14466_ Acquired Unknown Flight Unit. 14466_ Identified Impulse Thruster Array. 14468_ Acquired Adv. Heat Sink. 14470_ Acquired Lgt. Quantum Reactor. 14499_ Knocked back. 14499_ Penetrated by Slug. 14499_ Slug penetrates Earth. 14499_ Penetrated by Slug. 14499_ Slug penetrates Earth. 14501_ Penetrated by Slug. 14501_ Lgt. Quantum Reactor destroyed. 14502_ Penetrated by Slug. 14502_ Slug penetrates Wall. 14502_ Slug penetrates Reinforced Barrier. 14502_ Access Shell breached. 14502_ EXIT=FOUND 14502_ Knocked back. 14502_ Slug penetrates Access Shell. 14504_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ????????????????# ????# #??# "" #??# | | ????????????????# |????# #??# """" #??# | | ??????????????? / ?????# #??# """" #??# | | ??????????????### ??????# #??# "" #??# | | ????????????????# ???????# #??# #??# | | ????????????????# ???????# #??# #??# | | ????????????????# ????????# #??##+#########?# | | ????????????????# ?????????# ##### #??# #?##### | | ????????????????#??????????# s ss s#??# #?????# | | ???????????????????????????#s##### #??# ####### | | ???????????????????????????# #???# #### # # | | ??????????????????????????? #???# / ! # # | | ??????????????????????????####???###### # # | | ??????????????????????????????????????# % # # | | ??????????????????????????????????????# " % # | | ??????????????????????????????????????###### + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????????????#####??????????# # | | ??????????????????????? ?? #??????????# # | | ?????????????????????? #########??# # | | ??????????????????????? # # # # #### # | | ???????????????????????"""""" ######## | | ???????????????????????" " / | | ???????????????????????" "" " / | | ???????????????????????" @" " / | | ???????????????????# ??" " / | | ???????????????????# """ "" ######## | | ???????????????????# " " # # ##???????# | | ???????????????????# #####?##?????????# | | ??????????????????#" #????????????????# | | ??????????????????#"#"###"#;#;""##???????????????# | | ??????????????????#?#???#####;;""#######?????????# | | ????????????????????????????## ""########### | | ?????????????????????????????# " + | | ?????????????????????????????## " # | | ??????????????????????????????## ##### # | | ????????????????????????????????##???# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ] # | | ?????????????????????????????????????############# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Coolant Potential 120 Energy Generation 107 Energy Capacity 440 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 80 Armor Coverage 750 Resistance: KI 20 Resistance: TH 15 Core Shielding 20 Weapon Cycling 20 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 16 Armor Integrity Analysis 33 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 12 Relay Coupler Types 140 Relay Coupler Value 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hdn. Centrium Heavy Treads | -2/Testing | Reported Exp. Transmission Jammer | -2/Testing | Reported Exp. Cooling System | -2/Testing | Reported Prc. Phase Gun | -2/Testing | Reported Reaction Control System | -2/Testing | Reported Biometal Medium Treads | -2/Testing | Reported Hdn. Centrium Wheel | -2/Testing | Reported Exp. Focal Shield | -2/Testing | Reported Imp. Thermal Shield | -2/Testing | Reported Dimensional Manipulator | -2/Testing | Reported Adv. Core Analyzer | -2/Testing | Reported Adv. Remote Shield | -2/Testing | Reported Adv. Power Amplifier | -2/Testing | Reported Cld. Phase Gun | -2/Testing | Reported Exp. Core Analyzer | -2/Testing | Reported Centrium Heavy Armor Plating | -2/Testing | Reported Hacking Suite | -2/Testing | Reported Shock Maul | -2/Testing | Reported Spectral Analyzer | -2/Testing | Reported Adv. Myomer Leg | -2/Testing | Reported Exp. Matter Compressor | -2/Testing | Reported Helical Railgun | -2/Testing | Reported Imp. Armor Integrity Analyzer | -2/Testing | Reported Exp. Power Amplifier | -2/Testing | Reported Hvy. Proton Cannon | -2/Testing | Reported Gravity Neutralizing Apparatus | -2/Testing | Reported Exp. Melee Analysis Suite | -2/Testing | Reported Vibroblade | -2/Testing | Reported Tactical Quantum Warhead | -2/Testing | Reported Imp. Linear Gravjet | -2/Testing | Reported Recoil Nullifier | -2/Testing | Reported Hvy. Tesla Rifle | -2/Testing | Reported Imp. Maneuvering Thrusters | -2/Testing | Reported Adv. Variable Charge Gun | -2/Testing | Reported Com. Mass Driver | -2/Testing | Reported Exp. Energy Well | -2/Testing | Reported Exp. Signal Interpreter | -2/Testing | Reported Adv. Shield Generator | -2/Testing | Reported Adv. Coolant Injector | -2/Testing | Reported Hvy. Wave Gun | -2/Testing | Reported Lyr. Heavy Armor Plating | -2/Testing | Reported Graviton Cannon | -2/Testing | Reported Imp. Lightning Gun | -2/Testing | Reported Nanosword | -2/Testing | Reported Adv. Kinecellerator | -2/Testing | Reported EM Dispersion Field | -2/Testing | Reported Molecular Scythe | -2/Testing | Reported Imp. Focal Shield | -2/Testing | Reported Thermal Defense Suite | -2/Testing | Reported Imp. KE Penetrator | -2/Testing | Reported Inertial Stasis Machine | -2/Testing | Reported Imp. Quantum Reactor | -2/Testing | Reported Lgt. Antimatter Cannon | -2/Testing | Reported Cld. Nuclear Pulse Thruster | -2/Testing | Reported Exp. Coolant Injector | -2/Testing | Reported Point Defense Array | -2/Testing | Reported Enh. Quantum Rifle | -2/Testing | Reported Adv. Matter Compressor | -2/Testing | Reported Exp. Cloaking Device | -2/Testing | Reported Imp. Thermal Defense Suite | -2/Testing | Reported Exp. Q-thruster | -2/Testing | Reported Exp. Actuator Array | -2/Testing | Reported Exp. Phase Shifter | -2/Testing | Reported Adv. Thermal Generator | -2/Testing | Reported Imp. Q-thruster | -2/Testing | Reported Adv. Cryofiber Web | -2/Testing | Reported Centrium Medium Armor Plating | -2/Testing | Reported Tesla Rifle | -2/Testing | Reported Com. Battery | -2/Testing | Reported Hvy. Disruptor Cannon | -2/Testing | Reported Nanoactuators | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Phase Armor Integrated Dissipator Integrated Heat Negator Core Regenerator LRC Matter Compressor Matter Drive Terrabomb Integrated Singularity Reactor Integrated Reactor Achievements -------------- Fearless Challenges ------------ None Game ------ Seed AutogunLongswordProtection Manual? 0 Play Time 02:26:45 Cumulative 419.5 hours Start 2021.05.29 @ 21:10:40 End 2021.05.29 @ 23:46:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 314 Adventurer 0 Explorer 7 Win Type 0 Total 18 Types 8/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f1f3089-0cec-40e0-93f8-9c456e212ebd