Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.07 @ 03:07:27 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3296) 3296 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (-1834) -1834 TOTAL SCORE: 6147 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 243 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -4191 Cogmind --------- Core Integrity 14/700 Matter 71/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Cooled Plasma Cannon Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Heavy Pick > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Centrium Light Armor Plating Hacking Suite Experimental System Shield Improved EM Pulse Cannon Cooled Plasma Cannon Proton Missile Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 . 1 . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 186 | . 6 28 . 21 67 24 4 5 5 26 Power 17 | . . 5 . 1 7 2 . . . 2 Engine 11 | . . 5 . 1 4 1 . . . . Core 4 | . . . . . 2 1 . . . 1 Reactor 2 | . . . . . 1 . . . . 1 Propulsion 40 | . 2 9 . 7 17 . . . . 5 Treads 31 | . 2 8 . 6 13 . . . . 2 Leg 3 | . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . 1 . 1 4 . . . . . Utility 60 | . 3 9 . 10 10 5 2 2 5 14 Device 16 | . . 3 . 1 4 1 1 1 2 3 Storage 5 | . 1 . . 1 1 . . . . 2 Processor 6 | . . 1 . 3 . 1 . . 1 . Hackware 4 | . . . . . 2 1 . 1 . . Protection 29 | . 2 5 . 5 3 2 1 . 2 9 Artifact . | . . . . . . . . . . . Weapon 69 | . 1 5 . 3 33 17 2 3 . 5 Energy Gun 3 | . . 2 . 1 . . . . . . Energy Cannon 26 | . . 1 . 1 10 10 2 . . 2 Ballistic Gun 16 | . . 2 . 1 13 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 17 | . . . . . 8 5 . 1 . 3 Special Weapon 2 | . . . . . 2 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 . 1 5 . . . . 8 Corrupted Parts 3 | . 1 . . . . . . . . 2 System Corruption 22 | . 10 . . . . . . . . 12 Parts Lost 22 | . 1 . 1 1 3 1 . . . 15 Power 3 | . 1 . . . 1 . . . . 1 Propulsion 5 | . . . . . 1 . . . . 4 Utility 10 | . . . 1 . . 1 . . . 8 Weapon 4 | . . . . 1 1 . . . . 2 Highest Loss Streak 14 | . 1 . 1 1 2 1 . . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 79 99 100 99 99 96 93 94 99 85 Engine 5 | . 6 11 11 9 7 3 . . . . Core 2 | . . . . . 1 3 7 7 7 6 Treads 19 | . 4 32 33 35 30 . . . . 5 Leg 2 | . 23 . . . . . . . . 11 Flight 9 | . . . . . 5 30 30 30 30 6 Device 5 | . . 10 11 3 2 6 7 7 7 3 Storage 8 | . 14 11 11 9 9 7 7 7 7 6 Processor 8 | . . . . 10 16 7 15 15 12 6 Hackware 5 | . . . . . 2 18 15 15 10 6 Protection 7 | . 1 10 11 11 4 . . . 6 12 Energy Gun 4 | . 16 14 11 5 . . . . . . Energy Cannon 1 | . . . . 3 2 1 1 . . 3 Ballistic Gun 6 | . . 6 11 9 13 3 . . . . Launcher 2 | . . . . . . 6 . 2 7 7 Piercing Weapon 1 | . . . . . . 1 7 4 7 2 Naked Turns 37 | . . . . . . . . . . 37 Heaviest Build 37 | 12 18 28 27 37 32 28 26 20 26 32 Greatest Support 86 | 20 40 60 60 80 86 20 20 20 20 54 Greatest Overweight (x) 9 | . . . . . 9 1 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 3 9 10 9 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 63% | Scavenger-Mutant 17% | Hacker-Sprinter 15% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 3318 | 197 115 658 15 305 1285 346 40 50 44 263 Remotely . | . . . . . . . . . . . Salvage Created 5109 | . 321 1560 . 789 1327 277 64 . . 771 Parts 276 | . 22 87 . 47 92 18 3 . . 7 Haulers Intercepted 9 | . 1 5 . 1 2 . . . . . Recyclers Shooed 7 | . . 3 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 9 29 . 12 22 . . . . 39 Melee 1 | . . . . 1 . . . . . . Guns 52 | . 2 26 . 5 19 . . . . . Cannons 18 | . 7 3 . 6 . . . . . 2 AOE 38 | . . . . . 3 . . . . 35 Classes Destroyed 14 | . 6 2 . 1 1 . . . . 4 Worker 10 | . 1 1 . . 2 6 . . . . Builder 3 | . 1 1 . . 1 . . . . . Hauler 9 | . 1 5 . 1 2 . . . . . Recycler 7 | . 1 2 . 2 1 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . Operator 3 | . . . . 1 1 1 . . . . Watcher 6 | . . 2 . 3 1 . . . . . Swarmer 16 | . 3 5 . 4 4 . . . . . Grunt 35 | . 6 17 . 4 8 . . . . . Sentry 21 | . . 7 . 4 10 . . . . . Z-Light 2 | . . . . . . . . . . 2 Assembled 36 | . . . . . . . . . . 36 Golem 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . 1 Best Kill Streak 37 | . 5 6 . 3 9 4 . . . 37 Combat Bots Only 37 | . 3 6 . 3 8 . . . . 37 Max Kills in Single Turn 5 | . 2 2 . 1 1 1 . . . 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . 1 . . . . 5 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . 1 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 6370 | . 387 876 75 873 1039 171 . . . 2949 Core 962 | . 82 25 . 92 77 46 . . . 640 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 311 | . . . . . . . . . . 311 Regen/Repaired (Parts) 605 | . . 209 . 2 . 394 . . . . Core Remaining (%) 82 | 100 67 . 93 . 69 . . . . . Volleys Fired 454 | . 40 107 . 53 173 28 15 . . 38 Largest 2 | . 2 2 . 2 2 2 1 . . 2 Hottest 130 | . 100 112 . 91 130 60 35 . . 69 Shots Fired 755 | . 80 211 . 106 263 33 15 . . 47 Gun 511 | . 41 198 . 76 188 8 . . . . Cannon 183 | . 39 13 . 30 42 25 15 . . 19 Launcher 33 | . . . . . 5 . . . . 28 Special 28 | . . . . . 28 . . . . . Kinetic 362 | . 39 77 . 53 185 8 . . . . Thermal 341 | . 41 134 . 53 73 25 15 . . . Explosive 20 | . . . . . 5 . . . . 15 Electromagnetic 32 | . . . . . . . . . . 32 Robot Hit Streak 60 | . 9 15 . 24 60 2 . . . 9 Robot Miss Streak 5 | . 3 3 . 4 5 1 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 4 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 479 | . 49 139 . 73 181 13 1 . . 23 Core Hits 269 | . 17 52 . 37 59 9 1 . . 94 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . . Critical Strikes 18 | . 2 10 . 2 3 1 . . . . Burn 11 | . 1 8 . 2 . . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 3 | . . 1 . . 2 . . . . . Blast 2 | . 1 1 . . . . . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 50 | . . . . . . 24 6 3 17 . Impact 3 | . . . . . . . . 3 . . Slashing . | . . . . . . . . . . . Piercing 47 | . . . . . . 24 6 . 17 . Sneak Attacks 7 | . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11544 | . 795 2483 . 1078 3179 587 69 . . 3353 Guns 5585 | . 247 2251 . 619 2421 47 . . . . Cannons 1945 | . 548 183 . 444 317 96 . . . 357 Explosions 3253 | . . . . . 257 . . . . 2996 Melee 513 | . . . . . . 444 69 . . . Ramming 140 | . . 49 . 15 76 . . . . . Kinetic 4235 | . 548 957 . 305 2378 47 . . . . Thermal 3141 | . 247 1477 . 758 468 96 . . . 95 Explosive 2406 | . . . . . 257 . . . . 2149 Electromagnetic 1109 | . . . . . . . . . . 1109 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 513 | . . . . . . 444 69 . . . Highest Corruption 13 | . 13 . . . . . . . . 13 Average Corruption 10 | . 12 . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . 3 . . . . . . . . 36 Message Errors 7 | . 1 . . . . . . . . 6 Matter Fused 11 | . 2 . . . . . . . . 9 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 7 | . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots 1 | . . . . . 1 . . . . . Overflow Damage 171 | . . . . . 32 40 . . . 99 Projectiles 26 | . . . . . . . . . . 26 Explosions 105 | . . . . . 32 . . . . 73 Melee 40 | . . . . . . 40 . . . . Knockbacks 11 | . 8 2 . 1 . . . . . . Impact 2 | . . 1 . 1 . . . . . . Kinetic 9 | . 8 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . 56 . . . . 167 Shots 10 | . . . . . 4 . . . . 6 Rammed 23 | . . 10 . 3 10 . . . . . Targets Rammed 27 | . . 11 . 3 13 . . . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . 1 . . 3 . . . . . Highest Temperature 479 | . 378 189 . 479 78 14 . . . 452 Average Temperature 77 | . 124 26 . 151 14 8 . . . 116 Received Heat Transfer 1753 | . 156 390 20 396 495 42 . . . 254 Effects 10 | . 3 . . 4 . . . . . 3 Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . 1 Short Circuit 2 | . 1 . . . . . . . . 1 Damage (minor) 2 | . . . . 1 . . . . . 1 Damage (major) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . 5 . 5 4 . . . . . Heat Transferred 8339 | . 777 3811 . 1702 1849 150 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 552 | . 338 552 256 352 409 494 . . . . Initial 207 | . . 142 207 95 27 184 . . . . Average 278 | . 172 354 232 167 249 347 . . . . Maximum Alert Level 2 | . 1 2 1 1 2 2 . . . . Low Security (%) 27 | 100 58 14 5 55 37 1 . . . . Level 1 56 | . 41 43 94 44 59 79 . . . . Level 2 15 | . . 41 . . 3 19 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 5 . 1 3 8 . . . . Investigation 12 | . 2 2 . . 2 6 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . . 3 . 1 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 14 | . 1 1 . 5 4 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 223 | . 14 46 12 24 40 19 . . . 68 Peak Tracking Total 24 | . 4 7 15 7 4 6 . . . 24 Tactical Retreats 16 | . . 1 . 1 2 10 . . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 6 | . 1 1 . . 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 13 | . . . . 1 9 1 . . 1 1 Max in Single Turn 1 | . . . . 1 1 1 . . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 54 | . 4 13 . 5 14 18 . . . . Terminals 35 | . 3 8 . 4 11 9 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . 2 . 1 . 3 . . . . Recycling Units 6 | . 1 1 . . 2 2 . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 167 | . 14 41 . 13 38 61 . . . . Successful 106 | . 8 30 . 11 23 34 . . . . Failed 60 | . 6 11 . 2 15 26 . . . . Catastrophic 5 | . . 2 . . 2 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 64 | . 8 14 . 4 14 23 . . 1 . Terminals 108 | . 13 24 . 11 29 31 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations 15 | . . 6 . 2 . 7 . . . . Recycling Units 16 | . 1 1 . . 8 6 . . . . Scanalyzers 19 | . . 10 . . . 9 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 52 | . 6 10 . 9 16 11 . . . . Record 2 | . . 2 . . . . . . . . Robot Analysis 9 | . 3 1 . 1 1 3 . . . . Prototype ID Bank 4 | . 1 1 . 1 . 1 . . . . Open Door 6 | . . . . . 6 . . . . . Branch Access Points 3 | . . 1 . 2 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . Garrison Index 2 | . . . . . 1 1 . . . . Alert Level 4 | . . 1 . . 2 1 . . . . Unreport Threat 4 | . . 1 . 2 1 . . . . . Locate Traps 2 | . . . . 1 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Hauler Manifests 4 | . . 1 . 1 1 1 . . . . Zone Layout 4 | . . 2 . . 1 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 14 | . . 6 . 2 . 6 . . . . Scan Component 7 | . . 3 . 1 . 3 . . . . Repair 7 | . . 3 . 1 . 3 . . . . Recycling Unit Hacks 4 | . . . . . 1 3 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 17 | . . 10 . . . 7 . . . . Insert Component 7 | . . 4 . . . 3 . . . . Analyze 10 | . . 6 . . . 4 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 12 | . 2 4 . . 5 1 . . . . Terminals 6 | . 1 3 . . 2 . . . . . Track 1 | . . 1 . . . . . . . . Botnet 5 | . 1 2 . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 1 . . 3 1 . . . . Reject 1 | . . . . . 1 . . . . . Recyclers 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Tunnel 3 | . 1 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 3 10 . 5 10 13 . . . . Full Trace Events 9 | . 1 1 . . 2 5 . . . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . 4 . . . 2 . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 306 | . . . . . . 306 . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . Parts Repaired 7 | . . 3 . 1 . 3 . . . . Time 397 | . . 78 . 38 . 281 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 42 | . . . . . . 42 . . . . Retrieved Matter 42 | . . . . . . 42 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 . . . 2 . . . . Part Schematics Acquired 6 | . . 4 . . . 2 . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 17 | . . . 3 . 1 . . . 13 . Largest Group 13 | . . . 3 1 1 . . . 13 13 Highest-Rated Group 466 | . . . 40 16 100 . . . 466 466 Highest-Rated Ally 100 | . . . 16 16 100 . . . 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 111 | . . . 13 5 . . . . . 93 Total Damage 2757 | . . . 121 14 . . . . . 2622 Kills 20 | . . . 3 1 . . . . . 16 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 9 | . 3 1 . 1 1 3 . . . . Derelict Logs Recovered 7 | . . . 2 . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 9585 | 2 331 1922 312 777 2550 957 186 112 899 1537 Spaces Moved 7598 | 1 157 898 196 335 1349 1829 409 315 1062 1047 Core 115 | . . . . . 1 . . . . 114 Treads 2576 | . 26 898 196 335 953 . . . . 168 Legs 626 | 1 131 . . . . . . . . 494 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4281 | . . . . . 395 1829 409 315 1062 271 Fastest Speed 28 | 120 120 160 160 160 28 28 28 28 28 50 Average Speed 90 | 120 126 160 160 160 122 33 29 28 57 126 Slowest Speed 500 | 120 160 160 160 160 500 98 98 28 98 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . . 5 12 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 2 31 69 64 40 94 37 58 58 82 72 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 1 1 . . 1 1 . . 1 . Known Exits Taken 7 | . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 7 | . . . 1 . . . . 2 4 . Spaces Dug 55 | . . . . . 5 30 14 3 3 . Terrain Destroyed 123 | . . . . . 53 39 20 3 3 5 Melee 28 | . . . . . . 17 5 3 3 . Projectile 48 | . . . . . 11 22 15 . . . AOE 47 | . . . . . 42 . . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Total 9507 | 3 209 1186 195 486 2020 2098 450 334 1318 1208 Wait 969 | . 1 100 . 44 351 183 15 9 205 61 Move 7554 | . 156 897 195 334 1338 1804 408 314 1061 1047 Hop 17 | . . . . . 5 12 . . . . Pick Up 82 | . 1 15 . 10 21 9 . 1 15 10 Fast Attach 72 | . 3 14 . 10 22 6 . 2 . 15 Attach 29 | . 1 2 . 4 4 4 2 1 4 7 Detach 23 | . 3 3 . . 7 4 2 . 1 3 Swap 85 | . 2 12 . 7 41 14 2 2 1 4 Drop 145 | 3 2 25 . 21 45 10 . 2 14 23 Fire 454 | . 40 107 . 53 173 28 15 . . 38 Melee 50 | . . . . . . 24 6 3 17 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 27 | . . 11 . 3 13 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 5) 263 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | System corruption reached 10% 320 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 477 | -9/Materials | Identified exit to Mines 800 | -9/Materials | Repaired Lgt. Armor Plating 1165 | -9/Materials | Build established: Scavenger-Mutant 1427 | -9/Materials | Repaired Lgt. Treads 1460 | -9/Materials | Repaired Lgt. Treads 1687 | -9/Materials | Discovered new exit (range 7) 2256 | -9/Materials | Entered Mines 2284 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2296 | -9/Mines | Learned Materials terminal intel 2315 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2557 | -9/Mines | Discovered new exit (range 8) 2558 | -9/Mines | Assembled infested the area 2568 | -9/Mines | Entered Materials 2568 | -8/Materials | Accompanied by 1 ally 2568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -8/Materials | Loaded intel: 12 terminal locations 2789 | -8/Materials | Identified exit to Storage 3077 | -8/Materials | Repaired Hacking Suite 3345 | -8/Materials | Entered Storage 3980 | -8/Storage | Destroyed 8 combat bots 4878 | -8/Storage | Learned location of Armory (-4) 5338 | -8/Storage | Build established: Mutant 5344 | -8/Storage | Discovered new exit (range 6) 5548 | -8/Storage | Met 01-MTF 5799 | -8/Storage | Destroyed 01-MTF 5894 | -8/Storage | Identified exit to Factory 5895 | -8/Storage | Entered Factory 5895 | -7/Factory | Evolved 2 slots: Utility x2 5896 | -7/Factory | Identified exit to Lower Caves 6147 | -7/Factory | Repaired Mni. Fusion Reactor 6161 | -7/Factory | Discovered new exit (range 15) 6343 | -7/Factory | Repaired Centrium Light Armor Plating? 6345 | -7/Factory | Hacking Suite fried by hacking feedback 6390 | -7/Factory | Repaired Broken Mni. Fusion Reactor? 6456 | -7/Factory | Fabricated Centrium Light Armor Plating? 6562 | -7/Factory | Fabricated Centrium Light Armor Plating? 6687 | -7/Factory | Central database locked down 6852 | -7/Factory | Entered Lower Caves 6883 | -7/Lower Caves | Identified exit to Lower Caves 6911 | -7/Lower Caves | Build established: Hacker-Sprinter 6922 | -7/Lower Caves | Spotted B-75 Beast 7013 | -7/Lower Caves | Learned 4 Factory zone layouts 7026 | -7/Lower Caves | Encountered a Warlord checkpoint 7038 | -7/Lower Caves | Entered another Lower Caves area 7048 | -7/Lower Caves | Identified exit to Zion 7150 | -7/Lower Caves | Entered Zion 7177 | -7/Zion | Learned location of Warlord (-4) 7177 | -7/Zion | Learned location of 1 exit from Factory 7179 | -7/Zion | Discovered new exit (range 10) 7212 | -7/Zion | Gained Derelict followers 7269 | -7/Zion | Learned Factory emergency access door positions 7292 | -7/Zion | Found Prototype Hackware 7294 | -7/Zion | Found Prototype Processor 7305 | -7/Zion | Found Prototype Processor 7311 | -7/Zion | Found Prototype Processor 7385 | -7/Zion | Identified Exp. Signal Interpreter 7388 | -7/Zion | Identified Exp. Terrain Scan Processor 7393 | -7/Zion | Identified Exp. Target Analyzer 7437 | -7/Zion | Identified Exp. System Shield 7461 | -7/Zion | Gained Derelict followers 7778 | -7/Zion | Given A8's code to call for help 7810 | -7/Zion | Build established: Scavenger-Mutant 7838 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7840 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7867 | -7/Zion | Learned Factory machine intel 7976 | -7/Zion | Discovered new exit (range 5) 7977 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7978 | -7/Zion | Identified exit to Deep Caves 8049 | -7/Zion | Entered Deep Caves 8049 | -7/Deep Caves | Accompanied by 13 allies 8352 | -7/Deep Caves | Attacked by Z-Imprinter 8364 | -7/Deep Caves | Allies destroyed Z-Imprinter 8521 | -7/Deep Caves | Found Prototype Protection 8521 | -7/Deep Caves | Identified Zio. Weapon Casing 8676 | -7/Deep Caves | Z-Facility disabled 8737 | -7/Deep Caves | System corruption reached 10% 8854 | -7/Deep Caves | Found Prototype Protection 8854 | -7/Deep Caves | Identified Zio. Heavy Carapace 8862 | -7/Deep Caves | Found Zio. Heavy Carapace 8864 | -7/Deep Caves | Found Zio. Weapon Casing 8875 | -7/Deep Caves | Found Zio. Heavy Carapace 9372 | -7/Deep Caves | Discovered new exit (range 6) 9458 | -7/Deep Caves | Spotted as-19937 9469 | -7/Deep Caves | Exposed GOLEM chamber 9470 | -7/Deep Caves | Triggered Deep Caves wall 9477 | -7/Deep Caves | Destroyed as-19937 9523 | -7/Deep Caves | Spotted AS-95858 9533 | -7/Deep Caves | Core integrity fell below 50% 9549 | -7/Deep Caves | Released all parts (5) 9551 | -7/Deep Caves | Core integrity fell below 20% 9557 | -7/Deep Caves | Destroyed 37 combat bots 9578 | -7/Deep Caves | Found Surveybot 24 Scanner 9579 | -7/Deep Caves | Lost 14 parts (1p4n7u2w) 9580 | -7/Deep Caves | Found Surveybot 24 Chip 9586 | -7/Deep Caves | Self-destructed Last Messages --------------- 09540_ Mni. Grenade Launcher destroyed. 09541_ as-41357 released from Mobile Assembly Unit. 09541_ Penetrated by Slug. 09544_ Lgt. Nuclear Core destroyed. 09545_ Penetrated by Slug. 09547_ System corrupted: Heat flow error (+253). 09547_ Penetrated by Slug. 09548_ Imp. EM Pulse Cannon destroyed. 09549_ Proton Missile Launcher broken. 09549_ Overheating: Short circuit. 09549_ Penetrated by Slug. 09549_ Released Hacking Suite. 09549_ Released Imp. Signal Interpreter. 09549_ Released Med. Storage Unit. 09549_ Released Zio. Biocell. 09549_ Released Broken Proton Missile Launcher. 09549_ Acquired Med. Storage Unit. 09551_ as-15910 released from Mobile Assembly Unit. 09578_ Acquired Surveybot 24 Scanner. 09580_ Acquired Surveybot 24 Chip. Map ----- +----------------------------------------------------+ | ########????????## # !!! | | ######??????????# !! | | # ### ##?????????#[!# | | # ### ##????????##### | | ## ##??# #???####????## | | ### ##?## #??# #????# | | #?# ### ##?# ##???## | | #?# #### #?#### | | #?# ### ### # | | ??## ### #?# | | ???#### ##?# #?# | | ??????#######??# #?# | | ???????????????# #??## ??? | | ???????????????# #????### ??? | | ??????????????## #???????# ??? | | ?????????????## ##??????## ?? | | ????????###### #???????# ?? | | ????????# #????##### ?? | | ??????### #???## ## ?? | | ??????# ## ##???# ## ?? | | ??????# #### ### ##????# # ?? | | #????## #??# #"# ##????## ?? | | ###### ##?# # # #?##### ?? | | ### a### ?? | | ###### ??? | | ###### ##???# @ ??? | | #??## #### # ???? | | #??# a a # ???? | | ???# #### ### ???? | | ???# #??###### #?# ????? | | ???# #???????### ##?## ????? | | ???# #?????????#########???# ?????? | | #### #?????????????????????# ###?????? | | #?????????????????????## ###???????? | | #??????????????????????# #?????????? | | #######???????????????????????# #######?????????? | | ???????????????????????????????##????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Lrn. Tractor Beam | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Centrium Light Armor Plating | -7/Factory | Scanalyzed Mni. Fusion Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Light Armor Plating | x1 | -7/Factory Centrium Light Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceCompositeDoomcannon Manual? 0 Play Time 01:24:20 Cumulative 186.9 hours Start 2023.01.29 @ 21:14:53 End 2023.02.07 @ 03:07:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1647587e-9b92-4119-95f3-8db2302213e8