Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.12 @ 12:57:09 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1435) 1435 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 4660 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 64 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter System Shield System Shield High-powered Tractor Beam > --- WEAPON ----------- Shock Rifle Precision Assault Rifle Great Maul > --- INVENTORY -------- Improved Heat Sink Improved Medium Armor Plating Drone Bay Shock Rifle Precision Assault Rifle [Rating: 46] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aerolev Unit Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Medium Armor Plating Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Battle Rifle Energy Gun Shock Rifle Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Sub Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 101 | . 3 12 19 7 18 22 20 Power 4 | . . 1 1 . 2 . . Engine 4 | . . 1 1 . 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | . 2 4 7 2 2 3 2 Treads . | . . . . . . . . Leg 2 | . . . . . . . 2 Wheel 7 | . . 4 . . 1 2 . Hover 12 | . 2 . 6 2 1 1 . Flight 1 | . . . 1 . . . . Utility 32 | . 1 1 2 1 3 15 9 Device 20 | . . 1 1 1 1 11 5 Storage . | . . . . . . . . Processor 3 | . 1 . 1 . . . 1 Hackware 2 | . . . . . . 2 . Protection 7 | . . . . . 2 2 3 Artifact . | . . . . . . . . Weapon 43 | . . 6 9 4 11 4 9 Energy Gun 7 | . . 1 1 . 1 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 26 | . . 3 8 3 7 1 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 7 | . . 2 . 1 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 3 1 1 . 1 Parts Lost 23 | . . 2 . 2 4 . 15 Power 3 | . . 1 . . 1 . 1 Propulsion 5 | . . 1 . . 3 . 1 Utility 8 | . . . . 2 . . 6 Weapon 7 | . . . . . . . 7 Highest Loss Streak 15 | . . 1 . 1 2 . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 94 99 92 95 78 96 68 Engine 9 | . 14 14 11 11 7 7 4 Leg 1 | . 11 . . . . . 6 Wheel 9 | . . 24 . . 2 20 1 Hover 11 | . 16 3 25 33 14 6 . Device 8 | . . 6 18 16 9 6 5 Storage 2 | . 14 7 . . . . . Processor 10 | . 8 14 14 12 9 7 8 Hackware 2 | . . . . . . 2 13 Protection 7 | . . . . . 9 19 5 Energy Gun 3 | . . 3 . . 5 5 4 Ballistic Gun 18 | . 28 23 22 16 20 16 6 Naked Turns . | . . . . . . . . Heaviest Build 36 | 11 11 14 15 17 26 36 29 Greatest Support 40 | 20 20 40 40 24 32 36 36 Greatest Overweight (x) 2 | . 1 2 1 . 2 2 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 Average Capacity 5 | . 8 6 5 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 5 Average Carried 5 | . 7 6 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 4 5 5 1 Class Distribution -------------------- 29% | Mutant 24% | Skirmisher 19% | Tank 13% | Hacker-Mutant 10% | Derelict-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -9/Materials Scout | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Sub Mat Min Mat Fac Sto Matter Collected 2192 | 190 16 80 543 154 546 171 492 Remotely 286 | . . . . . . . 286 Salvage Created 1845 | . 16 107 467 114 474 218 449 Parts 122 | . 4 6 36 6 40 17 13 Haulers Intercepted 3 | . . . 1 . 1 . 1 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Sub Mat Min Mat Fac Sto Combat Hostiles Destroyed 32 | . . 3 8 3 9 3 6 Guns 24 | . . 1 8 3 8 3 1 Cannons 1 | . . . . . . . 1 AOE 5 | . . 2 . . 1 . 2 Classes Destroyed 12 | . 1 1 6 1 1 2 . Worker 1 | . 1 . . . . . . Builder 3 | . . . . . 2 . 1 Tunneler 1 | . . . . . . 1 . Hauler 3 | . . . 1 . 1 . 1 Recycler 3 | . . . 1 . 1 . 1 Watcher 2 | . . . 1 . . 1 . Swarmer 5 | . . . 1 . 4 . . Grunt 11 | . . . 3 2 3 . 3 Duelist 2 | . . . . 1 . . 1 Sentry 9 | . . . 4 . 2 1 2 Programmer 2 | . . . . . . 2 . Subdweller 4 | . . 3 1 . . . . Best Kill Streak 6 | . 1 2 3 3 6 1 4 Combat Bots Only 4 | . . 2 3 3 4 1 3 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Sub Mat Min Mat Fac Sto Damage Taken 4290 | . . 200 147 347 649 275 2672 Core 905 | . . 21 28 55 92 33 676 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . . . . 28 . Core Remaining (%) 88 | 100 . 91 . 79 83 . . Volleys Fired 135 | . 2 10 32 14 43 15 19 Largest 3 | . 2 2 2 2 3 3 3 Hottest 131 | . 40 70 55 53 104 131 108 Shots Fired 309 | . 4 20 61 26 113 46 39 Gun 285 | . 4 16 61 26 104 46 28 Cannon 7 | . . . . . . . 7 Launcher 17 | . . 4 . . 9 . 4 Special . | . . . . . . . . Kinetic 254 | . 4 13 61 26 94 29 27 Thermal 15 | . . 3 . . 10 2 . Explosive 17 | . . 4 . . 9 . 4 Electromagnetic 23 | . . . . . . 15 8 Robot Hit Streak 13 | . 2 7 8 8 7 12 13 Robot Miss Streak 6 | . 1 2 6 2 4 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 182 | . 2 12 40 20 51 23 34 Core Hits 96 | . 2 6 24 5 22 11 26 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 5 | . . . . 1 1 2 1 Burn 1 | . . . . . 1 . . Destroy 2 | . . . . 1 . 1 . Corrupt 1 | . . . . . . 1 . Smash 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4284 | . 20 330 751 358 1054 415 1356 Guns 2894 | . 20 116 751 317 914 415 361 Cannons 131 | . . . . . . . 131 Explosions 831 | . . 214 . . 140 . 477 Melee 376 | . . . . . . . 376 Ramming 52 | . . . . 41 . . 11 Kinetic 2750 | . 20 91 751 317 829 312 430 Thermal 110 | . . 25 . . 85 . . Explosive 831 | . . 214 . . 140 . 477 Electromagnetic 165 | . . . . . . 103 62 Impact 376 | . . . . . . . 376 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 4 8 . 2 2 Average Corruption 2 | . . . 4 4 . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . 6 4 . 2 5 Message Errors 2 | . . . . 2 . . . Matter Fused 3 | . . . 1 . . . 2 Heat Flow Errors 3 | . . . 1 1 . . 1 Energy Discharges 3 | . . . . 1 . 1 1 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . . . . 1 . Weapon Failures 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 119 | . . . . 1 7 . 111 Projectiles . | . . . . . . . . Explosions 68 | . . . . . 7 . 61 Melee 51 | . . . . 1 . . 50 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 159 | . . . . 20 . . 139 Shots 3 | . . . . . . . 3 Rammed 2 | . . . . 1 . . 1 Targets Rammed 8 | . . . . 1 . . 7 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 274 | . 4 . 240 191 274 147 243 Average Temperature 53 | . 3 . 33 52 72 64 39 Received Heat Transfer 1164 | . . 18 78 126 180 18 744 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 2 2 Impact Corruptions 4 | . . . . 1 . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 333 | . . 74 . . 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Sub Mat Min Mat Fac Sto Peak Influence 430 | . 15 . 381 189 430 237 177 Initial 131 | . . . . 129 69 131 37 Average 140 | . 9 . 178 165 210 116 90 Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 81 | . 100 . 51 100 61 95 100 Level 1 17 | . . . 48 . 32 4 . Level 2 1 | . . . . . 5 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 3 5 2 Investigation 5 | . . . . . 3 2 . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Sub Mat Min Mat Fac Sto Distress Signals 6 | . . . 3 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . . 3 17 3 17 8 18 Peak Tracking Total 8 | . . 2 5 3 6 3 8 Tactical Retreats 4 | . . . 1 . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Sub Mat Min Mat Fac Sto Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Sub Mat Min Mat Fac Sto Machines Disabled 6 | . . . 2 . 3 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Sub Mat Min Mat Fac Sto Machines Accessed 15 | . 2 . 4 . 3 5 1 Terminals 12 | . 1 . 4 . 2 4 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 8 . 14 . 9 13 1 Successful 26 | . 5 . 9 . 4 7 1 Failed 19 | . 3 . 5 . 5 6 . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 4 . 9 . 3 10 . Terminals 36 | . 5 . 14 . 5 11 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 . 5 . . 2 1 Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . . . . . . 1 . Alert Level 2 | . . . 1 . . 1 . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 1 . 4 . 2 3 . Terminals 10 | . 1 . 4 . 2 3 . Botnet 10 | . 1 . 4 . 2 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 1 . 4 . 3 5 . Full Trace Events 4 | . 1 . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 102 | . . . . . . 102 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 11 | . 11 . . . . . . Retrieved Matter 11 | . 11 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Sub Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Sub Mat Min Mat Fac Sto Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 19 | . . 19 19 . . . . Highest-Rated Ally 19 | . . 19 19 . . . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . 18 . . . . Total Damage 199 | . . . 199 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Sub Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Sub Mat Min Mat Fac Sto Turns Passed 2362 | . 116 404 339 130 441 603 329 Spaces Moved 1885 | 1 107 345 312 165 301 503 151 Core 15 | . . . . . . . 15 Treads . | . . . . . . . . Legs 165 | 1 37 . . . . . 127 Wheels 877 | . . 301 2 . 62 503 9 Hover 828 | . 70 44 310 165 239 . . Flight . | . . . . . . . . Fastest Speed 38 | 120 56 56 42 42 38 86 50 Average Speed 88 | 120 78 100 65 42 96 93 129 Slowest Speed 180 | 120 120 180 116 42 170 130 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 16 26 31 43 29 12 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 30 | . . . 1 . 29 . . Terrain Destroyed 130 | . . 14 1 . 95 . 20 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . . 1 AOE 128 | . . 14 . . 95 . 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Sub Mat Min Mat Fac Sto Total 2323 | . 135 380 396 198 379 608 227 Wait 100 | . 15 6 2 11 9 50 7 Move 1878 | . 106 344 311 164 300 502 151 Hop . | . . . . . . . . Pick Up 30 | . 4 2 10 . 4 6 4 Fast Attach 34 | . 3 3 8 2 4 5 9 Attach 17 | . . 2 3 1 3 3 5 Detach 9 | . 1 1 2 . 2 2 1 Swap 50 | . . 7 8 4 11 14 6 Drop 53 | . 4 5 20 1 3 11 9 Fire 135 | . 2 10 32 14 43 15 19 Melee 9 | . . . . . . . 9 Ram 2 | . . . . 1 . . 1 Kick 6 | . . . . . . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 3) 117 | -10/Materials | Entered Subcaves 142 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 214 | -10/Subcaves | Learned Materials terminal intel 275 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 281 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 340 | -10/Subcaves | Visited triangular shrine 347 | -10/Subcaves | Found Prototype Device 347 | -10/Subcaves | Identified V3-11A's Pendant 352 | -10/Subcaves | Befriended Subdweller 503 | -10/Subcaves | Discovered new exit (range 16) 521 | -10/Subcaves | Entered Materials 521 | -9/Materials | Accompanied by 1 ally 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 522 | -9/Materials | Loaded intel: 11 terminal locations 557 | -9/Materials | Identified exit to Mines 821 | -9/Materials | Build established: Mutant 860 | -9/Materials | Entered Mines 917 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 918 | -9/Mines | Found Prototype Device 918 | -9/Mines | Identified Exp. Sensor Array 923 | -9/Mines | Assembled infested the area 928 | -9/Mines | Assisted by a Guerilla fighting off Assembled 945 | -9/Mines | Discovered new exit (range 14) 990 | -9/Mines | Identified exit to Materials 990 | -9/Mines | Entered Materials 990 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1286 | -8/Materials | Build established: Skirmisher 1412 | -8/Materials | Discovered new exit (range 15) 1430 | -8/Materials | Identified exit to Factory 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Utility x2 1730 | -7/Factory | Build established: Tank 1908 | -7/Factory | Fabricated Exp. Sensor Array? 1956 | -7/Factory | Discovered new exit (range 16) 1971 | -7/Factory | Identified exit to Storage 2034 | -7/Factory | Entered Storage 2280 | -7/Storage | Build established: Hacker-Mutant 2332 | -7/Storage | Core integrity fell below 50% 2353 | -7/Storage | Core integrity fell below 20% 2363 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02349_ U-05 Engineer lays Concrete. 02350_ Y-54 Guardian suffers critical hit (Smash). 02350_ Destroyed Lgt. Treads. 02350_ Y-54 Guardian system corrupted by crushing effect. 02351_ Y-54 Guardian system terminally corrupted. 02351_ U-05 Engineer builds a Wall. 02352_ Great Maul destroyed. 02353_ Acquired 82 matter. 02355_ Imp. Heat Sink destroyed. 02356_ Acquired 17 matter. 02357_ Slammed into Y-54 Guardian. 02358_ Acquired 16 matter. 02358_ U-05 Engineer destroyed. 02358_ Imp. Light Armor Plating destroyed. 02358_ Acquired Aluminum Leg. 02359_ U-05 Engineer lays Concrete. 02360_ Acquired 13 matter. 02360_ U-05 Engineer builds a Wall. 02361_ K-01 Serf collects debris. 02362_ Kicked U-05 Engineer out of the way. 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Yssw + ""?????????????? | | ???????????????## |%* #### ""?????????????? | | ????????????????##% # #???????????????????? | | ?????????????????# ! + #???????????????????? | | ?????????????????##### ## #???????????????????? | | ????????????????????? # k#???????????????????? | | ????????????????????" + #???????????????????? | | ???????????????????#" # s #???????????????????? | | ???????????????????#" /#r #???????????????????? | | ???????????????????#T # #???????????????????? | | ???????????????????#" # #???????????????????? | | ????????????????????" # #???????????????????? | | ????????????????????" # #???????????????????? | | ???????????????????? # #???????????????????? | | ?????????????????????# ## #???????????????????? | | ??????????????????????#?? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 5 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalLightningSaw Manual? 0 Play Time 00:23:56 Cumulative 437.8 hours Start 2023.07.12 @ 12:33:35 End 2023.07.12 @ 12:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 112 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 66 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ef33a33-4900-49f7-af3a-29fba4e50e0f