Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 18:14:20 Player: eb Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (6591) 6591 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 15141 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Point Defense System Heavy Machine Gun Heavy Machine Gun Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Smartbomb Launcher Powered Hammer Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Centrium Wheel Experimental Coolant Injector Advanced ECM Suite Improved Medium Armor Plating Graphene Brace Graphene Brace Improved Focal Shield Improved Point Defense System Powered Hammer Powered Hammer [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Surge Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . . Utility 8 | . . . . . 2 . . . . 2 . . . 1 2 1 Weapon 2 | . . . . . . 1 . . 1 . . . . . . . Parts Attached 180 | 6 14 12 3 . 23 1 6 9 13 19 5 14 28 10 1 16 Power 16 | 1 2 1 . . 3 . . 1 . 1 . 1 1 3 . 2 Engine 10 | 1 2 1 . . 3 . . 1 . 1 . . 1 . . . Core 3 | . . . . . . . . . . . . 1 . 1 . 1 Reactor 3 | . . . . . . . . . . . . . . 2 . 1 Propulsion 51 | 2 3 4 . . 7 1 5 2 2 1 1 5 10 3 . 5 Treads 14 | . 2 2 . . 4 1 . 1 2 1 1 . . . . . Leg 5 | 2 1 2 . . . . . . . . . . . . . . Wheel 18 | . . . . . . . . . . . . . 10 3 . 5 Hover 13 | . . . . . 3 . 5 . . . . 5 . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 70 | 1 3 3 2 . 10 . 1 4 4 14 3 6 9 2 1 7 Device 32 | . 1 1 1 . 6 . . . 4 4 1 3 4 1 . 6 Storage 8 | 1 1 . . . 2 . . . . 2 . . 1 1 . . Processor 12 | . 1 . 1 . 1 . . 1 . 3 . 2 2 . . 1 Hackware 2 | . . . . . 1 . 1 . . . . . . . . . Protection 16 | . . 2 . . . . . 3 . 5 2 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 2 6 4 1 . 3 . . 2 7 3 1 2 8 2 . 2 Energy Gun 4 | . 2 . . . 1 . . . . . . 1 . . . . Energy Cannon 5 | . 1 . . . 1 . . . 2 . . 1 . . . . Ballistic Gun 6 | 2 . . . . . . . . 1 . 1 . 1 . . 1 Ballistic Cannon 8 | . . 1 . . . . . 2 3 2 . . . . . . Launcher 6 | . . 2 . . 1 . . . . . . . 2 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 5 | . . 1 1 . . . . . . . . . 2 . . 1 Slashing Weapon 5 | . 2 . . . . . . . . . . . 2 1 . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 1 1 . . . . . . . . System Corruption 19 | . . . . . . . 10 9 . . . . . . . . Parts Lost 56 | . 1 . . . 7 . 1 2 . 3 9 2 10 1 . 20 Power 5 | . . . . . . . . . . . . . 1 . . 4 Propulsion 23 | . 1 . . . 3 . . 1 . 1 3 1 7 . . 6 Utility 16 | . . . . . 3 . 1 1 . . 3 1 . . . 7 Weapon 12 | . . . . . 1 . . . . 2 3 . 2 1 . 3 Highest Loss Streak 15 | . 1 . . . 3 . 1 1 . 1 8 1 7 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 11 | 3 8 9 9 9 8 13 13 13 14 16 19 3 4 10 14 11 Power . | . . 1 1 1 . 1 1 . 1 1 1 . . . 2 1 Propulsion 2 | 1 1 1 1 1 3 7 6 4 2 2 . . . 3 6 2 Utility 4 | . . 2 2 2 . . . 3 7 10 14 2 2 3 4 4 Weapon 3 | . 4 4 4 5 4 5 6 4 3 3 3 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 93 | . 9 7 2 . 6 . . 7 16 5 9 4 11 9 5 3 Power 8 | . . 1 . . . . . . 4 . 1 . 1 1 . . Propulsion 10 | . 3 1 . . 2 . . 1 1 . . . . . 2 . Utility 39 | . 2 . 1 . . . . 2 4 2 6 2 9 7 3 1 Weapon 34 | . 4 4 1 . 4 . . 4 7 2 2 2 1 1 . 2 Tool/Special 2 | . . 1 . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 90 98 84 89 99 99 81 42 77 76 77 78 Engine 7 | . 14 14 14 14 9 7 7 6 6 5 4 . 1 3 . . Treads 17 | . 14 21 . . 23 36 7 14 40 34 27 . . . . . Leg 5 | . 12 6 28 28 3 . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . 20 15 14 16 Hover 2 | . . . . . 2 . 28 18 . . . 14 5 . . . Device 8 | . 5 . 5 . 18 15 13 5 6 7 5 3 13 7 13 14 Storage 7 | . 14 14 14 14 5 7 7 7 6 5 4 . . 4 4 3 Processor 6 | . 8 1 1 . 1 . . 1 . 9 5 12 16 15 14 16 Hackware 1 | . . . . . 6 7 7 7 . . . . . . . . Protection 6 | . . 12 7 13 1 . . 5 12 10 11 4 3 8 6 2 Energy Gun 1 | . 2 . . . 4 7 1 2 . . . 1 . . . . Energy Cannon 1 | . 10 1 . . 1 . . . 3 . 1 . . . . . Ballistic Cannon 5 | . . 1 9 6 1 . . 1 13 16 9 . . . . . Launcher 2 | . . 10 4 7 . 7 7 4 1 . . . 2 4 4 1 Impact Weapon 4 | . . 2 14 14 9 7 1 8 . . . . . 8 4 7 Slashing Weapon 2 | . 10 11 . . . . . . . . . . 4 1 4 2 Piercing Weapon 1 | . . . . . . . . . 2 5 2 . . . . . Peak Build Rating 137 | 6 8 19 24 24 45 51 56 50 63 74 82 67 68 97 107 137 Average Rating 49 | 4 7 11 20 19 35 50 43 43 58 71 64 36 59 89 106 117 On Entrance 41 | . 6 8 16 24 20 44 51 40 49 62 72 4 60 60 85 107 Avg Prop Armor Cover (%) 7 | . . . . . 7 . . 6 . . 2 9 6 7 . . Naked Turns 18 | . . . . . . . . . . . . . . . . 18 Heaviest Build 142 | 11 20 30 32 32 53 47 39 57 71 134 142 17 43 71 79 94 Greatest Support 142 | 20 40 40 32 32 80 100 40 100 140 142 132 37 84 84 84 92 Greatest Overweight (x) 6 | 1 4 1 . . 1 . . 1 . 1 6 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 25 5 10 15 15 15 Average Capacity 12 | 7 8 10 10 10 9 15 15 15 15 19 22 5 5 14 15 14 Most Carried 25 | 6 10 10 10 9 15 14 15 15 15 25 24 5 10 15 15 15 Average Carried 11 | 3 8 9 9 9 8 13 14 13 14 16 20 3 5 11 14 12 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 25 5 5 5 15 15 5 Final Carried 22 | 6 10 10 9 9 15 13 14 15 15 22 3 5 5 15 15 5 Class Distribution -------------------- 52% | Mutant 13% | Tank 12% | Gunner 7% | Gladiator 6% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Scavenger-Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Matter Collected 5597 | 241 170 186 66 110 575 . . 473 527 837 677 191 984 212 54 294 Remotely 1057 | . 65 . . . . . . . 229 424 339 . . . . . Salvage Created 8697 | . 416 298 233 99 998 . . 733 804 993 961 85 2073 452 . 552 Parts 357 | . 21 20 4 8 47 . . 27 59 45 2 . 74 36 . 14 Haulers Intercepted 12 | . 1 . . . 2 . . 5 1 2 . . 1 . . . Recyclers Shooed 14 | . 2 . . . 1 . . 2 3 5 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Combat Hostiles Destroyed 127 | . 8 10 1 6 21 . . 7 14 15 5 1 18 13 . 8 Melee 24 | . 1 3 1 . 2 . . 1 . 3 . . 4 4 . 5 Guns 7 | . 1 . . . 2 . . . 1 . 2 1 . . . . Cannons 38 | . 5 3 . . 4 . . . 13 10 3 . . . . . AOE 46 | . . 3 . 6 6 . . 5 . 2 . . 14 9 . 1 Classes Destroyed 16 | . 5 2 1 1 2 . . 2 . . 1 . 2 . . . Worker 15 | . . . . . 1 . . 3 3 4 . . 4 . . . Builder 11 | . . . . 1 3 . . . 2 1 . . 4 . . . Tunneler 10 | . . 2 . 3 2 . . . 2 . . . . 1 . . Hauler 12 | . 1 . . . 2 . . 5 1 2 . . 1 . . . Recycler 22 | . . . . . 3 . . 5 1 3 . . 9 1 . . Operator 3 | . 1 . . . . . . . 1 . . . . . . 1 Watcher 9 | . 2 . . . 1 . . 1 2 . . . 2 1 . . Swarmer 40 | . 3 6 . 4 4 . . 3 7 4 . . . 9 . . Cutter 2 | . . . . . . . . 2 . . . . . . . . Grunt 34 | . 5 2 . 2 11 . . 1 4 1 . . 8 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 2 . . 6 . . . . 1 . 1 4 . . 1 Hunter 11 | . . . 1 . . . . . . 2 . . 1 . . 7 Programmer 17 | . . . . . . . . 1 3 7 . . 2 4 . . Behemoth 2 | . . . . . . . . . . . . . 2 . . . Compactor 5 | . . . . . . . . . . . 5 . . . . . Best Kill Streak 11 | . 3 4 1 4 11 . . 7 9 5 2 1 10 5 . 2 Combat Bots Only 8 | . 3 3 1 4 8 . . 3 6 5 2 1 8 5 . 2 Max Kills in Single Turn 4 | . 1 2 1 3 4 . . 3 3 3 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 4 . . 2 . 2 . . 2 3 . 1 Melee 1 | . 1 1 1 . 1 . . 1 . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Hostile Shots Fired 990 | . 45 49 . 15 150 . 1 34 34 148 10 11 64 46 2 381 Missed 307 | . 10 12 . 3 42 . . 14 10 29 . 2 28 16 1 140 Hits 683 | . 35 37 . 12 108 . 1 20 24 119 10 9 36 30 1 241 Melee 13 | . . . . . . . 1 2 . . 10 . . . . . Projectile 670 | . 35 37 . 12 108 . . 18 24 119 . 9 36 30 1 241 AOE 2 | . . . . . . . . 2 . . . . . . . . Critical Strikes 38 | . 2 2 . 1 4 . . 2 1 5 7 . 2 . . 12 Actively Blocked 12 | . . . . . . . . . . . . . . . . 12 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 13651 | . 446 457 . 166 1626 . 32 600 457 2511 500 433 759 691 30 4943 Core 2761 | . 138 80 . 25 402 . . 72 65 155 180 43 69 59 . 1473 Absorbed by Shields 77 | . . . . . . . . . . . . . 77 . . . Ignored by Resistances 415 | . . . . . . . . . . . . . . . . 415 Regen/Repaired (Parts) 146 | . . . . . . . . . . 146 . . . . . . Core Remaining (%) 69 | 100 . . . 2 26 . . 89 92 . . . 55 94 100 . Volleys Fired 280 | . 31 12 2 6 50 . . 12 26 35 33 15 41 7 . 10 Largest 4 | . 2 1 1 1 1 . . 2 4 3 4 1 1 1 . 1 Hottest 214 | . 80 60 40 30 75 . . 115 202 132 214 81 46 46 . 46 Shots Fired 463 | . 43 12 2 6 50 . . 18 68 95 97 14 41 7 . 10 Gun 98 | . 24 . . . 9 . . 5 13 . 32 8 4 . . 3 Cannon 281 | . 19 7 1 . 30 . . 1 55 95 65 6 2 . . . Launcher 83 | . . 5 1 6 11 . . 12 . . . . 34 7 . 7 Special 1 | . . . . . . . . . . . . . 1 . . . Kinetic 297 | . 8 1 1 . 30 . . 1 58 95 96 . 4 . . 3 Thermal 66 | . 19 6 . . 9 . . 5 10 . 1 14 2 . . . Explosive 83 | . . 5 1 6 11 . . 12 . . . . 34 7 . 7 Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 5 2 4 8 . . 5 12 13 20 6 13 15 . 17 Robot Miss Streak 8 | . 2 1 . 1 4 . . 2 6 8 2 1 1 . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 516 | . 41 14 14 6 72 . . 25 48 106 70 11 44 21 . 44 Core Hits 354 | . 14 10 10 9 32 . . 23 64 84 16 4 58 15 . 15 Critical Kills 4 | . 1 . . . 1 . . 1 . . . . . . . 1 Critical Parts Destroyed 26 | . . 1 1 1 12 . . 3 1 . . . . 3 . 4 Critical Strikes 49 | . 1 1 1 1 13 . . 5 2 6 4 1 3 3 . 8 Burn 1 | . . . . . . . . . . . . 1 . . . . Destroy 6 | . 1 . . . 3 . . . 1 . 1 . . . . . Blast 4 | . . . . . . . . 1 . . 3 . . . . . Smash 25 | . . 1 1 1 10 . . 4 . . . . . 3 . 5 Sever 6 | . . . . . . . . . . . . . 3 . . 3 Impale 7 | . . . . . . . . . 1 6 . . . . . . Melee Attacks 339 | . 13 9 18 3 68 . . 29 7 53 1 . 32 25 7 74 Impact 189 | . . 6 18 3 68 . . 29 . . . . 2 9 1 53 Slashing 86 | . 10 3 . . . . . . . . . . 30 16 6 21 Piercing 61 | . . . . . . . . . 7 53 1 . . . . . Sneak Attacks 53 | . 5 2 1 3 10 . . 7 4 10 . . 9 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . 1 . . 4 . . . . 5 3 . 11 Damage Inflicted 26604 | . 746 632 1596 833 3463 . . 1929 1706 3090 2432 279 5539 1977 . 2382 Guns 1522 | . 195 . . . 145 . . 66 212 . 624 169 93 . . 18 Cannons 5487 | . 245 86 28 . 509 . . 27 1167 1494 1794 110 27 . . . Explosions 8072 | . 38 113 201 540 677 . . 886 28 379 . . 3589 1066 . 555 Melee 11509 | . 268 433 1367 293 2132 . . 950 299 1217 14 . 1820 911 . 1805 Ramming 14 | . . . . . . . . . . . . . 10 . . 4 Kinetic 5715 | . 35 . 28 . 509 . . 27 1122 1494 2389 . 93 . . 18 Thermal 1650 | . 283 86 . . 145 . . 137 285 379 29 279 27 . . . Explosive 7556 | . . 113 201 540 677 . . 815 . . . . 3589 1066 . 555 Electromagnetic 160 | . 160 . . . . . . . . . . . . . . . Impact 6656 | . . 338 1367 293 2132 . . 950 . . . . 67 260 . 1249 Slashing 3323 | . 268 95 . . . . . . . . . . 1753 651 . 556 Piercing 1530 | . . . . . . . . . 299 1217 14 . . . . . Highest Corruption 28 | . . . . . 1 . 19 28 . 10 . 1 . 4 . 6 Average Corruption 9 | . . . . . 1 . 9 25 . 4 . 1 . 2 . 4 Corruption Purged 11 | . . . . . . . . . . 10 . 1 . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 Effects 67 | . . . . . 2 . 1 32 . 26 . 2 . 3 . 1 Message Errors 18 | . . . . . . . . 11 . 5 . 1 . 1 . . Matter Fused 15 | . . . . . . . . 5 . 7 . . . 2 . 1 Heat Flow Errors 8 | . . . . . . . . 4 . 4 . . . . . . Energy Discharges 7 | . . . . . 2 . . 3 . 2 . . . . . . Data Loss (minor) 4 | . . . . . . . . 3 . 1 . . . . . . Data Loss (major) 3 | . . . . . . . 1 . . 2 . . . . . . Misfires 5 | . . . . . . . . 3 . 2 . . . . . . Alerts 4 | . . . . . . . . 1 . 3 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 3080 | . 13 156 507 213 763 . . 416 137 97 . 30 250 281 . 217 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 251 | . . . 9 . . . . 90 5 . . 30 75 42 . . Melee 2829 | . 13 156 498 213 763 . . 326 132 97 . . 175 239 . 217 Knockbacks 65 | . . . . 1 7 . . 3 15 28 . . . 3 . 8 Impact 18 | . . . . 1 3 . . 3 . . . . . 3 . 8 Kinetic 44 | . . . . . 4 . . . 13 27 . . . . . . Secondary 3 | . . . . . . . . . 2 1 . . . . . . Self-Inflicted Damage 536 | . . 13 . 43 . . . 203 . 161 . 109 5 . . 2 Shots 11 | . . 1 . 2 . . . 4 . 2 . 2 . . . . Rammed 5 | . . . . . . . . . . . . . 3 . . 2 Targets Rammed 5 | . . . . . . . . . . . . . 3 . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 207 120 2 25 275 . . 278 400 362 568 87 . . . 60 Average Temperature 117 | . 67 48 1 14 74 . . 104 124 90 236 47 . . . 28 Received Heat Transfer 1977 | . 258 141 . 39 783 . . 99 72 99 . 27 162 . 9 288 Effects 18 | . . . . . . . . . 2 1 15 . . . . . Shutdowns 5 | . . . . . . . . . 2 . 3 . . . . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . Matter Decay 3 | . . . . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . . 3 . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . 1 1 1 2 11 . . 4 . . . . 1 1 . 2 Combat Hostiles 12 | . 1 1 . . 7 . . 1 . . . . . . . 2 Parts Fried 36 | . 1 3 3 3 17 . . 6 . . . . 1 1 . 1 Impact Corruptions 67 | . . 4 8 7 28 . . 9 . . . . 2 5 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 2 . . 2 . . . . Heat Transferred 2328 | . 568 185 . . 259 . . 161 450 150 37 481 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Maximum Alert Level 2 | . . . . . 1 . . 1 1 1 . . 2 1 . . Low Security (%) 81 | 100 100 100 . 100 79 100 100 61 97 81 100 100 47 17 100 100 Level 1 17 | . . . . . 20 . . 38 2 18 . . 40 82 . . Level 2 1 | . . . . . . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 460 | . 65 90 . 117 302 17 15 301 229 260 85 104 460 345 129 146 Initial 160 | . . . . . 20 17 2 3 123 112 85 . 50 160 129 24 Average 94 | . 15 18 . 40 96 12 5 131 78 99 22 8 217 240 88 71 Influence Increases 5277 | . 284 262 30 216 813 . 15 497 495 630 22 144 854 459 36 520 Destroy 0b10 Robot/C 2460 | . 160 200 20 120 420 . . 140 280 300 . 20 380 260 . 160 Destroy 0b10 Robot/NC 425 | . 20 10 10 20 60 . . 70 60 50 . . 105 15 . 5 Destroy Leader 542 | . 56 30 . 20 116 . . 32 66 84 . 10 56 32 . 40 Allied During Kill 8 | . . . . . . . . . . . . . 8 . . . Successful Hack 72 | . 12 . . . 17 . . . 2 3 . 3 14 12 9 . Disable Machine 360 | . 15 . . 30 15 . . 135 45 60 . 45 . . . 15 Destroy Structure 855 | . 6 22 . 26 35 . . 90 27 88 22 66 126 140 12 195 Partial Spotted 60 | . . . . . . . 15 15 . . . . 30 . . . Lose Combat Pursuer 495 | . 15 . . . 150 . . 15 15 45 . . 135 . 15 105 Influence Decreases 5225 | . 284 235 57 164 826 32 17 249 519 615 266 40 630 540 238 513 Entered New Map 855 | . . . 27 . 32 22 5 2 130 117 159 . 54 168 118 21 Time Decay 3667 | . 253 235 30 152 554 10 12 227 389 468 77 30 436 362 120 312 Lost Part 430 | . . . . . 70 . . 20 . 30 10 10 100 10 . 180 Lost Ally 92 | . . . . 12 20 . . . . . 20 . 40 . . . Purge Threat 181 | . 31 . . . 150 . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 2 . . 3 4 5 . 2 1 3 1 3 Investigation 2 | . . . . . 1 . . . . . . 1 . . . . Extermination 13 | . . . . . . . . 1 2 4 . 1 . 2 1 2 Reinforcement 11 | . 2 . . . 1 . . 2 2 1 . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 1 . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Distress Signals 6 | . . . . . 1 . . . 2 . . . 2 . . 1 Communications Jammed 5 | . . . . . 3 . . . . . . . . . . 2 Distress Signals 3 | . . . . . 3 . . . . . . . . . . . Times Spotted 229 | . 15 10 . 13 26 . 5 14 19 24 6 2 36 13 1 45 Peak Tracking Total 24 | . 4 5 . 5 8 . 5 5 5 5 2 1 9 6 1 24 Tactical Retreats 21 | . 1 . . 1 4 . . 1 1 3 . . 4 . 1 5 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Traps Triggered 12 | . . 1 . . . 1 . 1 1 2 . 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Machines Disabled 27 | . 1 . . 2 1 . . 9 3 4 . 3 3 . . 1 Max in Single Turn 9 | . 1 . . 1 1 . . 9 2 3 . 3 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Machines Accessed 37 | . 7 2 2 1 9 . . 1 4 2 . 3 3 1 1 1 Terminals 24 | . 6 . . 1 6 . . . 3 1 . 2 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 107 | . 17 2 32 2 24 . . 2 7 4 . 6 4 3 3 1 Successful 68 | . 7 2 32 . 11 . . 1 3 4 . 3 3 1 1 . Failed 38 | . 10 . . 2 12 . . 1 4 . . 3 1 2 2 1 Catastrophic 7 | . 4 . . . . . . . 3 . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 25 | . 8 . . 2 8 . . . 3 . . . . . 3 1 Terminals 50 | . 15 . . 2 16 . . . 4 1 . 4 4 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 3 . . . . 3 . . . . . . Recycling Units 6 | . 2 . . . 2 . . 2 . . . . . . . . Scanalyzers 11 | . . . . . 3 . . . 3 . . 2 . 3 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 5 2 32 . 7 . . . . 1 . 1 3 . 1 . Record 34 | . 1 . 32 . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Open Door 6 | . . 2 . . . . . . . . . 1 3 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 . . . . 3 . . . . . . Scan Component 3 | . . . . . 1 . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . 1 . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . 1 . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . 3 . . 2 . 1 . . Insert Component 3 | . . . . . 1 . . . 1 . . 1 . . . . Analyze 2 | . . . . . . . . . 1 . . 1 . . . . Retrieve Study 3 | . . . . . 1 . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . . 1 9 . . . 4 1 . 3 2 1 1 1 Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . 1 . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Total Allies 6 | . . . . 3 . . . . . . 1 . 2 . . . Largest Group 3 | . . . . 3 . . . . . . 1 . 1 . . . Highest-Rated Group 159 | . . . . 40 . . . . . . 31 . 159 . . . Highest-Rated Ally 159 | . . . . 16 . . . . . . 31 . 159 . . . Total Orders 9 | . . . . . 7 . 2 . . . . . . . . . EXPLORE 6 | . . . . . 5 . 1 . . . . . . . . . RETURN 3 | . . . . . 2 . 1 . . . . . . . . . Ally Attacks 94 | . . . . 48 2 . . . . . 10 . 34 . . . Total Damage 1236 | . . . . 494 13 . . . . . 62 . 667 . . . Kills 8 | . . . . 6 . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Active Infowar (turns) 6606 | . . . 355 15 829 . . 139 517 1718 69 118 1132 820 241 653 Optics 3051 | . . . . . . . . . . 93 . 118 1132 820 241 647 Sensors 3845 | . . . . . 117 . . . 517 1718 69 . 57 820 241 306 IFF 25 | . . . . . . . . . 25 . . . . . . . Terrain 523 | . . . . . 523 . . . . . . . . . . . T.N.C. 139 | . . . . . . . . 139 . . . . . . . . Triangulation 92 | . . . . . . . . . . 92 . . . . . . Jamming 1916 | . . . 355 15 407 . . . . . . . . 273 241 625 ECM 151 | . . . . . . . . . . . . . . . . 151 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . . 5 . 2 . . . . . . . . . Drone Recoveries 6 | . . . . . 4 . 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Turns Passed 13079 | 78 985 1214 901 535 1819 36 40 654 1374 1923 289 255 1132 820 241 783 Spaces Moved 8672 | 55 539 700 677 388 818 21 81 665 648 900 139 433 1234 655 202 517 Core 362 | 7 1 . . . . . . . . . 74 207 . . . 73 Treads 3036 | . 259 527 . . 506 21 . 110 648 900 65 . . . . . Legs 1683 | 48 279 173 677 388 118 . . . . . . . . . . . Wheels 1944 | . . . . . . . . . . . . . 643 655 202 444 Hover 1647 | . . . . . 194 . 81 555 . . . 226 591 . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 125 125 125 56 170 34 38 166 162 50 33 36 93 100 50 Average Speed 117 | 115 139 151 125 125 158 170 36 77 166 165 116 44 69 99 100 89 Slowest Speed 410 | 120 250 190 125 125 200 170 38 210 170 225 410 60 111 115 100 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 91 99 91 83 55 1 70 18 18 24 77 8 53 18 6 17 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 . . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 54 | . . . 1 7 7 . . . . 11 . . . 6 6 16 Terrain Destroyed 622 | . 5 35 5 29 35 . . 95 22 62 13 30 128 84 6 73 Melee 47 | . . . 1 . 7 . . . . 11 . . . 6 6 16 Projectile 33 | . . . . . 10 . . . 4 4 13 1 1 . . . AOE 542 | . 5 35 4 29 18 . . 95 18 47 . 29 127 78 . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Ext Fac Res Res Total 10755 | 66 714 828 710 426 1220 23 89 765 885 1181 189 481 1431 783 235 729 Wait 834 | . 72 65 5 25 213 . . . 138 112 1 . 44 45 5 109 Move 8658 | 54 538 699 676 387 817 21 80 664 647 900 138 432 1233 654 201 517 Hop . | . . . . . . . . . . . . . . . . . Pick Up 223 | 6 23 11 2 . 22 . . 20 25 32 2 13 24 22 11 10 Fast Attach 69 | 6 4 4 1 . 11 . 1 4 2 2 3 8 18 5 . . Attach 71 | . 1 1 . . 8 2 1 10 2 10 2 6 4 2 4 18 Detach 17 | . . 2 . . 1 . 2 6 . . 1 . 2 3 . . Swap 107 | . 9 9 3 5 14 . 5 9 12 18 5 1 9 4 . 4 Drop 186 | . 23 16 3 . 17 . . 15 26 19 3 6 27 19 8 4 Fire 280 | . 31 12 2 6 50 . . 12 26 35 33 15 41 7 . 10 Melee 305 | . 13 9 18 3 67 . . 25 7 53 1 . 26 22 6 55 Ram 5 | . . . . . . . . . . . . . 3 . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Core integrity fell below 50% 745 | -10/Materials | Discovered new exit (range 10) 1064 | -10/Materials | Entered Mines 1224 | -10/Mines | Discovered new exit (range 9) 1501 | -10/Mines | Found the Drone Emporium 1508 | -10/Mines | Found Prototype Device 1615 | -10/Mines | Discovered new exit (range 11) 1635 | -10/Mines | Learned location of Storage (-9) 1896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Discovered new exit (range 5) 1931 | -10/Mines | Learned Materials non-interactive machine intel 1948 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2104 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2155 | -10/Mines | Core integrity fell below 20% 2181 | -10/Mines | Discovered new exit (range 6) 2278 | -10/Mines | Entered Exiles 2278 | -10/Exiles | Found Exiles lab destroyed 2571 | -10/Exiles | Learned location of Zion (-7) 2607 | -10/Exiles | Discovered new exit (range 10) 3179 | -10/Exiles | Entered Mines 3267 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3354 | -9/Mines | Assembled infested the area 3706 | -9/Mines | Discovered new exit (range 6) 3714 | -9/Mines | Entered Materials 3714 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3715 | -8/Materials | Loaded intel: 30 non-interactive machine locations 3716 | -8/Materials | Identified Splice Drone Bay 4027 | -8/Materials | Destroyed 8 combat bots 4129 | -8/Materials | Core integrity fell below 50% 4155 | -8/Materials | Lost 3 parts (1n1u1w) 4352 | -8/Materials | Identified exit to Factory 5336 | -8/Materials | Central database locked down 5533 | -8/Materials | Entered Factory 5533 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5569 | -7/Factory | Sucked down chute 5569 | -7/Factory | Entered Waste 5579 | -7/Waste | Spotted C-40 Crusher 5580 | -7/Waste | Spotted C-40 Crusher 5580 | -7/Waste | Spotted C-40 Crusher 5581 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | EMP discharged 5589 | -7/Waste | Spotted C-40 Crusher 5591 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5594 | -7/Waste | Spotted C-40 Crusher 5601 | -7/Waste | Discovered new exit (range 10) 5608 | -7/Waste | System corruption reached 10% 5609 | -7/Waste | Entered Factory 5916 | -7/Factory | Discovered new exit (range 15) 6263 | -7/Factory | Entered another Factory area 6263 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6571 | -6/Factory | Build established: Tank 7072 | -6/Factory | Discovered new exit (range 8) 7637 | -6/Factory | Entered another Factory area 7637 | -5/Factory | Evolved 2 slots: Utility x2 7786 | -5/Factory | Repaired Arm. Treads+ 8027 | -5/Factory | Build established: Gunner 8500 | -5/Factory | Cargo convoy interrupted 9137 | -5/Factory | System corruption reached 10% 9560 | -5/Factory | Sucked down chute 9560 | -5/Factory | Entered Waste 9561 | -5/Waste | Met a frightened Derelict 9599 | -5/Waste | Spotted C-40 Crusher 9619 | -5/Waste | Destroyed C-40 Crusher 9626 | -5/Waste | Spotted C-40 Crusher 9638 | -5/Waste | Destroyed C-40 Crusher 9653 | -5/Waste | Spotted C-40 Crusher 9674 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9676 | -5/Waste | Destroyed C-40 Crusher 9741 | -5/Waste | Spotted C-40 Crusher 9753 | -5/Waste | Destroyed C-40 Crusher 9762 | -5/Waste | Spotted C-40 Crusher 9766 | -5/Waste | Spotted C-40 Crusher 9786 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9789 | -5/Waste | Crushed by Compactor (1 part destroyed) 9789 | -5/Waste | Destroyed C-40 Crusher 9791 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9794 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9800 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9803 | -5/Waste | Crushed by Compactor (1 part destroyed) 9806 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9809 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9829 | -5/Waste | Discovered new exit (range 12) 9840 | -5/Waste | Lost 8 parts (2n3u3w) 9849 | -5/Waste | Entered Factory 10071 | -5/Factory | Discovered new exit (range 6) 10103 | -5/Factory | Build established: Mutant 10104 | -5/Factory | Entered Extension 10165 | -5/Extension | Rescued a captive Derelict 10173 | -5/Extension | Spotted B-75 Beast 10212 | -5/Extension | Spotted B-75 Beast 10253 | -5/Extension | Rescued A7 10554 | -5/Extension | Disrupted transfer network 10587 | -5/Extension | Destroyed B-75 Beast 10633 | -5/Extension | Destroyed B-75 Beast 10665 | -5/Extension | Destroyed 8 combat bots 10750 | -5/Extension | Found Corrupted Prototype Protection 10752 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10906 | -5/Extension | Lost 7 parts (1p4n2w) 11157 | -5/Extension | Discovered new exit (range 3) 11236 | -5/Extension | Entered Factory 11236 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11725 | -4/Factory | Build established: Scavenger-Gladiator 12002 | -4/Factory | Discovered new exit (range 21) 12056 | -4/Factory | Entered Research 12056 | -3/Research | Evolved 2 slots: Utility x2 12127 | -3/Research | Identified exit to Research 12297 | -3/Research | Entered another Research area 12297 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12479 | -2/Research | Build established: Gladiator 13040 | -2/Research | Released all parts (9) 13052 | -2/Research | Spotted Striker 13053 | -2/Research | Cargo convoy interrupted 13053 | -2/Research | Spotted Striker 13054 | -2/Research | Core integrity fell below 50% 13071 | -2/Research | Lost 15 parts (3p6n4u2w) 13074 | -2/Research | Core integrity fell below 20% 13074 | -2/Research | Spotted B-90 Cyclops 13080 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13053_ I-47 Archangel unfolds itself. 13053_ Knocked back. 13053_ P-80 Master resets U-05 Engineer, system corruption cleaned. 13053_ K-01 Serf collects debris. 13054_ P-80 Master resets R-10 Processor, system corruption cleaned. 13057_ Knocked back. 13058_ Slug penetrates Wall. 13059_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13060_ P-80 Master resets I-47 Archangel, system corruption cleaned. 13062_ Slug penetrates Wall. 13062_ Acquired 5 matter. 13062_ Slug penetrates Wall. 13064_ Door malfunctions. 13066_ Slammed into K-01 Serf. 13066_ Destabilizing: Core damaged (-29). 13070_ Acquired Enh. Force Lance. 13076_ Penetrated by Slug. 13078_ System corrupted: Matter fused (-8). 13078_ Penetrated by Slug. 13079_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ###/#########??????# #????????????????????????? | | # % #????????# #????????????????????????? | | # ! #????????# #????????????????????????? | | # ##???????# #????????????????????????? | | # "######### #????????????????????????? | | % / / #????????????????????????? | | # ""########/######???????????????????? | | # ##???????# ! #???????????????????? | | # #????????# #???????????????????? | | ###########????????# = #???????????????????? | | #??????????????????# =/ #???????????????????? | | #??????????????????# #???????????????????? | | #??????????????????# #???????????????????? | | #??????????????????##/#######?????????????????? | | ####???????????????????#p# """ #?????????????????? | | ???????????????????????#K#""T""#????? ???????????? | | ??????????????######?### #"" ""##### ???????????? | | ??????????????# # ??????????? | | ??????????????# # ??????????? | | ??????????????# + ??????????? | | ??????????????# # ! ???????????? | | ??????????????# # g ### ???????????? | | ??????????????# ?## R #???????????????? | | ??????????????######??# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????#hh@ [ BB #?????????????? | | ????????????????????? + g BB #?????????????? | | ??????????????????? ### ###?????????????? | | ?????????????????S ??# #???????????????? | | ??????????????? """ ???# #???????????????? | | ??????????????? "" ???# #???????????????? | | ???????????????? ????# #???????????????? | | ????????????????? ?????# #???????????????? | | ?????????????????#+?????# = =#???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? +???????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????#### ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 51 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Corruption Block 20 Armor Coverage 825 Resistance: KI 25 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Com. Ion Cannon | -6/Factory | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 51% | -5/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dramatic Entrance Ew, Corruption Factory Defaults Hammer Time Junior Dev Live, Flee, And Rebuild Prison Break Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed GlidesysParticleAmplifier Manual? 0 Play Time 04:12:37 Cumulative 56.6 hours Start 2026.01.28 @ 13:49:52 End 2026.01.29 @ 18:14:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dbdcdf9-dd60-4112-977f-5991cfac6207