Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.12 @ 17:47:26 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (648) 3240 Value Destroyed (27836) 27836 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (13174) 13174 TOTAL SCORE: 57570 Bonus ------- High Alert Combat Kills 3853 Follower Combat Kills 2702 Entered Garrisons 800 Used RIF Installer 2000 Network Hubs Disabled 200 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -1281 Cogmind --------- Core Integrity 1303/1600 Matter 262/300 Energy 1328/1350 System Corruption 17% Temperature Cool (8) Movement Walking (186) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Assembled Flux Generator Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Improved Cooling System Advanced Cooling System Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Assembled Alloy Armor SHELL Armor GOLEM Unit > --- WEAPON (3) ------- Neutron Cannon Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Light Quantum Reactor Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Zionite Biocell (600) Zionite Biocell (600) Advanced Sensor Array Zionite Weapon Casing Centrium Heavy Armor Plating Advanced Shield Generator Antimissile System Relay Coupler [NC] (30) Enhanced Nova Cannon 8R-AWN's Boregun Hypervelocity Multirail Heavy Rocket Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Assembled Biocell Array Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor SHELL Armor Relay Coupler [NC] > --- WEAPON ----------- Assembled Focal Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Flexi-carbon Leg High-density Centrium Leg Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Zionite Biocell Zionite Biocell Advanced Sensor Array Zionite Weapon Casing Centrium Heavy Armor Plating Advanced Shield Generator Antimissile System Relay Coupler [NC] GOLEM Unit Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon 8R-AWN's Boregun Hypervelocity Multirail Heavy Rocket Launcher Advanced Remote Datajack [Rating: 218] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 Utility 9 | . . . . . . . 2 . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 476 | . 26 . 26 9 27 3 25 . 23 15 48 20 1 2 18 19 4 31 33 3 12 14 3 4 . 14 7 7 . 4 16 25 5 8 8 16 Power 30 | . 3 . 5 . 1 . 1 . . 1 . 3 . . 3 . . 1 2 . . . . . . . . . . . 1 2 . 2 3 2 Engine 13 | . 2 . 5 . 1 . 1 . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . 1 2 . 2 3 2 Propulsion 75 | . 9 . 7 2 6 . 8 . 5 2 6 3 . . . . . . 4 . 3 . 1 . . 1 . . . . 6 5 2 . 1 4 Treads 48 | . 2 . 7 2 6 . 8 . 5 2 6 3 . . . . . . 3 . . . 1 . . . . . . . 1 . 1 . 1 . Leg 26 | . 6 . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . 5 5 1 . . 4 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 202 | . 4 . 2 1 8 1 7 . 9 6 15 9 . 1 7 9 2 14 19 2 3 11 1 4 . 13 7 6 . 4 8 15 3 4 2 5 Device 121 | . . . 2 . 6 1 3 . 6 2 10 7 . . 6 5 2 9 8 . 1 4 1 2 . 9 4 5 . 4 3 9 3 3 2 4 Storage 13 | . 4 . . . . . 1 . 1 . 1 . . . . . . . 2 . . 1 . . . . 1 . . . 1 . . 1 . . Processor 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Hackware 7 | . . . . . . . . . . . 1 1 . 1 . . . . . . . 2 . . . . . . . . 2 . . . . . Protection 55 | . . . . 1 2 . 2 . 1 4 2 1 . . 1 4 . 5 9 2 2 3 . 2 . 4 2 1 . . 2 4 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | . 10 . 12 6 12 2 9 . 9 6 27 5 1 1 8 10 2 16 8 1 6 3 1 . . . . 1 . . 1 3 . 2 2 5 Energy Gun 45 | . 7 . 5 . 4 1 5 . . . 9 1 . 1 2 2 . 5 3 . . . . . . . . . . . . . . . . . Energy Cannon 28 | . . . 2 . 1 . . . 1 . 1 1 1 . 3 3 1 5 2 . . . . . . . . . . . . 1 . . 2 4 Ballistic Gun 43 | . . . 3 4 5 . 2 . 6 5 13 2 . . . . . . . . 2 . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . 3 . 2 2 1 1 1 . . 1 3 . . . 1 5 1 6 3 1 4 1 1 . . . . 1 . . . 1 . 2 . 1 Special Weapon 11 | . . . . . 1 . 1 . 2 . 1 1 . . 2 . . . . . . 2 . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . 4 . 3 . 2 . . . 5 . 1 . 1 . . 2 8 . 2 . 1 . . 1 . . . . 1 2 . . . 1 Parts Lost 38 | . 6 . . . 6 . 2 . 3 1 1 . . . 1 . . 1 1 1 4 3 . . . . . 1 . . . 1 . . . 6 Power 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 9 | . 1 . . . 2 . 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 Utility 12 | . . . . . 2 . . . 2 1 . . . . 1 . . 1 . 1 1 1 . . . . . 1 . . . 1 . . . . Weapon 12 | . 3 . . . 2 . 1 . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 Highest Loss Streak 4 | . 3 . . . 4 . 1 . 3 1 1 . . . 1 . . 1 1 1 2 1 . . . . . 1 . . . 1 . . . 4 To Critical Strikes 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 98 100 98 100 99 100 99 98 99 86 84 84 85 86 86 82 79 85 85 81 77 67 76 82 83 83 84 84 85 84 86 85 85 82 Engine 5 | . 8 14 11 11 11 11 9 9 9 7 . . . . 4 6 6 12 8 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 7 7 7 6 6 . 1 6 5 4 5 5 5 5 5 5 5 5 9 8 8 7 7 7 Treads 15 | . 6 28 32 33 32 33 26 27 27 27 29 17 15 15 13 13 13 13 12 13 5 . 3 5 5 5 5 5 5 5 3 4 4 4 4 4 Leg 7 | . 21 . . . . . . . . . . . . . . . . . 2 12 16 23 14 9 11 15 15 15 15 15 19 19 21 21 21 23 Device 11 | . . . 10 . 3 11 10 9 17 2 14 14 15 15 17 19 20 16 11 9 12 9 5 6 5 9 16 20 21 21 12 12 17 16 17 15 Storage 10 | . 27 28 11 11 11 11 8 9 9 9 7 7 7 7 6 6 6 6 7 12 11 11 11 11 11 10 9 10 10 10 9 9 8 8 8 7 Processor 4 | . . . . . . . 9 9 8 9 7 7 7 7 6 6 6 6 6 6 5 1 5 5 5 5 2 . . . . 1 4 4 4 2 Hackware 1 | . . . . . . . . . . . . 6 7 7 6 . . . . . . . . . . . . . . . 5 9 8 8 8 3 Protection 5 | . . . . 10 7 . 6 9 . 14 7 . . . 2 6 6 5 7 2 7 10 11 10 11 13 11 9 10 10 9 3 . . . 7 Energy Gun 5 | . 26 14 25 13 11 32 12 9 1 . 2 . . 2 6 5 6 6 2 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 2 . . . . . . . . . 14 15 13 12 12 5 12 19 15 16 17 10 17 15 14 14 15 15 13 13 13 12 13 11 Ballistic Gun 5 | . . . 4 18 19 . 13 18 25 26 20 14 7 4 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 14 . . . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 11 55 55 59 60 72 59 63 61 67 85 128 123 122 122 137 145 141 141 174 175 194 195 194 194 194 201 201 190 183 187 205 205 183 190 190 223 Greatest Support 177 | 20 40 40 60 60 60 60 62 62 62 62 84 140 140 140 140 140 140 140 140 60 124 124 124 60 60 92 112 112 92 92 174 113 145 145 145 177 Greatest Overweight (x) 64 | . 2 1 1 . 1 . 1 . 1 1 1 1 . . . 1 1 1 2 2 2 2 3 64 3 2 2 1 1 2 1 1 1 2 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . 2 1 1 2 12 3 2 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 11 20 20 20 20 20 19 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 19 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | 6 9 16 19 19 19 19 19 20 19 19 22 24 25 24 24 24 25 24 23 24 24 23 24 24 25 24 23 24 24 24 24 24 23 24 24 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 19 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 24 25 25 25 18 Class Distribution -------------------- 27% | Scavenger-Gunner 15% | Golem 12% | Scavenger-Mutant 11% | Tank 9% | Generator-Golem 9% | Mutant 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Extension Commander-Golem | -5/Cetus Golem | -5/Archives Mutant | -5/Hub_04(d) Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Golem | -2/Research Generator-Golem | -2/Garrison Generator-Golem | -2/Research Generator-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Matter Collected 11861 | 171 205 305 320 242 840 60 548 204 1272 504 1507 617 . 18 165 339 70 1357 603 188 399 506 64 57 . 105 100 93 . 30 198 288 . 196 80 210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36855 | . 779 90 1342 419 560 374 1091 529 1884 639 2430 1545 46 . 1120 949 228 2404 3366 582 2566 2277 216 267 . 1508 181 423 . 855 2442 1703 . 1470 1060 1510 Parts 1760 | . 49 4 74 33 76 19 58 30 120 43 150 46 1 . 35 38 18 132 38 29 125 84 12 17 . 68 6 26 . 23 99 79 . 69 62 97 Haulers Intercepted 25 | . 2 . 5 . . . 3 . 5 . 5 . . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . Recyclers Shooed 19 | . 4 . 2 1 . . 1 . . . 2 . . . 1 . . . . . 2 2 . . . 1 . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . . . . . . . . . 15 20 . . 29 . . . . . . 9 24 . 23 . . . . . . Prevented 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Combat Hostiles Destroyed 520 | . 11 7 20 16 6 12 24 12 27 20 38 5 1 . 17 17 6 11 27 13 33 32 5 1 . 23 2 9 . 12 24 22 . 29 13 25 Guns 163 | . 9 . 12 9 3 8 22 12 27 17 31 5 . . 3 . 1 2 1 . 1 . . . . . . . . . . . . . . . Cannons 223 | . . . 6 . . . . . . . . . 1 . 13 3 2 2 2 8 16 23 1 1 . 21 2 5 . 12 24 22 . 24 13 22 AOE 86 | . 2 7 2 6 3 3 2 . . 3 6 . . . . 8 3 1 3 5 10 4 4 . . 2 . 4 . . . . . 5 . 3 Classes Destroyed 34 | . 6 1 3 1 2 . . 2 1 1 3 2 . . 1 2 . 2 3 1 1 . . . . . 1 . . . . 1 . . . . Worker 23 | . 1 . 1 1 . . . . 2 . 10 . . . . . . . . . 2 . . . . 2 . . . . 3 1 . . . . Builder 18 | . 1 . . . . . . . 2 . 3 . . . 1 . . . . . 8 1 . . . 1 . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 25 | . 2 . 5 . . . 3 . 5 . 5 . . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . Recycler 21 | . 1 . 5 . . . . . 2 . 3 . . . 1 . . . . . 2 . . . . 2 . . . . 3 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . . . 1 . . . 2 . 2 . . . . . . . . . . . . 1 . 5 . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 2 . . . . . 4 . 1 . . . 1 . . . . . . 1 1 . . . . . . . 1 2 . . . 2 Swarmer 122 | . . . 8 6 . 6 9 3 6 7 7 . . . 4 5 3 . . 5 4 3 4 . . 9 . 4 . 1 . 2 . 19 . 7 Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 Grunt 153 | . 11 2 8 7 . 6 9 6 10 4 15 . . . 8 7 . . . . 9 15 . . . 1 1 . . 9 8 7 . 3 3 4 Brawler 12 | . . . . 3 . . . . . 1 1 . . . 1 2 . . . 1 1 . . . . . . . . . 1 . . . . 1 Duelist 12 | . . . . . . . . . . . . . . . . 1 . . . 1 2 3 . . . . . . . 1 . 1 . 1 1 1 Protector 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 56 | . . . 4 . . . 6 . 7 5 2 . . . 3 1 1 . . 2 3 8 . 1 . 1 1 1 . 1 3 . . 4 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Specialist 15 | . . . . . . . . 2 2 . 6 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Hunter 35 | . . . . . . . . 1 1 . 1 . . . . . . . . . 8 . . . . 6 . . . . 8 8 . 2 . . Programmer 38 | . . . . . . . . . . . 4 . 1 . . . 1 . . . 2 . . . . 4 . 2 . . 4 4 . . 5 11 Heavy 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . 1 . Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite 64 | . . . . . 8 . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Tinkerer 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 10 | . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 4 4 5 4 5 3 8 5 8 6 7 1 1 . 9 7 3 11 13 5 10 10 5 2 . 10 1 4 . 5 7 5 . 6 5 5 Combat Bots Only 11 | . 4 4 3 3 4 3 6 5 6 6 5 1 1 . 8 7 3 2 11 5 9 8 4 1 . 7 1 4 . 5 4 4 . 6 5 5 Max Kills in Single Turn 5 | . 1 2 2 3 2 3 2 1 2 2 4 1 1 . 1 2 2 2 2 2 4 2 4 1 . 5 1 2 . 1 2 2 . 3 1 2 Gunslinging 1 | . . . . 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 1 3 2 3 1 . . 2 2 . . . . 2 2 1 1 2 4 2 4 . . 2 . 2 . . . . . 3 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Damage Taken 27190 | . 589 10 561 201 1049 390 544 213 1117 461 1681 . . . 659 716 253 980 713 1047 3032 1955 87 167 533 1467 . 403 . 580 1248 2313 . 1003 707 2511 Core 2230 | . 71 5 138 . 100 33 59 43 150 51 114 . . . 49 58 . 49 . 119 279 162 . . 29 66 . 44 . 53 52 51 . 86 72 297 Absorbed by Shields 396 | . . . . . . . . . . 28 . . . . 83 . . . . . . 10 38 . . . . . . . . . . 186 51 . Reduced by Siege Mode 566 | . . . . . . . . . . . . . . . 16 36 30 34 44 . . . . . . 7 . 5 . 42 33 200 . 66 44 9 Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . 59 . . 65 . . . . . . . . . . . . . . Regen/Repaired (Parts) 3694 | . . . 232 . . . 217 . 140 . . . . . . 318 178 560 190 . . . . . . . . . . . . 1515 . . . 344 Core Remaining (%) 72 | 100 . 69 . . . 32 . . . 44 . . . 83 . . . . . 67 . . . . 53 . . . . 85 . 92 . . 89 81 Volleys Fired 1748 | . 78 4 60 22 89 23 59 24 96 31 103 80 2 1 41 18 18 221 76 41 90 109 9 24 1 58 8 15 . 34 76 68 1 53 29 86 Largest 3 | . 2 1 3 3 3 3 3 3 3 3 3 2 3 1 3 3 3 3 3 3 3 3 3 3 1 3 3 3 . 3 3 3 1 3 3 3 Hottest 265 | . 115 30 180 135 168 168 181 111 114 78 202 65 155 30 181 181 181 220 220 75 92 75 75 75 25 75 75 75 . 75 75 140 25 75 265 265 Shots Fired 3688 | . 123 4 156 50 156 63 164 68 277 83 281 81 6 1 119 43 32 355 97 99 171 195 19 42 1 120 22 39 . 84 172 164 1 111 77 212 Gun 1572 | . 121 . 136 42 148 60 156 68 272 80 268 77 2 . 39 9 7 63 9 . 14 . . . . . . . . . . 1 . . . . Cannon 1712 | . . . 17 . 1 . . . . . 3 . 4 1 79 18 23 116 26 96 132 145 18 42 1 120 22 37 . 84 169 163 1 107 77 210 Launcher 343 | . 2 4 3 8 5 3 3 . . 3 6 . . . . 16 2 176 62 3 25 13 1 . . . . 2 . . . . . 4 . 2 Special 61 | . . . . . 2 . 5 . 5 . 4 4 . . 1 . . . . . . 37 . . . . . . . . 3 . . . . . Kinetic 924 | . . . 15 22 145 . 65 44 252 80 221 63 2 . . . . . . . 14 . . . . . . . . . . 1 . . . . Thermal 2352 | . 101 . 138 20 6 60 96 24 25 . 50 14 4 1 118 27 30 179 35 96 132 145 18 42 1 120 22 37 . 84 169 163 1 107 77 210 Explosive 53 | . 2 4 3 8 5 3 3 . . 3 6 . . . . 2 2 . . 3 . . 1 . . . . 2 . . . . . 4 . 2 Electromagnetic 310 | . 20 . . . . . . . . . . . . . . 14 . 176 62 . 25 13 . . . . . . . . . . . . . . Robot Hit Streak 43 | . 6 2 7 8 15 10 21 11 15 27 28 13 2 . 16 28 23 43 27 9 15 31 15 7 . 23 5 22 . 19 22 37 . 18 28 38 Robot Miss Streak 6 | . 5 . 3 3 4 3 2 1 4 2 3 3 2 . 1 2 . 6 1 3 5 3 1 2 1 3 1 1 . 1 2 2 . 1 4 2 Penetration Max 1 | . . . . . 1 . . . 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 26 | . 3 . 2 3 . 3 2 . 7 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2212 | . 75 1 81 28 110 36 114 47 182 55 208 63 3 . 91 33 17 140 55 40 102 135 10 28 . 72 9 28 . 38 111 112 . 77 49 62 Core Hits 1294 | . 35 12 39 28 43 19 48 22 72 33 96 12 1 . 41 31 10 98 185 27 85 59 9 10 . 33 5 14 . 19 57 47 . 44 24 36 Critical Kills 17 | . . . . . 5 . . . 1 1 3 5 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Critical Parts Destroyed 13 | . . . . . 4 . . . . . 3 4 . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 87 | . 3 . 7 2 9 6 6 . 2 1 8 30 . . 3 1 . 4 . . 4 . . . . . . . . . . 1 . . . . Burn 35 | . 2 . 7 2 . 6 6 . 1 . 2 1 . . 3 1 . 4 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 50 | . . . . . 8 . . . 1 1 6 29 . . . . . . . . 4 . . . . . . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85951 | . 1254 330 1765 1013 2013 950 2475 863 3538 1275 5093 1298 108 . 2234 2189 758 5955 5524 2321 7341 6063 851 1280 10 4493 397 1453 . 2253 5884 5395 . 3919 2352 3304 Guns 20075 | . 1042 . 1289 456 1706 632 2064 863 3337 1025 4103 1298 . . 555 140 131 921 360 . 143 . . . . . . . . . . 10 . . . . Cannons 45119 | . . . 244 . 95 . . . . . 77 . 108 . 1679 468 310 1404 516 1803 4205 4838 584 1220 . 3765 397 1209 . 2253 5767 5376 . 3459 2339 3003 Explosions 19751 | . 105 322 172 527 160 297 341 . 140 250 840 . . . . 1581 317 3565 4585 518 2906 1225 267 . . 663 . 244 . . . . . 460 . 266 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 918 | . 107 8 60 30 50 21 28 . 17 . 73 . . . . . . 65 63 . 87 . . 60 10 65 . . . . 117 9 . . 13 35 Kinetic 11676 | . . . 146 176 1689 . 664 499 3057 1025 3249 1018 . . . . . . . . 143 . . . . . . . . . . 10 . . . . Thermal 55814 | . 963 26 1387 280 114 697 1442 364 464 . 931 280 108 . 2234 704 441 2449 876 1803 5337 4937 584 1220 . 4370 397 1209 . 2253 5767 5376 . 3459 2339 3003 Explosive 5380 | . . 296 172 527 160 232 341 . . 250 840 . . . . 312 317 . . 518 178 . 267 . . . . 244 . . . . . 460 . 266 Electromagnetic 12163 | . 184 . . . . . . . . . . . . . . 1173 . 3441 4585 . 1596 1126 . . . 58 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 4 4 6 3 2 2 . . . . . 2 1 1 5 6 6 6 1 1 1 . . . 3 11 . . . 17 Average Corruption 3 | . . . . . . . 4 4 2 2 1 1 . . . . . 1 1 1 4 5 6 5 1 1 1 . . . 2 5 . . . 15 Corruption Purged 22 | . . . . . . . . . 5 . 1 2 . . . . . 2 . . . . . 6 . . 1 . . . . 5 . . . . Corruption Blocked 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 363 | . . . . . . . 18 12 37 42 11 14 . . . . . 3 11 18 22 56 16 9 . 3 3 . . . 9 33 . . . 46 Message Errors 90 | . . . . . . . 6 3 7 13 . 3 . . . . . 2 3 3 4 13 2 4 . 1 1 . . . 4 9 . . . 12 Matter Fused 80 | . . . . . . . 4 3 8 7 4 4 . . . . . 1 3 6 4 13 1 2 . . . . . . 3 6 . . . 11 Heat Flow Errors 51 | . . . . . . . 2 2 3 7 1 1 . . . . . . 1 3 3 9 2 . . 1 . . . . . 6 . . . 10 Energy Discharges 38 | . . . . . . . 2 . 6 7 2 1 . . . . . . 1 2 1 5 4 . . . . . . . 1 3 . . . 3 Parts Rejected 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 39 | . . . . . . . 2 1 5 2 1 5 . . . . . . 1 . 1 2 4 1 . 1 2 . . . 1 5 . . . 5 Data Loss (major) 26 | . . . . . . . . 1 3 3 1 . . . . . . . 1 1 5 7 2 . . . . . . . . . . . . 2 Misfires 13 | . . . . . . . . 1 2 2 1 . . . . . . . . 2 1 2 . . . . . . . . . 2 . . . . Alerts 6 | . . . . . . . . . . 1 . . . . . . . . 1 1 2 . . . . . . . . . . 1 . . . . Weapon Failures 17 | . . . . . . . 1 1 3 . . . . . . . . . . . 1 5 1 2 . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2581 | . . . 8 1 . . . . . . 87 . . . 62 40 . 158 36 88 312 174 17 169 . 414 30 9 . 84 225 244 . 112 95 216 Projectiles 2023 | . . . 8 . . . . . . . . . . . 62 25 . 115 . 72 166 174 16 167 . 274 30 9 . 84 201 244 . 66 95 215 Explosions 527 | . . . . . . . . . . . 87 . . . . 15 . 40 36 16 146 . 1 . . 140 . . . . . . . 46 . . Melee 31 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . 24 . . . . 1 Knockbacks 9 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . . . 1 Impact 9 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 592 | . . 11 40 11 . 45 22 . . 62 . . . . . . . . 56 . 136 68 . . . 121 . 20 . . . . . . . . Shots 26 | . . 1 1 1 . 2 1 . . 2 . . . . . . . . 6 . 5 3 . . . 3 . 1 . . . . . . . . Rammed 53 | . . 3 6 2 8 1 6 . 3 . 8 . . . . . . 6 10 . . . . . . . . . . . . . . . . . Targets Rammed 131 | . 50 3 6 2 11 1 6 . 3 . 9 . . . . . . 7 10 . 5 . . 4 1 4 . . . . 5 1 . . 1 2 Kicked 73 | . 50 . . . . . . . . . . . . . . . . . . . 5 . . 4 1 4 . . . . 5 1 . . 1 2 Crushed 5 | . . . . . 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 234 . 310 278 115 211 289 242 215 273 225 162 50 . 231 140 87 297 322 262 245 218 261 14 16 237 18 76 . 155 65 242 . 32 42 202 Average Temperature 61 | . 84 . 68 97 46 92 42 44 71 78 41 30 30 . 60 63 32 51 79 55 66 58 125 10 7 47 13 22 . 38 21 96 . 12 20 49 Received Heat Transfer 4576 | . 330 . 228 51 40 153 234 126 207 72 270 . . . 197 138 30 18 168 9 536 475 . 18 168 30 . 105 . 275 93 230 . 57 147 171 Siege Activations 38 | . . . . . . . . . . . . . . . 1 1 1 4 4 . . . . . . 1 . 2 . 3 3 6 . 8 2 2 Total Turns 1492 | . . . . . . . . . . . . . . . 42 16 10 254 38 . . . . . . 18 . 24 . 70 46 116 . 790 35 33 Longest Duration 478 | . . . . . . . . . . . . . . . 42 16 10 155 18 . . . . . . 18 . 16 . 38 25 29 . 478 20 21 Robots Corrupted 47 | . . . . . . . . . . . . . . . . 6 . 6 24 . 7 4 . . . . . . . . . . . . . . Combat Hostiles 42 | . . . . . . . . . . . . . . . . 6 . 4 22 . 6 4 . . . . . . . . . . . . . . Parts Fried 103 | . . . . . . . . . . . . . . . . 6 . 27 32 . 17 16 . 4 . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 Robots Melted 7 | . . . . 1 1 1 . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 1 . 1 . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 98 | . 1 . 7 1 . 4 6 . 2 . 5 . . . 11 2 1 24 1 . 4 8 . 1 . 1 . . . 2 7 4 . 2 1 3 Heat Transferred 50378 | . 2319 50 3367 740 135 1963 3330 628 840 . 1896 592 124 . 3942 1129 681 4196 1344 635 3361 2760 312 675 . 2450 225 625 . 1025 3150 2625 . 1848 1478 1933 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . 2 . . . . . . . . . . . . . . 1 . 17 1 . 4 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Peak Influence 1057 | . 132 65 615 629 . 214 590 417 632 985 1035 345 226 874 719 . . . . . 939 1036 762 524 66 751 . . . . 597 425 241 1057 866 941 Initial 594 | . . 13 . 239 . . 83 92 202 407 516 345 . . 458 . . . . . . 459 198 296 . 27 . . . . 44 76 238 180 594 519 Average 393 | . 29 9 380 411 . 67 303 258 326 740 517 171 42 718 559 . . . . . 465 491 569 251 16 147 . . . . 264 265 238 709 718 775 Maximum Alert Level 3 | . . . 2 2 . 1 2 2 2 3 3 1 1 3 3 . . . . . 3 3 3 2 . 3 . . . . 2 2 1 3 3 3 Low Security (%) 32 | 100 100 100 20 . . 88 18 38 4 . . 62 95 3 . . . . . . 39 31 9 51 100 83 . . . . 43 19 . 1 . . Level 1 23 | . . . 26 46 . 11 52 48 78 . 40 37 4 2 . . . . . . 4 13 3 27 . 9 . . . . 32 72 100 6 . . Level 2 23 | . . . 53 53 . . 28 12 16 28 35 . . 32 85 . . . . . 12 20 63 21 . 1 . . . . 24 7 . 38 49 16 Level 3 21 | . . . . . . . . . . 71 23 . . 61 14 . . . . . 43 35 24 . . 5 . . . . . . . 53 50 83 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 . 2 . . . 6 . 6 . 14 . 1 . 6 . . . . . 7 4 . . 3 5 . . . . 4 7 . . 3 9 Investigation 8 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Extermination 19 | . . . . . . . . . . . 4 . 1 . 2 . . . . . 1 . . . . 2 . . . . 2 2 . . 2 3 Reinforcement 32 | . 2 . 1 . . . 3 . 2 . 7 . . . 1 . . . . . 4 1 . . 3 3 . . . . 2 2 . . . 1 Assault 16 | . . . . . . . . . . . 3 . . . 3 . . . . . 2 3 . . . . . . . . . 1 . . 1 3 Garrison 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Distress Signals 42 | . 1 . 3 1 . . . . 6 . 2 . . . . . . . . 23 2 2 1 . . 1 . . . . . . . . . . Communications Jammed 156 | . . . . . . . . . 9 . 25 . . . 1 . . . . . 84 . . . . . . . . . . . . . 22 15 Distress Signals 144 | . . . . . . . . . . . 22 . . . 1 . . . . . 84 . . . . . . . . . . . . . 22 15 Times Spotted 795 | . 20 3 40 17 20 16 37 11 39 18 50 7 2 8 28 16 6 66 37 18 54 58 15 21 9 24 1 4 . 12 30 29 . 29 15 35 Peak Tracking Total 16 | . 4 4 8 3 9 3 6 5 5 4 8 3 1 4 7 7 4 5 12 5 16 10 5 2 4 5 1 2 . 5 4 5 . 6 5 6 Tactical Retreats 37 | . . . 2 1 2 2 . . . 1 3 1 . . 4 2 . 6 5 . 1 1 . . 1 . . . . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Traps Triggered 37 | . . . . . . . . . 2 16 1 . . . 1 . . . . 2 3 3 . . . 1 . . . . . 2 . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Machines Disabled 105 | . 1 1 4 2 11 2 5 1 7 2 4 . . 1 . . . 4 . 3 8 4 2 2 . 21 . 1 . . 3 10 . 5 1 . Max in Single Turn 18 | . 1 1 1 1 1 2 2 1 4 1 2 . . 1 . . . 1 . 1 2 1 . 1 . 18 . 1 . . 1 1 . 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 Garrison Relay 5 | . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Machines Accessed 80 | . 8 . 8 . 2 1 5 . 9 . 6 . 3 . 2 . . . . . 5 8 1 . . 6 . 1 . . 1 7 1 . 1 5 Terminals 51 | . 6 . 4 . . 1 2 . 6 . 3 . 1 . 1 . . . . . 3 8 1 . . 5 . . . . 1 6 . . . 3 Fabricators 6 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 6 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . 1 . 1 . . . . . 2 . . . . . . . . . . . 1 . . 2 Total Hacks 199 | . 21 . 25 . 2 3 18 . 20 . 13 . 8 . 5 . . . . . 11 18 1 . . 16 . 1 . . 3 24 1 . 2 7 Successful 110 | . 12 . 18 . 2 1 13 . 9 . 4 . 4 . 3 . . . . . 8 6 1 . . 9 . 1 . . 2 11 1 . 1 4 Failed 88 | . 8 . 7 . . 2 5 . 11 . 9 . 4 . 2 . . . . . 3 12 . . . 7 . . . . 1 13 . . 1 3 Catastrophic 15 | . . . 1 . . . . . 1 . 2 . . . 1 . . . . . . 2 . . . 3 . . . . . 5 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 17 . 13 . 1 3 6 . 14 . 8 . 6 . 3 . . 4 . . 2 8 1 . . 7 . . . . 1 3 . . 2 2 Terminals 139 | . 19 . 13 . . 3 9 . 14 . 8 . 2 . 4 . . . . . 9 18 1 . . 15 . . . . 3 16 . . . 5 Fabricators 12 | . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . 1 . . . . . . . . 2 . Repair Stations 22 | . . . 7 . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Recycling Units 8 | . 2 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 5 . 2 . . . 2 . 1 . . . . . 2 . . . . . . . . . . . 1 . . 2 Terminal Hacks 46 | . 7 . 8 . 2 1 5 . 2 . 1 . . . 1 . . . . . 5 3 1 . . 4 . 1 . . 1 3 . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 7 | . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 6 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Scan Component 9 | . . . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair 9 | . . . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . . . 2 . 1 . . . . . 2 . . . . . . . . . . . 1 . . 2 Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 5 . 4 . . . 3 . 4 . 3 . 2 . 1 . . . . . 1 3 . . . 5 . . . . 1 2 . . 1 1 Terminals 26 | . 3 . 3 . . . 3 . 2 . 1 . 1 . 1 . . . . . 1 3 . . . 4 . . . . 1 2 . . . 1 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 2 . . . 3 . . . . 1 1 . . . 1 Operators 7 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Haulers 5 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 5 . . 1 4 . 8 . 5 . 2 . 1 . . . . . 2 8 . . . 5 . . . . 1 4 . . 1 3 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 489 | . . . 109 . . . 76 . 60 . . . . . . . . . . . . . . . . . . . . . . 244 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . 4 4 . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Non-combat 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Combat 8 | . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . . . . 4 4 . . 1 . . . . . . 5 . . . . . . . . 3 . . . . . purge_threat 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 3 . . . . . ignore_targets 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . . . 4 4 8 . . . 5 3 . . . . . 4 . . . . . . . . . . . . 4 . . Ejected 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 28 | . . . . . . . . 4 . 8 . . . 5 3 . . . . . 4 . . . . . . . . . . . . 4 . . Attached 6 | . . . . . . . . . . . 1 1 . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . . . . 2 . . . . . 22 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Total Allies 63 | . . 3 . . . . . . . . 3 20 3 . 1 2 . . . . . 26 5 . . . . . . . . . . . . . Largest Group 19 | . . 3 3 . . . . . . . 3 19 19 18 8 3 3 1 1 1 . 14 8 6 2 . . . . . . . . . . . Highest-Rated Group 595 | . . 76 76 . . . . . . . 74 465 474 460 228 81 81 23 23 23 . 420 595 499 123 . . . . . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . . 29 35 31 31 31 29 29 23 23 23 . 159 159 159 89 . . . . . . . . . . . Total Orders 59 | . . . . . . . . . . . . . . . . 19 6 21 7 2 . . . 4 . . . . . . . . . . . . STAY 31 | . . . . . . . . . . . . . . . . 13 2 10 3 1 . . . 2 . . . . . . . . . . . . FOLLOW 12 | . . . . . . . . . . . . . . . . 1 1 5 2 1 . . . 2 . . . . . . . . . . . . AID 16 | . . . . . . . . . . . . . . . . 5 3 6 2 . . . . . . . . . . . . . . . . . Ally Attacks 533 | . . . 52 . . . . . . . 13 20 56 161 40 . 4 . . . . 118 43 19 7 . . . . . . . . . . . Total Damage 9823 | . . . 509 . . . . . . . 189 378 763 2394 471 . 81 . . . . 2659 1526 629 224 . . . . . . . . . . . Kills 81 | . . . 12 . . . . . . . 2 2 5 24 4 . 1 . . . . 14 11 5 1 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . . . . . . 1 . 2 . 3 . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Turns Passed 57480 | 3 1977 2146 1573 1126 2795 1163 1256 537 2833 3062 2509 1055 1087 587 1100 997 879 4696 3866 2353 1408 1977 387 1654 197 1112 2144 1270 121 1757 1050 1486 217 2538 718 1844 Spaces Moved 22245 | 3 1053 748 730 652 1431 652 507 272 946 1193 912 486 318 251 507 482 471 2257 1405 617 405 704 131 165 81 401 737 518 67 671 306 594 110 725 312 425 Core 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . . Treads 14413 | . 222 748 730 652 1431 652 507 272 946 1193 912 486 318 251 507 482 471 2257 1216 . . . . . . . . 152 . . . . . 8 . . Legs 7794 | 3 824 . . . . . . . . . . . . . . . . . 189 617 405 704 131 134 81 401 737 366 67 671 306 594 110 717 312 425 Wheels 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 240 160 160 160 160 155 155 155 158 157 160 160 160 160 160 160 160 160 210 185 185 185 210 240 226 183 183 183 183 185 182 184 184 184 184 Average Speed 187 | 120 154 240 162 160 168 160 171 155 165 235 222 170 160 160 160 163 160 160 188 210 203 188 223 699 240 226 190 199 183 195 185 182 184 185 184 184 Slowest Speed 3250 | 120 260 240 240 160 240 160 240 155 241 238 247 245 160 160 160 240 240 240 320 210 242 242 240 3250 240 226 226 240 183 226 186 185 184 305 184 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 53 | 2 98 98 58 97 90 95 38 47 70 64 24 95 9 35 13 55 65 82 75 74 15 87 63 75 13 19 75 64 11 76 14 69 4 67 10 17 Regions Visited 36 Branch Regions 18 Pre-discovered Areas 8 | . 2 1 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 . 1 . . . 1 . 1 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 . . . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . 1 . Scrap Searched 29 | . . 1 . 4 . 2 . . . . . . . . . 2 4 4 . 2 . . . . . . 3 3 . 4 . . . . . . Spaces Dug 359 | . 8 . 8 9 . 24 17 . . 13 10 . . . . 18 22 . . 41 3 2 . 2 . 12 10 24 . 27 9 3 1 20 5 71 Terrain Destroyed 1191 | . 32 45 19 62 30 39 27 . 27 17 43 7 3 . 12 47 31 12 4 73 147 33 22 10 1 60 13 46 . 43 35 29 1 58 20 143 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 463 | . . . . . 10 . . . 1 . 9 7 3 . 12 1 8 8 1 18 20 30 4 10 1 27 13 10 . 43 35 29 1 7 20 135 AOE 727 | . 32 45 19 62 20 39 27 . 26 17 33 . . . . 46 23 4 3 55 127 3 18 . . 33 . 36 . . . . . 51 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Gar Res Acc Total 35671 | 2 1267 1092 1000 693 1700 723 794 355 2098 1409 1186 672 893 436 716 660 579 3097 2550 1606 836 1244 210 630 82 530 1479 730 66 1077 687 869 125 1867 399 1312 Wait 10199 | . 18 333 130 3 90 40 148 56 1009 129 71 61 571 181 135 125 85 561 953 923 292 295 61 416 . 40 675 185 . 358 263 148 . 1038 36 770 Move 22209 | 2 1052 747 729 651 1430 651 507 271 946 1191 912 485 318 250 506 481 470 2256 1404 616 404 703 130 164 80 400 736 517 66 670 306 593 110 724 311 420 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | . 20 5 19 2 21 2 29 2 4 5 15 6 . 1 4 2 . 4 22 2 5 5 2 2 . 5 20 1 . 6 7 9 3 5 6 4 Fast Attach 153 | . 9 . 9 . 6 1 8 . 10 6 17 9 1 . 9 . 2 12 12 . 4 4 1 4 . 4 2 2 . . 5 6 2 2 3 3 Attach 90 | . 6 . 3 . 11 . 5 . 3 4 6 . . 1 3 1 . 4 11 . 4 1 1 . . 5 1 1 . . 5 2 2 . 1 9 Detach 122 | . 4 . . . 5 . . . 3 1 6 . . . 2 . . 2 10 8 12 8 4 10 . 2 10 2 . . 5 9 4 6 1 8 Swap 233 | . 11 . 14 9 10 2 12 . 10 5 25 11 . 1 6 18 2 15 10 3 4 9 1 . . 5 4 4 . 4 6 17 1 6 4 4 Drop 348 | . 19 . 30 4 25 3 20 2 14 11 22 20 1 1 9 2 2 15 42 3 6 6 1 6 . 7 23 3 . 5 10 16 2 9 7 2 Fire 1748 | . 78 4 60 22 89 23 59 24 96 31 103 80 2 1 41 18 18 221 76 41 90 109 9 24 1 58 8 15 . 34 76 68 1 53 29 86 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 72 | . 50 . . . . . . . . . . . . . . . . . . . 5 . . 4 1 4 . . . . 4 1 . . 1 2 Crush 58 | . . 3 6 2 11 1 6 . 3 . 9 . . . . . . 7 10 . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . 26 . . . . . . . . . 10 10 5 . . . . . . . . . . . 24 . 4 Rewire 115 | . . . . . 2 . . . . . . . . . 1 13 . . . . . 99 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 923 | -10/Materials | Lost 3 parts (1p1n1w) 943 | -10/Materials | Central database locked down 1023 | -10/Materials | Discovered new exit (range 12) 1548 | -10/Materials | Discovered new exit (range 10) 1889 | -10/Materials | Discovered new exit (range 9) 1981 | -10/Materials | Entered Mines 2009 | -10/Mines | Assembled infested the area 2014 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2655 | -10/Mines | Discovered new exit (range 9) 3084 | -10/Mines | Learned location of Zion (-6) 3462 | -10/Mines | Discovered new exit (range 12) 3807 | -10/Mines | Learned Materials emergency access door positions 3964 | -10/Mines | Received a Mining Laser from a helpful Derelict 4127 | -10/Mines | Entered Materials 4127 | -9/Materials | Accompanied by 3 allies 4127 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4132 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4704 | -9/Materials | Discovered new exit (range 11) 4722 | -9/Materials | Build established: Scavenger-Gunner 5044 | -9/Materials | Build established: Gunner 5096 | -9/Materials | Identified exit to Mines 5347 | -9/Materials | Build established: Scavenger-Gunner 5432 | -9/Materials | Repaired Lgt. Treads 5606 | -9/Materials | Repaired Hvy. Assault Rifle 5659 | -9/Materials | Repaired Imp. Medium Laser 5700 | -9/Materials | Entered Mines 5820 | -9/Mines | Discovered new exit (range 15) 6121 | -9/Mines | Build established: Scavenger-Tank 6173 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6238 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6506 | -9/Mines | Learned Materials terminal intel 6532 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6532 | -9/Mines | Discovered new exit (range 5) 6644 | -9/Mines | Learned location of 1 exit from Lower Caves 6826 | -9/Mines | Entered Exiles 6866 | -9/Exiles | Met 8R-AWN 6890 | -9/Exiles | Met EX-HEX 6942 | -9/Exiles | Met EX-BIN 7070 | -9/Exiles | Met EX-DEC 7260 | -9/Exiles | Discovered new exit (range 14) 7382 | -9/Exiles | Aligned with FarCom system 7383 | -9/Exiles | Given EX-Vault access code 7428 | -9/Exiles | Opened EX-Vault 7466 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7730 | -9/Exiles | Found YOLO Cannon 8355 | -9/Exiles | Attacked by the Exiles 8505 | -9/Exiles | Core integrity fell below 50% 8552 | -9/Exiles | Destroyed 8R-AWN 8560 | -9/Exiles | Lost 4 parts (2n1u1w) 8560 | -9/Exiles | Found Prototype Ballistic Gun 8569 | -9/Exiles | Found Prototype Device 8569 | -9/Exiles | Identified AS-neutralizer No. 17b 8582 | -9/Exiles | Found Prototype Processor 8727 | -9/Exiles | Identified 8R-AWN's Boregun 8936 | -9/Exiles | Destroyed EX-HEX 8999 | -9/Exiles | Destroyed EX-BIN 9051 | -9/Exiles | Destroyed EX-DEC 9118 | -9/Exiles | Found Prototype Energy Gun 9118 | -9/Exiles | Identified AWS/EX-DEC 9385 | -9/Exiles | Identified Exp. Targeting Computer 9389 | -9/Exiles | Found Prototype Device 9394 | -9/Exiles | Identified System Purifier 9415 | -9/Exiles | Found Prototype Processor 9425 | -9/Exiles | Identified Exp. Core Analyzer 9621 | -9/Exiles | Entered Mines 9761 | -8/Mines | Build established: Gunner 10019 | -8/Mines | Discovered new exit (range 3) 10154 | -8/Mines | Build established: Scavenger-Gunner 10450 | -8/Mines | Discovered new exit (range 9) 10784 | -8/Mines | Entered Materials 10784 | -8/Materials | Evolved 2 slots: Utility x2 10785 | -8/Materials | Loaded intel: 12 terminal locations 11022 | -8/Materials | Garrison activated, responded to threat 11433 | -8/Materials | Repaired Adv. Heat Sink 11466 | -8/Materials | Discovered new exit (range 16) 11629 | -8/Materials | Repaired Hcp. Storage Unit 12040 | -8/Materials | Identified exit to Garrison 12040 | -8/Materials | Entered Garrison 12048 | -8/Garrison | Installed Relay Interface Framework 12086 | -8/Garrison | Triggered checkpoint 12184 | -8/Garrison | Triggered checkpoint 12230 | -8/Garrison | Triggered checkpoint 12289 | -8/Garrison | Triggered checkpoint 12354 | -8/Garrison | Triggered checkpoint 12419 | -8/Garrison | Discovered new exit (range 10) 12490 | -8/Garrison | Build established: Gunner 12510 | -8/Garrison | Garrison Relay disabled 12577 | -8/Garrison | Entered Materials 12734 | -8/Materials | Lost 3 parts (2u1w) 13045 | -8/Materials | Repaired Enh. Autogun 13103 | -8/Materials | Discovered new exit (range 13) 13466 | -8/Materials | Build established: Scavenger-Gunner 14913 | -8/Materials | Discovered new exit (range 8) 15303 | -8/Materials | Garrison activated, responded to threat 15381 | -8/Materials | Discovered new exit (range 16) 15410 | -8/Materials | Identified exit to Garrison 15410 | -8/Materials | Entered Garrison 15498 | -8/Garrison | Triggered checkpoint 15794 | -8/Garrison | Triggered checkpoint 15960 | -8/Garrison | Triggered checkpoint 16063 | -8/Garrison | Triggered checkpoint 16179 | -8/Garrison | Discovered new exit (range 12) 16287 | -8/Garrison | Core integrity fell below 50% 16428 | -8/Garrison | Discovered new exit (range 12) 16473 | -8/Garrison | Expanded RIF knowledge: Program Shield 16820 | -8/Garrison | Build established: Tank 17518 | -8/Garrison | Triggered checkpoint 17553 | -8/Garrison | Garrison Relay disabled 17839 | -8/Garrison | Discovered new exit (range 14) 17950 | -8/Garrison | Triggered checkpoint 17958 | -8/Garrison | Garrison Relay disabled 18472 | -8/Garrison | Entered Factory 18472 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18799 | -7/Factory | Build established: Scavenger-Gunner 19087 | -7/Factory | Discovered new exit (range 12) 19175 | -7/Factory | Cargo convoy interrupted 20072 | -7/Factory | First assault squad dispatched 20981 | -7/Factory | Sucked down chute 20981 | -7/Factory | Entered Waste 20982 | -7/Waste | Met a frightened Derelict 20996 | -7/Waste | Spotted C-40 Crusher 20996 | -7/Waste | Spotted C-40 Crusher 21003 | -7/Waste | Spotted C-40 Crusher 21027 | -7/Waste | Spotted C-40 Crusher 21062 | -7/Waste | Spotted C-40 Crusher 21078 | -7/Waste | Destroyed C-40 Crusher 21132 | -7/Waste | Destroyed C-40 Crusher 21136 | -7/Waste | Spotted C-40 Crusher 21168 | -7/Waste | Destroyed C-40 Crusher 21217 | -7/Waste | Destroyed C-40 Crusher 21302 | -7/Waste | Build established: Scavenger-Mutant 21328 | -7/Waste | Destroyed C-40 Crusher 21441 | -7/Waste | Warlord forces began an assault 21581 | -7/Waste | Allies destroyed C-40 Crusher 21611 | -7/Waste | Discovered new exit (range 13) 22036 | -7/Waste | Entered Factory 22036 | -7/Factory | Accompanied by 16 allies 22386 | -7/Factory | Build established: Scavenger-Gunner 23094 | -7/Factory | Identified exit to Garrison 23123 | -7/Factory | Entered Garrison 23123 | -7/Garrison | Accompanied by 18 allies 23126 | -7/Garrison | Triggered checkpoint 23128 | -7/Garrison | Triggered checkpoint 23135 | -7/Garrison | Triggered checkpoint 23262 | -7/Garrison | Triggered checkpoint 23272 | -7/Garrison | Triggered checkpoint 23345 | -7/Garrison | Triggered checkpoint 23417 | -7/Garrison | Discovered new exit (range 8) 23437 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 23534 | -7/Garrison | Garrison Relay disabled 23710 | -7/Garrison | Entered Factory 23710 | -6/Factory | Accompanied by 8 allies 23710 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23868 | -6/Factory | Identified exit to Lower Caves 24410 | -6/Factory | First assault squad dispatched 24429 | -6/Factory | Destroyed 8 combat bots 24430 | -6/Factory | Discovered new exit (range 14) 24810 | -6/Factory | Entered Lower Caves 24810 | -6/Lower Caves | Accompanied by 1 ally 24811 | -6/Lower Caves | Identified exit to Lower Caves 24812 | -6/Lower Caves | Spotted B-75 Beast 24905 | -6/Lower Caves | Destroyed B-75 Beast 25176 | -6/Lower Caves | Learned 4 Factory zone layouts 25177 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25219 | -6/Lower Caves | Destroyed 7 combat bots 25807 | -6/Lower Caves | Entered another Lower Caves area 25807 | -6/Lower Caves | Accompanied by 3 allies 26241 | -6/Lower Caves | Build established: Scavenger-Mutant 26271 | -6/Lower Caves | Spotted B-75 Beast 26288 | -6/Lower Caves | Destroyed B-75 Beast 26567 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26619 | -6/Lower Caves | Discovered new exit (range 6) 26686 | -6/Lower Caves | Entered Zion 26686 | -6/Zion | Accompanied by 1 ally 26725 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 26819 | -6/Zion | RIF detected upon attempting to enter Zion 26819 | -6/Zion | Attacked by Zionites 27050 | -6/Zion | Discovered new exit (range 10) 27060 | -6/Zion | Destroyed Imprinter 27069 | -6/Zion | Extracted access codes from Imprinter's data core 27098 | -6/Zion | Found Prototype Device 27098 | -6/Zion | Identified Bomb Factory No. 2 27140 | -6/Zion | Build established: Scavenger-Gunner 27354 | -6/Zion | Spotted 21-7WA(B) 27370 | -6/Zion | Destroyed 21-7WA(B) 27456 | -6/Zion | Spotted KO-1JE(B) 27462 | -6/Zion | Destroyed KO-1JE(B) 27976 | -6/Zion | Build established: Scavenger-Mutant 28318 | -6/Zion | Build established: Scavenger-Gunner 28641 | -6/Zion | Build established: Scavenger-Mutant 29615 | -6/Zion | Learned Factory security intel 30243 | -6/Zion | Found Relay Coupler [Programmer] 30668 | -6/Zion | Build established: Scavenger-Gunner 31293 | -6/Zion | Opened final containment barrier to the Deep Caves 31323 | -6/Zion | Discovered new exit (range 3) 31323 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31382 | -6/Zion | Entered Deep Caves 31382 | -6/Deep Caves | Accompanied by 1 ally 31442 | -6/Deep Caves | Build established: Scavenger-Mutant 32392 | -6/Deep Caves | Found Prototype Protection 32392 | -6/Deep Caves | Identified Zio. Weapon Casing 32466 | -6/Deep Caves | Found Prototype Protection 32466 | -6/Deep Caves | Identified Zio. Heavy Carapace 32663 | -6/Deep Caves | Found Zio. Weapon Casing 32674 | -6/Deep Caves | Found Zio. Weapon Casing 32678 | -6/Deep Caves | Found Zio. Weapon Casing 32851 | -6/Deep Caves | Build established: Scavenger-Gunner 33429 | -6/Deep Caves | Spotted as-45959 33456 | -6/Deep Caves | Exposed GOLEM chamber 33458 | -6/Deep Caves | Destroyed as-45959 33495 | -6/Deep Caves | Triggered Deep Caves wall 33504 | -6/Deep Caves | Found GOLEM Unit 33509 | -6/Deep Caves | Found GOLEM Unit 33513 | -6/Deep Caves | Found GOLEM Unit 33517 | -6/Deep Caves | Spotted AS-21806 33546 | -6/Deep Caves | Spotted AS-52073 33574 | -6/Deep Caves | Destroyed AS-52073 33580 | -6/Deep Caves | Destroyed AS-21806 33630 | -6/Deep Caves | Build established: Scavenger-Mutant 33638 | -6/Deep Caves | Destroyed 11 combat bots 34245 | -6/Deep Caves | Build established: Golem 35231 | -6/Deep Caves | Discovered new exit (range 6) 35248 | -6/Deep Caves | Entered Proximity Caves 35248 | -5/Proximity Caves | Accompanied by 1 ally 35584 | -5/Proximity Caves | Learned location of 1 exit from Factory 36029 | -5/Proximity Caves | Spotted B-75 Beast 36117 | -5/Proximity Caves | Learned Factory emergency access door positions 36120 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36170 | -5/Proximity Caves | Learned location of Armory (-4) 36485 | -5/Proximity Caves | Discovered new exit (range 6) 37601 | -5/Proximity Caves | Entered Factory 37601 | -5/Factory | Evolved 2 slots: Utility x2 37602 | -5/Factory | Identified exit to Upper Caves 38144 | -5/Factory | Identified exit to Extension 38217 | -5/Factory | Cargo convoy interrupted 38266 | -5/Factory | Destroyed 9 combat bots 38437 | -5/Factory | Found Prototype Protection 38437 | -5/Factory | Identified Centrium Heavy Armor Plating 38468 | -5/Factory | Found Centrium Heavy Armor Plating 38501 | -5/Factory | First assault squad dispatched 39009 | -5/Factory | Entered Extension 39309 | -5/Extension | First assault squad dispatched 39473 | -5/Extension | Destroyed 8 combat bots 39510 | -5/Extension | Rescued a captive Derelict 39510 | -5/Extension | Rescued a captive Derelict 39945 | -5/Extension | Build established: Commander-Golem 40001 | -5/Extension | Spotted B-75 Beast 40014 | -5/Extension | Destroyed B-75 Beast 40017 | -5/Extension | Spotted B-75 Beast 40029 | -5/Extension | Destroyed B-75 Beast 40330 | -5/Extension | Build established: Golem 40754 | -5/Extension | Rescued A7 40895 | -5/Extension | Rescued a captive Derelict 40949 | -5/Extension | Discovered new exit (range 10) 40951 | -5/Extension | Discovered new exit (range 6) 40986 | -5/Extension | Entered Cetus 40986 | -5/Cetus | Accompanied by 7 allies (A7) 40991 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 41059 | -5/Cetus | Spotted Cetus Guard 41059 | -5/Cetus | Spotted Cetus Guard 41059 | -5/Cetus | Spotted Cetus Guard 41059 | -5/Cetus | Spotted Cetus Guard 41062 | -5/Cetus | Allies destroyed Cetus Guard 41065 | -5/Cetus | Allies destroyed Cetus Guard 41066 | -5/Cetus | Allies destroyed Cetus Guard 41072 | -5/Cetus | Destroyed Cetus Guard 41169 | -5/Cetus | Started Cetus Manufacturing Module 41191 | -5/Cetus | Escorted A7 to Cetus Mainframe 41194 | -5/Cetus | Manufactured an Enhanced Grunt 41219 | -5/Cetus | Manufactured an Enhanced Grunt 41222 | -5/Cetus | Discovered new exit (range 16) 41244 | -5/Cetus | Manufactured an Enhanced Grunt 41263 | -5/Cetus | Spotted Cetus Guard 41264 | -5/Cetus | Spotted Cetus Guard 41264 | -5/Cetus | Spotted Cetus Guard 41266 | -5/Cetus | Allies destroyed Cetus Guard 41266 | -5/Cetus | Spotted Cetus Guard 41269 | -5/Cetus | Manufactured an Enhanced Grunt 41273 | -5/Cetus | Allies destroyed Cetus Guard 41275 | -5/Cetus | Allies destroyed Cetus Guard 41280 | -5/Cetus | Allies destroyed Cetus Guard 41294 | -5/Cetus | Manufactured an Enhanced Grunt 41299 | -5/Cetus | Cetus Manufacturing Module disabled 41373 | -5/Cetus | Entered Archives 41373 | -5/Archives | Accompanied by 6 allies (A7) 41378 | -5/Archives | Received a hacking code to weaken MAIN.C 41533 | -5/Archives | Discovered new exit (range 16) 42978 | -5/Archives | Build established: Tank 43027 | -5/Archives | Entered Hub_04(d) 43027 | -5/Hub_04(d) | Accompanied by 2 allies 43131 | -5/Hub_04(d) | Discovered new exit (range 11) 43198 | -5/Hub_04(d) | Network Hub disabled 43224 | -5/Hub_04(d) | Entered Factory 43224 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 44182 | -4/Factory | Identified exit to Upper Caves 44182 | -4/Factory | Identified exit to Armory 44287 | -4/Factory | Destroyed 7 combat bots 44336 | -4/Factory | Entered Upper Caves 44338 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 44948 | -4/Upper Caves | Build established: Golem 45762 | -4/Upper Caves | Build established: Tank 46059 | -4/Upper Caves | Discovered new exit (range 4) 46480 | -4/Upper Caves | Entered another Upper Caves area 46631 | -4/Upper Caves | Identified exit to Research 46818 | -4/Upper Caves | Build established: Golem 47113 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 47161 | -4/Upper Caves | Build established: Tank 47485 | -4/Upper Caves | Spotted B-86 Titan 47504 | -4/Upper Caves | Destroyed B-86 Titan 47589 | -4/Upper Caves | Discovered new exit (range 13) 47677 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 47750 | -4/Upper Caves | Entered Warlord 47804 | -4/Warlord | Discovered new exit (range 8) 47871 | -4/Warlord | Entered Proximity Caves 49110 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 49378 | -3/Proximity Caves | Build established: Gunner 49580 | -3/Proximity Caves | Discovered exit to Research (range 12) 49628 | -3/Proximity Caves | Entered Research 49628 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 49722 | -3/Research | Identified exit to Testing 49927 | -3/Research | Build established: Generator-Golem 50552 | -3/Research | Found Adv. Powered Armor 50678 | -3/Research | Entered Testing 50707 | -3/Testing | Protovariant out of control (PY-TCT3HTYWJD) 50971 | -3/Testing | Found Prototype Protection 51016 | -3/Testing | Found Unknown Launcher 51016 | -3/Testing | Identified Gamma Bomb Array 51242 | -3/Testing | Found Prototype Processor 51242 | -3/Testing | Identified Exp. Target Analyzer 51599 | -3/Testing | Found Spectral Analyzer 51605 | -3/Testing | System corruption reached 10% 51828 | -3/Testing | Found Prototype Ballistic Gun 51869 | -3/Testing | Discovered new exit (range 8) 51931 | -3/Testing | Repaired Adv. Weapon Cycler 52044 | -3/Testing | Repaired Centrium Heavy Armor Plating? 52164 | -3/Testing | Entered Research 52164 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 52381 | -2/Research | Identified exit to Garrison 52381 | -2/Research | Entered Garrison 53524 | -2/Garrison | Triggered checkpoint 53650 | -2/Garrison | Discovered new exit (range 10) 53775 | -2/Garrison | Triggered checkpoint 53866 | -2/Garrison | Discovered new exit (range 20) 53938 | -2/Garrison | Triggered checkpoint 54107 | -2/Garrison | Triggered checkpoint 54282 | -2/Garrison | Discovered new exit (range 13) 54321 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 54477 | -2/Garrison | Garrison Relay disabled 54586 | -2/Garrison | Triggered checkpoint 54674 | -2/Garrison | Found Unknown Device 54674 | -2/Garrison | Identified Antimissile System 54919 | -2/Garrison | Entered Research 54982 | -2/Research | Spotted B-90 Cyclops 55055 | -2/Research | Spotted B-90 Cyclops 55188 | -2/Research | Destroyed B-90 Cyclops 55209 | -2/Research | First assault squad dispatched 55538 | -2/Research | Discovered new exit (range 4) 55637 | -2/Research | Entered Access 55637 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 55828 | -1/Access | Identified exit to Surface 56023 | -1/Access | Garrison activated, responded to threat 56082 | -1/Access | Identified SHELL Armor 56137 | -1/Access | First assault squad dispatched 56465 | -1/Access | Crushed by falling debris 56475 | -1/Access | Crushed by falling debris 56488 | -1/Access | Crushed by falling debris 56519 | -1/Access | Lost 4 parts (1p2n1w) 56529 | -1/Access | Crushed by falling debris 56529 | -1/Access | System corruption reached 10% 56551 | -1/Access | Crushed by falling debris 57297 | -1/Access | Build established: Generator-Gunner 57481 | *** | Escaped! Last Messages --------------- 57190_ System corrupted: Heat flow error (+286). 57223_ System corrupted: Heat flow error (+199). 57241_ System corrupted: Heat flow error (+171). 57258_ DQ4%5FYV&AOR: 57295_ System corrupted: Matter fused (-6). 57327_ U-05 Engineer builds a Wall. 57355_ System corrupted: Component data lost. 57373_ |#,CDM,OUP,UMD3 YUQG/AOFM N 57387_ ALERT: Significant disruption in Zone 2Y, assault force dispatched. 57392_ 6JYDYEON5PO =UOOXD0EY 57407_ 0TYZZWUXGHWLX#U,XM02YDDEJ6DU9P 57441_ System corrupted: Energy discharge (-472). Sealed Barrier opened remotely. 57466_ The Access Shell folds into the floor. 57471_ K-01 Serf collects debris. 57477_ U-05 Engineer builds a Wall. 57478_ K-01 Serf collects debris. 57480_ JBHMJJ AL&Z&E1S&ACLEA%N#CFCXYA=>INIM 57481_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## # | | ????????????????????????????????????????????### ## | | ????????????????????????????????????????????# ###? | | ???????????????????#"??????????????????????## ##?? | | ???????????????????# ""???????????????????#####??? | | ???????????????????# """"""""#??????????## ##???? | | ???????????????????# #?????????## ##????? | | ???????????????????# #????????## ##?????# | | ???????????????????# #?????#### ##### | | ???????????????????# "" #?????# | | ???????????????????# "@ #?????# | | ???????????????????# ####### ####### | | ?????????????????### # #?????????? | | ?????????????????# # ##### # #?????????? | | ?????????????????# # #???### #?????????? | | ?????????????????##u #????# #?????????? | | ?????????????????#;# ! ##???## #?????????? | | ?????????????????### !| #????# #?????????? | | ??????????????????##| ![[ #????## #?????????? | | ?????????????????###!=[!== #?????#!!#?????????? | | ?????????????????#*#%"=!! #?????#|[#?????????? | | ?????????????????###%" #?????#!%#?????????? | | ??????????# #######% k #######%!##????????? | | ??????????# ![=| #????????? | | ??????????# !=%# #???????? | | ??????????###########################=|###???????? | | ??????????????????????###??# #??????# ##?????????? | | ????????????????????????????##??????# #??????????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 65 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Phase Gun | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Exp. Optical Array | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Adv. KE Penetrator | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictActuatorBlade Manual? 0 Play Time 05:01:14 Cumulative 617.9 hours Start 2022.02.06 @ 21:46:30 End 2022.02.12 @ 17:47:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 276 Adventurer 1 Explorer 0 Win Type 0 Total 62 Types 21/7/10/3/1/0/19/1/0 Lore% 96 Gallery% 98 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38cf7497-01f4-46e6-957f-e40cace2529d