Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 13:55:36 Player: kicktown Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (630) 630 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 2835 Bonus ------- Pacifist 200 High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Large Battery (200) Advanced Weight Redist. System Advanced Targeting Computer Sensor Drone Bay (20/20) Katana Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Large Battery Advanced Weight Redist. System Advanced Targeting Computer Sensor Drone Bay Katana Heavy Explosive Trap [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 1 . 1 Parts Attached 47 | 6 . 9 7 25 Power 10 | 1 . 1 2 6 Engine 9 | 1 . 1 2 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 6 2 10 Treads . | . . . . . Leg 3 | . . . . 3 Wheel 7 | 2 . 1 . 4 Hover 2 | . . . . 2 Flight 8 | . . 5 2 1 Utility 8 | 1 . 1 2 4 Device 3 | . . . 2 1 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 9 | 2 . 1 1 5 Energy Gun 3 | 1 . . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 23 | . . 2 5 16 Power 8 | . . . 1 7 Propulsion 6 | . . . 2 4 Utility 1 | . . . . 1 Weapon 8 | . . 2 2 4 Highest Loss Streak 12 | . . 1 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 85 83 49 67 Engine 16 | . 14 20 19 14 Core 1 | . . . . 4 Leg 1 | . . . . 5 Wheel 15 | . 28 17 . 4 Flight 5 | . . 3 21 5 Device 2 | . . . 6 6 Storage 8 | . 14 9 . 6 Protection 2 | . . 6 . 1 Energy Gun 7 | . 14 4 . 5 Energy Cannon 2 | . . . . 9 Ballistic Gun 11 | . 14 21 1 3 Naked Turns . | . . . . . Heaviest Build 52 | 10 10 17 7 52 Greatest Support 35 | 32 32 32 8 35 Greatest Overweight (x) 7 | 2 . 3 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 Average Capacity 7 | 7 8 7 5 8 Most Carried 9 | 3 6 8 5 9 Average Carried 5 | 1 5 6 2 6 Final Capacity 10 | 8 8 5 5 10 Final Carried 7 | 3 6 5 5 7 Class Distribution -------------------- 75% | Mutant 8% | Scavenger-Gunner 6% | Gunner 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 706 | 191 . 190 60 265 Remotely . | . . . . . Salvage Created 729 | . . 247 17 465 Parts 59 | . . 26 3 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . . 10 2 10 Guns 19 | . . 10 1 8 Cannons 3 | . . . 1 2 Classes Destroyed 6 | . . 3 . 3 Watcher 1 | . . . . 1 Swarmer 12 | . . 7 2 3 Grunt 2 | . . 1 . 1 Sentry 5 | . . 2 . 3 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 4 2 6 Combat Bots Only 6 | . . 4 2 6 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2777 | . 212 370 356 1839 Core 923 | . 110 66 193 554 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 56 . 35 . Volleys Fired 58 | . . 27 3 28 Largest 4 | . . 3 2 4 Hottest 234 | . . 80 120 234 Shots Fired 138 | . . 61 6 71 Gun 106 | . . 61 3 42 Cannon 29 | . . . . 29 Launcher . | . . . . . Special 3 | . . . 3 . Kinetic 72 | . . 52 3 17 Thermal 66 | . . 9 3 54 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 12 2 8 Robot Miss Streak 4 | . . 2 2 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 90 | . . 44 2 44 Core Hits 35 | . . 16 3 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 . 2 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1483 | . 17 373 40 1053 Guns 958 | . . 373 16 569 Cannons 475 | . . . . 475 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . 17 . . 9 Kinetic 436 | . . 291 16 129 Thermal 1021 | . . 82 24 915 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . 7 . . 4 Shots . | . . . . . Rammed 8 | . 6 . . 2 Targets Rammed 8 | . 6 . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 451 | . 13 173 83 451 Average Temperature 132 | . 13 53 42 180 Received Heat Transfer 536 | . 129 63 20 324 Effects 6 | . . . . 6 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1890 | . . 175 50 1665 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 437 | . 15 350 189 437 Initial 136 | . . . 136 65 Average 123 | . 4 136 168 240 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 81 | 100 100 77 100 49 Level 1 15 | . . 22 . 35 Level 2 3 | . . . . 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 3 17 27 21 Peak Tracking Total 18 | . 3 7 18 8 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 2 | . . . 2 2 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 2 1 . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 2 1 . Successful 3 | . 2 . 1 . Failed 3 | . 1 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . 3 2 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Open Door 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1411 | 45 427 391 192 356 Spaces Moved 1082 | 33 208 237 441 163 Core 8 | 6 . . . 2 Treads . | . . . . . Legs 20 | . . . . 20 Wheels 434 | 27 208 152 . 47 Hover . | . . . . . Flight 620 | . . 85 441 94 Fastest Speed 37 | 50 100 37 37 37 Average Speed 68 | 101 100 75 37 93 Slowest Speed 400 | 150 100 280 40 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 32 27 88 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 1 7 Melee . | . . . . . Projectile 8 | . . . 1 7 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1637 | 41 427 410 454 305 Wait 399 | . 211 116 1 71 Move 1072 | 32 207 236 434 163 Hop 3 | . . . 3 . Pick Up 22 | 3 3 6 5 5 Fast Attach 26 | 6 . 3 1 16 Attach 14 | . . 2 6 6 Detach 5 | . . 2 1 2 Swap 7 | . . 4 . 3 Drop 22 | . . 14 . 8 Fire 58 | . . 27 3 28 Melee . | . . . . . Ram 8 | . 6 . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 14) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 859 | -9/Materials | Discovered new exit (range 6) 864 | -9/Materials | Entered Mines 865 | -9/Mines | Assembled infested the area 881 | -9/Mines | Core integrity fell below 50% 885 | -9/Mines | Discovered new exit (range 7) 911 | -9/Mines | Lost 4 parts (1p1n2w) 916 | -9/Mines | Learned location of Storage (-8) 954 | -9/Mines | Discovered new exit (range 14) 991 | -9/Mines | Found the Drone Emporium 992 | -9/Mines | Found Prototype Device 993 | -9/Mines | Identified Sensor Drone Bay 1003 | -9/Mines | Found a hidden stash of uninstalled traps 1012 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1056 | -9/Mines | Entered Materials 1056 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1375 | -8/Materials | Core integrity fell below 50% 1394 | -8/Materials | Core integrity fell below 20% 1412 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01390_ K-01 Serf destroyed. 01390_ Titanium Leg destroyed. 01390_ K-01 Serf collects debris. 01391_ Hvy. Particle Cannon destroyed. 01391_ Critical hit (Blast). 01391_ Knocked back. 01392_ K-01 Serf collects debris. 01392_ K-01 Serf destroyed. 01394_ Penetrated by Slug. 01394_ Imp. Deuterium Engine destroyed. 01395_ K-01 Serf collects debris. 01397_ Acquired 10 matter. 01399_ K-01 Serf collects debris. 01399_ Penetrated by Slug. 01399_ Acquired Imp. Ion Engine. 01402_ Penetrated by Slug. 01408_ G-47 Trooper suffers critical hit (Burn). 01408_ Imp. Cooling System destroyed. 01409_ Flight Unit destroyed. 01410_ Imp. Ion Engine destroyed. 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