Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 12:15:22 Player: Glogmind Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (507) 507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2747 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 75/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Targeting Computer Tractor Beam Heavy Beamcaster Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Heavy Beamcaster Barrage Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Advanced Heat Sink Advanced Heat Sink Disposable Heat Sink Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Transport Network Coupler Targeting Computer Targeting Computer Tactical Coordination Suite Makeshift Light Armor Plating Hacking Suite Tractor Beam Heavy Beamcaster Proton Cannon Barrage Gun Rocket Launcher Rocket Launcher Makeshift Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Barrage Gun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 40 | 9 11 6 . 6 8 Power 5 | 1 2 . . . 2 Engine 5 | 1 2 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 3 5 . 3 3 Treads 16 | 2 3 5 . 3 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 3 3 . . 1 1 Device 5 | 2 1 . . 1 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 3 1 . 2 2 Energy Gun 3 | 1 1 . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 2 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 15 | . . . . . 15 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 99 100 99 96 Engine 11 | . 14 11 11 11 10 Treads 39 | . 28 43 44 44 42 Device 11 | . 14 11 11 10 10 Storage 11 | . 14 11 11 11 10 Energy Gun 11 | . 14 11 11 11 10 Ballistic Gun 11 | . 13 11 11 11 10 Peak Build Rating 22 | 9 8 13 13 21 22 Average Rating 14 | 6 7 11 13 18 21 On Entrance 10 | . 7 8 13 13 21 Naked Turns . | . . . . . . Heaviest Build 94 | 15 90 91 91 94 94 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 2 | . 2 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 24 Most Carried 25 | 3 16 25 25 25 25 Average Carried 20 | 1 12 18 25 24 24 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 3 16 25 25 25 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 700 | 278 237 88 27 44 26 Remotely . | . . . . . . Salvage Created 838 | 38 437 270 38 . 55 Parts 58 | 6 30 20 2 . . Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 11 4 1 . 1 Guns 17 | . 11 4 1 . 1 Classes Destroyed 10 | 1 6 2 . . 1 Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 3 | . 2 1 . . . Recycler 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 9 | . 9 . . . . Grunt 4 | . 2 1 1 . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 2 1 . 1 Combat Bots Only 6 | . 6 2 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 242 | . 96 36 4 . 106 Missed 66 | . 25 12 . . 29 Damage Taken 2480 | . 581 310 45 . 1544 Core 511 | . 108 38 23 . 342 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . 33 . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 71 | 6 34 17 3 . 11 Largest 2 | 2 2 2 2 . 2 Hottest 109 | 70 70 73 73 . 109 Shots Fired 139 | 12 66 34 6 . 21 Gun 139 | 12 66 34 6 . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | 6 34 17 3 . 10 Thermal 69 | 6 32 17 3 . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 4 6 11 5 . 21 Robot Miss Streak 5 | 5 3 5 1 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 88 | 5 36 24 5 . 18 Core Hits 40 | 2 21 11 1 . 5 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 4 2 . . 2 Burn 7 | . 3 2 . . 2 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1257 | 70 463 332 75 . 317 Guns 1241 | 67 463 319 75 . 317 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | 3 . 13 . . . Kinetic 582 | 30 224 191 49 . 88 Thermal 659 | 37 239 128 26 . 229 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | 1 . 2 . . . Targets Rammed 4 | 1 . 3 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 342 | 45 99 33 27 . 342 Average Temperature 62 | 20 40 11 16 . 196 Received Heat Transfer 246 | . 30 93 24 . 99 Effects 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 . . 3 Heat Transferred 2146 | 111 925 518 74 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 215 | 10 215 194 110 . . Initial 75 | . 6 18 75 . . Average 77 | 2 90 64 91 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 88 | 100 80 100 100 . . Level 1 11 | . 19 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 4 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 17 15 2 . 7 Peak Tracking Total 8 | . 6 8 2 . 4 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 14 | . 10 4 . . . Terminals 12 | . 8 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 27 11 . . . Successful 24 | . 16 8 . . . Failed 14 | . 11 3 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 33 | . 20 12 . 1 . Terminals 33 | . 22 11 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Robot Analysis 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 10 7 . . . Terminals 17 | . 10 7 . . . Botnet 8 | . 5 3 . . . Skim 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 10 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 118 | . . . . . 118 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 4 | . 3 1 . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6111 | 152 1526 703 127 2706 897 Spaces Moved 2337 | 74 473 248 48 1116 378 Core 32 | 2 . . . . 30 Treads 2305 | 72 473 248 48 1116 348 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 50 Average Speed 245 | 157 292 240 240 240 224 Slowest Speed 320 | 160 320 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 7 87 23 13 90 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 2 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . . . 1 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2570 | 94 550 317 55 1148 406 Wait 68 | 2 18 37 5 . 6 Move 2332 | 73 472 247 47 1115 378 Hop . | . . . . . . Pick Up 26 | 1 9 7 . 8 1 Fast Attach 14 | 9 2 . . 3 . Attach 10 | . . 2 . . 8 Detach 2 | 2 . . . . . Swap 17 | . 9 4 . 4 . Drop 19 | . 6 . . 11 2 Fire 71 | 6 34 17 3 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | 1 . 3 . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials -9/Mines (discovered 3 exits: Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 455 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Build established: Scavenger-Mutant 1117 | -10/Materials | Discovered new exit (range 5) 1135 | -10/Materials | Learned location of 1 exit from Recycling 1152 | -10/Materials | Repaired Assault Rifle? 1192 | -10/Materials | Learned location of Storage (-7) 1274 | -10/Materials | Identified exit to Materials 1274 | -10/Materials | Identified exit to Subcaves 1301 | -10/Materials | Learned location of 2 exits from Mines 1336 | -10/Materials | Learned Materials emergency access door positions 1358 | -10/Materials | Discovered exit to Materials (range 12) 1383 | -10/Materials | Learned 2 Storage zone layouts 1441 | -10/Materials | Learned 2 Storage zone layouts 1679 | -10/Materials | Entered another Materials area 1679 | -9/Materials | Evolved 2 slots: Propulsion x2 2296 | -9/Materials | Discovered new exit (range 16) 2382 | -9/Materials | Entered Mines 2383 | -9/Mines | Identified exit to Materials 2483 | -9/Mines | Learned location of Zion (-7) 2493 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2509 | -9/Mines | Entered Zion 3788 | -7/Zion | Found Relay Coupler [Programmer] 4174 | -7/Zion | Build established: Mutant 4401 | -7/Zion | Met Imprinter 4442 | -7/Zion | Imprinted 4445 | -7/Zion | Declared Zion's savior 5167 | -7/Zion | Discovered new exit (range 16) 5215 | -7/Zion | Entered Proximity Caves 5215 | -6/Proximity Caves | Accompanied by 4 allies 5239 | -6/Proximity Caves | Learned 8 Factory zone layouts 5553 | -6/Proximity Caves | Learned 4 Factory zone layouts 5856 | -6/Proximity Caves | Lost 4 allies 6062 | -6/Proximity Caves | Spotted B-75 Beast 6099 | -6/Proximity Caves | Core integrity fell below 50% 6102 | -6/Proximity Caves | Core integrity fell below 20% 6112 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Treads destroyed. Overheating: Ion Engine damaged (-30). Penetrated by Slug. Lgt. Treads destroyed. Ion Engine destroyed. Lgt. Treads destroyed. Overheating: Matter decay (-44). Slug penetrates Wall. Penetrated by Slug. Critical hit (Destroy). Barrage Gun destroyed. Hvy. Beamcaster destroyed. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Dropped Huge Storage Unit. Penetrated by Slug. Proton Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? #?????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #????#????????????? | | ????????????????????????????# ??? ???????????? | | ??????????????????????????? ??? ???????????? | | ??????????????????????????? #?? #??????????? | | ??????????????????????????? #? Y #??????????? | | ??????????????????????????# # #??????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????#### ?????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# ###?????????????????????? | | ?????????????# ??????# #???????????????????????? | | ?????????????# ?????# #???????????????????????? | | ????????????## ???## ##?####????##???????????? | | ???????????## ?## ### #???# ???????????? | | ????????? ## ## #?## ????????????? | | ????????? ### ???????????? | | ?????????# #?????????????? | | ??????????# # ##????????????? | | ??????????## ## ## #????????????? | | ???????????#???## ## ##???????????? | | ????????????????## ### ##??????????? | | ?????????????????## #?## ## ##?????????? | | ??????????????#####" ###??##?## ##????????? | | ??????????????# #????????## ##???????? | | ??????????????# ##???????### ##??????? | | ??????????????# "# ##???###"### #??????? | | ??????????? % %!### ##?## #?# #??????? | | ??????????? ??## ### ### #??????? | | ????????????? ?????### ## ##??????? | | ??????????????????????## #???????? | | ???????????????????????## ## #???????? | | ????????????????????????####### #???????? | | ?????????????????????????????##"% #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive I-25 Savior | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldSpacefoldPrototype Manual? 0 Play Time 00:30:06 Cumulative 54.3 hours Start 2025.04.22 @ 11:18:00 End 2025.04.22 @ 12:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 949d3867-5049-4f81-9ee5-793bda0fff64