Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.03 @ 15:25:19 Player: Blade_Drake Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (658) 658 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1728 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 300/300 Energy 305/305 System Corruption 0% Temperature Cool (345) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Targeting Computer ECM Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun Beam Cannon > --- INVENTORY (12) --- Improved Heat Sink Visual Processing Unit Transport Network Coupler Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Targeting Computer ECM Suite > --- WEAPON ----------- Heavy EM Pulse Gun Autogun > --- INVENTORY -------- Improved Heat Sink Visual Processing Unit Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Beam Cannon Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 7 9 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 1 | . . 1 Storage 3 | 1 2 . Processor 3 | 1 . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 3 | 2 . 1 Energy Cannon 7 | . 4 3 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 23 | . 24 20 Leg 22 | . 23 20 Device 2 | . . 10 Storage 11 | . 12 10 Processor 14 | . 12 20 Energy Gun 2 | . . 5 Energy Cannon 21 | . 23 14 Naked Turns . | . . . Heaviest Build 51 | 15 50 51 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 8 12 12 Average Capacity 10 | 6 10 12 Most Carried 8 | 2 7 8 Average Carried 4 | . 4 6 Final Capacity 12 | 8 12 12 Final Carried 8 | . 7 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 438 | 270 80 88 Remotely . | . . . Salvage Created 1055 | 176 307 572 Parts 68 | 13 24 31 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 8 10 Guns 4 | . . 4 Cannons 11 | . 7 4 AOE 2 | . 1 1 Classes Destroyed 9 | 3 3 3 Worker 2 | 2 . . Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Watcher 6 | . 3 3 Swarmer 6 | . 4 2 Grunt 9 | . 4 5 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 3 3 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 391 | . 107 284 Core 68 | . 3 65 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 98 . Volleys Fired 58 | 6 16 36 Largest 2 | 2 2 2 Hottest 120 | 80 116 120 Shots Fired 103 | 12 28 63 Gun 40 | 12 . 28 Cannon 63 | . 28 35 Launcher . | . . . Special . | . . . Kinetic 2 | . . 2 Thermal 35 | . 5 30 Explosive . | . . . Electromagnetic 66 | 12 23 31 Robot Hit Streak 24 | 8 13 24 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 82 | 8 20 54 Core Hits 34 | 5 12 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1668 | 109 501 1058 Guns 508 | 109 . 399 Cannons 868 | . 402 466 Explosions 292 | . 99 193 Melee . | . . . Ramming . | . . . Kinetic 27 | . . 27 Thermal 734 | . 187 547 Explosive . | . . . Electromagnetic 907 | 109 314 484 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . . 11 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 486 | 54 234 486 Average Temperature 134 | 23 78 182 Received Heat Transfer 198 | . 33 165 Effects 4 | . . 4 Shutdowns 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1325 | . 335 990 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 2 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 185 | 25 133 185 Initial 12 | . 12 8 Average 44 | 7 35 82 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 13 17 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 14 | . 11 3 Terminals 11 | . 8 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 36 6 Successful 36 | . 30 6 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 25 | . 17 8 Terminals 32 | . 26 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Record 10 | . 10 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 5 | . 5 . Process 2 | . 2 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 9 5 Terminals 13 | . 8 5 Assimilate 3 | . 1 2 Botnet 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 9 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter 506 | . 506 . Retrieved Matter 326 | . 326 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2021 | 127 1405 489 Spaces Moved 1153 | 62 843 248 Core 4 | 4 . . Treads 86 | 58 28 . Legs 1063 | . 815 248 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 150 Average Speed 150 | 152 150 150 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 6 99 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1339 | 82 957 300 Wait 59 | 1 55 3 Move 1151 | 61 842 248 Hop . | . . . Pick Up 32 | 7 21 4 Fast Attach . | . . . Attach 14 | 7 4 3 Detach 3 | . 2 1 Swap 10 | . 5 5 Drop 12 | . 12 . Fire 58 | 6 16 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Evolved 1 slot: Power x1 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 7) 303 | -10/Materials | Build established: Hacker-Mutant 316 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Discovered exit to Mines (range 11) 456 | -10/Materials | Repaired Lgt. EM Pulse Cannon 711 | -10/Materials | Discovered exit to Materials (range 14) 872 | -10/Materials | Discovered exit to Mines (range 14) 1360 | -10/Materials | Discovered exit to Materials (range 8) 1533 | -10/Materials | Entered another Materials area 1533 | -9/Materials | Evolved 2 slots: Utility x2 1792 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Discovered exit to Mines (range 15) 2022 | -9/Materials | Self-destructed Last Messages --------------- 01977_ Overheating: System interference. 01977_ Beam Cannon temporarily disabled. 01977_ ECM Suite temporarily disabled. 01977_ Targeting Computer temporarily disabled. 01977_ S-10 Pest destroyed. 01979_ W-16 Scout destroyed. 01987_ K-01 Serf collects debris. 01992_ Y-45 Defender system terminally corrupted. 01992_ Beam Rifle melted. 01992_ Imp. Ion Engine fried. 01993_ U-05 Engineer lays Concrete. 01994_ K-01 Serf collects debris. 02007_ Chain reaction triggered in Lgt. Ion Engine. 02007_ Sensor Array melted. 02007_ W-16 Scout destroyed. 02010_ G-34 Mercenary destroyed. 02011_ K-01 Serf collects debris. 02016_ U-05 Engineer lays Concrete. 02017_ U-05 Engineer builds a Wall. 02018_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????#!![[!!#?????????????????????? | | ????????????????????#!![[!!#?????????????????????? | | ????????????????????# @ #?????????????????????? | | ????????????????????### ##???????? #??????????? | | ???????????############ ###+### #??????????? | | ?????????? [ #??????????? | | ?????????? %! * +??????????? | | ?????????? = uk #??????????? | | ???????????############ u;=##### #??????????? | | ??????????????????????## ######## #??????????? | | ???????????????????????# # # #??????????? | | ???????????????????????#k # " # #??????????? | | ???????????????????????+ !+ """ # #??????????? | | ???????????????????????# *%# """ # #??????????? | | ???????????????????????# !# """=# #??????????? | | ???????????????????????# # ""%# #??????????? | | ???????????????????????# %# """/# #??????????? | | ???????????????????????# # ="" *# #??????????? | | ???????????????????????# #[%"" # +??????????? | | ???????????????????????# # =%= # #??????????? | | ???????????????????????# # = # #??????????? | | ???????????????????????# # + #??????????? | | ???????????????????????# # ##=##??????????? | | ???????????????????????# #######"#%#???????????? | | ???????????????????????# ???######[#????????#### | | ???????????????????????# ????????# #????????# | | ???????????????????????# ?######## ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleBladeTerminator Manual? 0 Play Time 00:45:55 Cumulative 11.8 hours Start 2021.11.03 @ 14:24:56 End 2021.11.03 @ 15:25:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6852ec99-15cb-4464-9720-ae28d7cd7193