Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.23 @ 22:53:54 Player: Unmode Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (6483) 6483 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 13532 Bonus ------- High Alert Combat Kills 558 Follower Combat Kills 547 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -511 Cogmind --------- Core Integrity 610/850 Matter 85/300 Energy 228/310 System Corruption 1% Temperature Hot (233) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Hacking Suite > --- WEAPON (3) ------- Coil Gun Heavy Flak Cannon > --- INVENTORY (25) --- Light Quantum Reactor Armored Treads Armored Wheel Huge Storage Unit High-capacity Battery (250) Structural Scanner Seismic Detector Seismic Detector Encrypted Comm Array Improved Transmission Jammer Improved Transmission Jammer Backup Laser III Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Assault Cannon Mini Grenade Launcher Missile Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Kinecellerator Heavy Insulated Plating Improved Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Treads Armored Wheel Huge Storage Unit High-capacity Battery Structural Scanner Seismic Detector Seismic Detector Encrypted Comm Array Improved Transmission Jammer Improved Transmission Jammer Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Mini Grenade Launcher Missile Launcher Plasma Cutter Great Maul [Rating: 73] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Armored Medium Treads Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Coil Gun Energy Gun Backup Laser III Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 5 | . . . 1 1 . 1 . . . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 194 | 7 7 1 19 24 27 7 19 19 7 4 3 14 36 Power 11 | 1 . . 1 4 1 . 2 . . . . 1 1 Engine 9 | 1 . . 1 4 1 . 2 . . . . . . Core 2 | . . . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 2 . 7 7 6 4 . . . . . . 3 Treads 22 | 1 2 . 5 6 4 2 . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 9 | 1 . . 2 1 2 2 . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 64 | 2 1 . 5 4 8 1 4 10 2 2 . 6 19 Device 47 | 1 1 . 2 3 3 1 2 9 1 2 . 5 17 Storage 3 | 1 . . 1 . 1 . . . . . . . . Processor 4 | . . . 2 . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 9 | . . . . 1 4 . 1 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 88 | 2 4 1 6 9 12 2 13 9 5 2 3 7 13 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . 2 1 1 1 1 1 1 Ballistic Gun 44 | 2 3 . 5 5 8 1 5 4 1 1 2 3 4 Ballistic Cannon 3 | . . . . . . . . . . . . . 3 Launcher 19 | . 1 1 1 3 . . 3 2 2 . . 2 4 Special Weapon 2 | . . . . . 1 1 . . . . . . . Impact Weapon 12 | . . . . 1 3 . 3 2 1 . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . . . Parts Lost 24 | . 1 . 1 . 5 . 1 . 2 . . 3 11 Power 1 | . . . . . . . 1 . . . . . . Propulsion 6 | . 1 . . . 1 . . . . . . . 4 Utility 12 | . . . 1 . 3 . . . 1 . . 2 5 Weapon 5 | . . . . . 1 . . . 1 . . 1 2 Highest Loss Streak 6 | . 1 . 1 . 4 . 1 . 2 . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 92 99 97 100 92 91 91 92 70 91 91 Engine 7 | . 14 14 11 8 9 7 7 7 7 7 7 1 . Treads 15 | . 23 28 21 18 11 15 15 15 15 15 15 15 13 Wheel 13 | . 4 . 10 9 15 14 15 15 15 15 15 15 11 Device 10 | . 14 14 16 9 11 23 7 7 7 7 7 6 14 Storage 8 | . 14 14 11 9 9 7 7 7 7 7 7 7 6 Processor 6 | . . . 1 9 9 7 7 7 7 7 7 7 5 Protection 5 | . . . . 7 4 . 6 7 6 7 7 7 5 Energy Cannon 1 | . . . . . . . 1 1 7 7 . 5 1 Ballistic Gun 18 | . 27 14 19 25 24 15 17 16 8 14 1 15 15 Impact Weapon 1 | . . . . . 2 6 2 2 1 . . 1 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 14 17 15 96 102 118 108 137 139 132 132 129 130 139 Greatest Support 40 | 16 40 40 40 12 28 28 24 24 24 24 24 24 28 Greatest Overweight (x) 11 | 3 . . 9 10 9 6 5 5 5 5 5 5 11 Average Overweight (x) 4 | . . . 7 8 3 3 4 5 5 5 4 4 5 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 8 15 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 7 8 10 20 24 24 24 24 24 25 25 21 23 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 14 25 25 25 25 25 25 25 25 21 22 Class Distribution -------------------- 41% | Gunner 32% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Tank 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Infiltrator-Mutant | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Matter Collected 5023 | 164 162 16 420 662 823 62 614 601 307 115 . 371 706 Remotely . | . . . . . . . . . . . . . . Salvage Created 6786 | 23 194 16 357 1008 770 62 874 909 405 . . 463 1705 Parts 368 | 4 19 5 30 68 42 . 42 43 16 . . 16 83 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 9 8 . 24 . Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 131 | . 4 3 8 17 16 . 18 13 15 . . 8 29 Melee 1 | . . . . . 1 . . . . . . . . Guns 68 | . 3 . 4 10 13 . 12 8 2 . . 5 11 Cannons 14 | . . . . . 1 . . 1 2 . . 3 7 AOE 47 | . 1 3 4 7 . . 6 4 11 . . . 11 Classes Destroyed 18 | 1 2 1 3 3 4 . . . . . . . 4 Worker 8 | . . . 1 1 . . . 3 . . . . 3 Builder 5 | . 2 . . . . . . 1 . . . . 2 Tunneler 4 | 1 2 . . . . . . . . . . . 1 Hauler 2 | . . . . 2 . . . . . . . . . Recycler 11 | . . . . 4 . 1 . 4 . . . . 2 Mechanic 2 | . . . . . . . . . . . . . 2 Watcher 6 | . . . 2 2 1 . . . . . . . 1 Swarmer 34 | . . 3 . 7 3 . 3 3 8 . . 1 6 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 50 | . 4 . 5 5 7 . 6 5 2 . . 3 13 Brawler 6 | . . . . . 1 . 1 . 1 . . 2 1 Duelist 6 | . . . . . 1 . . . 3 . . 2 . Sentry 15 | . . . 3 3 1 . 4 2 1 . . . 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 8 | . . . . 2 1 . 2 1 . . . . 2 Programmer 6 | . . . . . 1 . 2 2 . . . . 1 Heavy 2 | . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | 1 3 3 6 5 4 1 8 6 7 . . 3 12 Combat Bots Only 8 | . 2 3 5 4 4 . 8 3 7 . . 3 8 Max Kills in Single Turn 4 | 1 1 3 4 3 1 1 2 2 2 . . 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . 1 3 4 2 . . 2 1 2 . . . 3 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Damage Taken 8213 | . 250 10 310 554 1631 . 897 717 482 286 . 578 2498 Core 879 | . 29 10 79 77 234 . 69 69 42 30 . . 240 Absorbed by Shields 928 | . . . . . 90 . . 418 . . . . 420 Regen/Repaired (Parts) 456 | . . . . 16 . 53 . . . . . . 387 Core Remaining (%) 75 | 100 . 84 80 . 43 . . . . . . 70 . Volleys Fired 324 | 8 26 2 21 43 48 2 35 42 15 4 . 25 53 Largest 3 | 2 2 1 2 3 3 1 3 3 3 3 . 3 3 Hottest 153 | 40 40 30 46 73 85 30 150 150 153 153 . 128 128 Shots Fired 804 | 16 50 2 40 113 145 2 91 102 29 12 . 66 136 Gun 672 | 16 48 1 38 105 138 1 81 86 15 8 . 48 87 Cannon 84 | . . . . . . . 4 10 6 4 . 18 42 Launcher 40 | . 2 1 2 8 . . 6 6 8 . . . 7 Special 8 | . . . . . 7 1 . . . . . . . Kinetic 698 | 16 48 1 38 105 138 1 81 86 15 8 . 48 113 Thermal 66 | . . . . . 7 1 4 10 6 4 . 18 16 Explosive 40 | . 2 1 2 8 . . 6 6 8 . . . 7 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 41 | 3 7 . 4 13 24 5 14 8 19 31 . 41 12 Robot Miss Streak 5 | 3 3 2 3 3 5 1 3 5 . . . 3 3 Penetration Max 2 | . . . . . . . 1 2 . . . 1 1 Secondary Targets 9 | . . . . 3 2 . 3 . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . 1 . Shots Hit Robots 518 | 7 36 . 21 71 105 2 55 50 19 12 . 48 92 Core Hits 329 | 2 18 3 19 39 32 1 36 37 30 2 . 19 91 Critical Kills 6 | . . . . . 1 . . 3 . . . . 2 Critical Parts Destroyed 10 | . . . . . 1 1 2 1 . . . 3 2 Critical Strikes 18 | . . . . . 2 1 2 4 1 . . 3 5 Destroy 15 | . . . . . 1 . 2 3 1 . . 3 5 Smash 3 | . . . . . 1 1 . 1 . . . . . Melee Attacks 44 | . . . . 4 15 3 9 7 3 . . 2 1 Impact 44 | . . . . 4 15 3 9 7 3 . . 2 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17293 | 85 581 144 735 1403 2145 113 1964 2191 1479 254 . 1244 4955 Guns 9053 | 85 418 . 311 1044 1760 19 1184 1113 250 158 . 945 1766 Cannons 1807 | . . . . . . . 66 103 190 96 . 299 1053 Explosions 5652 | . 163 144 424 359 . . 597 790 1039 . . . 2136 Melee 723 | . . . . . 339 82 117 185 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 9830 | 85 418 . 311 1044 1760 19 1184 1113 250 158 . 945 2543 Thermal 1924 | . 46 . . . 46 12 66 103 190 96 . 299 1066 Explosive 4816 | . 117 144 424 359 . . 597 790 1039 . . . 1346 Electromagnetic . | . . . . . . . . . . . . . . Impact 723 | . . . . . 339 82 117 185 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 2 5 5 5 5 5 1 Average Corruption 2 | . . . . . 1 1 1 3 5 5 5 5 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . . . 5 . 13 18 12 8 2 14 1 Message Errors 13 | . . . . . 1 . 3 3 1 1 . 3 1 Matter Fused 22 | . . . . . 1 . 5 6 5 2 1 2 . Heat Flow Errors 7 | . . . . . . . . 1 2 2 1 1 . Energy Discharges 9 | . . . . . . . . 4 . 2 . 3 . Data Loss (minor) 5 | . . . . . 1 . . 1 1 . . 2 . Data Loss (major) 7 | . . . . . 1 . 3 1 . 1 . 1 . Misfires 5 | . . . . . 1 . 1 1 1 . . 1 . Alerts 2 | . . . . . . . . . 1 . . 1 . Weapon Failures 3 | . . . . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 392 | . . . . 48 85 82 33 107 . . . . 37 Projectiles 19 | . . . . . . . . 8 . . . . 11 Explosions 162 | . . . . 48 . . 33 55 . . . . 26 Melee 211 | . . . . . 85 82 . 44 . . . . . Knockbacks 20 | . . . . . 2 . . . . . . . 18 Impact 2 | . . . . . 2 . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . 16 Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 186 | . . . . 35 . . 32 . . . . . 119 Shots 6 | . . . . 2 . . 1 . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 526 | . 9 . 7 29 355 . 347 526 140 215 235 231 245 Average Temperature 102 | . 8 . 3 9 94 . 128 139 51 54 118 83 122 Received Heat Transfer 2257 | . 120 . 135 180 415 . 270 200 81 42 . 177 637 Effects 5 | . . . . . . . 2 3 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . Interference 1 | . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 2 . 1 . . . . 3 Impact Corruptions 9 | . . . . . 3 3 . 2 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 2212 | . 50 . . . 148 37 100 150 300 150 . 407 870 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Peak Influence 841 | 5 212 107 439 272 613 349 841 806 . . . . 801 Initial 441 | . 3 4 41 110 137 315 104 441 . . . . 92 Average 343 | . 68 105 210 134 408 317 510 602 . . . . 269 Maximum Alert Level 3 | . 1 . 2 1 2 1 3 3 . . . . 3 Low Security (%) 32 | 100 87 100 37 81 3 5 9 . . . . . 56 Level 1 27 | . 12 . 58 18 49 94 15 . . . . . 10 Level 2 36 | . . . 4 . 47 . 68 87 . . . . 29 Level 3 3 | . . . . . . . 6 12 . . . . 4 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 1 . . . 6 . . . 1 11 Investigation 2 | . . . . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 11 | . . . 2 1 . . . 4 . . . . 4 Assault 3 | . . . . . . . . . . . . 1 2 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 4 1 . . . . . . . . 2 Communications Jammed 3 | . . . . . 2 1 . . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . . . Times Spotted 193 | . 6 3 18 22 17 3 19 19 15 2 . 18 51 Peak Tracking Total 12 | . 3 3 7 4 4 2 7 3 7 2 . 8 12 Tactical Retreats 3 | . . . . . . . 1 1 . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 20 | . 1 . 2 . 2 1 7 5 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 21 | . 1 . 1 1 1 . 2 6 2 . . . 7 Max in Single Turn 5 | . 1 . 1 1 1 . 1 1 1 . . . 5 Garrison Relay 2 | . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 34 | . 3 . 3 6 5 4 3 2 1 . 4 . 3 Terminals 23 | . 3 . 3 4 5 2 3 1 . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 Total Hacks 86 | . 7 . 6 16 9 6 5 2 1 . 28 . 6 Successful 53 | . . . 3 11 4 3 2 . 1 . 28 . 1 Failed 33 | . 7 . 3 5 5 3 3 2 . . . . 5 Catastrophic 9 | . 1 . . 2 1 1 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 . 4 5 1 3 . 3 . . . . . Terminals 47 | . 7 . 6 13 9 2 5 1 . . . . 4 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . . . . . . 2 Terminal Hacks 45 | . . . 3 6 4 . 2 . 1 . 28 . 1 Record 11 | . . . . . . . . . . . 11 . . Part Schematic 11 | . . . 1 . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . 1 . . . . . . 3 . . Open Door 3 | . . . . . 1 . 1 . 1 . . . . Machine Index 2 | . . . . 1 . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . 2 . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 5 4 2 1 2 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . . . . . Time 42 | . . . . 26 . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . 3 . 8 . . . . . . Machine Destruction 8 | . . . . . . . 8 . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 . . . 2 . . 1 . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total Allies 10 | . . 2 . . 3 . 1 . 2 . . 2 . Largest Group 3 | . . 2 2 1 3 1 1 1 2 2 2 2 1 Highest-Rated Group 112 | . . 41 41 31 71 20 39 34 48 48 48 112 30 Highest-Rated Ally 96 | . . 31 31 31 31 20 39 34 32 32 32 96 30 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 3 Dakka 1 | . . . . . . . . . . . . . 1 Infantry 1 | . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 111 | . . . 41 5 4 1 8 3 2 4 . 40 3 Total Damage 2319 | . . . 566 65 106 . 93 37 5 104 . 1231 112 Kills 18 | . . . 5 . 2 . 1 . . 2 . 7 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Turns Passed 9156 | 89 432 152 593 1158 1648 425 1229 1012 563 445 132 482 796 Spaces Moved 4465 | 45 254 85 241 424 886 266 607 477 285 258 84 225 328 Core 9 | 7 . . 2 . . . . . . . . . . Treads 242 | . 129 85 28 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 4214 | 38 125 . 211 424 886 266 607 477 285 258 84 225 328 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 195 140 140 150 165 165 165 150 150 145 Average Speed 165 | 107 130 160 205 215 152 143 164 165 165 165 151 164 168 Slowest Speed 255 | 200 160 160 250 230 225 190 165 165 165 165 165 165 255 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 42 27 27 39 70 9 56 16 45 41 70 37 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 2 1 1 . . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 3 1 . 2 . Spaces Dug 79 | . . . . 24 4 2 7 6 26 . . 3 7 Terrain Destroyed 272 | . 17 6 6 78 6 2 21 23 53 1 . 8 51 Melee 25 | . . . . 4 4 2 4 5 3 . . 2 1 Projectile 28 | . . . . . 2 . 6 8 1 1 . 6 4 AOE 219 | . 17 6 6 74 . . 11 10 49 . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Gar Fac Low Low Dat Pro Fac Total 5513 | 67 312 99 294 580 1084 301 750 599 345 267 89 277 449 Wait 210 | 4 13 12 5 51 34 15 4 46 8 1 . 8 9 Move 4452 | 44 253 84 240 424 883 266 606 476 284 257 83 224 328 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 4 7 . 5 16 16 4 10 4 2 . . . 6 Fast Attach 36 | 7 . . 8 6 3 1 1 3 . 1 3 1 2 Attach 34 | . 1 . 3 4 7 3 2 . 2 . . 3 9 Detach 15 | . . . 3 3 2 1 . . . . . . 6 Swap 124 | . 6 1 8 14 17 3 16 16 5 3 . 10 25 Drop 67 | . 6 . 1 15 19 3 11 5 . 1 3 1 2 Fire 324 | 8 26 2 21 43 48 2 35 42 15 4 . 25 53 Melee 44 | . . . . 4 15 3 9 7 3 . . 2 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . 8 . 56 . . . . . 8 Rewire 61 | . . . . . 32 . . . 26 . . 3 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 10) 522 | -10/Materials | Entered Mines 656 | -10/Mines | Discovered new exit (range 8) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Accompanied by 2 allies 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1042 | -9/Materials | Discovered new exit (range 13) 1267 | -9/Materials | Entered another Materials area 1267 | -8/Materials | Accompanied by 1 ally 1267 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1336 | -8/Materials | Repaired Structural Scanner 1537 | -8/Materials | Discovered new exit (range 11) 1787 | -8/Materials | Build established: Gunner 2425 | -8/Materials | Identified exit to Garrison 2425 | -8/Materials | Entered Garrison 2624 | -8/Garrison | Spotted B-75 Beast 2665 | -8/Garrison | Destroyed B-75 Beast 2691 | -8/Garrison | Lost 4 parts (1n2u1w) 2733 | -8/Garrison | Found Hvy. Insulated Plating 2739 | -8/Garrison | Found Hvy. Insulated Plating 2742 | -8/Garrison | Found Hvy. Insulated Plating 2746 | -8/Garrison | Found Hvy. Insulated Plating 2849 | -8/Garrison | Discovered new exit (range 50) 2849 | -8/Garrison | Discovered new exit (range 55) 2849 | -8/Garrison | Discovered new exit (range 20) 2862 | -8/Garrison | Triggered checkpoint 2888 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Core integrity fell below 50% 3618 | -8/Garrison | Triggered checkpoint 3679 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3819 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4004 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Learned Factory security intel 4073 | -8/Garrison | Entered Factory 4073 | -7/Factory | Accompanied by 1 ally 4073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -7/Factory | Repaired Arm. Wheel 4235 | -7/Factory | Discovered new exit (range 16) 4387 | -7/Factory | Build established: Infiltrator-Mutant 4498 | -7/Factory | Identified exit to Garrison 4498 | -7/Factory | Entered Garrison 4498 | -7/Garrison | Accompanied by 1 ally 4680 | -7/Garrison | Destroyed 8 combat bots 4746 | -7/Garrison | Discovered new exit (range 9) 4786 | -7/Garrison | Build established: Gunner 4800 | -7/Garrison | Triggered checkpoint 4840 | -7/Garrison | Discovered new exit (range 28) 4840 | -7/Garrison | Discovered new exit (range 77) 4840 | -7/Garrison | Discovered new exit (range 37) 4840 | -7/Garrison | Discovered new exit (range 34) 4955 | -7/Garrison | Rescued a captive Derelict 5030 | -7/Garrison | Triggered checkpoint 5328 | -7/Garrison | Build established: Mutant 5418 | -7/Garrison | Garrison Relay disabled 5506 | -7/Garrison | Triggered checkpoint 5650 | -7/Garrison | Garrison Relay disabled 5680 | -7/Garrison | Triggered checkpoint 5727 | -7/Garrison | Entered Factory 5727 | -7/Factory | Accompanied by 1 ally 6470 | -7/Factory | Discovered new exit (range 15) 6739 | -7/Factory | Entered Lower Caves 6741 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6775 | -7/Lower Caves | Met a Warlord Commander 6776 | -7/Lower Caves | Learned location of Warlord (-4) 6779 | -7/Lower Caves | Found Encrypted Comm Array 6792 | -7/Lower Caves | Destroyed 7 combat bots 7083 | -7/Lower Caves | Learned location of 1 exit from Factory 7088 | -7/Lower Caves | Learned location of Zion (-6) 7090 | -7/Lower Caves | Discovered new exit (range 9) 7148 | -7/Lower Caves | Build established: Scavenger-Mutant 7302 | -7/Lower Caves | Entered another Lower Caves area 7302 | -7/Lower Caves | Accompanied by 2 allies 7355 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7384 | -7/Lower Caves | Learned location of 1 exit from Factory 7535 | -7/Lower Caves | Learned location of Extension (-5) 7735 | -7/Lower Caves | Discovered new exit (range 7) 7747 | -7/Lower Caves | Entered Data Miner 7747 | -7/Data Miner | Accompanied by 2 allies 7747 | -7/Data Miner | Discovered new exit (range 6) 7778 | -7/Data Miner | Met Data Miner 7817 | -7/Data Miner | Learned location of Section 7 (-2) 7817 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7832 | -7/Data Miner | Received God Mode back door access code from Data Miner 7879 | -7/Data Miner | Entered Proximity Caves 7879 | -6/Proximity Caves | Accompanied by 2 allies 7946 | -6/Proximity Caves | Escorted by Enhanced Grunt 8169 | -6/Proximity Caves | Spotted B-75 Beast 8192 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8349 | -6/Proximity Caves | Discovered new exit (range 6) 8361 | -6/Proximity Caves | Entered Factory 8361 | -6/Factory | Accompanied by 1 ally 8361 | -6/Factory | Evolved 2 slots: Utility x2 8362 | -6/Factory | Identified exit to Factory 8674 | -6/Factory | Joined by Warlord Muscle squad 8786 | -6/Factory | Garrison activated, responded to threat 8852 | -6/Factory | Destroyed 8 combat bots 8877 | -6/Factory | Joined by Warlord Infantry squad 8932 | -6/Factory | Incoming investigation squad redirected 8988 | -6/Factory | Joined by Warlord Dakka squad 9061 | -6/Factory | First assault squad dispatched 9098 | -6/Factory | Build established: Tank 9157 | -6/Factory | Self-destructed Last Messages --------------- 09153_ Imp. Hardlight Generator destroyed. 09153_ Slug penetrates L-41 Fighter. 09153_ U-05 Engineer lays Concrete. 09153_ K-01 Serf collects debris. 09153_ U-05 Engineer lays Concrete. 09155_ U-05 Engineer builds a Wall. 09155_ U-05 Engineer lays Concrete. 09155_ Penetrated by Slug. 09155_ Critical hit (Destroy). 09155_ Coil Gun destroyed. 09155_ Penetrated by Slug. 09156_ U-05 Engineer lays Concrete. 09156_ Penetrated by Slug. 09156_ Arm. Treads destroyed. 09156_ U-05 Engineer builds a Wall. 09156_ U-05 Engineer destroyed. 09156_ Arm. Medium Treads destroyed. 09157_ U-05 Engineer lays Concrete. 09157_ K-01 Serf collects debris. 09157_ U-05 Engineer lays Concrete. 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