Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 13:23:13 Player: Michael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (4229) 4229 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1452) 1452 TOTAL SCORE: 10231 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 671 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -229 Cogmind --------- Core Integrity 0/850 Matter 90/300 Energy 11/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved System Shield Relay Coupler [Sentry] (17) System Backup Module > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Xenon Bombardment Thruster Medium Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Improved System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Precision Assault Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Fission Core Wheel Armored Wheel Medium Storage Unit Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Medium Armor Plating Insulated Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] System Backup Module Improved EM Pulse Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Remote Datajack Remote Datajack Great Axe Power Sword [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Weapon Shielding Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 6 | . . 1 2 . . 1 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 265 | 5 13 21 7 40 10 41 6 12 110 Power 21 | . 2 1 1 5 2 2 . . 8 Engine 15 | . 2 1 1 4 2 1 . . 4 Core 6 | . . . . 1 . 1 . . 4 Reactor . | . . . . . . . . . . Propulsion 36 | 2 1 2 1 6 2 3 . 1 18 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 35 | 2 1 2 1 6 2 3 . 1 17 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 79 | 1 3 2 2 5 . 21 2 4 39 Device 28 | . 1 . . . . 11 1 2 13 Storage 11 | 1 1 1 1 3 . 1 . . 3 Processor 9 | . 1 1 . 2 . 1 . . 4 Hackware 6 | . . . . . . . . . 6 Protection 25 | . . . 1 . . 8 1 2 13 Artifact . | . . . . . . . . . . Weapon 129 | 2 7 16 3 24 6 15 4 7 45 Energy Gun 23 | 2 4 7 2 6 . . 1 . 1 Energy Cannon 5 | . . . . 2 1 . 1 . 1 Ballistic Gun 52 | . 3 6 . 8 2 8 . 4 21 Ballistic Cannon 4 | . . . . 2 2 . . . . Launcher 8 | . . 3 1 4 . . . . . Special Weapon 8 | . . . . . . . 1 . 7 Impact Weapon . | . . . . . . . . . . Slashing Weapon 29 | . . . . 2 1 7 1 3 15 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 . . . Parts Lost 37 | . 1 1 . 6 . . . . 29 Power 3 | . . . . . . . . . 3 Propulsion 16 | . 1 . . 3 . . . . 12 Utility 9 | . . . . 1 . . . . 8 Weapon 9 | . . 1 . 2 . . . . 6 Highest Loss Streak 9 | . 1 1 . 3 . . . . 9 Average Slot Usage (%) 98 | . 87 99 100 99 100 99 100 100 96 Engine 3 | . 3 11 9 5 8 1 . . 3 Core 3 | . . . . 3 . 5 7 7 2 Wheel 20 | . 27 22 18 17 18 23 23 23 18 Device 4 | . 4 . . . . 6 6 6 5 Storage 22 | . 14 21 27 27 27 23 23 23 19 Processor 13 | . 9 11 9 15 18 15 15 15 12 Hackware 3 | . . . . . . . . . 11 Protection 1 | . . . 9 2 . . . . 2 Energy Gun 3 | . 19 19 14 10 . . . . . Energy Cannon 1 | . . . . 1 7 . . . . Ballistic Gun 12 | . 8 12 12 11 4 12 12 15 14 Ballistic Cannon 1 | . . . . 1 13 3 . . . Slashing Weapon 3 | . . . . . . 4 6 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 8 24 48 63 67 71 89 87 88 115 Greatest Support 36 | 20 20 20 20 20 24 36 36 36 36 Greatest Overweight (x) 9 | . 1 2 3 5 3 2 2 2 9 Average Overweight (x) 2 | . . 1 2 2 2 1 2 2 2 Largest Inventory Capacity 26 | 6 10 16 20 22 22 24 24 24 26 Average Capacity 22 | 5 8 15 20 20 22 22 24 24 25 Most Carried 26 | 5 10 16 19 22 22 24 24 24 26 Average Carried 21 | 2 8 14 16 20 21 22 23 24 23 Final Capacity 24 | 6 10 16 20 22 22 24 24 24 4 Final Carried 24 | 5 10 16 19 22 22 24 24 24 3 Class Distribution -------------------- 39% | Bothacker-Mutant 13% | Bothacker-Skirmisher 11% | Hauler-Mutant 10% | Hauler-Gunner 6% | Mutant 5% | Gunner 4% | Hauler-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -8/Storage Hauler-Gunner | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Matter Collected 4952 | 214 218 277 137 1190 270 765 123 282 1476 Remotely . | . . . . . . . . . . Salvage Created 5414 | . 218 349 184 1205 618 759 70 391 1620 Parts 311 | . 19 38 17 75 21 37 3 15 86 Haulers Intercepted 5 | . . 1 . 3 . . . . 1 Recyclers Shooed 6 | . . 1 . 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Combat Hostiles Destroyed 94 | . 8 16 5 19 8 12 1 6 19 Melee 7 | . . . . . . . . . 7 Guns 55 | . 8 6 2 11 . 10 . 6 12 Cannons 11 | . . . . 2 7 2 . . . AOE 20 | . . 10 3 6 1 . . . . Classes Destroyed 13 | . 2 4 2 1 1 1 1 . 1 Worker 14 | . . . 1 6 . . . . 7 Builder 7 | . . 1 1 2 . . . . 3 Hauler 5 | . . 1 . 3 . . . . 1 Recycler 6 | . . . . 2 . 2 . . 2 Operator 1 | . . 1 . . . . . . . Watcher 6 | . . . 1 1 . 2 . . 2 Swarmer 30 | . 4 12 3 5 . 3 . . 3 Grunt 35 | . 4 2 . 9 4 5 . 3 8 Brawler 2 | . . . . . 1 . . 1 . Sentry 19 | . . 2 2 5 3 3 . 1 3 Hunter 2 | . . . . . . . . . 2 Programmer 5 | . . . . . . 1 . 1 3 Savage 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 6 7 8 2 4 1 4 4 Combat Bots Only 6 | . 3 5 5 6 2 4 1 4 4 Max Kills in Single Turn 4 | . 1 4 3 4 1 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . 4 2 3 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Damage Taken 7645 | . 302 422 149 998 291 701 135 207 4440 Core 1362 | . 62 37 31 192 51 111 . 15 863 Absorbed by Shields 112 | . . . . . . . . . 112 Core Remaining (%) 79 | 100 75 90 . . 50 . . 82 . Volleys Fired 273 | . 25 27 8 70 20 30 6 15 72 Largest 3 | . 2 3 3 3 3 3 3 3 3 Hottest 151 | . 90 123 108 131 151 111 142 79 122 Shots Fired 722 | . 49 81 24 176 59 90 10 44 189 Gun 588 | . 49 76 22 133 5 78 4 44 177 Cannon 92 | . . . . 22 54 12 2 . 2 Launcher 28 | . . 5 2 21 . . . . . Special 14 | . . . . . . . 4 . 10 Kinetic 536 | . 38 37 10 97 41 90 2 44 177 Thermal . | . . . . . . . . . . Explosive 28 | . . 5 2 21 . . . . . Electromagnetic 144 | . 11 39 12 58 18 . 4 . 2 Robot Hit Streak 59 | . 16 10 7 25 19 43 53 59 51 Robot Miss Streak 5 | . 3 5 3 3 3 2 . 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 . 2 . 1 4 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 1 Shots Hit Robots 539 | . 35 49 14 109 44 71 10 29 178 Core Hits 241 | . 15 25 10 57 19 30 2 14 69 Critical Hits 7 | . . . . 2 1 1 . . 3 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 5 | . . . . 2 1 . . . 2 Melee Attacks 111 | . . . . 2 8 13 4 4 80 Impact . | . . . . . . . . . . Slashing 111 | . . . . 2 8 13 4 4 80 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 7 Damage Inflicted 12713 | . 323 1479 430 2465 1481 1484 134 585 4332 Guns 7207 | . 323 579 199 1444 10 1257 75 585 2735 Cannons 1380 | . . . . 275 852 164 59 . 30 Explosions 1868 | . . 900 231 655 82 . . . . Melee 2191 | . . . . 91 537 63 . . 1500 Ramming 67 | . . . . . . . . . 67 Kinetic 6830 | . 222 218 68 1061 477 1421 43 585 2735 Thermal 266 | . . 76 . 108 82 . . . . Explosive 1602 | . . 824 231 547 . . . . . Electromagnetic 1757 | . 101 361 131 658 385 . 91 . 30 Impact . | . . . . . . . . . . Slashing 2191 | . . . . 91 537 63 . . 1500 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . 3 Average Corruption 2 | . . . . . . 1 . . 2 Corruption Purged 1 | . . . . . . 1 . . . Effects 5 | . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 285 | . . 14 . 51 43 1 . . 176 Projectiles 14 | . . . . . 13 1 . . . Explosions 14 | . . 14 . . . . . . . Melee 257 | . . . . 51 30 . . . 176 Knockbacks 4 | . . . . 1 3 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 1 3 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 114 | . . . . 81 . . . . 33 Shots 4 | . . . . 4 . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 421 | . 70 251 135 244 272 143 107 35 421 Average Temperature 65 | . 20 83 43 69 91 31 40 19 78 Received Heat Transfer 1791 | . 90 117 45 279 135 207 . 63 855 Effects 5 | . . . . . . . . . 5 Interference 2 | . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | . . 2 . 3 . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . . Heat Transferred 250 | . . 100 . 100 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Peak Influence 1004 | . 217 262 318 646 1004 593 . . 641 Initial 527 | . . . 110 133 393 527 . . . Average 256 | . 52 77 249 293 774 368 . . 149 Maximum Alert Level 3 | . 1 1 1 2 3 2 . . 2 Low Security (%) 58 | 100 96 90 17 42 . 19 . . 83 Level 1 13 | . 3 9 82 28 6 28 . . 1 Level 2 21 | . . . . 28 18 51 . . 14 Level 3 6 | . . . . . 75 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 1 1 5 . 3 . . 11 Investigation 5 | . 1 . . . . 1 . . 3 Extermination 5 | . . . . . . 1 . . 4 Reinforcement 9 | . 1 1 1 2 . 1 . . 3 Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Distress Signals 10 | . 2 3 . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 12 20 7 34 19 17 1 6 47 Peak Tracking Total 8 | . 5 6 5 8 4 4 1 4 8 Tactical Retreats 9 | . 1 1 . . 1 1 . . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Traps Triggered 11 | . . . . 1 6 2 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Machines Disabled 8 | . . 1 . 3 2 . 1 . 1 Max in Single Turn 1 | . . 1 . 1 1 . 1 . 1 Garrison Access 3 | . . . . . . 2 . . 1 Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Machines Accessed 56 | . 4 7 2 10 . 15 . . 18 Terminals 34 | . 3 6 2 6 . 9 . . 8 Fabricators 3 | . . . . . . 1 . . 2 Repair Stations 7 | . . . . 2 . 2 . . 3 Recycling Units 5 | . 1 1 . 1 . 1 . . 1 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 4 | . . . . 1 . 2 . . 1 Total Hacks 146 | . 13 13 3 23 . 34 . . 60 Successful 81 | . 6 4 . 11 . 16 . . 44 Failed 65 | . 7 9 3 12 . 18 . . 16 Catastrophic 12 | . . 3 . . . 4 . . 5 Database Lockouts . | . . . . . . . . . . Manual 29 | . 6 1 3 3 . 8 . . 8 Terminals 89 | . 8 12 3 16 . 22 . . 28 Fabricators 7 | . . . . . . 3 . . 4 Repair Stations 16 | . . . . 4 . 5 . . 7 Recycling Units 10 | . 5 1 . 1 . 2 . . 1 Scanalyzers 19 | . . . . . . . . . 19 Garrison Access 5 | . . . . 2 . 2 . . 1 Terminal Hacks 32 | . 4 3 . 4 . 8 . . 13 Part Schematic 3 | . 1 . . . . . . . 2 Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . 1 . . . . 1 Terminal Index 5 | . 1 1 . 1 . 2 . . . Scanalyzer Index 1 | . . . . . . . . . 1 Unreport Threat 5 | . 1 . . 1 . 2 . . 1 Locate Traps 3 | . . . . . . 1 . . 2 Recall Investigation 2 | . . . . . . . . . 2 Recall Extermination 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 3 | . . 1 . . . 1 . . 1 Fabricator Hacks 6 | . . . . . . 2 . . 4 Network Status 1 | . . . . . . 1 . . . Load Schematic 3 | . . . . . . 1 . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 11 | . . . . 3 . 3 . . 5 Scan Component 8 | . . . . 2 . 2 . . 4 Repair 3 | . . . . 1 . 1 . . 1 Recycling Unit Hacks 3 | . . 1 . 1 . . . . 1 Retrieve Components 3 | . . 1 . 1 . . . . 1 Scanalyzer 18 | . . . . . . . . . 18 Insert Component 9 | . . . . . . . . . 9 Analyze 9 | . . . . . . . . . 9 Garrison Access Hacks 4 | . . . . 1 . 2 . . 1 Unlock Access 1 | . . . . 1 . . . . . Seal Access 3 | . . . . . . 2 . . 1 Unauthorized Hacks 7 | . 2 . . 2 . 1 . . 2 Terminals 7 | . 2 . . 2 . 1 . . 2 Assimilate 2 | . 1 . . . . . . . 1 Botnet 5 | . 1 . . 2 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 49 | . 4 6 2 9 . 12 . . 16 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . 10 Parts Built 3 | . . . . . . . . . 3 Matter 376 | . . . . . . . . . 376 Time 165 | . . . . . . . . . 165 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired 3 | . . . . 1 . 1 . . 1 Time 90 | . . . . 32 . 26 . . 32 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 24 | . . 4 . 10 . . . . 10 Parts Scanalyzed 9 | . . . . . . . . . 9 Part Schematics Acquired 9 | . . . . . . . . . 9 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . 5 Non-combat 2 | . . . . . . . . . 2 Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . . 5 map_route 2 | . . . . . . . . . 2 formatsys_high 3 | . . . . . . . . . 3 Relay Couplers Released 8 | . . . . . 8 . . . . Machine Destruction 8 | . . . . . 8 . . . . Attached 5 | . . . . . . . . . 5 Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked 2 | . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Total Allies 21 | . 1 . . 10 . . 3 . 7 Largest Group 10 | . 1 . . 10 10 . 3 3 3 Highest-Rated Group 173 | . 10 . . 173 173 . 60 60 96 Highest-Rated Ally 32 | . 10 . . 29 29 . 20 20 32 Total Orders . | . . . . . . . . . . Ally Attacks 184 | . . . . 29 95 . . 13 47 Total Damage 2692 | . . . . 330 1158 . . 229 975 Kills 22 | . . . . 5 12 . . . 5 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Turns Passed 9126 | 47 477 558 153 890 612 1423 763 1406 2797 Spaces Moved 6444 | 44 417 396 98 519 413 1146 633 1115 1663 Core 6 | 1 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6381 | 43 417 396 98 519 413 1146 633 1115 1601 Hover . | . . . . . . . . . . Flight 57 | . . . . . . . . . 57 Fastest Speed 40 | 50 80 90 100 100 110 100 110 110 40 Average Speed 106 | 79 83 99 109 105 110 104 110 110 110 Slowest Speed 180 | 80 90 100 110 130 115 110 110 110 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 50 36 14 59 77 33 84 72 36 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug 116 | . . . . 60 . 10 3 4 39 Terrain Destroyed 256 | . . 40 26 125 9 10 3 4 39 Melee 56 | . . . . . . 10 3 4 39 Projectile 8 | . . . . 5 3 . . . . AOE 192 | . . 40 26 120 6 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Sto Gar Fac Low Low Fac Total 7971 | 53 504 497 122 719 519 1278 684 1249 2346 Wait 661 | . 35 35 6 46 14 28 24 104 369 Move 6435 | 43 416 395 97 518 412 1145 632 1114 1663 Hop . | . . . . . . . . . . Pick Up 76 | 5 7 10 4 11 10 10 1 . 18 Fast Attach 36 | 5 3 4 . 9 . 4 . . 11 Attach 42 | . 1 3 2 5 . 2 . . 29 Detach 23 | . 1 3 . 6 . 2 . . 11 Swap 187 | . 9 14 5 26 10 35 6 12 70 Drop 82 | . 7 6 . 18 13 9 1 . 28 Fire 273 | . 25 27 8 70 20 30 6 15 72 Melee 104 | . . . . 2 8 13 4 4 73 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . 8 32 . . . . Rewire 10 | . . . . . . . 10 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 4) 210 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 776 | -9/Materials | Discovered new exit (range 16) 790 | -9/Materials | Identified exit to Materials 824 | -9/Materials | Build established: Gunner 1083 | -9/Materials | Entered another Materials area 1083 | -8/Materials | Evolved 2 slots: Utility x2 1102 | -8/Materials | Discovered new exit (range 15) 1164 | -8/Materials | Identified exit to Storage 1236 | -8/Materials | Entered Storage 1305 | -8/Storage | Repaired Imp. Ion Engine 1326 | -8/Storage | Build established: Hauler-Tank 1795 | -8/Storage | Lost 3 parts (1n2w) 1844 | -8/Storage | Garrison activated, responded to threat 1945 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2032 | -8/Storage | Identified exit to Garrison 2126 | -8/Storage | Entered Garrison 2126 | -8/Garrison | Accompanied by 10 allies 2150 | -8/Garrison | Triggered checkpoint 2179 | -8/Garrison | Garrison Relay disabled 2204 | -8/Garrison | Triggered checkpoint 2271 | -8/Garrison | Build established: Commander-Gunner 2326 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Discovered new exit (range 12) 2498 | -8/Garrison | Discovered new exit (range 12) 2544 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Garrison Relay disabled 2585 | -8/Garrison | Build established: Hauler-Gunner 2662 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Discovered new exit (range 10) 2733 | -8/Garrison | Installed Relay Interface Framework 2738 | -8/Garrison | Entered Factory 2738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2918 | -7/Factory | Identified exit to Lower Caves 3320 | -7/Factory | Discovered new exit (range 12) 3490 | -7/Factory | Build established: Hauler-Mutant 3551 | -7/Factory | Repaired Hcp. Storage Unit 3664 | -7/Factory | Discovered new exit (range 11) 3674 | -7/Factory | Identified exit to Factory 3736 | -7/Factory | Discovered exit to Factory (range 13) 4161 | -7/Factory | Entered Lower Caves 4177 | -7/Lower Caves | Learned 4 Factory zone layouts 4248 | -7/Lower Caves | Build established: Bothacker-Mutant 4266 | -7/Lower Caves | Learned location of Zion (-6) 4413 | -7/Lower Caves | Encountered a Warlord checkpoint 4560 | -7/Lower Caves | Discovered new exit (range 7) 4566 | -7/Lower Caves | Identified exit to Lower Caves 4680 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4924 | -7/Lower Caves | Entered another Lower Caves area 4924 | -7/Lower Caves | Accompanied by 3 allies 4928 | -7/Lower Caves | Learned Factory terminal intel 4943 | -7/Lower Caves | Discovered exit to Factory (range 10) 5362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5751 | -7/Lower Caves | Identified exit to Data Miner 6330 | -7/Lower Caves | Entered Factory 6330 | -6/Factory | Evolved 2 slots: Utility x2 6332 | -6/Factory | Loaded intel: 20 terminal locations 7162 | -6/Factory | Identified exit to Lower Caves 7589 | -6/Factory | Lost 6 parts (1p3n1u1w) 7742 | -6/Factory | Discovered new exit (range 3) 7747 | -6/Factory | Identified exit to Factory 8202 | -6/Factory | Allied Derelicts emerged from ambush trap array 8375 | -6/Factory | Fabricated Arm. Wheel (x2) 8561 | -6/Factory | Fabricated Prc. Assault Rifle (x1) 8719 | -6/Factory | Local fabrication network quarantined 8780 | -6/Factory | First assault squad dispatched 8900 | -6/Factory | Repaired Arm. Wheel 9022 | -6/Factory | Lost 9 parts (3n3u3w) 9065 | -6/Factory | Core integrity fell below 50% 9079 | -6/Factory | Core integrity fell below 20% 9106 | -6/Factory | Lost 7 parts (2p2n2u1w) 9127 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09066_ Arm. Wheel destroyed. 09067_ Power Sword follow-up attack on S-27 Virus. 09068_ System corrupted: Heat flow error (+169). 09071_ Dropped Remote Datajack. 09072_ Dropped Lrg. Storage Unit. 09075_ Power Sword destroyed. 09077_ Dropped Prc. Assault Rifle. 09078_ Dropped Adv. Sensor Array. 09078_ Dropped Broken Prc. Assault Rifle. 09079_ Dropped Lrg. Storage Unit. 09079_ Dropped Hcp. Storage Unit. 09080_ Dropped Imp. EM Pulse Cannon. 09080_ Dropped Relay Coupler [Sentry]. 09081_ Dropped Hcp. Storage Unit. 09083_ Dropped Prc. Assault Rifle. 09084_ Dropped Relay Coupler [NC]. 09084_ Dropped Hcp. Matter Pod. 09085_ Dropped Insulated Plating. 09094_ Acquired Xenon Bombardment Thruster. 09125_ System corrupted: Great Axe targeting data glitched. Map ----- +----------------------------------------------------+ | ? """"""""" #?# """ """ #??#??? | | # ### """ """ #?????? | | # "" ## """ """ #?????? | | # G" ## #?????? | | # "" ## #?????? | | # ## #?????? | | ?############# ####### ####### | | ?????????????# #????## | | ?????????????# #????# | | ?????????????# #????# ##### | | ?????????????# #????# #???# #### | | ????????###### #????#?#???# #?# | | ????? ? # #????# #???# #?#" | | ?????"" """" # #??###+###?# #??" | | ????""" """" # #??? ### ###" | | #???""" """" # #?????" # #" | | # """" """" # #?????"" # #" | | # """" """" + #???? "" # #" | | # """" """" # #?? + #" | | # # #???? # [ #" | | # # #???? # #" | | # # #???? # #" | | # # #?? ## ##" | | # # ########### #?? | | ###########;## #] # #?? | | # @ # # ! + #?? | | # """"" """ # ^^#?????? # #?? | | # ""R"" """ s ^^#?????? # #?? | | # " " """ # #???????? # #?? | | # # #?????????# #?? | | ?############# #?????????# #?? | | ?????########" #?????????# #?? | | ???????#= # #?????????# #?? | | ???????# ""# ########### #?? | | ???????# ""# # # # | | ???????+ T"# # # # ? | | ???????# ""# # ! # # ? | | ???????# ""# # # # " | | ???????# # # # # | | ???????# # ^^# + + " | | ######## """ # ^^# # # " | | # # """ # # # # " | | # !! # """ + # # # | | # ! # # # # # | | # #/##### ########### ### | | # # #### #????? # | | # # #????? / | | # + #????? # | | # [> # #????? # | | # ### #????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 12 Salvage Targeting 4 Defensive Hacking 12 Relay Coupler Types 41 Relay Coupler Value 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Prc. Assault Rifle | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Hvy. EM Pulse Gun | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Prc. Assault Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberArmoredCorpse Manual? 1 Play Time 03:19:21 Cumulative 232.6 hours Start 2020.09.24 @ 19:30:27 End 2020.09.29 @ 13:23:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 51 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bce8e2cc-dcc4-4f03-9d95-3d8c3bfa58a9