Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 21:12:04 Player: Zeldest Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1568) 1568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 5565 Bonus ------- High Alert Combat Kills 47 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Trap Reconfigurator > --- WEAPON (2) ------- Heavy Flail Mining Claw > --- INVENTORY (20) --- Relay Coupler [NC] (21) Relay Coupler [NC] (29) Relay Coupler [Cutter] (21) Relay Coupler [Duelist] (30) Relay Coupler [Sentry] (16) Relay Coupler [Sentry] (17) Relay Coupler [Heavy] (9) Datajack Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Trap Reconfigurator > --- WEAPON ----------- Heavy Flail Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Wheel Armored Wheel Improved Terrain Scanner Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Rocket Launcher Datajack Improved Datajack Improved Datajack Mining Claw [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Signal Interpreter Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Flail Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . 2 . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 84 | 7 9 12 4 2 1 19 17 13 Power 8 | 1 1 2 . . . . 2 2 Engine 4 | 1 1 2 . . . . . . Core 4 | . . . . . . . 2 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 2 2 . . 2 4 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 19 | 2 4 2 2 . . 2 4 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 1 1 . 2 . 5 7 2 Device 8 | 1 . . . 1 . . 4 2 Storage 5 | 1 . 1 . 1 . 2 . . Processor 7 | . 1 . . . . 3 3 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 3 7 2 . 1 12 4 6 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 11 | . 1 . . . . 7 1 2 Slashing Weapon 12 | . . 4 . . 1 4 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 9 | . 1 3 2 . . 1 1 1 Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 28 | . 8 . 2 . . 3 . 15 Power 6 | . 2 . . . . . . 4 Propulsion 11 | . 4 . 2 . . . . 5 Utility 7 | . 1 . . . . 2 . 4 Weapon 4 | . 1 . . . . 1 . 2 Highest Loss Streak 11 | . 5 . 1 . . 3 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 97 74 72 79 88 79 96 79 Engine 9 | . 13 1 11 11 11 9 6 . Core 1 | . . . . . . . 7 10 Wheel 22 | . 27 22 21 22 22 23 22 16 Device 8 | . 9 . . 2 11 5 20 17 Storage 11 | . 14 17 11 11 11 10 7 7 Processor 10 | . 3 11 11 11 11 13 15 11 Ballistic Gun 3 | . 21 . . . . . . . Impact Weapon 6 | . 2 11 11 11 4 9 2 5 Slashing Weapon 4 | . . 7 1 . 6 4 8 6 Special Melee Weapon 5 | . 3 3 4 11 11 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 254 | 11 13 52 52 212 212 254 64 62 Greatest Support 36 | 20 20 24 24 24 24 36 36 36 Greatest Overweight (x) 18 | . . 2 4 8 8 8 2 18 Average Overweight (x) 2 | . . 1 2 4 8 4 1 1 Largest Inventory Capacity 35 | 8 8 20 20 35 35 35 20 20 Average Capacity 21 | 7 8 19 20 28 35 29 20 20 Most Carried 25 | 7 8 11 12 14 14 25 17 20 Average Carried 11 | 3 7 7 10 11 13 15 15 16 Final Capacity 35 | 8 8 20 20 35 35 20 20 20 Final Carried 16 | 7 7 10 10 13 13 16 16 10 Class Distribution -------------------- 57% | Mutant 28% | Hauler-Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1091 | 344 164 122 25 . . 237 41 158 Remotely . | . . . . . . . . . Salvage Created 1394 | 178 299 263 119 . . 173 41 321 Parts 77 | 14 19 9 6 . . 4 3 22 Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 49 | . 10 9 10 . . 4 1 15 Melee 19 | . . 6 7 . . 1 1 4 Guns 10 | . 10 . . . . . . . AOE 11 | . . . . . . . . 11 Classes Destroyed 11 | 3 3 1 . . . 3 . 1 Worker 3 | 2 . 1 . . . . . . Tunneler 5 | 4 . . 1 . . . . . Hauler 3 | . 1 2 . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . 1 . . . . . . Swarmer 33 | . 6 7 10 . . . . 10 Grunt 10 | . 4 2 . . . 1 . 3 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . . . . 1 . 1 Sentry 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 6 | 2 3 4 5 . . 2 1 6 Combat Bots Only 6 | . 3 4 4 . . 2 1 6 Max Kills in Single Turn 3 | 1 2 1 1 . . 1 1 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Damage Taken 3768 | . 753 447 386 . . 403 80 1699 Core 1274 | . 188 191 97 . . 98 11 689 Absorbed by Shields 47 | . . . . . . . 14 33 Core Remaining (%) 58 | 100 24 . . . 28 82 . . Volleys Fired 88 | 37 41 . . . . . . 10 Largest 2 | 2 2 . . . . . . 1 Hottest 40 | 40 40 . . . . . . 33 Shots Fired 166 | 74 82 . . . . . . 10 Gun 156 | 74 82 . . . . . . . Cannon . | . . . . . . . . . Launcher 10 | . . . . . . . . 10 Special . | . . . . . . . . . Kinetic 156 | 74 82 . . . . . . . Thermal . | . . . . . . . . . Explosive 10 | . . . . . . . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 9 8 . . . . . . 2 Robot Miss Streak 6 | 6 6 . . . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 201 | 42 58 36 29 . 1 10 7 18 Core Hits 69 | 14 19 4 4 . . 1 . 27 Critical Kills 2 | 1 . 1 . . . . . . Critical Parts Destroyed 16 | 1 1 9 3 . . 2 . . Critical Strikes 20 | 2 1 10 3 . . 2 . 2 Destroy 2 | 2 . . . . . . . . Smash 16 | . 1 10 3 . . 2 . . Sever 2 | . . . . . . . . 2 Melee Attacks 210 | . 11 57 45 . 20 21 35 21 Impact 88 | . 1 35 33 . . 13 1 5 Slashing 84 | . . 10 3 . 20 8 28 15 Piercing . | . . . . . . . . . Sneak Attacks 32 | . 8 11 6 . 1 . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . 3 1 . . 2 1 2 Damage Inflicted 4451 | 319 484 961 736 . 50 387 65 1449 Guns 713 | 319 394 . . . . . . . Cannons . | . . . . . . . . . Explosions 970 | . . . . . . . . 970 Melee 2768 | . 90 961 736 . 50 387 65 479 Ramming . | . . . . . . . . . Kinetic 713 | 319 394 . . . . . . . Thermal . | . . . . . . . . . Explosive 970 | . . . . . . . . 970 Electromagnetic . | . . . . . . . . . Impact 2145 | . 90 766 711 . . 387 65 126 Slashing 623 | . . 195 25 . 50 . . 353 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . . Average Corruption 3 | . . . . . . 3 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . 9 . . Message Errors 3 | . . . . . . 3 . . Matter Fused 3 | . . . . . . 3 . . Heat Flow Errors 3 | . . . . . . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 863 | . 90 410 232 . 10 62 41 18 Projectiles . | . . . . . . . . . Explosions 18 | . . . . . . . . 18 Melee 845 | . 90 410 232 . 10 62 41 . Knockbacks 8 | . . . 2 . . 5 . 1 Impact 6 | . . . 2 . . 3 . 1 Kinetic . | . . . . . . . . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 88 | . . . . . . . . 88 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 253 | . 12 . . . . 253 . 16 Average Temperature 47 | . 7 . . . . 91 . 8 Received Heat Transfer 624 | . 108 48 . . . 90 18 360 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 26 | . 3 10 7 . . 6 . . Impact Corruptions 39 | . 1 16 14 . . 7 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Peak Influence 507 | 35 191 227 306 . 2 225 127 507 Initial 88 | . 22 52 88 . . . 34 37 Average 88 | 14 73 127 151 . . 99 52 282 Maximum Alert Level 2 | . . 1 1 . . 1 . 2 Low Security (%) 89 | 100 100 75 80 . 100 89 100 26 Level 1 9 | . . 24 19 . . 10 . 47 Level 2 1 | . . . . . . . . 25 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 3 . . . 2 1 . Investigation 2 | . 1 1 . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 2 2 . . . 1 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 23 23 10 . 2 9 8 17 Peak Tracking Total 9 | . 4 5 4 . 3 4 4 9 Tactical Retreats 10 | . 2 3 . . . 1 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 11 | . 3 3 . . . 1 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . 1 . Traps Reconfigurated 14 | . . . . . . 2 4 8 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 2 | . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 19 | . 4 2 . 4 . 6 3 . Terminals 12 | . 3 2 . . . 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 88 | . 10 7 . 49 . 18 4 . Successful 69 | . 7 3 . 49 . 8 2 . Failed 19 | . 3 4 . . . 10 2 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 36 | . 9 6 . 2 . 16 3 . Terminals 34 | . 8 7 . . . 16 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 49 | . . . . 49 . . . . Record 49 | . . . . 49 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 18 | . 7 3 . . . 7 1 . Terminals 16 | . 6 3 . . . 6 1 . Assimilate 4 | . 2 1 . . . 1 . . Botnet 8 | . 3 1 . . . 4 . . Operators 4 | . 1 1 . . . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Restock 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 2 . . . 6 3 . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 14 | . 3 5 1 . . . 4 1 Non-combat 13 | . 3 5 1 . . . 4 . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 18 | . 4 5 2 . . . 6 1 parse_system 9 | . 3 1 1 . . . 3 1 no_distress 7 | . 1 4 1 . . . 1 . find_fabricator 1 | . . . . . . . 1 . find_dsf 1 | . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . 6 . 3 Machine Destruction 6 | . . . . . . 3 . 3 Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders 1 | . . . . . . 1 . . ROAM 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Turns Passed 6813 | 274 1185 600 736 953 873 871 969 352 Spaces Moved 3983 | 201 688 330 495 583 369 370 776 171 Core 16 | 11 . . . . . . . 5 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3967 | 190 688 330 495 583 369 370 776 166 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 210 120 105 105 Average Speed 124 | 78 80 108 120 155 210 159 105 128 Slowest Speed 950 | 80 80 120 150 210 210 210 120 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . Exploration Rate (%) 45 | 7 83 33 87 73 61 24 17 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 28 | . . 2 1 . 17 8 . . Terrain Destroyed 64 | . . 2 1 . 17 8 . 36 Melee 28 | . . 2 1 . 17 8 . . Projectile . | . . . . . . . . . AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Total 5432 | 258 1250 505 577 631 428 628 883 272 Wait 943 | . 484 88 32 43 38 187 40 31 Move 3975 | 200 687 329 494 582 368 369 775 171 Hop . | . . . . . . . . . Pick Up 75 | 14 12 9 2 3 . 18 11 6 Fast Attach . | . . . . . . . . . Attach 81 | 7 9 10 4 2 1 18 15 15 Detach 36 | . 1 9 2 1 1 12 7 3 Swap 5 | . . 2 . . . 1 2 . Drop 19 | . 5 5 . . . 5 2 2 Fire 88 | 37 41 . . . . . . 10 Melee 194 | . 11 53 43 . 20 18 31 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 11) 1157 | -10/Materials | Lost 5 parts (1p2n1u1w) 1223 | -10/Materials | Discovered new exit (range 9) 1288 | -10/Materials | Discovered new exit (range 15) 1334 | -10/Materials | Discovered new exit (range 7) 1427 | -10/Materials | Core integrity fell below 50% 1447 | -10/Materials | Discovered new exit (range 4) 1459 | -10/Materials | Identified exit to Materials 1460 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Evolved 2 slots: Utility x2 1776 | -9/Materials | Discovered new exit (range 12) 2059 | -9/Materials | Identified exit to Mines 2060 | -9/Materials | Entered Mines 2067 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -9/Mines | Core integrity fell below 50% 2218 | -9/Mines | Discovered new exit (range 15) 2379 | -9/Mines | Learned location of Storage (-7) 2791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2791 | -9/Mines | Discovered new exit (range 5) 2795 | -9/Mines | Identified exit to Exiles 2796 | -9/Mines | Entered Exiles 2812 | -9/Exiles | Discovered new exit (range 15) 2825 | -9/Exiles | Met 8R-AWN 2847 | -9/Exiles | Met EX-HEX 2878 | -9/Exiles | Met EX-BIN 3015 | -9/Exiles | Met EX-DEC 3048 | -9/Exiles | Learned location of Zion (-7) 3110 | -9/Exiles | Discovered new exit (range 14) 3442 | -9/Exiles | Aligned with FarCom system 3444 | -9/Exiles | Given EX-Vault access code 3494 | -9/Exiles | Opened EX-Vault 3503 | -9/Exiles | Found Prototype Device 3504 | -9/Exiles | Identified Trap Reconfigurator 3525 | -9/Exiles | Build established: Hauler-Mutant 3545 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3581 | -9/Exiles | Exiles lab attacked by MAIN.C 3700 | -9/Exiles | Identified exit to Mines 3749 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3749 | -9/Exiles | Entered Mines 4603 | -8/Mines | Discovered new exit (range 7) 4620 | -8/Mines | Identified exit to Materials 4622 | -8/Mines | Entered Materials 4622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5139 | -8/Materials | Discovered new exit (range 4) 5317 | -8/Materials | Crushed by falling debris 5348 | -8/Materials | Lost 3 parts (2u1w) 5427 | -8/Materials | Crushed by falling debris 5471 | -8/Materials | Build established: Mutant 5492 | -8/Materials | Identified exit to Factory 5493 | -8/Materials | Entered Factory 5493 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5530 | -7/Factory | Discovered new exit (range 8) 5538 | -7/Factory | Identified exit to Storage 5963 | -7/Factory | Build established: Assassin 6460 | -7/Factory | Identified exit to Garrison 6462 | -7/Factory | Entered Garrison 6514 | -7/Garrison | Triggered checkpoint 6556 | -7/Garrison | Garrison Relay disabled 6681 | -7/Garrison | Lost 3 parts (1p1n1u) 6727 | -7/Garrison | Triggered checkpoint 6758 | -7/Garrison | Core integrity fell below 50% 6797 | -7/Garrison | Core integrity fell below 20% 6814 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06725_ Destroyed VTOL Module. 06725_ S-27 Virus destroyed. [Achievement: Dramatic Entrance] 06729_ Destroyed VTOL Module. 06731_ Arm. Wheel destroyed. 06737_ Critical hit (Burn: +37). 06743_ Rocket Launcher destroyed. 06743_ Mic. Nuclear Core destroyed. 06761_ The unstable cave ceiling collapses. 06767_ G-47 Trooper knocked back. 06768_ G-47 Trooper destroyed. 06770_ Trap Scanner destroyed. 06777_ Lgt. Nuclear Core destroyed. 06780_ Hvy. Flail follow-up attack on G-47 Trooper. 06783_ G-47 Trooper destroyed. 06786_ Lgt. Nuclear Core destroyed. 06790_ Shield Generator destroyed. 06798_ Chainsword destroyed. 06803_ Imp. Terrain Scanner destroyed. 06812_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????? ??????? | | ?????????????????????????????# ##???"## ??????? | | ?????????????????????????????# ?? ??????? | | ?????????????????????????????# ?? ???????? | | ?????????????????????????????# ?? ????????? | | ?????????????????????????????# #? #????? | | ?????????????????????????????# # #????? | | ?????????????????????????????" "????? | | ?????????????????????????????" "????? | | ?????????????????????????????" ?????? | | ????????????????????????####?" ????????? | | ????????????????????##### ### # #??? #????? | | ???????????????????## # [ ## ##???? | | ???????????????????# s g s %* ???? | | ???????????????????# ![ [ ???? | | ???????????????????# =%# *%%* ???? | | ???????????????????# # #@# # * ######????? | | ???????????????????# ### ##### ##?? %#?????????? | | ?????????########### #?#%#???# ^#???????????????? | | ?????????#* ! *= #? * ???# #???????????????? | | ???????### #########! #?###???# #???????????????? | | ???????# =#???????# #???????# #???????????????? | | ???????# #???????# ######### #???????????????? | | ???????# #???????# #???????????????? | | ???????### #???????# #???????????????? | | ?????????# #???????# ############???????????????? | | ?????????# #???????# #??????????????????????????? | | ?????????#^######??# #??????????????????????????? | | ?????????#^ ^^^#??# #??????????????????????????? | | ?????????### ! ##??# #??????????????????????????? | | ??????????#"" ""#??# #??????????????????????????? | | ??????????#######??# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????########## #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #########??????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????#####??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 44 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Quantum Hacking Tank root@ Challenges ------------ None Game ------ Seed AnalysisSignalMegatreads Manual? 0 Play Time 01:12:18 Cumulative 27.6 hours Start 2022.05.09 @ 19:52:23 End 2022.05.09 @ 21:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76fef18f-4a1f-405e-89cb-9c363a7fe5fa