Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 01:22:52 Player: harambe Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1086) 1086 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 6883 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Gatling Laser Molecular Deconstructor Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Sensor Array Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved Ion Engine Heat Sink Energy Well Long-range Tractor Beam Shock Rifle Pulse Rifle Gatling Laser Plasma Rifle EM Pulse Cannon Heavy Battle Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 1 2 1 . . . . . 1 . . Utility 4 | . . 1 . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 68 | . 11 38 4 4 2 2 2 . . 2 3 . Power 10 | . 2 2 . 2 . . 1 . . 1 2 . Engine 8 | . 2 1 . 1 . . 1 . . 1 2 . Core 2 | . . 1 . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | . 6 16 4 . . . 1 . . . 1 . Treads 2 | . 2 . . . . . . . . . . . Leg 5 | . . 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 11 | . 4 4 2 . . . . . . . 1 . Flight 10 | . . 7 2 . . . 1 . . . . . Utility 14 | . 2 8 . 1 2 . . . . 1 . . Device 6 | . 1 2 . 1 1 . . . . 1 . . Storage 3 | . 1 2 . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . 3 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . 1 12 . 1 . 2 . . . . . . Energy Gun 7 | . 1 5 . 1 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 4 | . . 3 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 3 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . Parts Lost 30 | . . 14 1 3 . . . . . . 10 2 Power 5 | . . 1 . . . . . . . . 3 1 Propulsion 14 | . . 6 1 2 . . . . . . 4 1 Utility 8 | . . 4 . 1 . . . . . . 3 . Weapon 3 | . . 3 . . . . . . . . . . Highest Loss Streak 5 | . . 5 1 2 . . . . . . 5 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 94 90 64 60 60 69 73 66 60 40 9 Engine 5 | . 14 5 9 2 . . 4 6 6 5 2 2 Core 3 | . . 3 . 4 6 6 6 6 6 5 2 . Leg 3 | . . 9 . . . . . . . . . . Hover 8 | . 23 12 3 6 . . . . . . 1 2 Flight 13 | . . 7 41 29 20 20 24 26 26 23 12 . Device 9 | . 8 9 9 3 13 13 13 13 13 13 8 . Storage 9 | . 14 12 9 7 6 6 6 6 6 5 5 2 Processor 3 | . . 2 9 7 6 6 6 6 6 5 5 2 Protection 4 | . . 8 . . 6 6 6 6 . . . . Energy Gun 5 | . 10 9 . 1 . . . . . . . . Energy Cannon 1 | . . 3 9 . . . . . . . . . Ballistic Gun 5 | . 17 8 . . . . . . . . . . Naked Turns 34 | . . . . . . . . . . . . 34 Heaviest Build 29 | 12 16 29 21 21 18 18 27 27 27 25 24 14 Greatest Support 51 | 20 20 51 21 23 19 19 25 25 25 25 25 11 Greatest Overweight (x) 5 | . 1 5 1 1 . . 1 1 1 . 2 4 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | . 8 10 8 10 9 10 10 10 10 10 10 9 Average Carried 8 | . 7 8 6 9 8 9 9 10 10 10 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 7 7 10 9 10 10 10 10 10 9 5 Class Distribution -------------------- 77% | Mutant 16% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 1015 | 198 194 386 . 122 . 25 46 . . . 44 . Remotely . | . . . . . . . . . . . . . Salvage Created 1043 | . 210 833 . . . . . . . . . . Parts 82 | . 17 65 . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 7 . 2 . Prevented 2 | . . . . . . . 1 . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 33 | . 7 26 . . . . . . . . . . Guns 24 | . 7 17 . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . AOE 8 | . . 8 . . . . . . . . . . Classes Destroyed 7 | . 2 5 . . . . . . . . . . Worker 2 | . . 2 . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Watcher 2 | . . 2 . . . . . . . . . . Swarmer 10 | . 3 7 . . . . . . . . . . Grunt 20 | . 4 16 . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Best Kill Streak 12 | . 3 12 . . . . . . . . . . Combat Bots Only 11 | . 3 11 . . . . . . . . . . Max Kills in Single Turn 5 | . 1 5 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 379 | . 30 147 15 25 . 8 . . 6 4 80 64 Missed 142 | . 5 39 7 17 . 3 . . 5 2 42 22 Damage Taken 3609 | . 291 1484 124 114 . 91 . . 14 50 791 650 Core 1526 | . 71 312 46 27 . 57 . . . 26 428 559 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 51 | . . 51 . . . . . . . . . . Core Remaining (%) 78 | 100 71 22 91 96 . . . . 93 . . . Volleys Fired 65 | . 20 44 . . . 1 . . . . . . Largest 2 | . 2 2 . . . 1 . . . . . . Hottest 116 | . 85 116 . . . 33 . . . . . . Shots Fired 121 | . 40 80 . . . 1 . . . . . . Gun 106 | . 40 65 . . . 1 . . . . . . Cannon 6 | . . 6 . . . . . . . . . . Launcher 9 | . . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 57 | . 28 28 . . . 1 . . . . . . Thermal 52 | . 12 40 . . . . . . . . . . Explosive 9 | . . 9 . . . . . . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . Robot Hit Streak 14 | . 10 14 . . . . . . . . . . Robot Miss Streak 6 | . 3 6 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 81 | . 25 56 . . . . . . . . . . Core Hits 78 | . 12 66 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2062 | . 334 1714 . . . . . . . . 14 . Guns 981 | . 334 647 . . . . . . . . . . Cannons 87 | . . 87 . . . . . . . . . . Explosions 980 | . . 980 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . 14 . Kinetic 449 | . 220 229 . . . . . . . . . . Thermal 751 | . 114 637 . . . . . . . . . . Explosive 816 | . . 816 . . . . . . . . . . Electromagnetic 32 | . . 32 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 . 1 1 1 1 . 2 2 Average Corruption 1 | . . . . 1 . 1 1 1 1 . 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 1 . . 2 1 Message Errors 1 | . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 86 | . . 86 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 86 | . . 86 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 196 . . . . . . . . 7 . Shots 5 | . . 5 . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 243 | . 243 114 . . . 6 181 . . . . . Average Temperature 67 | . 100 46 . . . 6 97 . . . . . Received Heat Transfer 789 | . 141 495 72 . . 36 . . . . 45 . Effects 2 | . 2 . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 1337 | . 259 1078 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 734 | . 216 734 312 145 70 . . . . 82 . . Initial 297 | . . 91 297 137 70 . . . . 67 . . Average 293 | . 109 413 301 59 70 . . . . 74 . . Maximum Alert Level 3 | . 1 3 1 . . . . . . . . . Low Security (%) 47 | . 78 27 . 100 100 . . . . 100 . . Level 1 14 | . 21 9 100 . . . . . . . . . Level 2 35 | . . 60 . . . . . . . . . . Level 3 1 | . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . 2 . 1 . . . . . . . . Investigation 1 | . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 5 | . . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 108 | . 13 41 6 13 . 5 . . 6 1 13 10 Peak Tracking Total 10 | . 4 8 6 8 . 5 . . 5 1 6 10 Tactical Retreats 14 | . 1 1 . 2 . 3 . . 2 . 4 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 3 | . . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 7 | . . 6 . . . 1 . . . . . . Max in Single Turn 2 | . . 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 10 | . . 3 1 2 . . . 4 . . . . Terminals 5 | . . 2 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . . 4 1 3 . . . 30 . . . . Successful 35 | . . 3 . 2 . . . 30 . . . . Failed 3 | . . 1 1 1 . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . Terminals 6 | . . 2 1 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . . 1 . 2 . . . 30 . . . . Record 11 | . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . Total Damage 229 | . . . . . . . . . 229 . . . Kills 3 | . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 2032 | . 272 788 57 158 13 87 176 89 67 27 227 71 Spaces Moved 2402 | 1 137 435 135 363 30 228 262 83 213 63 356 96 Core 71 | . . . . . . . . . . . . 71 Treads . | . . . . . . . . . . . . . Legs 136 | 1 4 131 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 492 | . 133 263 . . . . . . . . 71 25 Flight 1703 | . . 41 135 363 30 228 262 83 213 63 285 . Fastest Speed 26 | 120 56 110 26 29 34 34 31 108 31 31 31 50 Average Speed 66 | 120 106 126 37 35 34 34 65 108 31 31 62 73 Slowest Speed 435 | 120 120 435 106 106 34 34 108 108 108 31 187 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 4 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 27 61 21 17 1 56 49 69 52 3 63 28 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 3 2 . 1 . 2 1 Spaces Dug 21 | . . 21 . . . . . . . . . . Terrain Destroyed 98 | . . 98 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 98 | . . 98 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 2703 | . 224 596 140 389 32 236 267 82 213 68 360 96 Wait 75 | . 38 31 . 1 . . . . . 4 1 . Move 2378 | . 136 434 132 354 29 225 261 82 212 62 355 96 Hop 6 | . . . 1 4 . 1 . . . . . . Pick Up 40 | . 7 21 3 4 1 2 2 . . . . . Fast Attach 26 | . 5 13 . 2 . 1 2 . . 1 2 . Attach 19 | . . 12 3 . 2 1 . . . . 1 . Detach 7 | . 2 2 . 1 . 2 . . . . . . Swap 23 | . 6 13 1 2 . . . . . 1 . . Drop 44 | . 9 26 . 3 . 3 2 . 1 . . . Fire 65 | . 20 44 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 413 | -9/Materials | Identified exit to Mines 413 | -9/Materials | Identified exit to Storage 528 | -9/Materials | Lost 3 parts (1p1n1u) 555 | -9/Materials | Destroyed 11 combat bots 798 | -9/Materials | Destroyed 7 combat bots 1042 | -9/Materials | Core integrity fell below 50% 1048 | -9/Materials | Discovered new exit (range 8) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x2 1082 | -8/Materials | Lost 5 parts (3n2w) 1112 | -8/Materials | Discovered new exit (range 7) 1118 | -8/Materials | Entered Factory 1118 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1271 | -7/Factory | Discovered new exit (range 14) 1276 | -7/Factory | Entered another Factory area 1276 | -6/Factory | Evolved 2 slots: Utility x2 1285 | -6/Factory | Discovered new exit (range 14) 1289 | -6/Factory | Entered Lower Caves 1356 | -6/Lower Caves | Encountered a Warlord checkpoint 1363 | -6/Lower Caves | Discovered new exit (range 2) 1367 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1371 | -6/Lower Caves | Found Prototype Special Weapon 1371 | -6/Lower Caves | Identified Molecular Deconstructor 1376 | -6/Lower Caves | Entered another Lower Caves area 1404 | -6/Lower Caves | Learned Factory emergency access door positions 1540 | -6/Lower Caves | Discovered new exit (range 14) 1552 | -6/Lower Caves | Entered Data Miner 1552 | -6/Data Miner | Discovered new exit (range 6) 1573 | -6/Data Miner | Met Data Miner 1595 | -6/Data Miner | Learned location of Section 7 (-2) 1595 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1613 | -6/Data Miner | Received God Mode back door access code from Data Miner 1641 | -6/Data Miner | Entered Proximity Caves 1692 | -5/Proximity Caves | Learned location of 1 exit from Factory 1704 | -5/Proximity Caves | Discovered new exit (range 16) 1708 | -5/Proximity Caves | Entered Factory 1708 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1709 | -5/Factory | Identified exit to Factory 1721 | -5/Factory | Discovered new exit (range 16) 1735 | -5/Factory | Entered Upper Caves 1785 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1789 | -5/Upper Caves | Learned Factory emergency access door positions 1847 | -5/Upper Caves | Lost 4 parts (1p2n1u) 1930 | -5/Upper Caves | Lost 5 parts (2p1n2u) 1954 | -5/Upper Caves | Discovered new exit (range 7) 1962 | -5/Upper Caves | Entered another Upper Caves area 1995 | -5/Upper Caves | Core integrity fell below 50% 1999 | -5/Upper Caves | Released all parts (2) 2013 | -5/Upper Caves | Core integrity fell below 20% 2033 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01956_ Found Mak. Power Source. 01956_ Found Mni. Drone Bay. 01956_ Found 31 Matter. 01957_ Acquired 9 matter. 01957_ Acquired Mak. Power Source. 01959_ Acquired 10 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01992_ Antigrav System destroyed. 01996_ Mak. Power Source destroyed. 01999_ Released Targeting Computer. 01999_ Released Med. Storage Unit. 01999_ Extracted 1 energy. 02015_ Searching scrap... 02015_ Found Mak. System Restoration Module. 02015_ Found Mak. Trap Scanner. 02015_ Found Thermal Shield. 02015_ Found KE Penetrator. 02015_ Found 18 Matter. 02016_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????? ####?????# ## ## ??? | | ???????????????????# ####### ## # ? | | ??????????????????## [% ## ########## | | ????????????????### !!! #????????? | | ????????####????# ##### #????????? | | ???????## #???# ### #???## ## ##??????? | | ??????## #### #?#####?#### #####???????# | | ??????# ##?????# ## ??????????## | | ??????# ###### #?????????## | | ??????# #??????????? | | ??????## ##??????????? | | ???????## #???????????? | | ????????### #???????????? | | ??????????# ## #???????????? | | ??????????## ##s ## #???????????? | | ???????????## ## s### ##???????????? | | ????????????## ### s#?# ????????????? | | ?????????????## #?# #??? ????????????? | | ??????????????## #?#ss#????? #?????????????? | | ???????????????######?#s #???????????????????????? | | ??????????????????????#s ##??????????????????????? | | ??????????????????##??# ####???????????????????? | | ??????????????????# ## ##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????## ????????????? | | ????????????????????###### ????????? | | ??????????????????????????# ?????????? | | ??????????????????????????? #### ?????????? | | ???????????????????????????## ##????? ??????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingWaveClaw Manual? 0 Play Time 01:02:47 Cumulative 98.8 hours Start 2024.08.02 @ 00:07:18 End 2024.08.02 @ 01:22:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f01f7186-d95d-4ebd-a391-afe8a2eeb19c