Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 18:49:55 Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (290) 1450 Value Destroyed (9651) 9651 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (3718) 3718 TOTAL SCORE: 26639 Bonus ------- High Alert Combat Kills 1138 Follower Combat Kills 2135 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -955 Cogmind --------- Core Integrity 0/1600 Matter 160/300 Energy 97/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Recalibrator Warp Gun Enhanced Nova Cannon Helical Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Energy Well Transport Network Coupler SHELL Armor Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Improved Antigrav System Combat Antigrav System Hypervelocity Railgun Heavy Proton Missile Launcher Compact Tesla Bomb Launcher [Rating: 124] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon Stasis Projector Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Slots Evolved 18 | . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . 1 Utility 9 | . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . 1 . . 1 1 . . 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 260 | . 7 2 2 10 . 3 17 35 8 . 2 . 4 3 28 2 . . 1 6 3 . 9 6 . 21 37 14 10 3 27 Power 25 | . . . 1 1 . . 1 1 1 . . . . 1 3 . . . . . . . . . . 1 7 2 2 1 3 Engine 10 | . . . 1 . . . 1 1 . . . . . 1 1 . . . . . . . . . . 1 2 . . 1 1 Core 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Reactor 11 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 3 2 1 . 2 Propulsion 55 | . 2 . . 1 . . 3 7 5 . . . . . 1 2 . . . 1 1 . 4 1 . 5 9 6 . . 7 Treads 9 | . 2 . . . . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Leg 13 | . . . . 1 . . 1 5 1 . . . . . 1 2 . . . . . . . . . 2 . . . . . Wheel 11 | . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . 3 . . . . 1 Hover 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 6 . . 3 Flight 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Utility 107 | . 2 . 1 6 . 2 5 15 2 . . . . . 17 . . . . 4 2 . 3 4 . 8 14 4 3 2 13 Device 33 | . . . 1 4 . . 1 1 . . . . . . 5 . . . . . 2 . . 2 . 3 7 1 . 1 5 Storage 8 | . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . 2 1 1 . . Processor 24 | . 1 . . . . 1 . 5 1 . . . . . 3 . . . . 1 . . . . . 3 2 1 . 1 5 Hackware 17 | . . . . . . . . 2 . . . . . . 3 . . . . 2 . . 3 2 . 2 3 . . . . Protection 25 | . 1 . . . . 1 3 7 1 . . . . . 5 . . . . 1 . . . . . . . 1 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 3 2 . 2 . 1 8 12 . . 2 . 4 2 7 . . . 1 1 . . 2 1 . 7 7 2 5 . 4 Energy Gun 16 | . 1 . . . . 1 2 2 . . . . 2 . 4 . . . . 1 . . . . . . . . 2 . 1 Energy Cannon 7 | . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . 1 . . 1 . . . 1 Ballistic Gun 24 | . 2 2 . 2 . . 2 7 . . . . . . . . . . . . . . . . . 5 3 . . . 1 Ballistic Cannon 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . . 2 1 . . . . Launcher 11 | . . . . . . . 3 2 . . . . 1 1 1 . . . . . . . . . . . 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 5 . 1 5 2 1 . . . 1 . 6 . . . . . 2 . . . . 1 4 . 6 . 2 Corrupted Parts 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . 2 System Corruption 27 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 10 5 . . 9 Parts Lost 115 | . . . . . . 2 2 12 4 . . 1 . 3 2 1 1 . 1 14 . . 10 5 . 9 19 3 1 1 24 Power 13 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 2 5 1 . 1 1 Propulsion 32 | . . . . . . . . 4 1 . . . . . . . . . . 4 . . 4 1 . 4 2 . . . 12 Utility 38 | . . . . . . 1 . 2 1 . . . . 1 1 1 . . 1 4 . . 4 3 . 2 4 2 1 . 10 Weapon 32 | . . . . . . 1 1 5 2 . . 1 . 2 1 . 1 . . 5 . . 2 1 . 1 8 . . . 1 Highest Loss Streak 14 | . . . . . . 2 1 3 3 . . 1 . 3 1 1 1 . 1 14 . . 10 11 . 9 7 4 1 1 8 To Critical Strikes 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Average Backups 10 | . 6 6 7 8 10 10 12 14 12 12 12 11 11 14 12 14 12 13 13 9 4 5 4 5 5 4 5 4 4 3 4 Power 1 | . 1 1 1 . 1 1 . . 1 2 2 2 2 1 1 2 2 2 2 2 1 1 . . 1 . . . . . . Propulsion . | . 3 . . . 2 2 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . Utility 6 | . . 5 5 5 5 5 7 8 8 8 8 7 6 9 7 5 6 7 7 4 2 3 2 . . . 2 . . 1 . Weapon 2 | . 1 . . 1 2 2 2 3 2 2 2 2 2 2 3 5 4 4 3 3 . 1 1 3 4 4 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 9 . 1 8 . . 2 5 1 . . 1 1 . 2 . . . . 3 . . . . . . 6 . 2 . 1 Power 8 | . 1 . . 4 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Utility 19 | . 1 . 1 3 . . . 4 1 . . 1 1 . 1 . . . . 2 . . . . . . 4 . . . . Weapon 8 | . 3 . . 1 . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 88 99 100 90 88 80 94 95 82 84 82 76 87 87 85 97 99 93 94 55 34 35 37 30 10 50 77 80 73 77 49 Engine 3 | . 14 11 11 11 11 9 . 3 2 . . . . . . . . . . . . . 1 3 . 6 1 . . 2 1 Core 1 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . 3 2 . . Reactor 2 | . . . . . . . . . 4 7 7 7 7 5 5 6 6 6 6 2 . . . . . . 4 2 5 4 2 Treads 6 | . 3 22 22 22 22 18 9 8 . . . . . . . . . . . . . . . 3 . . . . . . 1 Leg 9 | . 24 . . . . . 8 11 7 15 15 15 15 15 19 23 26 26 26 10 . . . . . 7 . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 4 5 2 . . . 21 22 26 26 8 Device 4 | . . . . 4 11 9 10 1 . . . . . 1 6 14 20 20 20 10 5 5 6 4 . 5 9 9 . 2 4 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 13 13 13 10 3 . . . . . . 2 3 2 4 1 Processor 11 | . 3 . . . . 3 . 19 22 23 23 23 23 23 9 6 6 6 6 6 5 5 5 5 5 9 10 . 4 6 11 Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . 2 5 5 6 10 5 5 15 24 21 21 14 Protection 6 | . . 11 11 4 . 5 15 8 6 7 7 7 7 4 7 5 . . . 2 . . . . . . . . 2 . . Energy Gun 6 | . 21 . . . . . 4 6 17 23 7 7 7 7 10 26 24 20 20 9 5 5 2 . . . . . 1 4 1 Ballistic Gun 13 | . 6 43 44 35 33 26 23 21 1 . . . . . . . . . . . . . . . . 10 4 3 1 4 1 Ballistic Cannon 1 | . . . . . . . . . . . 5 7 6 4 . . . . . . . . 1 . . 3 2 . . . . Launcher 1 | . . . . . . . 2 . . . . . 5 7 4 . . . . . . . . . . . . . . . . Peak Build Rating 124 | . 11 15 21 37 25 30 63 66 58 58 70 64 64 69 86 86 82 76 82 89 42 34 45 57 11 79 122 122 124 111 115 Average Rating 55 | . 7 14 16 21 25 26 49 57 45 58 63 55 60 62 76 82 80 76 77 51 33 34 30 38 11 51 92 106 107 102 68 On Entrance 49 | 6 6 11 15 17 25 25 26 51 48 58 58 64 54 64 68 86 81 76 76 76 25 34 34 16 11 11 49 91 115 111 106 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 84 | 14 21 27 29 33 27 34 64 62 54 49 57 57 65 65 84 61 59 55 65 56 4 4 30 32 . 54 61 61 61 44 51 Greatest Support 82 | 20 40 40 40 40 40 40 60 64 66 66 66 66 66 66 82 82 76 76 76 76 4 4 64 27 3 40 60 57 54 45 54 Greatest Overweight (x) 15 | . . . . . . . 15 2 4 . . . . . 1 . . . . 1 . . 3 1 . 1 4 1 1 . 3 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 5 5 5 5 Average Capacity 12 | . 8 8 8 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 5 5 7 5 5 5 5 Most Carried 15 | . 8 7 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 5 5 5 5 Average Carried 11 | . 6 6 7 8 10 10 12 14 14 15 15 14 14 13 12 14 14 15 14 10 4 5 4 4 5 4 5 4 4 5 4 Final Capacity 15 | 8 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 7 8 10 10 10 15 15 15 15 15 15 15 11 15 14 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 36% | Gunner 20% | Tank 14% | Mutant 4% | Commander-Skirmisher 3% | Gladiator 3% | Commander-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gladiator | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Commander-Tank | -6/Lower Caves Commander-Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Scout | -2/Protoforge Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Matter Collected 9928 | 173 37 70 101 460 136 327 1251 2678 346 59 139 164 60 106 677 316 120 . 150 180 . . . 43 . 566 882 429 55 12 391 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11713 | . 178 70 104 162 140 480 2169 3531 . . 147 190 . 99 522 189 429 . 154 177 . . . 29 . 425 662 728 82 12 1034 Parts 659 | . 14 6 8 2 10 30 113 214 . . 8 14 . 13 37 6 9 . 4 9 . . . . . 20 47 35 5 3 52 Haulers Intercepted 12 | . . . . . . 1 6 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 Recyclers Shooed 7 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 1 . . Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . . . . Retrieved Matter 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . 57 19 . . . . Parts Self-Destructed 76 | . . . . . . . . . . . 6 22 . 10 . 5 12 . 21 . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Combat Hostiles Destroyed 194 | . 6 1 2 3 4 10 30 55 . . 3 5 . 5 13 2 9 . 6 7 . . . . . 4 9 9 . . 11 Guns 113 | . 6 1 2 3 4 10 29 38 . . 1 2 . . 6 1 3 . . . . . . . . . 1 6 . . . Cannons 12 | . . . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . 6 . . . . AOE 65 | . . . . . . . 1 15 . . 2 . . 3 5 . 6 . 6 7 . . . . . 4 2 3 . . 11 Classes Destroyed 22 | . 4 2 1 1 1 2 2 4 . . 1 1 . . 1 1 . . . . . . . . . . . . 1 . . Worker 27 | . 1 . . . . . 5 6 . . . . . . 2 . . . . 2 . . . 1 . 1 3 1 1 1 3 Builder 16 | . . . 1 . . . . 8 . . . . . . 1 . . . . . . . . . . 4 2 . . . . Tunneler 10 | . . . . . 4 . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . . . . . . 1 6 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 Recycler 14 | . . . . . . . 3 7 . . . . . . . . . . . . . . . . . 1 1 . . . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . Watcher 7 | . 1 . . . . 2 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Swarmer 62 | . 3 . . . 4 4 6 4 . . 1 3 . 4 5 . 3 . 4 2 . . . . . . 5 5 . . 9 Grunt 76 | . 3 . 2 . . 6 17 29 . . 2 2 . . . . 5 . 2 2 . . . . . 4 . 2 . . . Brawler 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 15 | . . 1 . . . . 6 3 . . . . . . 2 . 1 . . . . . . . . . . 1 . . 1 Specialist 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 15 | . . . . . . . . 7 . . . . . 1 3 . . . . 2 . . . . . . 2 . . . . Programmer 12 | . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . 2 . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 1 2 3 5 9 11 14 . . 2 5 . 4 6 1 4 . 4 7 . . . 1 . 5 6 5 2 1 8 Combat Bots Only 9 | . 3 1 2 3 4 7 7 9 . . 2 5 . 4 4 1 4 . 4 7 . . . . . 4 4 4 . . 6 Max Kills in Single Turn 6 | . 1 1 1 1 2 2 4 3 . . 1 1 . 2 6 1 3 . 4 3 . . . 1 . 5 3 2 1 1 5 Gunslinging 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 3 . . 1 . . 2 4 . 3 . 4 3 . . . . . 4 2 2 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Hostile Shots Fired 1715 | . 13 . 4 16 4 67 90 261 3 6 48 23 . 56 124 11 10 . 10 214 1 . 15 66 . 101 225 27 8 . 312 Missed 591 | . 5 . . 1 1 16 25 98 . 3 20 6 . 22 35 . 2 . 5 58 1 . 1 23 . 36 80 13 3 . 137 Deflected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hits 1124 | . 8 . 4 15 3 51 65 163 3 3 28 17 . 34 89 11 8 . 5 156 . . 14 43 . 65 145 14 5 . 175 Melee 10 | . . . . 1 . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . 2 Projectile 1114 | . 8 . 4 14 3 51 62 162 . 3 28 17 . 34 89 11 8 . 5 156 . . 14 43 . 65 145 14 5 . 173 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Critical Strikes 42 | . . . . 3 . 1 2 7 2 . . 3 . 1 3 . . . . 2 . . 2 . . 2 9 . . . 5 Part Disruptions 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 21762 | . 76 . 58 228 26 764 1148 3008 179 17 235 306 . 789 1372 221 203 . 105 2317 . . 653 1146 . 1265 3087 260 107 100 4092 Core 4777 | . 33 . . 58 . 161 107 382 52 . 16 32 . 165 30 24 49 . . 498 . . 230 437 . 228 615 20 . 34 1606 Absorbed by Shields 215 | . . . . . . . . . . . . . . . 32 67 54 . 31 . . . 19 . . . . . . . 12 Redirected to Shielding 156 | . . . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . . 38 Ignored by Resistances 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 46 . . . Regen/Repaired (Parts) 972 | . . . . . . . 243 69 41 . 121 192 . 306 . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 86 . . . 85 . 51 . . . . . . 7 . . . . 87 . . . 27 . . 42 52 . . 96 . Volleys Fired 602 | . 17 2 4 33 8 31 80 148 19 1 7 27 1 19 39 5 15 . 4 12 2 . . 7 . 10 58 26 1 4 22 Largest 4 | . 2 4 4 4 3 3 4 4 2 3 2 2 1 3 4 4 4 . 3 4 1 . . 1 . 4 3 1 1 1 1 Hottest 340 | . 100 92 92 92 69 69 186 186 80 100 60 60 60 139 340 340 340 . 255 291 50 . . 110 . 155 110 40 . 90 90 Shots Fired 1335 | . 34 8 16 80 24 93 248 411 27 3 14 30 1 27 70 20 38 . 8 16 2 . . 6 . 31 75 26 1 4 22 Gun 1152 | . 34 8 16 80 24 93 237 394 27 3 7 6 1 2 56 20 35 . 6 11 . . . . . 28 20 23 . 4 17 Cannon 125 | . . . . . . . 8 1 . . 4 24 . 21 6 . . . . . . . . 6 . 2 53 . . . . Launcher 57 | . . . . . . . 3 16 . . 3 . . 4 8 . 3 . 2 5 2 . . . . 1 2 3 . . 5 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 992 | . 4 8 16 80 24 93 223 341 10 . 4 24 . 17 14 . . . . 1 . . . . . 30 67 23 . 1 12 Thermal 249 | . 30 . . . . . 22 36 17 3 7 6 1 . 48 20 35 . 6 10 . . . . . . . . . 3 5 Explosive 40 | . . . . . . . 2 9 . . 3 . . 4 8 . 3 . 2 5 2 . . . . 1 1 . . . . Electromagnetic 53 | . . . . . . . 1 25 . . . . . 6 . . . . . . . . . 6 . . 7 3 . . 5 Robot Hit Streak 20 | . 6 5 9 4 8 9 9 20 9 2 4 7 . 10 14 4 6 . 1 7 2 . . 2 . 5 7 8 4 5 11 Robot Miss Streak 10 | . 2 . 2 6 2 3 4 5 1 1 2 2 . 4 10 4 10 . 4 3 3 . . 7 . 6 7 5 . . 3 Penetration Max 2 | . . . . 1 . . 2 2 . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 Secondary Targets 18 | . . . . 1 2 2 8 3 . . . . . . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 1 1 2 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Shots Hit Robots 830 | . 20 3 10 32 16 55 142 284 24 2 7 21 . 14 44 11 27 . 2 12 2 . . 2 . 19 41 20 3 1 16 Core Hits 560 | . 12 3 8 12 8 27 73 147 5 1 8 9 . 7 37 5 33 . 17 30 3 . . 3 . 38 26 16 1 1 30 Critical Kills 51 | . 1 . . 2 . 1 10 15 . . . 3 . . 3 . . . . . . . . . . . 6 5 . . 5 Critical Parts Destroyed 49 | . . . . 1 . . 6 19 1 . . 2 . 3 3 . . . . . . . . . . 1 5 4 . . 4 Critical Strikes 128 | . 2 . . 8 . 1 17 37 4 . . 5 . 3 13 2 5 . . 1 . . . . . 1 11 9 . . 9 Burn 19 | . 1 . . . . . 1 3 . . . . . . 6 2 5 . . 1 . . . . . . . . . . . Destroy 109 | . 1 . . 8 . 1 16 34 4 . . 5 . 3 7 . . . . . . . . . . 1 11 9 . . 9 Melee Attacks 18 | . . . . . . . . . . . 2 . . 4 2 . . . . . . . . . . . 2 4 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 4 4 . . Piercing 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27336 | . 284 44 203 600 262 895 3161 7586 387 33 305 630 . 579 2131 223 1341 . 568 1162 1568 . 14 137 . 1348 1444 848 319 125 1139 Guns 13671 | . 284 44 174 600 262 893 2706 5155 387 33 98 126 . 35 921 202 468 . 18 150 . . . . . 535 222 179 . 25 154 Cannons 1910 | . . . . . . . 20 . . . . 504 . 286 134 . . . . . . . . 119 . 73 774 . . . . Explosions 10441 | . . . . . . . 378 2339 . . 207 . . 222 1076 . 873 . 550 1012 1568 . . . . 737 364 174 . . 941 Melee 934 | . . . . . . . . . . . . . . 36 . . . . . . . . . . . . 84 495 319 . . Ramming 380 | . . . 29 . . 2 57 92 . . . . . . . 21 . . . . . . 14 18 . 3 . . . 100 44 Kinetic 11742 | . 45 44 174 600 262 893 2479 4387 159 . . 504 . 230 248 . . . . 22 . . . . . 608 834 179 . . 74 Thermal 4216 | . 239 . . . . . 247 990 228 33 98 126 . . 807 202 468 . 18 128 . . . . . . 80 . . 25 527 Explosive 8414 | . . . . . . . 378 1603 . . 207 . . 222 1076 . 873 . 550 1012 1568 . . . . 737 188 . . . . Electromagnetic 1650 | . . . . . . . . 514 . . . . . 91 . . . . . . . . . 119 . . 258 174 . . 494 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 898 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 495 319 . . Piercing 36 | . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 3 4 4 4 4 5 5 . . . . . . . . . . 5 5 5 15 5 5 8 31 Average Corruption 4 | . . . . . . . 3 3 4 4 4 4 5 . . . . . . . . . . 3 5 5 10 5 5 7 13 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Effects 150 | . . . . . . . 4 60 9 3 11 9 . . . . . . . . . . . 5 . 7 11 2 5 6 18 Message Errors 32 | . . . . . . . 1 11 1 . 3 2 . . . . . . . . . . . . . 2 3 . 2 2 5 Matter Fused 43 | . . . . . . . 1 17 3 2 2 2 . . . . . . . . . . . 3 . 2 5 2 1 1 2 Heat Flow Errors 11 | . . . . . . . . 7 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 Energy Discharges 9 | . . . . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . 2 1 Parts Rejected 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 17 | . . . . . . . . 7 2 . 1 4 . . . . . . . . . . . 1 . 1 1 . . . . Data Loss (major) 9 | . . . . . . . 1 4 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 Misfires 8 | . . . . . . . 1 4 . . 2 . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Weapon Failures 7 | . . . . . . . . 4 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Overload Shots 14 | . . . . . . . . 1 . . . 3 1 . 9 . . . . . . . . . . . . . . . . Overflow Damage 441 | . . . . . . . 29 60 . . 12 24 . 12 88 17 . . 20 . . . . 1 . 42 18 . 108 . 10 Projectiles 80 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . 42 14 . . . . Explosions 224 | . . . . . . . 24 60 . . 12 . . 6 88 . . . 20 . . . . . . . 4 . . . 10 Melee 137 | . . . . . . . 5 . . . . . . 6 . 17 . . . . . . . 1 . . . . 108 . . Knockbacks 6 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . . . . . . . 122 301 . . . . . . 83 . 109 . 45 108 . . 7 8 . 27 . . . 100 87 Shots 30 | . . . . . . . 3 8 . . . . . . 3 . 5 . 2 6 . . . . . 1 . . . . 2 Rammed 32 | . . 1 9 . . 1 3 4 . . . . . . . . . . . . . . 2 4 . 1 . . . . 7 Targets Rammed 37 | . . 1 9 . . 1 5 6 . . . . . . . 1 . . . . . . 2 4 . 1 . . . . 7 Kicked 4 | . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 177 36 69 186 48 365 247 385 89 39 2 216 20 263 517 364 320 . 199 248 . . . 194 . 63 333 270 332 . 292 Average Temperature 104 | . 66 18 28 64 16 129 73 88 12 24 1 51 10 115 146 196 134 . 109 127 . . . 87 . 15 124 103 123 . 124 Received Heat Transfer 3384 | . 30 . 33 80 . 432 504 615 . . 9 117 . 120 81 41 16 . 27 708 . . 39 12 . 199 30 63 27 . 201 Effects 36 | . . . . . . . . 4 . . . . . . 10 2 3 . . 2 . . . . . . 9 . 3 . 3 Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Energy Bleed 8 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . 2 . 2 . . Interference 24 | . . . . . . . . 2 . . . . . . 8 . 3 . . 2 . . . . . . 6 . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 5 | . . . . . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . . . Total Turns 67 | . . . . . . . . . . . 31 8 . . 28 . . . . . . . . . . . . . . . . Longest Duration 31 | . . . . . . . . . . . 31 8 . . 13 . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 3 1 . . . . . . . 1 . . . . . . . 1 . . 1 2 . . 1 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . . 1 . . . 1 . . 3 3 3 . . . . . . . . . 2 . . . 1 Heat Transferred 9565 | . 777 . . . . . 536 1608 629 74 185 211 . . 2021 750 1752 . 50 424 . . . . . . 100 . . 37 411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Maximum Alert Level 4 | . . . . . . . 2 4 2 1 . . . . 4 . . . . . . . . . . . . 1 1 . 2 Low Security (%) 49 | . 100 100 100 . 100 100 7 30 . 86 . . . . . . . . . 100 100 100 100 100 100 100 100 81 99 100 33 Level 1 21 | . . . . . . . 77 14 65 13 . . . . 42 . . . . . . . . . . . . 18 . . 32 Level 2 14 | . . . . . . . 15 19 34 . . . . . 32 . . . . . . . . . . . . . . . 33 Level 3 10 | . . . . . . . . 23 . . . . . . 24 . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . 11 . . . . . . 1 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1520 | . 107 43 50 . 100 169 431 1520 531 200 . . . . 1299 . . . . 186 90 42 32 35 12 176 167 220 207 118 668 Initial 750 | . . 36 . . . . 53 116 531 172 . . . . 750 . . . . 111 54 42 32 . 12 1 . 60 117 105 55 Average 293 | . 56 20 2 . 28 93 312 492 370 175 . . . . 511 . . . . 138 63 42 6 . 6 109 73 149 156 93 296 Influence Increases 11162 | . 180 57 67 . 125 246 1015 2179 37 48 195 411 . 203 2249 60 673 . 387 325 46 5 . 65 . 249 611 240 190 68 1231 Destroy 0b10 Robot/C 4900 | . 120 20 40 . 80 200 600 1100 . 20 120 220 . 120 560 20 320 . 240 220 . . . . . 100 280 180 20 . 320 Destroy 0b10 Robot/NC 500 | . 10 5 5 . 20 20 80 145 . . . 10 . 5 45 . 5 . . 10 . . . 5 . 35 40 10 5 5 40 Destroy Leader 984 | . 22 10 10 . 10 26 134 276 . 10 10 40 . 20 136 10 30 . 30 30 . . . . . 20 72 32 . . 56 Allied During Kill 1365 | . . . . . . . . . . 18 65 111 . 43 532 30 318 . 117 13 . . . . . 36 32 . . . 50 Successful Hack 72 | . 13 6 12 . . . 10 16 . . . . . . . . . . . . . 5 . . . . 10 . . . . Disable Machine 525 | . . . . . 15 . 90 240 . . . . . . 120 . . . . . . . . . . . . . 30 15 15 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 696 | . . 1 . . . . 71 142 37 . . . . . 106 . . . . 52 46 . . . . 58 72 18 . 3 90 Advance Influence 750 | . . . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . 30 30 . Lose Combat Pursuer 1080 | . 15 15 . . . . 30 60 . . . 30 . 15 . . . . . . . . . 30 . . 105 . 105 15 660 Influence Decreases 10502 | . 93 144 59 8 125 117 886 919 1309 104 369 248 179 203 954 768 392 868 210 346 142 18 47 30 33 251 503 138 213 162 664 Entered New Map 3538 | . . 51 . 8 . . 76 142 987 74 71 4 179 . . 480 112 868 . 66 102 18 15 . 23 1 . 48 93 82 38 Time Decay 4779 | . 93 93 59 . 125 97 490 667 222 30 278 214 . 153 534 238 230 . 160 100 40 . . 20 10 150 276 60 110 70 260 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Lost Part 897 | . . . . . . 20 20 110 40 . . 10 . 30 20 10 10 . 10 140 . . . 10 . 50 127 30 10 10 240 Lost Ally 688 | . . . . . . . . . 60 . 20 20 . 20 100 40 40 . 40 40 . . 32 . . 50 100 . . . 126 Purge Threat 300 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 . . . . 2 8 23 . . . . . . 5 . . . . 6 . . . 3 . 4 6 . 1 . 8 Investigation 23 | . 1 . . . . 1 5 10 . . . . . . . . . . . 1 . . . 1 . 1 2 . . . 1 Extermination 17 | . . . . . . . . 7 . . . . . . 3 . . . . . . . . 1 . . 2 . 1 . 3 Reinforcement 19 | . . . . . . 1 1 4 . . . . . . 1 . . . . 2 . . . 1 . 3 2 . . . 4 Assault 7 | . . . . . . . 2 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . Construction Impeded 9 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 3 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Distress Signals 18 | . 4 1 . . . 2 1 1 . . . . . 1 2 . . . . . . . . 1 . 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 11 4 3 5 4 18 36 71 6 1 6 13 . 10 37 5 16 . 7 13 6 . 6 9 6 15 26 11 8 3 88 Peak Tracking Total 19 | . 3 2 2 11 2 8 7 6 3 2 3 7 . 4 5 4 7 . 4 8 6 . 6 8 6 4 8 7 4 3 19 Tactical Retreats 37 | . 1 1 . 3 . . 1 3 . . . 2 . 1 . . . . . . . . . 2 . . 3 . 3 1 16 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Traps Triggered 21 | . . . . . . 1 5 6 . . . . . . . . . . . 1 . . . 1 . . . . . 1 6 Indirectly 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Machines Disabled 45 | . . . . 10 1 . 6 16 . . . . . . 8 . . . . . . . . . . . . . 2 1 1 Max in Single Turn 6 | . . . . 1 1 . 2 4 . . . . . . 6 . . . . . . . . . . . . . 1 1 1 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Machines Accessed 51 | . 2 3 2 1 . . 7 16 . 1 . . . 1 2 . 1 4 . 1 . 1 . 1 . 1 2 . 1 . 4 Terminals 24 | . 2 3 1 . . . 5 10 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Fabricators 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Repair Stations 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 3 Total Hacks 178 | . 10 15 5 1 . . 27 45 . 2 . . . 1 10 . 1 31 . 2 . 1 . 3 . 3 6 . 1 . 14 Successful 93 | . 5 7 3 1 . . 15 9 . 1 . . . 1 8 . 1 31 . . . 1 . 1 . 1 3 . 1 . 4 Failed 85 | . 5 8 2 . . . 12 36 . 1 . . . . 2 . . . . 2 . . . 2 . 2 3 . . . 10 Catastrophic 18 | . . 1 1 . . . 3 10 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 1 3 6 . . . . 16 . . . . . 2 33 . . . . 1 . . . . . 4 5 . 6 19 23 Terminals 78 | . 10 15 4 . . . 14 32 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Fabricators 19 | . . . . . . . . 5 . . . . . . 9 . . . . . . . . 3 . . 2 . . . . Repair Stations 20 | . . . . . . . 13 3 . . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 11 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 3 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . . . 10 Terminal Hacks 59 | . 5 6 3 1 . . 6 3 . . . . . 1 . . 1 31 . . . 1 . . . . . . 1 . . Record 14 | . . . . 1 . . . 1 . . . . . 1 . . . 11 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 1 . . . . . . 7 . . . . . . . . 1 . . 2 . . . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 1 . . . . Build 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . . . . 9 2 . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 7 | . . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Process 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 3 1 . . . 6 13 . 1 . . . 1 2 . . . . 1 . . . 1 . 1 2 . . . 3 Full Trace Events 22 | . 1 1 . . . . 5 9 . . . . . . . . . . . 1 . . . 1 . 1 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 3 . 4 . . 5 . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 3 . . . . Authchips 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Time 444 | . . . . . . . . . . . . . . . 333 . . . . . . . . . . . 111 . . . . Total Robot Build Rating 108 | . . . . . . . . . . . . . . . 81 . . . . . . . . . . . 27 . . . . Part Schematics Acquired 45 | . . . . . . . . . . . . . 14 . 13 . . 12 . . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . 160 62 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Total Allies 57 | . . . 2 . . . 2 . 18 . . . 4 . 12 . 2 . . 1 . . . . . 3 6 . . . 7 Largest Group 18 | . . . 2 2 . . 2 . 18 8 8 7 6 6 12 9 8 5 5 2 1 . . . . 3 5 . . . 3 Highest-Rated Group 732 | . . . 46 46 . . 62 . 434 229 229 198 201 201 732 517 394 249 249 109 49 . . . . 193 336 . . . 345 Highest-Rated Ally 122 | . . . 31 31 . . 31 . 35 31 31 31 40 40 70 58 58 58 58 58 49 . . . . 81 81 . . . 122 Zionite Dispatches 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 1 . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Orders 18 | . . . . 3 . . . . . . . . . 2 6 . . . 3 2 . . . . . 1 . . . . 1 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 EXPLORE 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . RETURN 5 | . . . . 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Ally Attacks 577 | . . . . 58 . . . . 145 5 14 29 . 36 111 19 50 . 22 6 8 . . . . 6 43 . . . 25 Total Damage 15321 | . . . . 290 . . . . 4593 82 190 404 . 549 3467 638 1415 . 590 183 305 . . . . 234 862 . . . 1519 Kills 80 | . . . . . . . . . 13 1 3 6 . 3 20 3 8 . 7 4 . . . . . 1 6 . . . 5 Allies Corrupted 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Active Infowar (turns) 3822 | . 45 . . . . 81 52 2 . . . . . . 446 516 486 123 349 103 1 . . . . 140 393 137 222 156 570 Optics 47 | . 45 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sensors 2476 | . . . . . . . . . . . . . . . 446 516 486 123 349 103 . . . . . . 80 . . 88 285 Terrain 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . . . . . Structural 559 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 393 137 29 . . T.N.C. 983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 222 156 570 Machine Analysis 138 | . . . . . . 81 52 . . . . . . . . . . . . . . . . . . . . . . . 5 Cloaking 167 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 167 . . . . Jamming 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . . . 3 1 . 1 1 . . . . . . . . . . . . . . Drone Launches 24 | . . . . 14 . . . . . . . . . 2 6 . . . . . . . 2 . . . . . . . . Drone Recoveries 17 | . . . . 13 . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 4 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Turns Passed 17966 | . 207 233 1308 1218 372 226 1284 3775 467 79 610 459 1301 492 1511 516 486 123 349 216 93 1 96 281 39 306 811 137 222 156 592 Spaces Moved 12366 | 1 111 139 793 634 221 89 474 2086 310 51 437 289 1067 300 803 346 328 94 228 224 185 3 83 231 76 198 706 126 403 419 911 Core 846 | . . . . . . . 4 . . . . . . . . . . . . 9 . . 23 147 76 96 7 . . . 484 Treads 2884 | . 13 139 793 634 221 89 226 685 . . . . . . . . . . . . . . . 84 . . . . . . . Legs 5975 | 1 98 . . . . . 244 1401 119 51 437 289 1067 300 803 346 328 94 228 75 . . . . . 94 . . . . . Wheels 278 | . . . . . . . . . 191 . . . . . . . . . . . . . 30 . . 8 49 . . . . Hover 1919 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 650 126 403 419 321 Flight 464 | . . . . . . . . . . . . . . . . . . . . 140 185 3 30 . . . . . . . 106 Fastest Speed 20 | 120 120 160 160 160 160 160 120 120 95 115 115 115 115 115 115 116 120 120 120 35 35 35 35 50 50 50 46 20 20 24 20 Average Speed 112 | 120 124 160 160 160 160 160 177 149 118 115 117 115 115 115 117 118 120 120 120 64 35 35 66 107 50 112 62 26 25 24 40 Slowest Speed 800 | 120 160 160 160 160 160 160 800 305 180 115 230 115 115 115 372 120 120 120 120 190 35 35 200 250 50 190 200 100 100 24 200 Overloaded Moves 8 | . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 32 14 100 62 72 11 56 56 85 3 73 52 81 58 30 62 52 74 40 9 80 . 89 11 66 3 17 5 39 16 31 Regions Visited 31 Branch Regions 14 Pre-discovered Areas 12 | . . . . 1 . . . . . . . . 1 . 8 1 . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . . . . . . . . . . 1 . 1 1 1 1 1 . . 1 . . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 . . 1 1 1 . 1 . . . . . . . . . . . . 1 1 1 . . Scrap Searched 17 | . . . 1 . 1 . . . . . 2 2 4 3 . 1 2 . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 742 | . . . . 10 . . 70 181 2 . 27 4 . 5 97 . 104 . 46 31 61 . . . . 35 36 6 . 1 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . 10 . . 13 8 2 . 3 4 . 2 1 . . . . . . . . . . 11 13 . . . . AOE 670 | . . . . . . . 57 170 . . 24 . . 3 95 . 104 . 46 31 61 . . . . 24 23 6 . . 26 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Res Res Tes Frg Acc Total 15388 | . 146 144 817 772 228 126 791 2442 384 69 517 386 1145 411 1309 440 388 104 293 278 207 2 123 258 76 252 997 193 521 468 1101 Wait 1578 | . . . 5 60 . 2 160 71 23 18 64 66 52 82 386 82 31 11 55 15 12 . 18 4 1 11 131 10 75 28 105 Move 12314 | . 110 138 792 633 220 88 474 2086 309 50 436 288 1066 299 802 345 327 93 227 215 182 2 83 231 75 197 705 125 402 418 896 Hop 11 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 6 Pick Up 126 | . 7 1 2 7 . . 14 24 5 . . 4 6 . 14 1 3 . 1 2 1 . 3 2 . 2 20 3 2 . 2 Fast Attach 169 | . 1 . . 2 . 3 14 21 5 . 2 . 6 . 7 2 . . 1 2 3 . 7 5 . 20 22 10 7 3 26 Attach 116 | . 2 2 . 1 . . 8 18 7 . . . . 4 14 1 . . . 10 1 . 5 2 . 2 20 5 5 . 9 Detach 78 | . . . . 4 . . 6 8 3 . . . . . 12 . . . . 5 2 . 3 1 . 3 11 2 6 . 12 Swap 131 | . 4 . 3 17 . . 17 31 4 . 4 . . 3 21 . 4 . 4 2 . . . . . 1 9 3 3 . 1 Drop 183 | . 5 . 2 15 . 1 14 29 9 . 2 1 14 . 11 3 3 . 1 6 3 . 3 2 . 5 19 5 16 1 13 Fire 602 | . 17 2 4 33 8 31 80 148 19 1 7 27 1 19 39 5 15 . 4 12 2 . . 7 . 10 58 26 1 4 22 Melee 18 | . . . . . . . . . . . 2 . . 4 2 . . . . . . . . . . . 2 4 4 . . Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 7 Kick 4 | . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Crush 23 | . . 1 9 . . 1 2 5 . . . . . . . . . . . . . . . 3 . . . . . . 2 Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Rewire 10 | . . . . . . . . . . . . . . . . . 5 . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Weapon x2 240 | -9/Materials | Identified exit to Mines 439 | -9/Materials | Build established: Tank 441 | -9/Materials | Entered Mines 574 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 757 | -9/Mines | Learned Materials security intel 926 | -9/Mines | Discovered new exit (range 8) 1036 | -9/Mines | Found the Drone Emporium 1041 | -9/Mines | Found Prototype Device 1041 | -9/Mines | Identified Thief Drone Bay 1217 | -9/Mines | Discovered new exit (range 5) 1737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -9/Mines | Discovered new exit (range 5) 1749 | -9/Mines | Entered Exiles 1749 | -9/Exiles | Accompanied by 2 allies 1779 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1796 | -9/Exiles | Met 8R-AWN 1824 | -9/Exiles | Met EX-HEX 1884 | -9/Exiles | Met EX-DEC 2178 | -9/Exiles | Attacked by the Exiles 2280 | -9/Exiles | Found 8R-AWN's Boregun 2281 | -9/Exiles | Found 8R-AWN's Boregun 2342 | -9/Exiles | Learned location of Zion (-7) 2542 | -9/Exiles | Found AS-neutralizer No. 17b 2856 | -9/Exiles | Build established: Gunner 2943 | -9/Exiles | Discovered new exit (range 15) 2967 | -9/Exiles | Entered Mines 3334 | -8/Mines | Discovered new exit (range 4) 3339 | -8/Mines | Entered Materials 3339 | -8/Materials | Evolved 2 slots: Utility x2 3339 | -8/Materials | Discovered new exit (range 14) 3435 | -8/Materials | Destroyed 7 combat bots 3565 | -8/Materials | Entered Storage 3619 | -8/Storage | Destroyed 7 combat bots 3866 | -8/Storage | Build established: Tank 3968 | -8/Storage | Repaired Enh. Autogun 4037 | -8/Storage | Repaired Adv. Weapon Cycler 4131 | -8/Storage | Repaired Hvy. Assault Rifle 4471 | -8/Storage | Met a pair of Derelict thieves 4746 | -8/Storage | Discovered new exit (range 16) 4849 | -8/Storage | Entered Factory 4849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5412 | -7/Factory | Build established: Gunner 5913 | -7/Factory | Discovered new exit (range 16) 6108 | -7/Factory | Repaired Broken Adv. Myomer Leg 7175 | -7/Factory | Discovered new exit (range 15) 7249 | -7/Factory | First assault squad dispatched 7337 | -7/Factory | Destroyed 9 combat bots 8182 | -7/Factory | Core integrity fell below 50% 8222 | -7/Factory | Lost 3 parts (1n1u1w) 8376 | -7/Factory | Discovered new exit (range 16) 8624 | -7/Factory | Sucked down chute 8624 | -7/Factory | Entered Waste 8633 | -7/Waste | Spotted C-40 Crusher 8655 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8658 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8661 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8687 | -7/Waste | Spotted C-40 Crusher 8692 | -7/Waste | Lost 3 parts (1u2w) 8696 | -7/Waste | Warlord forces began an assault 8697 | -7/Waste | Spotted C-40 Crusher 8702 | -7/Waste | Allies destroyed C-40 Crusher 8709 | -7/Waste | Allies destroyed C-40 Crusher 8722 | -7/Waste | Allies destroyed C-40 Crusher 8730 | -7/Waste | Spotted C-40 Crusher 8738 | -7/Waste | Allies destroyed C-40 Crusher 8758 | -7/Waste | Spotted C-40 Crusher 8767 | -7/Waste | Lost 8 allies 8769 | -7/Waste | Spotted C-40 Crusher 8787 | -7/Waste | Allies destroyed C-40 Crusher 8790 | -7/Waste | Allies destroyed C-40 Crusher 8804 | -7/Waste | Found Damper Plating 8855 | -7/Waste | Discovered new exit (range 15) 9091 | -7/Waste | Entered Factory 9091 | -7/Factory | Accompanied by 8 allies 9131 | -7/Factory | Discovered new exit (range 16) 9170 | -7/Factory | Entered Lower Caves 9170 | -7/Lower Caves | Accompanied by 8 allies 9308 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9474 | -7/Lower Caves | Build established: Gladiator 9729 | -7/Lower Caves | Discovered new exit (range 15) 9780 | -7/Lower Caves | Entered another Lower Caves area 9780 | -7/Lower Caves | Accompanied by 7 allies 9780 | -7/Lower Caves | Discovered new exit (range 13) 10099 | -7/Lower Caves | Build established: Mutant 10220 | -7/Lower Caves | Discovered new exit (range 15) 10234 | -7/Lower Caves | Lost 4 allies 10239 | -7/Lower Caves | Entered Zion 10239 | -7/Zion | Accompanied by 2 allies 10292 | -7/Zion | System corruption cleaned by Quarantine Array 10466 | -7/Zion | Identified exit to Proximity Caves 10620 | -7/Zion | Learned 4 Factory zone layouts 10737 | -7/Zion | Found CR-A16's Pointy Stick 10796 | -7/Zion | Build established: Gunner 10820 | -7/Zion | Met Imprinter 10843 | -7/Zion | Imprinted 10845 | -7/Zion | Declared Zion's savior 11264 | -7/Zion | Identified exit to Deep Caves 11540 | -7/Zion | Entered Proximity Caves 11540 | -6/Proximity Caves | Accompanied by 6 allies 11643 | -6/Proximity Caves | Spotter reported a threat 11768 | -6/Proximity Caves | Spotter reported a threat 11797 | -6/Proximity Caves | Spotted B-75 Beast 11836 | -6/Proximity Caves | Spotter reported a threat 11843 | -6/Proximity Caves | Core integrity fell below 20% 11876 | -6/Proximity Caves | Lost 3 parts (1u2w) 11889 | -6/Proximity Caves | Spotter reported a threat 11926 | -6/Proximity Caves | Discovered new exit (range 19) 11942 | -6/Proximity Caves | Spotter reported a threat 11960 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 12032 | -6/Proximity Caves | Entered Factory 12032 | -6/Factory | Accompanied by 4 allies 12032 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12109 | -6/Factory | Retrieved Zion intel report: Trap Installations 12110 | -6/Factory | Zion Recon squad teleported in 12196 | -6/Factory | Zion Recon squad teleported in 12312 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12356 | -6/Factory | Lost 4 allies 12382 | -6/Factory | Search patrols dispatched 12482 | -6/Factory | Retrieved Zion intel report: Component Schematics 12515 | -6/Factory | Found Prototype Launcher 12515 | -6/Factory | Identified Scatter Rocket Array 12559 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12732 | -6/Factory | Search patrols dispatched 12787 | -6/Factory | Fabricated G-73 Enforcer (x3) 12899 | -6/Factory | Fabricated G-73 Enforcer (x3) 13011 | -6/Factory | Fabricated G-73 Enforcer (x3) 13239 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13240 | -6/Factory | Zion Light squad teleported in 13243 | -6/Factory | Terminal network hard line cut 13421 | -6/Factory | Found Prototype Protection 13421 | -6/Factory | Identified Zio. Weapon Casing 13432 | -6/Factory | First assault squad dispatched 13493 | -6/Factory | Discovered new exit (range 5) 13497 | -6/Factory | Identified exit to Lower Caves 13508 | -6/Factory | Spotted B-75 Beast 13522 | -6/Factory | Allies destroyed B-75 Beast 13543 | -6/Factory | Entered Lower Caves 13543 | -6/Lower Caves | Accompanied by 9 allies 13544 | -6/Lower Caves | Encountered a Warlord checkpoint 13581 | -6/Lower Caves | Build established: Commander-Tank 13680 | -6/Lower Caves | Ambushed by wild Derelicts 13964 | -6/Lower Caves | Spotted B-75 Beast 13973 | -6/Lower Caves | Destroyed B-75 Beast 14006 | -6/Lower Caves | Discovered new exit (range 7) 14010 | -6/Lower Caves | Identified exit to Lower Caves 14059 | -6/Lower Caves | Entered another Lower Caves area 14059 | -6/Lower Caves | Accompanied by 7 allies 14061 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14281 | -6/Lower Caves | Build established: Commander-Skirmisher 14413 | -6/Lower Caves | Learned Factory non-interactive machine intel 14512 | -6/Lower Caves | Discovered new exit (range 9) 14523 | -6/Lower Caves | Identified exit to Data Miner 14545 | -6/Lower Caves | Entered Data Miner 14545 | -6/Data Miner | Accompanied by 5 allies 14545 | -6/Data Miner | Discovered new exit (range 6) 14568 | -6/Data Miner | Met Data Miner 14593 | -6/Data Miner | Learned location of Section 7 (-2) 14593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14613 | -6/Data Miner | Received God Mode back door access code from Data Miner 14656 | -6/Data Miner | Identified exit to Proximity Caves 14668 | -6/Data Miner | Entered Proximity Caves 14668 | -5/Proximity Caves | Accompanied by 5 allies 14669 | -5/Proximity Caves | Identified exit to Factory 15017 | -5/Proximity Caves | Entered Factory 15017 | -5/Factory | Accompanied by 2 allies 15017 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15018 | -5/Factory | Loaded intel: 236 non-interactive machine locations 15108 | -5/Factory | Garrison activated, responded to threat 15134 | -5/Factory | Incoming assault squad redirected 15138 | -5/Factory | Incoming assault squad redirected 15160 | -5/Factory | Destroyed 7 combat bots 15169 | -5/Factory | Lost 14 parts (1p4n4u5w) 15233 | -5/Factory | Manually triggered Chute Trap 15233 | -5/Factory | Sucked down chute 15233 | -5/Factory | Entered Waste 15253 | -5/Waste | 1 allies followed down the chute 15254 | -5/Waste | Spotted C-40 Crusher 15255 | -5/Waste | Spotted C-40 Crusher 15263 | -5/Waste | Spotted C-40 Crusher 15263 | -5/Waste | Spotted C-40 Crusher 15264 | -5/Waste | Spotted C-40 Crusher 15275 | -5/Waste | Spotted C-40 Crusher 15281 | -5/Waste | Found Prototype Device 15281 | -5/Waste | Identified Exp. ECM Suite 15317 | -5/Waste | Discovered new exit (range 12) 15325 | -5/Waste | Identified exit to Factory 15326 | -5/Waste | Entered Factory 15327 | -5/Factory | Identified exit to DSF 15327 | -5/Factory | Entered DSF 15350 | -5/DSF | Additional patrols routed to DSF 15377 | -5/DSF | Core integrity fell below 50% 15416 | -5/DSF | Discovered new exit (range 15) 15423 | -5/DSF | Entered Factory 15423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15425 | -4/Factory | Build established: Mutant 15469 | -4/Factory | Lost 11 parts (4n5u2w) 15529 | -4/Factory | Found Quantum Capacitor 15704 | -4/Factory | Manually triggered Chute Trap 15704 | -4/Factory | Sucked down chute 15704 | -4/Factory | Entered Waste 15715 | -4/Waste | Spotted C-40 Crusher 15719 | -4/Waste | EMP discharged 15719 | -4/Waste | Lost 4 parts (1n2u1w) 15719 | -4/Waste | Spotted C-40 Crusher 15721 | -4/Waste | Spotted C-40 Crusher 15721 | -4/Waste | Spotted C-40 Crusher 15727 | -4/Waste | Spotted C-40 Crusher 15728 | -4/Waste | Spotted C-40 Crusher 15738 | -4/Waste | Discovered new exit (range 11) 15743 | -4/Waste | Identified exit to Factory 15743 | -4/Waste | Entered Factory 15748 | -4/Factory | Zion Hacker squad teleported in 15751 | -4/Factory | Discovered new exit (range 11) 15764 | -4/Factory | Identified exit to Research 15778 | -4/Factory | Zion Kinetic Resupply teleported in 16014 | -4/Factory | Incoming investigation squad redirected 16038 | -4/Factory | Core integrity fell below 50% 16039 | -4/Factory | Lost 3 allies 16049 | -4/Factory | Entered Research 16049 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16078 | -3/Research | Lost 9 parts (2p4n2u1w) 16271 | -3/Research | Lost 5 parts (2p1u2w) 16411 | -3/Research | Lost 7 parts (1p2u4w) 16509 | -3/Research | Incoming investigation squad redirected 16550 | -3/Research | Spotted B-86 Titan 16589 | -3/Research | Zion Hacker squad teleported in 16601 | -3/Research | Fabricated G-73 Enforcer? 16619 | -3/Research | Allies destroyed B-86 Titan 16753 | -3/Research | System corruption reached 10% 16835 | -3/Research | Lost 3 parts (1n2w) 16858 | -3/Research | Discovered new exit (range 4) 16860 | -3/Research | Entered another Research area 16860 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16916 | -2/Research | Lost 4 parts (2p1n1u) 16965 | -2/Research | Discovered new exit (range 15) 16997 | -2/Research | Entered Testing 17007 | -2/Testing | Found Prototype Launcher 17007 | -2/Testing | Identified Com. Tesla Bomb Launcher 17051 | -2/Testing | Found Prototype Protection 17051 | -2/Testing | Identified Med. Regenerative Plating 17054 | -2/Testing | Found Prototype Protection 17054 | -2/Testing | Identified SHELL Armor 17067 | -2/Testing | Discovered new exit (range 11) 17091 | -2/Testing | Found Prototype Energy Gun 17091 | -2/Testing | Identified Warp Gun 17141 | -2/Testing | Found Gamma Bomb Array 17147 | -2/Testing | Retrieved Zion intel report: Emergency Access 17168 | -2/Testing | Spotted PL-T27N7AI1V4 17197 | -2/Testing | Spotted Fortress 17217 | -2/Testing | Discovered new exit (range 6) 17217 | -2/Testing | Discovered new exit (range 7) 17219 | -2/Testing | Entered Protoforge 17243 | -2/Protoforge | Retrieved Zion intel report: Active Garrisons 17250 | -2/Protoforge | Spotted B-90 Cyclops 17254 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 17261 | -2/Protoforge | Superfortress began startup sequence 17264 | -2/Protoforge | Retrieved Zion intel report: Main Access 17264 | -2/Protoforge | Identified exit to Access 17268 | -2/Protoforge | Retrieved Zion intel report: Trap Installations 17375 | -2/Protoforge | Entered Access 17375 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17548 | -1/Access | Zion Demo squad teleported in 17604 | -1/Access | Lost 8 parts (6n2u) 17648 | -1/Access | Zion Heavy squad teleported in 17747 | -1/Access | System corruption reached 10% 17760 | -1/Access | Zion Light squad teleported in 17784 | -1/Access | Lost 3 parts (1n2u) 17794 | -1/Access | Energy Cycler disabled 17835 | -1/Access | Core integrity fell below 50% 17859 | -1/Access | Lost 3 allies 17868 | -1/Access | Lost 8 parts (3n4u1w) 17907 | -1/Access | System corruption reached 30% 17936 | -1/Access | Retrieved Zion intel report: Emergency Access 17937 | -1/Access | Zion Kinetic Resupply teleported in 17950 | -1/Access | Core integrity fell below 20% 17954 | -1/Access | Released all parts (7) 17967 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17952_ System corrupted by crushing effect (+1). 17952_ Knocked back. 17952_ Penetrated by Slug. 17952_ Impulse Thruster destroyed. 17953_ Dropped Matter Filter. 17953_ Slug penetrates B-74 Champion. 17953_ Penetrated by Slug. 17954_ Dropped Imp. Power Shielding. 17954_ Released Imp. Power Shielding. 17954_ Released Zio. Light DM Reactor. 17954_ Released Transport Network Coupler. 17954_ Released Adv. Signal Interpreter. 17954_ Released Imp. Target Analyzer. 17954_ Released Imp. Power Shielding. 17955_ System corrupted: Energy discharge (-31). 17955_ Penetrated by Slug. 17955_ Slug penetrates Wall. 17956_ Penetrated by Slug. 17958_ Slug penetrates Wall. 17960_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ???????????##################? ???????????????? | | ???????????# """" """" # ???????????????? | | ???????????# """ """ # ??????????????? | | ???????????# + ?????????????????? | | ???????????# #????????????????????? | | ???????????# #???? ? #????????????? | | ???????????# #??? #????????????? | | ???????????# [ #? #????????????? | | ???????????# ! #? #????????????? | | ???????????# ! #? #????????????? | | ???????????###########/###### #????????????? | | ????????##############g%#???? #????????????? | | ????????# #g##???? w #????????????? | | ????????# #g###### #????????????? | | ????????# #% % #????????????? | | ????????# #g #????????????? | | ????????# # % #????????????? | | ????????# + k #????????????? | | ????????# [# #????????????? | | ????????# "" "" # #????????????? | | ????????# ""R"" + ! [ #????????????? | | ????????# """" ####@###########????????????? | | ????????# # =% #??????????????? | | ????????# # ! #??????????????? | | ????????#######+###### u #??????????????? | | ??????????????# #????# R #????########??? | | ??????????????# #????# #????# #??? | | ??????????????# #????# ###### ! #### | | ??????????????# #????# [ + | | ########+###### #????# !% ###### | | #????# ! #????# #### | | #????# #????# #??? | | #????# #????### ###??? | | #????# #??????# #????? | | #????###########+##??????# #????? | | #??????????????# #???????# #????? | | ############## #??????????????# #???????# #????? | | ???########### #?????###???##?# #???????# #????? | | ???# # #????## #### ###%##?????## ##???? | | ???# # ###### ##[ ####### #???? | | ???# " #= =%=*!![ % %!*! *% ! #???? | | ???# """ #%![= =%!% ! %!! ! +???? | | ???# """ # ##### "##! ####### #???? | | ???# " + #???# # ####+###?????## ##???? | | ???# # #???# ## ###? ???????# #????? | | ???# # #???#/####?# ?????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 925 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 160 Jamming Range 12 Cloak Strength 3 Corruption Block 12 Armor Coverage 975 Resistance: TH 30 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Imp. Hacking Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Greatsword | -6/Factory | Z-intel Arm. Leg | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Lgt. Armored Exoskeleton | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Enh. Armored Medium Treads | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ G-73 Enforcer | x3 | -6/Factory | Authchip G-73 Enforcer | x3 | -6/Factory | Authchip G-73 Enforcer | x3 | -6/Factory | Authchip G-73 Enforcer | x3 | -3/Research Repaired ---------- Enh. Autogun | 18% | -8/Storage Adv. Weapon Cycler | 36% | -8/Storage Hvy. Assault Rifle | 30% | -8/Storage Adv. Myomer Leg | 69% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumCoreWarhead Manual? 0 Play Time 02:12:50 Cumulative 1050.1 hours Start 2025.05.18 @ 15:30:45 End 2025.05.19 @ 18:49:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1301 Rogue 1018 Adventurer 124 Explorer 159 Win Type - Total 46 Types 32/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76c2519b-dca9-4eb8-9d67-05c693920675