Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 20:18:35 Player: Thesoulkiller104 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2584) 2584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8084 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 95/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced ECM Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Advanced Heat Sink Advanced Cooling System Triangulator Enhanced Optical Array Improved Signal Interpreter Targeting Computer Target Analyzer Advanced Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Phase Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Weight Redist. System Advanced ECM Suite Advanced System Shield [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . 1 . . 1 1 Utility 10 | . . 2 1 1 2 2 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 98 | 6 9 11 10 28 5 4 9 16 Power 12 | 1 1 1 2 2 1 . 2 2 Engine 7 | 1 . 1 2 2 . . 1 . Core 4 | . 1 . . . 1 . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 2 2 3 7 . . 5 7 Treads 1 | . . . 1 . . . . . Leg 12 | 2 2 2 2 4 . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . . 4 Flight 11 | . . . . 3 . . 5 3 Utility 38 | 1 2 6 3 11 3 4 2 6 Device 19 | . 1 2 1 6 . 3 2 4 Storage 2 | 1 1 . . . . . . . Processor 8 | . . 1 1 4 1 . . 1 Hackware 4 | . . . . . 2 1 . 1 Protection 5 | . . 3 1 1 . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 4 2 2 8 1 . . 1 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 12 | 1 3 2 2 4 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 36 | . 1 . 1 5 . . 1 28 Power 3 | . . . . 1 . . . 2 Propulsion 12 | . 1 . 1 . . . . 10 Utility 16 | . . . . 1 . . 1 14 Weapon 5 | . . . . 3 . . . 2 Highest Loss Streak 18 | . 1 . 1 2 . . 1 18 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 5 7 7 6 4 4 4 4 Power . | . . 1 . . . . . . Propulsion 1 | . 1 1 . . 1 1 . 1 Utility 3 | . 1 3 4 4 1 2 1 2 Weapon 1 | . 2 2 1 . 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 1 2 . 4 1 . 2 2 Power 2 | . . 2 . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 8 | . 1 . . 3 . . 2 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 99 88 84 85 86 82 Engine 5 | . 13 1 9 6 . . 4 2 Core 1 | . . 9 . . 5 5 . . Leg 15 | . 27 22 17 19 . . . . Flight 5 | . . . . 1 20 17 21 19 Device 15 | . . 9 17 14 14 20 25 25 Storage 7 | . 25 11 9 5 . . . . Processor 13 | . . 11 9 12 24 23 21 19 Hackware 2 | . . . . . 11 11 7 6 Protection 4 | . . 11 9 6 . . . . Energy Cannon 1 | . . . . . 4 5 5 4 Ballistic Gun 15 | . 26 18 27 19 . . . . Peak Build Rating 107 | 6 9 18 23 41 48 61 90 107 Average Rating 37 | 4 6 15 22 31 44 55 73 88 On Entrance 31 | . 6 9 14 22 34 46 61 88 Avg Prop Armor Cover (%) 4 | . . . . 3 . . . 9 Naked Turns 323 | . . . . 319 . . . 4 Heaviest Build 38 | 14 15 20 22 38 17 19 28 33 Greatest Support 62 | 20 20 23 23 42 18 19 28 62 Greatest Overweight (x) 7 | . 1 . 7 1 . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 7 5 5 5 5 Most Carried 8 | . 8 8 8 8 5 5 5 5 Average Carried 6 | . 6 7 7 7 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | . 8 8 8 4 5 5 5 3 Class Distribution -------------------- 23% | Scavenger-Skirmisher 18% | Skirmisher 18% | Mutant 12% | Hacker-Scout 9% | Scavenger-Mutant 7% | Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2327 | 129 289 392 332 709 53 . 158 265 Remotely . | . . . . . . . . . Salvage Created 2650 | . 521 510 317 1004 . . . 298 Parts 144 | . 33 29 25 44 . . . 13 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 56 | . 11 11 7 21 . . . 6 Guns 49 | . 11 11 7 20 . . . . Cannons 6 | . . . . . . . . 6 AOE 1 | . . . . 1 . . . . Classes Destroyed 12 | . 4 3 3 1 . . . 1 Worker 1 | . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . 1 . . 2 . . . . Operator 1 | . . . . . . . . 1 Watcher 2 | . . . 2 . . . . . Swarmer 10 | . 3 . 3 . . . . 4 Grunt 27 | . 8 6 1 12 . . . . Brawler 1 | . . 1 . . . . . . Duelist 2 | . . 2 . . . . . . Sentry 6 | . . 2 2 2 . . . . Hunter 1 | . . . 1 . . . . . Programmer 9 | . . . . 7 . . . 2 Best Kill Streak 5 | . 5 3 4 3 . . . 5 Combat Bots Only 5 | . 5 3 4 3 . . . 5 Max Kills in Single Turn 2 | . 1 1 2 1 . . . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 505 | . 43 53 43 153 . . 4 209 Missed 188 | . 7 19 15 56 . . 2 89 Hits 317 | . 36 34 28 97 . . 2 120 Melee 15 | . . . . 5 . . . 10 Projectile 302 | . 36 34 28 92 . . 2 110 AOE 2 | . . . . 2 . . . . Critical Strikes 9 | . . . 1 2 . . . 6 Damage Taken 5957 | . 454 406 328 1809 . . 34 2926 Core 1912 | . 51 47 34 469 . . . 1311 Absorbed by Shields 56 | . . . . 56 . . . . Regen/Repaired (Parts) 143 | . . . . 143 . . . . Core Remaining (%) 86 | 100 79 88 93 33 100 100 100 . Volleys Fired 217 | . 38 59 33 62 . . . 25 Largest 3 | . 2 2 3 3 . . . 2 Hottest 170 | . 40 43 63 80 . . . 170 Shots Fired 471 | . 76 105 98 158 . . . 34 Gun 428 | . 76 105 98 149 . . . . Cannon 34 | . . . . . . . . 34 Launcher 9 | . . . . 9 . . . . Special . | . . . . . . . . . Kinetic 426 | . 76 105 98 147 . . . . Thermal 36 | . . . . 2 . . . 34 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . 9 . . . . Robot Hit Streak 14 | . 11 6 14 12 . . . 9 Robot Miss Streak 8 | . 4 7 5 8 . . . 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 303 | . 52 55 59 114 . . . 23 Core Hits 198 | . 25 24 27 108 . . . 14 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . . Critical Strikes 4 | . 2 1 . 1 . . . . Destroy 4 | . 2 1 . 1 . . . . Melee Attacks 6 | . 1 . . 5 . . . . Impact 5 | . . . . 5 . . . . Slashing 1 | . 1 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4759 | . 546 618 537 2225 . . . 833 Guns 3543 | . 546 618 537 1842 . . . . Cannons 757 | . . . . . . . . 757 Explosions 372 | . . . . 372 . . . . Melee . | . . . . . . . . . Ramming 87 | . . . . 11 . . . 76 Kinetic 3475 | . 546 618 537 1774 . . . . Thermal 879 | . . . . 122 . . . 757 Explosive . | . . . . . . . . . Electromagnetic 318 | . . . . 318 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 3 5 . . . 28 Average Corruption 4 | . . . 2 3 . . . 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . . 8 45 . . . 22 Message Errors 22 | . . . 1 15 . . . 6 Matter Fused 21 | . . . . 15 . . . 6 Heat Flow Errors 10 | . . . 1 7 . . . 2 Energy Discharges 6 | . . . 1 2 . . . 3 Parts Rejected 2 | . . . 1 . . . . 1 Data Loss (minor) 5 | . . . 1 3 . . . 1 Data Loss (major) 4 | . . . 2 1 . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . 1 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . 28 . . . 18 Projectiles 18 | . . . . . . . . 18 Explosions 28 | . . . . 28 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 133 | . . . . 98 . . . 35 Shots 5 | . . . . 5 . . . . Rammed 12 | . . . . . . . . 12 Targets Rammed 17 | . . . . 5 . . . 12 Kicked 5 | . . . . 5 . . . . Crushed . | . . . . . . . . . Highest Temperature 249 | . 18 76 129 249 . . . 98 Average Temperature 36 | . 7 17 22 62 . . . 43 Received Heat Transfer 1139 | . 222 195 81 590 . . . 51 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 Heat Transferred 1026 | . . . . 175 . . . 851 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . 2 1 . . 1 Low Security (%) 91 | 100 100 100 100 83 88 100 100 90 Level 1 7 | . . . . 14 11 . . 9 Level 2 1 | . . . . 2 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 459 | . 142 140 95 459 224 20 21 291 Initial 224 | . . 57 48 . 224 20 . . Average 67 | . 22 43 26 102 124 2 2 60 Influence Increases 2656 | . 301 385 236 962 56 . 81 635 Destroy 0b10 Robot/C 1120 | . 220 220 140 420 . . . 120 Destroy 0b10 Robot/NC 40 | . 10 . 15 10 . . . 5 Destroy Leader 276 | . 42 60 44 110 . . . 20 Successful Hack 154 | . 14 . 6 57 41 . 21 15 Disable Machine 120 | . 15 . . 105 . . . . Destroy Structure 16 | . . . 1 5 . . . 10 Partial Spotted 120 | . . 30 . . 15 . 45 30 Lose Combat Pursuer 810 | . . 75 30 255 . . 15 435 Influence Decreases 2573 | . 165 405 352 504 472 42 81 552 Entered New Map 403 | . . 79 68 . 234 22 . . Time Decay 1730 | . 155 326 284 454 238 20 81 172 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 340 | . 10 . . 50 . . . 280 Squads Dispatched 29 | . 2 1 2 12 3 1 1 7 Investigation 2 | . . . . . 1 . . 1 Extermination 14 | . . . . 8 2 1 1 2 Reinforcement 11 | . 2 1 2 2 . . . 4 Assault 2 | . . . . 2 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 4 3 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 19 22 24 53 . . 1 53 Peak Tracking Total 14 | . 3 5 5 9 . . 1 14 Tactical Retreats 23 | . . 3 2 8 . . 1 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 13 | . . . 2 5 2 . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . 1 . . 7 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 30 | . 5 1 2 8 8 1 2 3 Terminals 22 | . 5 1 2 4 7 . 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 3 | . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 84 | . 16 3 5 22 25 2 6 5 Successful 49 | . 10 2 3 15 14 2 1 2 Failed 35 | . 6 1 2 7 11 . 5 3 Catastrophic 4 | . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . Manual 52 | . 15 3 4 6 19 . 4 1 Terminals 62 | . 16 3 5 10 21 . 6 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 6 | . . . . 3 . 2 . 1 Garrison Access 7 | . . . . . 4 . . 3 Terminal Hacks 17 | . 6 1 1 2 7 . . . Record 3 | . . . . . 3 . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 4 | . 4 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . 1 1 . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 2 | . . . . 2 . . . . Scanalyzer 5 | . . . . 2 . 2 . 1 Retrieve Study 5 | . . . . 2 . 2 . 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 19 | . 4 1 2 4 7 . 1 . Terminals 16 | . 4 1 2 4 4 . 1 . Assimilate 1 | . . . 1 . . . . . Botnet 15 | . 4 1 1 4 4 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Broadcast 1 | . . . . . 1 . . . Decoy 1 | . . . . . 1 . . . Watchers 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 25 | . 4 1 2 5 8 . 2 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . . 2 . 2 . 1 Parts Repaired 2 | . . . . 2 . . . . Time 52 | . . . . 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 54 | . . . . 54 . . . . Retrieved Matter 251 | . . . . 251 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 7245 | . 18 757 949 3215 519 207 490 1090 Optics 2218 | . . . . . 431 207 490 1090 Sensors 6877 | . 18 757 949 3215 519 207 490 722 Triangulation 1687 | . . . . . . 129 484 1074 Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 9182 | 46 834 1180 949 3766 519 207 490 1191 Spaces Moved 8679 | 32 522 597 477 3067 1339 536 958 1151 Core 491 | 1 . . 3 486 . . . 1 Treads . | . . . . . . . . . Legs 3735 | 31 522 597 474 2111 . . . . Wheels . | . . . . . . . . . Hover 36 | . . . . . . . . 36 Flight 4417 | . . . . 470 1339 536 958 1114 Fastest Speed 28 | 50 120 120 120 30 30 30 28 28 Average Speed 70 | 117 120 120 134 93 30 30 28 30 Slowest Speed 400 | 120 190 120 400 190 30 30 31 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . . . 2 1 . 20 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 72 33 21 38 35 11 12 23 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . 4 . . . 5 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 4 | . . . . 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 11386 | 37 659 974 732 3836 1454 581 1178 1935 Wait 2217 | . 72 291 194 590 106 34 198 732 Move 8633 | 31 521 596 476 3066 1334 533 957 1119 Hop 15 | . . . . . 2 1 . 12 Pick Up 49 | . 11 6 5 17 1 5 3 1 Fast Attach 55 | 6 2 2 3 17 5 1 2 17 Attach 27 | . 2 1 4 10 . 1 3 6 Detach 12 | . 1 . 2 1 3 . 1 4 Swap 41 | . 5 10 6 11 . 2 7 . Drop 67 | . 6 9 9 22 3 4 7 7 Fire 217 | . 38 59 33 62 . . . 25 Melee 6 | . 1 . . 5 . . . . Ram 12 | . . . . . . . . 12 Kick 5 | . . . . 5 . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . 30 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Discovered new exit (range 4) 692 | -10/Materials | Discovered new exit (range 4) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Discovered new exit (range 15) 1497 | -9/Materials | Build established: Scavenger-Mutant 2060 | -9/Materials | Identified exit to Materials 2061 | -9/Materials | Entered another Materials area 2061 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2360 | -8/Materials | Build established: Scavenger-Skirmisher 2623 | -8/Materials | Discovered new exit (range 6) 2628 | -8/Materials | Identified exit to Factory 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3238 | -7/Factory | Discovered new exit (range 5) 3241 | -7/Factory | Identified exit to Lower Caves 4567 | -7/Factory | Build established: Skirmisher 4614 | -7/Factory | Discovered new exit (range 5) 4618 | -7/Factory | Identified exit to Factory 4766 | -7/Factory | Discovered exit to Lower Caves (range 16) 5117 | -7/Factory | Repaired Aluminum Leg 5145 | -7/Factory | Repaired Aluminum Leg 6268 | -7/Factory | Released all parts (10) 6279 | -7/Factory | Core integrity fell below 50% 6436 | -7/Factory | Build established: Mutant 6776 | -7/Factory | Entered another Factory area 6776 | -6/Factory | Evolved 2 slots: Utility x2 6881 | -6/Factory | Discovered new exit (range 4) 6882 | -6/Factory | Identified exit to Lower Caves 7082 | -6/Factory | Allied Derelicts emerged from ambush trap array 7089 | -6/Factory | Discovered new exit (range 21) 7095 | -6/Factory | Identified exit to Extension 7151 | -6/Factory | Build established: Hacker-Scout 7255 | -6/Factory | Discovered new exit (range 4) 7256 | -6/Factory | Identified exit to Factory 7295 | -6/Factory | Entered another Factory area 7295 | -5/Factory | Evolved 2 slots: Utility x2 7344 | -5/Factory | Discovered new exit (range 4) 7345 | -5/Factory | Identified exit to Factory 7502 | -5/Factory | Entered another Factory area 7502 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7974 | -4/Factory | Discovered new exit (range 8) 7976 | -4/Factory | Identified exit to Research 7992 | -4/Factory | Entered Research 7992 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8061 | -3/Research | Build established: Scout 8680 | -3/Research | Spotted B-86 Titan 8738 | -3/Research | System corruption reached 10% 8742 | -3/Research | Search patrols dispatched 8800 | -3/Research | Lost 9 parts (1p4n3u1w) 9085 | -3/Research | Build established: Scavenger-Sprinter 9159 | -3/Research | Core integrity fell below 50% 9178 | -3/Research | Core integrity fell below 20% 9183 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09155_ Adv. Cooling System destroyed. 09155_ System corrupted by crushing effect (+1). 09156_ Penetrated by Slug. 09156_ Slug penetrates Wall. 09160_ Adv. Power Amplifier destroyed. 09160_ Antigrav Array destroyed. 09162_ Penetrated by Slug. 09162_ Targeting Computer destroyed. 09166_ Enh. Optical Array destroyed. 09166_ Imp. Cryofiber Web destroyed. 09166_ System corrupted by crushing effect (+2). 09166_ System corrupted by crushing effect (+1). 09166_ Adv. Weight Redist. System destroyed. 09171_ Imp. Hacking Suite destroyed. 09171_ Target Analyzer destroyed. 09171_ System corrupted by crushing effect (+1). 09171_ System corrupted by crushing effect (+3). 09173_ LY