Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 19:25:37 Player: the cat! Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (324) 1620 Value Destroyed (13553) 13553 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (4808) 4808 TOTAL SCORE: 26961 Bonus ------- High Alert Combat Kills 2153 Follower Combat Kills 355 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 33/100 System Corruption 11% Temperature Cool (9) Movement Walking (174) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Thunder-Gyrokinetic Exoskeleton > --- UTILITY (9) ------ Scrap Engine Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Thunder Leg Thunder Leg Compact Wheel Terrain Scanner Improved Weapon Cycler Graphene Brace Advanced Shield Generator Ghost Barrier High-powered Shock Rifle Heavy Shock Bomb Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Fusion Core > --- PROPULSION ------- Heavy Treads Thunder-Gyrokinetic Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Railgun Thermic Coil Construct/G CR-A16's Behemoth Slayer > --- INVENTORY -------- Power Amplifier Improved Coolant Injector Improved Coolant Injector Matter Compressor Advanced Terrain Scan Processor Improved Weapon Cycler Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Ghost Barrier High-powered Tractor Beam Dimensional Node Initializer Heavy Proton Cannon Vortex Driver Enhanced Gauss Cannon [Rating: 130] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Constructs Treads Improved Treads Leg Constructs Wheel Compact Wheel Flight Unit Improved Diametric Drive Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Constructs Energy Gun Cooled Pulse Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 Utility 7 | . . . 2 . . 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 181 | . 10 14 26 23 5 28 3 10 3 . 24 7 2 7 . 19 Power 16 | . 1 2 3 1 . . . 1 . . 3 1 . . . 4 Engine 9 | . 1 2 3 1 . . . . . . . 1 . . . 1 Core 5 | . . . . . . . . 1 . . 3 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 41 | . 3 3 10 8 1 6 . 3 . . 1 . . 1 . 5 Treads 21 | . 2 . 8 7 . . . 3 . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 18 | . 1 3 2 1 1 6 . . . . 1 . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . Utility 68 | . 3 2 8 4 3 14 3 4 1 . 13 3 1 4 . 5 Device 31 | . . . 2 3 1 5 3 3 1 . 7 1 . 2 . 3 Storage 4 | . 1 . . . . 1 . . . . 1 . . . . 1 Processor 13 | . 1 . 1 . 1 2 . . . . 4 2 . 1 . 1 Hackware 4 | . . . . . . 4 . . . . . . . . . . Protection 16 | . 1 2 5 1 1 2 . 1 . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | . 3 7 5 10 1 8 . 2 2 . 7 3 1 2 . 5 Energy Gun 8 | . 1 2 . 2 . 2 . . . . 1 . . . . . Energy Cannon 8 | . . 1 . . . 1 . . 1 . 2 1 . 1 . 1 Ballistic Gun 22 | . 2 3 4 4 1 3 . 1 . . 3 . . . . 1 Ballistic Cannon 5 | . . . 1 1 . . . . . . 1 . 1 . . 1 Launcher 6 | . . 1 . 1 . 2 . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 1 . . . 1 . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 6 1 2 . 1 1 . 1 . . 7 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . Parts Lost 97 | . 1 10 6 4 2 19 . 6 . 1 19 5 . . 1 23 Power 13 | . . 2 . . . 1 . 2 . . 3 1 . . . 4 Propulsion 23 | . 1 2 3 3 . 6 . 1 . . 2 1 . . . 4 Utility 26 | . . 2 2 1 1 4 . 2 . 1 6 . . . . 7 Weapon 35 | . . 4 1 . 1 8 . 1 . . 8 3 . . 1 8 Highest Loss Streak 6 | . 1 4 2 1 1 2 . 3 . 1 4 2 . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 14 | . 10 17 17 17 16 16 10 14 14 14 12 13 13 14 14 13 Power . | . 1 1 1 1 . . . . . . . . 1 . . . Propulsion 1 | . 3 2 1 1 1 1 . 1 1 1 . . . . . 1 Utility 7 | . 3 7 6 5 4 7 7 7 7 8 6 9 9 10 11 7 Weapon 5 | . 2 5 8 9 9 6 3 4 4 5 4 2 1 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 54 | . 2 5 10 4 5 7 . 3 2 . 3 2 2 2 . 7 Power 7 | . 1 1 1 . 1 2 . . . . . . . 1 . . Propulsion 7 | . . 2 . 1 . . . 2 . . . 1 . . . 1 Utility 27 | . 1 1 5 2 2 3 . . 1 . 3 1 2 1 . 5 Weapon 12 | . . 1 4 1 2 2 . 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 75 | . 88 99 89 87 83 73 73 70 68 72 70 66 64 70 66 59 Engine 4 | . 14 14 9 9 7 1 6 2 6 6 . 2 . 2 . . Core 2 | . . . . . 1 4 . 5 2 . 5 2 5 4 . 1 Treads 9 | . 20 1 24 27 22 1 . 6 13 13 4 4 . . . . Leg 2 | . 1 . . . . 1 6 5 . . 2 . 5 5 3 5 Wheel 5 | . 6 26 10 6 10 11 6 . . . . . . . . . Device 11 | . . . . 8 2 15 15 17 19 19 21 12 11 10 11 12 Storage 7 | . 14 14 9 9 9 6 6 5 6 6 5 5 5 5 5 5 Processor 9 | . 2 . 8 1 8 6 6 6 6 6 11 15 17 17 17 17 Protection 3 | . . 14 8 8 6 1 3 2 . . . 5 4 4 4 2 Energy Gun 3 | . 14 14 1 . 1 3 6 1 6 6 1 . . . . . Energy Cannon 2 | . . 6 . . . 2 6 . . 6 5 10 6 4 6 3 Ballistic Gun 5 | . 13 7 16 16 13 4 . 4 . . 3 . . . . 1 Ballistic Cannon 1 | . . . . . . 2 . 5 . . 1 1 4 6 5 2 Peak Build Rating 130 | . 10 15 36 41 48 78 75 78 68 66 90 86 86 106 122 130 Average Rating 61 | . 7 12 31 32 36 67 70 65 62 65 80 75 79 90 109 100 On Entrance 55 | 6 6 10 15 35 40 39 73 69 63 66 65 73 86 86 103 115 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 54 66 73 76 75 100 65 70 46 49 68 68 61 69 74 86 Greatest Support 89 | 20 40 30 89 80 32 32 19 80 80 80 81 64 64 64 69 70 Greatest Overweight (x) 6 | . 5 5 3 4 4 6 6 6 . . 3 1 . 1 1 3 Average Overweight (x) 1 | . 2 2 . 3 3 2 5 . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 15 15 15 15 25 15 15 15 15 15 Average Capacity 17 | . 19 20 20 20 20 18 15 14 15 15 15 15 15 15 15 15 Most Carried 20 | . 17 20 20 20 20 20 11 15 15 15 15 15 15 15 15 15 Average Carried 15 | . 10 18 18 19 17 16 10 14 14 14 13 14 13 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 16 18 20 20 16 11 11 12 14 15 15 14 14 15 14 11 Scrap Engine Consumption 217 | . . . . . 18 52 . 18 8 . 41 11 7 21 4 37 Constructs Created 15 | . . . . . 2 3 . 2 1 . 2 2 1 . . 2 Constructs Modified 64 | . . . . . 3 17 1 6 2 . 8 4 . 4 5 14 Class Distribution -------------------- 54% | Mutant 16% | Construct 9% | Gunner 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Zion Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 11813 | 200 136 230 1633 1202 417 2137 287 631 207 90 1628 754 154 162 191 1754 Remotely 3121 | . . . 156 338 192 674 . 100 . . 471 111 . 112 . 967 Salvage Created 13717 | . 245 303 2387 1489 637 3267 30 821 . 27 2028 395 80 . 179 1829 Parts 660 | . 12 27 134 82 39 131 1 25 . 3 95 16 7 . 12 76 Haulers Intercepted 15 | . . . 6 5 . 3 . . . . . . . . . 1 Recyclers Shooed 14 | . . . . . . 7 . . . . 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . 9 . . . . 1 18 . 2 . 8 7 . 9 . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 262 | . 7 13 42 23 9 51 3 21 . 3 50 6 2 . 4 28 Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 117 | . 7 6 36 22 5 16 . 6 . . 15 . . . . 4 Cannons 52 | . . 1 . 1 . 11 . 2 . . 11 4 2 . 3 17 AOE 80 | . . 6 6 . 4 19 3 13 . 3 21 . . . . 5 Classes Destroyed 23 | . 4 2 8 3 1 1 . . . . 1 1 . . 2 . Worker 14 | . 1 . . 2 . 7 . . . . 2 . . . . 2 Builder 11 | . . . 1 . . 4 . . . . 2 . . . . 4 Hauler 15 | . . . 6 5 . 3 . . . . . . . . . 1 Recycler 12 | . . . 3 3 . 3 . . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . 1 . . . . 1 . . . . . Operator 3 | . . . . 1 . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . Swarmer 48 | . 3 6 4 3 . 7 3 1 . 3 12 1 . . 1 4 Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 105 | . 4 . 25 12 1 21 . 10 . . 21 1 . . . 10 Brawler 10 | . . . 2 . 1 1 . 4 . . 2 . . . . . Duelist 10 | . . . 3 . . 1 . 4 . . 1 . . . . 1 Protector 3 | . . . . 1 . . . 1 . . 1 . . . . . Sentry 27 | . . . 6 6 2 5 . 1 . . 3 1 . . 1 2 Demolisher 2 | . . . . 1 1 . . . . . . . . . . . Hunter 12 | . . . 1 . 1 8 . . . . . . . . . 2 Programmer 30 | . . . . . 1 8 . . . . 9 2 2 . . 8 Heavy 1 | . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 1 Subdweller 9 | . . 7 . . 2 . . . . . . . . . . . Best Kill Streak 13 | . 3 8 11 6 7 13 3 9 . 3 10 3 1 . 1 8 Combat Bots Only 9 | . 3 6 5 6 7 8 3 9 . 3 5 3 1 . 1 6 Max Kills in Single Turn 5 | . 1 3 3 2 3 5 2 4 . 2 3 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . 3 4 2 4 . 2 3 . . . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2187 | . 60 62 188 167 54 444 11 83 . 16 289 80 11 . 34 688 Missed 663 | . 17 20 47 39 11 154 3 18 . 7 92 17 3 . 9 226 Hits 1524 | . 43 42 141 128 43 290 8 65 . 9 197 63 8 . 25 462 Melee 14 | . . . 3 . . . . 7 . . 3 . . . . 1 Projectile 1510 | . 43 42 138 128 43 290 8 58 . 9 194 63 8 . 25 461 AOE 30 | . . 11 . 17 1 . . . . . . . . . . 1 Critical Strikes 66 | . . 1 7 4 3 3 . 4 . . 12 4 . . . 28 Actively Blocked 21 | . . . . . 3 1 . . . . 7 2 . . . 8 Damage Taken 29076 | . 485 1173 2701 2305 670 5018 112 1566 . 133 4164 1389 163 . 584 8613 Core 3232 | . 74 127 147 125 72 598 . 130 . 29 523 164 . . 44 1199 Absorbed by Shields 65 | . . . . . . . . . . . 65 . . . . . Regen/Repaired (Parts) 5193 | . . . . 47 . 1338 11 489 100 . 1110 493 62 88 235 1220 Core Remaining (%) 38 | 100 . 19 . . 37 . . . . 10 . . . . 26 . Volleys Fired 871 | . 31 34 160 119 28 171 3 27 . 3 114 21 7 1 21 131 Largest 3 | . 2 2 2 2 2 3 1 3 . 1 3 2 2 1 3 3 Hottest 218 | . 100 140 120 86 50 123 43 166 . 40 150 146 112 100 176 218 Shots Fired 1640 | . 62 62 314 238 54 354 3 51 . 3 219 38 14 1 44 183 Gun 1122 | . 62 53 308 236 51 226 . 26 . . 122 . . . . 38 Cannon 440 | . . 3 . 2 . 107 . 14 . . 73 38 14 1 44 144 Launcher 78 | . . 6 6 . 3 21 3 11 . 3 24 . . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 1088 | . 21 29 282 218 51 217 . 31 . 3 107 4 6 . 18 101 Thermal 399 | . 41 33 32 20 . 92 . 8 . . 75 33 8 . 13 44 Explosive 40 | . . . . . . 8 3 9 . . 19 . . . . 1 Electromagnetic 86 | . . . . . 3 37 . 3 . . 18 1 . . . 24 Entropic 27 | . . . . . . . . . . . . . . 1 13 13 Robot Hit Streak 30 | . 11 11 27 18 12 21 . 7 . 6 30 8 12 . 4 18 Robot Miss Streak 7 | . 4 3 2 4 2 3 . 3 . . 4 7 2 . 5 3 Penetration Max 2 | . . . . . . 1 . . . . 1 . . . . 2 Secondary Targets 8 | . 1 . 3 2 . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . 1 . . . . . Shots Hit Robots 1136 | . 39 43 235 159 41 251 . 33 . 2 155 24 9 . 21 124 Core Hits 603 | . 16 23 94 55 21 141 3 51 . 3 118 7 4 . 4 63 Critical Kills 8 | . . . 1 1 . 2 . . . . 1 1 . . 1 1 Critical Parts Destroyed 15 | . 2 . 2 1 . 5 . . . . 2 . . . 2 1 Critical Strikes 58 | . 6 2 3 4 . 11 . . . . 5 2 1 . 4 20 Burn 8 | . 4 2 . 2 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 . . 1 1 Destroy 19 | . 2 . 3 2 . 6 . . . . 3 . . . 2 1 Blast 17 | . . . . . . 2 . . . . 1 . 1 . 1 12 Corrupt 4 | . . . . . . 2 . . . . 1 . . . . 1 Smash 1 | . . . . . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . 1 . . . 1 Sunder 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 123 | . . . . 9 2 54 . . . 2 14 11 . . 1 30 Impact 65 | . . . . 9 2 54 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . 2 14 11 . . 1 30 Sneak Attacks 8 | . . . . . 1 5 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 38755 | . 511 1162 4944 2765 1384 9389 373 2566 . 244 7780 710 336 . 594 5997 Guns 15649 | . 511 599 4113 2710 667 3284 . 399 . . 2254 . . . . 1112 Cannons 9168 | . . 85 . 55 . 1969 . 153 . . 1521 579 336 . 594 3876 Explosions 12988 | . . 478 831 . 626 3618 373 2014 . 244 3980 . . . . 824 Melee 868 | . . . . . 91 518 . . . . . 131 . . . 128 Ramming 82 | . . . . . . . . . . . 25 . . . . 57 Kinetic 18491 | . 162 754 4412 2512 667 3100 . 878 . 244 2821 36 163 . 280 2462 Thermal 7614 | . 349 408 532 253 320 2395 . 132 . . 1487 511 173 . 123 931 Explosive 7973 | . . . . . . 2280 373 1507 . . 3027 . . . . 786 Electromagnetic 2681 | . . . . . 306 1096 . 49 . . 420 32 . . . 778 Impact 609 | . . . . . 91 518 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 259 | . . . . . . . . . . . . 131 . . . 128 Entropic 1046 | . . . . . . . . . . . . . . . 191 855 Highest Corruption 17 | . . . . . 3 15 15 8 7 . 11 16 17 17 . 11 Average Corruption 7 | . . . . . 2 8 9 4 3 . 4 14 16 17 . 9 Corruption Purged 12 | . . . . . . . 7 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 314 | . . . . . 27 71 21 29 7 . 38 47 25 1 . 48 Message Errors 73 | . . . . . 8 18 6 7 . . 9 11 4 . . 10 Matter Fused 87 | . . . . . 7 16 3 11 3 . 9 17 10 . . 11 Heat Flow Errors 44 | . . . . . 4 10 2 3 2 . 4 9 3 . . 7 Energy Discharges 39 | . . . . . 2 11 5 4 . . 4 6 4 1 . 2 Parts Rejected 6 | . . . . . . . . . . . 2 . . . . 4 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 24 | . . . . . 3 4 3 3 1 . 3 2 2 . . 3 Data Loss (major) 11 | . . . . . . 3 2 1 1 . 1 2 . . . 1 Misfires 7 | . . . . . 1 1 . . . . 2 . 1 . . 2 Alerts 6 | . . . . . 2 1 . . . . 2 . . . . 1 Misdirections 5 | . . . . . . 1 . . . . 1 . . . . 3 Weapon Failures 11 | . . . . . . 6 . . . . . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1146 | . . . 57 . 35 486 12 23 . 18 112 . 22 . 20 361 Projectiles 389 | . . . . . . 83 . . . . 66 . 22 . 20 198 Explosions 349 | . . . 57 . 35 138 12 23 . 18 46 . . . . 20 Melee 408 | . . . . . . 265 . . . . . . . . . 143 Knockbacks 44 | . . . . 1 1 11 . 3 . . 7 . 1 . 2 18 Impact 5 | . . . . . 1 2 . . . . 2 . . . . . Kinetic 36 | . . . . 1 . 7 . 3 . . 4 . 1 . 2 18 Secondary 3 | . . . . . . 2 . . . . 1 . . . . . Self-Inflicted Damage 1300 | . . 5 51 . 43 581 . 153 . 29 438 . . . . . Shots 38 | . . 1 2 . 2 18 . 4 . 1 10 . . . . . Rammed 2 | . . . . . . . . . . . 2 . . . . . Targets Rammed 13 | . . . . . . . . . . . 3 . . . . 10 Kicked 11 | . . . . . . . . . . . 1 . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 312 60 415 339 275 422 233 270 178 . 296 360 271 60 150 351 Average Temperature 104 | . 120 22 91 125 96 121 69 89 90 . 87 128 103 31 42 110 Received Heat Transfer 5847 | . 201 150 1008 783 129 636 . 454 . . 1110 135 . . 57 1184 Effects 21 | . 2 . 3 1 . 8 3 1 . . . 2 . . . 1 Shutdowns 3 | . . . . . . 1 . . . . . 1 . . . 1 Energy Bleed 6 | . . . 3 . . 1 . 1 . . . 1 . . . . Interference 9 | . 2 . . . . 4 3 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . 1 . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted 7 | . . . . . . 4 . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . 2 . . . . 1 . . . . 1 Parts Fried 17 | . . . . . . 9 . . . . . . . . . 8 Impact Corruptions 6 | . . . . . . 5 . . . . . . . . . 1 Robots Melted 6 | . . . . . . 3 . . . . . 1 . . 1 1 Combat Hostiles 4 | . . . . . . 3 . . . . . 1 . . . . Parts Melted 25 | . 3 2 1 . . 16 . . . . . 2 . . . 1 Heat Transferred 9599 | . 1332 891 650 675 450 4040 . 259 . . 100 259 185 . 240 518 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 2 . . . . 1 . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 3 4 2 4 . . . . 4 . . . . 3 Low Security (%) 42 | . 100 . 21 . 79 63 . . . . 27 . . . . . Level 1 17 | . . . 34 34 13 2 . . . . 4 . . . . 43 Level 2 18 | . . . 30 32 6 21 . . . . . . . . . 41 Level 3 15 | . . . 13 32 . 11 . . . . 32 . . . . 14 Level 4 6 | . . . . . . 1 . . . . 34 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1569 | . 60 . 797 1118 573 1219 . . . . 1569 . . . . 820 Initial 450 | . . . 28 334 418 . . . . . . . . . . 450 Average 396 | . 9 . 399 624 97 297 . . . . 777 . . . . 477 Influence Increases 10795 | . 227 185 1363 1601 189 2046 70 446 . 119 2315 155 50 15 275 1739 Destroy 0b10 Robot/C 5280 | . 140 160 840 680 140 1020 60 400 . 80 980 120 40 . 60 560 Destroy 0b10 Robot/NC 360 | . 10 . 50 65 30 105 . 5 . . 30 . . . 10 55 Destroy Leader 1078 | . 32 10 202 172 . 270 10 30 . 10 190 20 10 . 10 112 Allied During Kill 265 | . . . . 227 . 13 . 11 . 14 . . . . . . Successful Hack 166 | . 45 . 34 22 12 23 . . . . 6 . . . . 24 Select Force Hacks 50 | . . . . . . . . . . . 50 . . . . . Disable Machine 885 | . . . 75 105 . 375 . . . . 210 . . . . 120 Anti-Garrison Action 400 | . . . . 200 . . . . . . 200 . . . . . Destroy Structure 976 | . . . 72 10 7 195 . . . . 484 . . . . 208 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 870 | . . 15 90 105 . 45 . . . 15 165 15 . 15 195 210 Influence Decreases 10040 | . 227 130 625 1319 1264 829 770 665 298 119 758 1067 369 341 275 984 Entered New Map 3018 | . . . 27 459 657 . 452 99 298 . . 577 123 326 . . Time Decay 5457 | . 217 80 538 530 417 604 318 506 . 119 558 440 246 15 265 604 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . 150 Lost Part 910 | . 10 50 60 40 20 190 . 60 . . 190 50 . . 10 230 Lost Ally 355 | . . . . 290 20 35 . . . . 10 . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . Squads Dispatched 65 | . . . 8 8 . 16 . 1 . . 15 . . . . 17 Investigation 15 | . . . 3 4 . 2 . . . . 4 . . . . 2 Extermination 13 | . . . . . . 6 . . . . 3 . . . . 4 Reinforcement 23 | . . . 4 2 . 7 . . . . 2 . . . . 8 Assault 12 | . . . 1 2 . 1 . 1 . . 4 . . . . 3 Garrison 2 | . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 6 | . . . 1 . . 3 . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . 3 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 24 | . 2 . 3 4 3 5 . . . . 1 . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 413 | . 16 17 64 41 10 74 2 20 . 6 72 7 2 3 18 61 Peak Tracking Total 11 | . 4 6 7 5 6 8 3 9 . 4 8 3 2 4 10 11 Tactical Retreats 38 | . . 1 4 6 . 3 . . . 1 4 1 . 1 8 9 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 14 | . . 1 3 2 . 5 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . . . . 5 Exploded 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 66 | . . 3 5 7 . 25 . 2 . . 14 1 . 1 . 8 Max in Single Turn 5 | . . 3 1 1 . 5 . 1 . . 5 1 . 1 . 3 Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 65 | . 8 . 7 9 9 10 . 2 1 . 10 1 1 3 . 4 Terminals 39 | . 7 . 5 7 6 8 . . . . 3 . . . . 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . Recycling Units 8 | . 1 . 1 . 2 1 . . . . 2 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 2 . . . . . Total Hacks 143 | . 16 . 19 18 22 19 . 2 5 . 20 1 1 6 . 14 Successful 73 | . 8 . 12 10 13 6 . 2 5 . 5 1 1 6 . 4 Failed 70 | . 8 . 7 8 9 13 . . . . 15 . . . . 10 Catastrophic 20 | . 2 . 2 4 1 6 . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 55 | . 6 . 13 8 5 8 . . . . 8 . . . . 7 Terminals 87 | . 14 . 15 15 14 13 . . . . 5 . . . . 11 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . 1 . . . . . . 3 . . . . . Recycling Units 24 | . 2 . 3 . 5 4 . . . . 7 . . . . 3 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 2 . . . . 3 . . . . . Terminal Hacks 46 | . 5 . 6 6 9 3 . 2 5 . . 1 1 6 . 2 Record 8 | . 1 . . . 1 . . . . . . 1 . 5 . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Open Door 7 | . . . . 3 . . . 2 . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . . . . . . 1 Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 9 | . 2 . 2 1 3 . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . . . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 4 4 2 1 . . . . 5 . . . . 2 Terminals 9 | . 2 . 2 2 1 . . . . . . . . . . 2 Track 8 | . 2 . 2 2 1 . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . Patch 2 | . . . . 1 . . . . . . 1 . . . . . Recycling Units 7 | . 1 . 2 . 1 1 . . . . 2 . . . . . Reject 3 | . 1 . 1 . . . . . . . 1 . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Mask 3 | . . . 1 . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . . . . Jam 2 | . . . . 1 . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . 6 7 8 8 . . . . 9 . . . . 4 Full Trace Events 6 | . . . 1 1 . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . 9 . 13 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 4 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 18 | . . . . 12 4 . . 2 . . . . . . . . Largest Group 11 | . . . . 11 4 3 . 2 2 2 . . . . . . Highest-Rated Group 219 | . . . . 219 62 57 . 58 58 58 . . . . . . Highest-Rated Ally 31 | . . . . 31 21 21 . 29 29 29 . . . . . . Total Orders 3 | . . . . 1 . 1 . . . . 1 . . . . . EXPLORE 3 | . . . . 1 . 1 . . . . 1 . . . . . Ally Attacks 113 | . . . . 75 14 12 . 2 . 10 . . . . . . Total Damage 1507 | . . . . 962 96 229 . 39 . 181 . . . . . . Kills 17 | . . . . 13 2 1 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 11370 | . . . . . . 1986 714 1026 1060 552 1941 832 529 987 588 1155 Sensors 4642 | . . . . . . . . . . . 682 832 529 986 588 1025 IFF 1334 | . . . . . . 453 . . . . 881 . . . . . Terrain 572 | . . . . . . . 213 . . . . . . . . 359 Seismic 5184 | . . . . . . 1667 501 1026 1060 552 378 . . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 1 1 2 . . . . . . Drone Launches 9 | . . . . 6 . 2 . . . . 1 . . . . . Drone Recoveries 2 | . . . . 1 . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 21835 | . 1082 735 1533 1490 2195 3299 716 1363 1071 578 2357 1099 529 1051 793 1944 Spaces Moved 12229 | 1 499 464 715 541 1343 1655 316 824 767 429 1392 642 444 965 373 859 Core . | . . . . . . . . . . . . . . . . . Treads 3473 | . 187 . 290 132 . . . 89 767 429 978 577 . . 1 23 Legs 3602 | 1 22 . . . . . . 733 . . 409 65 444 965 195 768 Wheels 4977 | . 290 464 425 409 1343 1655 316 2 . . 5 . . . . 68 Hover 177 | . . . . . . . . . . . . . . . 177 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 87 | 120 120 107 102 160 115 105 110 108 130 130 101 101 101 87 87 115 Average Speed 136 | 120 176 124 140 173 149 134 155 120 130 130 124 148 101 102 153 152 Slowest Speed 400 | 120 240 155 246 400 160 175 170 178 130 130 171 171 101 171 217 217 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . 5 . . . . . . . . 2 8 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . 1 Exploration Rate (%) 59 | 2 86 23 55 87 99 46 49 79 84 74 31 68 66 94 38 22 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . . . . . . . Scrap Searched 30 | . . 6 . . . . 2 8 4 3 . 4 2 . 1 . Spaces Dug 237 | . . 11 . 1 1 88 . 43 . 2 51 3 . . 2 35 Terrain Destroyed 989 | . . 75 79 3 3 205 10 146 . 40 275 15 4 1 22 111 Melee 81 | . . . . 1 1 46 . . . 2 13 2 . . . 16 Projectile 149 | . . . 2 2 . 29 . 2 . . 16 13 4 1 22 58 AOE 758 | . . 75 77 . 2 129 10 144 . 38 246 . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 15777 | . 636 562 1047 882 1503 2331 536 1141 842 441 1788 726 512 1022 548 1260 Wait 1576 | . 82 20 70 114 71 278 207 191 55 1 137 14 54 25 141 116 Move 12211 | . 498 463 714 540 1342 1653 315 823 766 428 1391 641 443 964 372 858 Hop . | . . . . . . . . . . . . . . . . . Pick Up 191 | . 12 19 35 14 3 34 2 20 4 2 23 7 2 2 . 12 Fast Attach 71 | . 3 . 5 11 1 3 . 10 6 . 12 3 . 8 . 9 Attach 170 | . 2 10 23 4 5 43 1 6 2 . 30 6 1 2 3 32 Detach 74 | . . . 2 . 6 16 . 3 3 . 12 2 1 4 2 23 Swap 229 | . 5 8 8 29 4 54 7 16 . 4 39 14 1 5 8 27 Drop 163 | . 3 8 29 23 9 24 1 15 6 1 12 7 3 11 . 11 Fire 871 | . 31 34 160 119 28 171 3 27 . 3 114 21 7 1 21 131 Melee 123 | . . . . 9 2 54 . . . 2 14 11 . . 1 30 Ram . | . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . 1 . . . . 10 Crush 2 | . . . . . . . . . . . 2 . . . . . Escape Stasis 19 | . . . . 16 . 1 . . . . 1 . . . . 1 Rewire 63 | . . . . 1 32 . . 30 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 1 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 13) 923 | -10/Materials | Discovered new exit (range 13) 1070 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Entered Subcaves 1084 | -10/Subcaves | Approached by a straggling Scientist 1582 | -10/Subcaves | Discovered new exit (range 15) 1608 | -10/Subcaves | Core integrity fell below 50% 1627 | -10/Subcaves | Discovered new exit (range 15) 1742 | -10/Subcaves | Core integrity fell below 20% 1774 | -10/Subcaves | Lost 4 parts (2p1u1w) 1818 | -10/Subcaves | Entered Materials 1818 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2222 | -8/Materials | Build established: Subdweller-Mutant 2329 | -8/Materials | Discovered new exit (range 12) 2557 | -8/Materials | Build established: Mutant 2759 | -8/Materials | Identified exit to Storage 3018 | -8/Materials | First assault squad dispatched 3351 | -8/Materials | Entered Storage 3953 | -8/Storage | Build established: Scavenger-Mutant 4057 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4221 | -8/Storage | Discovered new exit (range 5) 4363 | -8/Storage | Build established: Commander-Mutant 4461 | -8/Storage | Met a pair of Derelict thieves 4583 | -8/Storage | Lost 11 allies 4836 | -8/Storage | Build established: Mutant 4838 | -8/Storage | Used back door to open Recycling access 4838 | -8/Storage | Discovered new exit (range 3) 4841 | -8/Storage | Entered Recycling 4854 | -8/Recycling | Core integrity fell below 50% 4896 | -8/Recycling | Destroyed 7 combat bots 5527 | -8/Recycling | Discovered new exit (range 12) 6403 | -8/Recycling | Entered Scraplab 6410 | -8/Recycling | Found Prototype Device 6410 | -8/Recycling | Identified Scrap Engine 7036 | -8/Recycling | Entered Factory 7036 | -6/Factory | Accompanied by 3 allies 7036 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7060 | -6/Factory | Identified exit to DSF 7155 | -6/Factory | Discovered new exit (range 12) 7176 | -6/Factory | Identified exit to Factory 7453 | -6/Factory | Build established: Gunner 8132 | -6/Factory | Discovered exit to Factory (range 13) 8610 | -6/Factory | Build established: Construct 9303 | -6/Factory | Crushed by falling debris 9304 | -6/Factory | Core integrity fell below 50% 9304 | -6/Factory | System corruption reached 10% 9836 | -6/Factory | First assault squad dispatched 9941 | -6/Factory | Destroyed 8 combat bots 10129 | -6/Factory | Identified exit to Lower Caves 10129 | -6/Factory | Identified exit to Extension 10210 | -6/Factory | Discovered exit to Factory (range 16) 10335 | -6/Factory | Entered Lower Caves 10823 | -6/Lower Caves | Encountered a Warlord checkpoint 10838 | -6/Lower Caves | Learned Factory stockpile data 11019 | -6/Lower Caves | Discovered new exit (range 11) 11026 | -6/Lower Caves | Learned location of Extension (-6) 11051 | -6/Lower Caves | Entered another Lower Caves area 11088 | -6/Lower Caves | Discovered exit to Factory (range 11) 11089 | -6/Lower Caves | Lost 3 parts (1p1n1u) 11090 | -6/Lower Caves | Found DCF Scrap (14 items) 11230 | -6/Lower Caves | Found Prototype Device 11230 | -6/Lower Caves | Identified Heart of Steel 11360 | -6/Lower Caves | Build established: Mutant 11393 | -6/Lower Caves | Learned Factory terminal intel 11735 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11789 | -6/Lower Caves | Destroyed 9 combat bots 11811 | -6/Lower Caves | Core integrity fell below 20% 12152 | -6/Lower Caves | Discovered new exit (range 15) 12172 | -6/Lower Caves | Build established: Derelict-Mutant 12414 | -6/Lower Caves | Entered Zion 12414 | -6/Zion | Accompanied by 2 allies 12451 | -6/Zion | Found CR-A16's Pointy Stick 12587 | -6/Zion | Discovered new exit (range 12) 12634 | -6/Zion | System corruption cleaned by Quarantine Array 12714 | -6/Zion | Build established: Mutant 12973 | -6/Zion | Given the Hacking Drone Bay 12974 | -6/Zion | Found Prototype Device 12974 | -6/Zion | Identified Hacking Drone Bay 13038 | -6/Zion | Met Imprinter 13217 | -6/Zion | Learned location of Warlord (-5) 13303 | -6/Zion | Learned 4 Factory zone layouts 13485 | -6/Zion | Entered Proximity Caves 13485 | -5/Proximity Caves | Accompanied by 2 allies 13626 | -5/Proximity Caves | Learned Factory stockpile data 13638 | -5/Proximity Caves | Build established: Construct 13899 | -5/Proximity Caves | Spotted B-75 Beast 14036 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14063 | -5/Proximity Caves | Entered Factory 14063 | -5/Factory | Evolved 2 slots: Utility x2 14066 | -5/Factory | Loaded intel: 26 terminal locations 14712 | -5/Factory | Garrison activated, responded to threat 14752 | -5/Factory | Lost 3 parts (1p1u1w) 14895 | -5/Factory | Lost 4 parts (2n2u) 14961 | -5/Factory | Build established: Gunner 15385 | -5/Factory | Discovered new exit (range 11) 15423 | -5/Factory | Identified exit to Factory 15563 | -5/Factory | First assault squad dispatched 15639 | -5/Factory | Lost 3 parts (3w) 15666 | -5/Factory | Discovered exit to Factory (range 5) 15762 | -5/Factory | Build established: Mutant 16034 | -5/Factory | Lost 3 parts (1p1u1w) 16134 | -5/Factory | System corruption reached 10% 16194 | -5/Factory | Core integrity fell below 50% 16265 | -5/Factory | Discovered new exit (range 8) 16273 | -5/Factory | Identified exit to Upper Caves 16420 | -5/Factory | Entered Upper Caves 16856 | -5/Upper Caves | Spotted B-75 Beast 16878 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 16881 | -5/Upper Caves | Destroyed B-75 Beast 17184 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17331 | -5/Upper Caves | Found DCF Scrap (11 items) 17414 | -5/Upper Caves | Discovered new exit (range 12) 17446 | -5/Upper Caves | Found Alien Artifact 17455 | -5/Upper Caves | Identified exit to Upper Caves 17519 | -5/Upper Caves | Entered another Upper Caves area 17806 | -5/Upper Caves | Discovered new exit (range 15) 18046 | -5/Upper Caves | Identified exit to Warlord 18048 | -5/Upper Caves | Entered Warlord 18094 | -5/Warlord | System corruption cleaned by Quarantine Array 18165 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18194 | -5/Warlord | Visited the Vortex Lab 18208 | -5/Warlord | Found Prototype Energy Cannon 18208 | -5/Warlord | Identified Vortex Driver 18210 | -5/Warlord | Warlord's base attacked by MAIN.C 18367 | -5/Warlord | Met Warlord 18560 | -5/Warlord | Warlord forces counterattacked 18687 | -5/Warlord | Found Prototype Device 18687 | -5/Warlord | Identified Exp. Cloaking Device 18705 | -5/Warlord | Found Prototype Processor 18705 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 18714 | -5/Warlord | Found Prototype Hackware 18843 | -5/Warlord | Spotted Striker 18885 | -5/Warlord | Warlord base infiltrated, sounded retreat 19089 | -5/Warlord | Discovered new exit (range 14) 19098 | -5/Warlord | Lost 11 allies 19098 | -5/Warlord | Identified exit to Proximity Caves 19099 | -5/Warlord | Entered Proximity Caves 19116 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19343 | -4/Proximity Caves | Spotted B-86 Titan 19359 | -4/Proximity Caves | Destroyed B-86 Titan 19394 | -4/Proximity Caves | Build established: Construct 19435 | -4/Proximity Caves | Spotter reported a threat 19457 | -4/Proximity Caves | Spotter reported a threat 19520 | -4/Proximity Caves | Spotter reported a threat 19780 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 19831 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19892 | -4/Proximity Caves | Entered Factory 19892 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20180 | -4/Factory | Build established: Mutant 20240 | -4/Factory | Spotted B-86 Titan 20283 | -4/Factory | Destroyed B-86 Titan 20392 | -4/Factory | Search patrols dispatched 20399 | -4/Factory | Lost 3 parts (1p2w) 20412 | -4/Factory | Identified exit to Upper Caves 20924 | -4/Factory | System corruption reached 10% 20966 | -4/Factory | Lost 4 parts (1p1n1u1w) 21065 | -4/Factory | Crushed by falling debris 21196 | -4/Factory | Cargo convoy interrupted 21308 | -4/Factory | Identified Dimensional Node Initializer 21308 | -4/Factory | Initialized slip node 21584 | -4/Factory | Core integrity fell below 50% 21642 | -4/Factory | First assault squad dispatched 21791 | -4/Factory | Lost 6 parts (2p1n3u) 21827 | -4/Factory | Core integrity fell below 20% 21836 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 21828_ Adv. Signal Interpreter destroyed. 21828_ Critical hit (Blast). 21828_ Knocked back. 21830_ Penetrated by Slug. 21830_ Knocked back. 21830_ Penetrated by Slug. 21830_ Slug penetrates Wall. 21831_ The unstable cave ceiling collapses. 21831_ G-67 Veteran crushed by falling debris. 21831_ Imp. Fusion Compressor crushed. 21832_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 21833_ Penetrated by Slug. 21833_ Critical hit (Destroy). 21833_ Thunder-Gyrokinetic Exoskeleton destroyed. 21833_ Thunder-Gyrokinetic Exoskeleton core remains intact and functional. 21834_ Knocked back. 21836_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????# #?# "" #????? | | ????????????????# #?# "" #????? | | ??????????????### ### #????? | | ??????????????# # /! #????? | | ???????????#### # /! +????? | | ???????????# #"#########??? | | ???????????# ## * # = #??? | | ???????????#??# # #??? | | ??????????????# # ""Y"" #??? | | ??????????????# # """"" #??? | | ?????????????#####"##############??? | | ?????/???????# #???????????? | | ?????????????#!! #???????????? | | ?????????????#!! """ #???????????? | | ?????????????# * """ #???????????? | | ?????????????# """ #???????????? | | ?????????????# #???????????? | | ?????????????# ! #???????????? | | ?????????????# ] ##??????????? | | ?????????????##########"##?????????? | | ??????????????????????# ###????????? | | ??????????????????????# % #????????? | | ???????????????????????####????????? | | ?????????????????????###;;##???????? | | ?????????????????????# % #???????? | | ?????????????????????# % @ #???????? | | ?????????????? HY #???????? | | ?????????????######### #???????? | | ?????????????????????# ! #???????? | | ?????????????????????#######???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 47 Energy Capacity 696 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 57 Targeting Accuracy 16 Armor Integrity Analysis 50 Recoil Reduction 7 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMasterMace Manual? 0 Play Time 05:08:18 Cumulative 337.1 hours Start 2025.06.02 @ 11:52:27 End 2025.06.02 @ 19:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 80 Adventurer 17 Explorer 0 Win Type - Total 18 Types 8/1/7/1/0/0/1/0/0/0 Lore% 61 Gallery% 72 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e839a935-d713-4d1d-b2b4-ce42746eb2a0