Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 13:33:59 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1708) 1708 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 6204 Bonus ------- Follower Combat Kills 466 Friendly Fire -60 Cogmind --------- Core Integrity 724/850 Matter 235/300 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Backup Power III Light Neutrino Core > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (6) ------ Large Storage Unit Energy Well Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Light Armor Plating System Shield > --- WEAPON (3) ------- Precision Assault Rifle Coil Gun > --- INVENTORY (15) --- Heavy Treads Armored Huge Wheel High-capacity Matter Pod (200) Structural Scanner Advanced Terrain Scanner Weapon Cycler Coil Gun Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Great Maul Axe Great Axe Peak State ------------ > --- POWER ------------ Backup Power III Light Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON ----------- Precision Assault Rifle Coil Gun Coil Gun > --- INVENTORY -------- Heavy Treads Armored Huge Wheel High-capacity Matter Pod Structural Scanner Weapon Cycler Hardened Light Armor Plating Coil Gun Gauss Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Great Maul Axe Great Axe [Rating: 75] Favorites ----------- Power Light Neutrino Core Engine Backup Power III Power Core Light Neutrino Core Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 54 | 2 5 14 10 12 3 3 3 2 Power 8 | . 1 4 1 1 1 . . . Engine 7 | . 1 4 1 1 . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 14 | . . 7 1 4 2 . . . Treads 2 | . . . . . 2 . . . Leg 10 | . . 7 1 2 . . . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 1 4 2 . 3 1 2 Device 5 | 1 . . 3 . . . . 1 Storage 4 | . 1 . . 1 . 1 1 . Processor 3 | . . . 1 1 . 1 . . Hackware 1 | . . . . . . 1 . . Protection 2 | . . 1 . . . . . 1 Artifact . | . . . . . . . . . Weapon 17 | 1 3 2 4 5 . . 2 . Energy Gun 2 | 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 2 2 1 5 . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 . . . Parts Lost 11 | . 2 1 6 1 . . . 1 Power 2 | . 1 . 1 . . . . . Propulsion 4 | . . . 4 . . . . . Utility 2 | . . 1 1 . . . . . Weapon 3 | . 1 . . 1 . . . 1 Highest Loss Streak 6 | . 2 1 6 1 . . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 6 7 13 14 14 13 13 13 13 Power . | 1 1 1 1 1 . . . . Propulsion 1 | 4 2 . 2 . 1 2 2 2 Utility 4 | . 2 6 5 5 4 4 4 4 Weapon 5 | 1 1 4 5 6 7 7 7 7 Tool/Special . | . . . . . . . . . Unused Backups 31 | 5 5 5 1 3 3 . . 9 Power 3 | 1 1 . . . 1 . . . Propulsion 8 | 2 4 1 . . . . . 1 Utility 8 | 1 . 2 . 1 2 . . 2 Weapon 12 | 1 . 2 1 2 . . . 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 82 92 85 84 84 85 Engine 6 | . 14 11 9 7 1 . 5 6 Core 3 | . . . . . 5 7 6 6 Treads 7 | . . . . . 12 15 13 13 Leg 12 | . 28 43 22 20 2 . . . Device 8 | . 14 5 13 12 7 7 6 5 Storage 12 | . 14 11 9 14 15 12 12 13 Processor 10 | . . . 8 10 15 15 13 13 Hackware 2 | . . . . . . 1 6 6 Energy Gun 1 | . 10 . . . . . . . Ballistic Gun 19 | . 17 22 6 20 23 22 20 19 Peak Build Rating 75 | 8 8 20 23 47 61 64 73 75 Average Rating 45 | 6 7 17 18 36 58 61 72 74 On Entrance 33 | 6 8 8 18 18 47 61 64 73 Avg Prop Armor Cover (%) 13 | . . . . 13 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 26 38 37 46 46 44 50 54 Greatest Support 140 | 20 20 40 40 42 140 140 140 140 Greatest Overweight (x) 3 | . 1 . 3 2 1 . . . Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 15 15 Most Carried 15 | 8 9 15 15 15 15 15 15 15 Average Carried 13 | 6 8 13 14 14 14 15 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 9 15 14 15 15 15 15 15 Class Distribution -------------------- 47% | Skirmisher 18% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1919 | 327 82 507 205 290 358 9 76 65 Remotely . | . . . . . . . . . Salvage Created 2331 | 248 321 855 450 327 . . 26 104 Parts 135 | 13 21 39 28 21 . . 2 11 Haulers Intercepted 4 | . 1 2 . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 42 | . 6 11 15 6 . . . 4 Melee 1 | . . . 1 . . . . . Guns 32 | . 6 11 5 6 . . . 4 AOE 9 | . . . 9 . . . . . Classes Destroyed 13 | 3 4 2 3 1 . . . . Worker 4 | 2 1 1 . . . . . . Builder 4 | . 1 1 1 1 . . . . Tunneler 7 | 5 . . . 1 . . 1 . Hauler 4 | . 1 2 . 1 . . . . Recycler 3 | 1 . 2 . . . . . . Mechanic 1 | . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 12 | . 2 . 3 3 . . . 4 Grunt 22 | . 4 8 8 2 . . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 5 | . . 3 2 . . . . . Heavy 1 | . . . 1 . . . . . Best Kill Streak 13 | 3 2 6 13 6 . . 1 4 Combat Bots Only 6 | . 2 4 6 3 . . . 4 Max Kills in Single Turn 3 | 1 1 1 3 1 . . 1 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded 2 | . . . 2 . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Hostile Shots Fired 263 | . 44 42 61 37 . 2 . 77 Missed 63 | . 13 5 15 13 . . . 17 Hits 200 | . 31 37 46 24 . 2 . 60 Projectile 200 | . 31 37 46 24 . 2 . 60 AOE 3 | . . . . . . 3 . . Critical Strikes 3 | . 1 . 1 . . . . 1 Damage Taken 2964 | . 348 513 832 366 . 86 . 819 Core 496 | . 111 27 186 46 . . . 126 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 374 | . . 76 . . 139 72 . 87 Core Remaining (%) 81 | 100 55 93 66 . . 93 . . Volleys Fired 159 | 20 52 46 12 17 2 4 1 5 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 88 | 60 60 50 60 81 81 81 88 88 Shots Fired 338 | 40 101 92 24 45 6 12 3 15 Gun 325 | 40 101 92 11 45 6 12 3 15 Cannon . | . . . . . . . . . Launcher 13 | . . . 13 . . . . . Special . | . . . . . . . . . Kinetic 256 | 20 52 92 11 45 6 12 3 15 Thermal 65 | 20 45 . . . . . . . Explosive 13 | . . . 13 . . . . . Electromagnetic 4 | . 4 . . . . . . . Robot Hit Streak 21 | 7 21 11 11 5 7 . 8 4 Robot Miss Streak 4 | 3 4 4 2 2 . . . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . . 2 2 . . . 2 Max Gunslinging Chain 2 | . . . 1 1 . . . 2 Shots Hit Robots 211 | 27 69 53 23 23 6 . 1 9 Core Hits 104 | 12 20 22 30 14 1 . 1 4 Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . 1 1 1 . . . 1 Destroy 3 | . . 1 . 1 . . . 1 Sever 1 | . . . 1 . . . . . Melee Attacks 6 | . . . 5 . . 1 . . Impact . | . . . . . . . . . Slashing 6 | . . . 5 . . 1 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3972 | 273 677 933 1299 464 119 . 20 187 Guns 2815 | 273 677 933 142 464 119 . 20 187 Cannons . | . . . . . . . . . Explosions 1002 | . . . 1002 . . . . . Melee 155 | . . . 155 . . . . . Ramming . | . . . . . . . . . Kinetic 2271 | 108 298 933 142 464 119 . 20 187 Thermal 532 | 165 367 . . . . . . . Explosive 1002 | . . . 1002 . . . . . Electromagnetic 12 | . 12 . . . . . . . Impact . | . . . . . . . . . Slashing 155 | . . . 155 . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . 10 . . . . . Projectiles . | . . . . . . . . . Explosions 10 | . . . 10 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 21 | . . . 21 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 237 | 40 188 237 33 63 26 60 12 54 Average Temperature 36 | 23 44 42 17 24 19 24 8 25 Received Heat Transfer 579 | . 168 216 135 36 . . . 24 Siege Activations 1 | . . . . . . 1 . . Total Turns 2 | . . . . . . 2 . . Longest Duration 2 | . . . . . . 2 . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1200 | 375 825 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 93 | 100 100 98 35 100 100 100 100 . Level 1 6 | . . 1 64 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 389 | 10 72 205 389 130 19 188 90 . Initial 130 | . . 9 81 130 19 . 70 . Average 53 | 2 23 64 239 55 1 19 44 . Influence Increases 1969 | 40 194 373 448 154 . 390 106 264 Destroy 0b10 Robot/C 1100 | . 120 220 300 120 . 100 60 180 Destroy 0b10 Robot/NC 140 | 40 15 35 10 15 . 20 5 . Destroy Leader 254 | . 32 64 72 12 . 34 10 30 Allied During Kill 185 | . . . . . . 121 25 39 Successful Hack 78 | . 27 5 . 5 . 41 . . Disable Machine 45 | . . . 15 . . 30 . . Destroy Structure 77 | . . 4 21 2 . 44 6 . Lose Combat Pursuer 90 | . . 45 30 . . . . 15 Influence Decreases 1880 | 40 170 203 353 387 56 245 251 175 Entered New Map 399 | . . 15 113 159 37 . 75 . Time Decay 1178 | 40 150 183 180 218 19 117 136 135 Lost Part 105 | . 20 5 60 10 . . . 10 Lost Ally 198 | . . . . . . 128 40 30 Squads Dispatched 7 | . . 3 2 1 . 1 . . Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . 2 2 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Distress Signals 5 | . 2 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 10 16 20 9 1 6 . 13 Peak Tracking Total 7 | . 4 4 7 4 1 2 . 5 Tactical Retreats 5 | . . 2 2 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 3 | . . . 1 . . 2 . . Max in Single Turn 1 | . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 16 | . 4 3 1 1 . 4 3 . Terminals 10 | . 4 1 . 1 . 2 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 7 5 1 1 . 7 3 . Successful 14 | . 4 4 1 1 . 4 . . Failed 9 | . 3 . . . . 3 3 . Catastrophic 5 | . 3 . . . . . 2 . Database Lockouts 1 | . . 1 . . . . . . Manual 4 | . 4 . . . . . . . Terminals 15 | . 7 1 . 1 . 4 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 4 | . . 2 . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 2 1 . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 4 1 . 1 . 2 . . Prototype ID Bank 2 | . 1 1 . . . . . . Open DSF 2 | . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 . . Scan Component 2 | . . 1 . . . 1 . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 1 1 . . 1 . . Retrieve Study 3 | . . 1 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 9 | . 2 . 1 1 . 2 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 1 . . 1 . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 19 6 4 Highest-Rated Group 519 | . . . . . 519 505 164 98 Highest-Rated Ally 35 | . . . . . 35 35 35 31 Total Orders . | . . . . . . . . . Ally Attacks 127 | . . . . . 21 70 20 16 Total Damage 2212 | . . . . . 344 1052 457 359 Kills 18 | . . . . . 1 9 3 5 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Active Infowar (turns) 4130 | 127 484 224 372 533 352 914 292 832 Terrain 3023 | . . . 102 531 352 914 292 832 Structural 684 | . . . 372 312 . . . . Seismic 835 | 127 484 224 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Turns Passed 4443 | 154 484 458 372 533 352 914 292 884 Spaces Moved 2385 | 41 259 232 154 358 207 428 166 540 Core . | . . . . . . . . . Treads 1284 | . . . . . 150 428 166 540 Legs 806 | 41 259 232 154 120 . . . . Wheels 295 | . . . . 238 57 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 105 105 113 115 160 160 160 Average Speed 146 | 120 123 118 183 127 147 160 160 160 Slowest Speed 315 | 120 190 120 315 183 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 51 24 18 8 97 12 4 77 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 34 | . . . 34 . . . . . Melee 1 | . . . 1 . . . . . Projectile . | . . . . . . . . . AOE 33 | . . . 33 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total 3073 | 108 336 364 212 411 254 647 193 548 Wait 351 | 44 10 45 25 3 . 208 16 . Move 2378 | 40 258 231 153 358 206 427 165 540 Hop . | . . . . . . . . . Pick Up 40 | 2 5 14 4 8 4 . 3 . Fast Attach 15 | 1 2 4 1 4 1 1 1 . Attach 13 | . 1 3 4 4 1 . . . Detach . | . . . . . . . . . Swap 34 | 1 2 7 7 8 1 4 2 2 Drop 46 | . 6 14 1 9 8 2 5 1 Fire 159 | 20 52 46 12 17 2 4 1 5 Melee 6 | . . . 5 . . 1 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 31 | . . . . . 31 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 155 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Build established: Scavenger-Mutant 769 | -9/Materials | Repaired Aluminum Leg 1059 | -9/Materials | Discovered new exit (range 16) 1070 | -9/Materials | Central database locked down 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Utility x2 1302 | -8/Materials | Lost 6 parts (1p4n1u) 1315 | -8/Materials | Discovered new exit (range 8) 1469 | -8/Materials | Entered Factory 1469 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1553 | -7/Factory | Identified exit to DSF 1808 | -7/Factory | Allied Derelicts emerged from ambush trap array 1901 | -7/Factory | Discovered new exit (range 12) 2002 | -7/Factory | Sucked down chute 2002 | -7/Factory | Entered Waste 2003 | -7/Waste | Joined by Warlord forces that had cleared the area 2042 | -7/Waste | A Compactor rumbled back to life 2042 | -7/Waste | Spotted C-40 Crusher 2049 | -7/Waste | Allies destroyed C-40 Crusher 2122 | -7/Waste | Build established: Skirmisher 2281 | -7/Waste | Discovered new exit (range 14) 2354 | -7/Waste | Entered Factory 2354 | -7/Factory | Accompanied by 19 allies 3030 | -7/Factory | Identified exit to Storage 3030 | -7/Factory | Identified exit to Lower Caves 3104 | -7/Factory | Discovered new exit (range 15) 3167 | -7/Factory | Lost 8 allies 3264 | -7/Factory | Lost 4 allies 3268 | -7/Factory | Entered another Factory area 3268 | -6/Factory | Accompanied by 6 allies 3268 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3430 | -6/Factory | Build established: Scavenger-Skirmisher 3480 | -6/Factory | Discovered new exit (range 5) 3560 | -6/Factory | Entered Lower Caves 3560 | -6/Lower Caves | Accompanied by 4 allies 3699 | -6/Lower Caves | Encountered a Warlord checkpoint 3768 | -6/Lower Caves | Identified exit to Lower Caves 3968 | -6/Lower Caves | Learned Factory interactive machine intel 4014 | -6/Lower Caves | Build established: Skirmisher 4372 | -6/Lower Caves | Spotted B-75 Beast 4444 | -6/Lower Caves | Self-destructed Last Messages --------------- 04399_ S-27 Virus misfires. 04400_ S-27 Virus system terminally corrupted. 04402_ VTOL Module fries itself beyond repair. 04404_ Slug penetrates Wall. 04404_ Slug penetrates S-27 Virus. 04404_ S-27 Virus destroyed. 04407_ Switching to secondary target: S-27 Virus. 04407_ Slug penetrates S-27 Virus. 04407_ S-27 Virus destroyed. 04407_ Switching to secondary target: S-27 Virus. 04408_ VTOL Module fries itself beyond repair. 04408_ QZ-I99(b) destroyed. 04410_ Autogun fries itself beyond repair. 04412_ Lgt. Nuclear Core fries itself beyond repair. 04413_ Autogun fries itself beyond repair. 04413_ Critical hit (Destroy). 04420_ FZ-47L(m) repairs Lgt. Neutrino Core. 04424_ FZ-47L(m) repairs Coil Gun. 04428_ FZ-47L(m) destroyed. 04434_ Coil Gun destroyed. 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Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It We Are Legion Challenges ------------ None Game ------ Seed XenonUltimateRipteeth Manual? 0 Play Time 00:42:19 Cumulative 160.9 hours Start 2026.01.11 @ 12:54:49 End 2026.01.11 @ 13:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 268 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baca85b4-f0bf-4c04-b24c-7ec9f2eb1ed0