Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 20:03:21 Player: Shadow Pussy wanter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 931 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Cool (92) Movement Rolling (105) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer Targeting Computer Light Armor Plating Light Assault Rifle Battle Cannon Grenade Launcher Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Beam Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 3 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 97 Engine 14 | . 14 14 Treads 23 | . 28 14 Wheel 4 | . . 12 Device 2 | . . 7 Storage 14 | . 14 14 Protection 11 | . 13 6 Ballistic Gun 25 | . 26 22 Ballistic Cannon 1 | . . 5 Naked Turns . | . . . Heaviest Build 32 | 11 28 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | 1 . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 15 | 7 12 15 Average Carried 9 | 4 9 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 804 | 267 448 89 Remotely . | . . . Salvage Created 638 | 59 358 221 Parts 39 | 8 21 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 8 4 Guns 12 | . 8 4 Classes Destroyed 7 | 1 5 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Sentry 2 | . . 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 859 | . 235 624 Core 254 | . 75 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 7 33 27 Largest 2 | 2 2 2 Hottest 70 | 70 70 58 Shots Fired 134 | 14 66 54 Gun 129 | 14 66 49 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 124 | 7 63 54 Thermal 10 | 7 3 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 6 13 14 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 97 | 10 48 39 Core Hits 43 | 4 25 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 881 | 101 410 370 Guns 819 | 101 399 319 Cannons 51 | . . 51 Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 757 | 25 362 370 Thermal 113 | 76 37 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 100 | 100 91 83 Average Temperature 25 | 40 17 31 Received Heat Transfer 417 | . 108 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 407 | 222 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 194 | 15 194 108 Initial 18 | . 9 18 Average 74 | 6 83 88 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Search 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1214 | 164 710 340 Spaces Moved 613 | 81 342 190 Core 8 | 7 . 1 Treads 492 | 74 342 76 Legs . | . . . Wheels 113 | . . 113 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 90 Average Speed 148 | 151 160 128 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 7 53 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 802 | 107 452 243 Wait 68 | 7 55 6 Move 611 | 80 341 190 Hop . | . . . Pick Up 25 | 7 9 9 Fast Attach 10 | 6 2 2 Attach 2 | . . 2 Detach . | . . . Swap 3 | . 1 2 Drop 11 | . 6 5 Fire 67 | 7 33 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 165 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 10) 850 | -10/Materials | Discovered new exit (range 7) 861 | -10/Materials | Central database locked down 875 | -10/Materials | Entered Mines 953 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1035 | -10/Mines | Core integrity fell below 50% 1129 | -10/Mines | Discovered new exit (range 10) 1146 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1168 | -10/Mines | Discovered new exit (range 8) 1188 | -10/Mines | Learned Materials stockpile data 1212 | -10/Mines | Core integrity fell below 20% 1215 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01087_ Acquired 4 matter. 01088_ Acquired Imp. Ion Engine. 01091_ Acquired Lgt. Armor Plating. 01094_ Acquired Targeting Computer. 01099_ Acquired 6 matter. 01102_ R-06 Scavenger collects Heat Sink. 01129_ EXIT=FOUND 01146_ A Battle Cannon has been hastily shoved under some rubble with a note attached: "To battle!" 01150_ Dropped Lgt. Assault Rifle. 01151_ Acquired Battle Cannon. 01168_ EXIT=FOUND 01169_ Searching scrap... 01169_ Found Tractor Beam. 01169_ Found 28 Matter. 01186_ K-01 Serf collects debris. 01188_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 01189_ K-01 Serf collects debris. 01209_ Critical hit (Burn: +37). 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