Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.24 @ 10:48:29 Player: wildgoose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1200) 1200 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3656 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 400/400 System Corruption 1% Temperature Cool (9) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Deuterium Engine Light Nuclear Core Light Fission Core Aluminum Leg Compact Wheel Improved Hover Unit High-capacity Storage Unit Advanced Targeting Computer Recoil Stabilizer Particle Charger Propulsion Shielding Beam Rifle Advanced Beam Cannon Autogun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Large Battery Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Light Fission Core Improved Treads Aluminum Leg Compact Wheel Improved Hover Unit High-capacity Storage Unit Advanced Targeting Computer Recoil Stabilizer Propulsion Shielding Beam Rifle Beam Rifle Advanced Beam Cannon Autogun [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 53 | 9 5 23 4 7 . 5 Power 9 | 1 1 3 . 3 . 1 Engine 7 | 1 . 3 . 2 . 1 Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 16 | 5 . 6 3 . . 2 Treads 8 | 2 . 3 1 . . 2 Leg 1 | . . 1 . . . . Wheel 3 | 3 . . . . . . Hover 2 | . . . 2 . . . Flight 2 | . . 2 . . . . Utility 14 | 1 2 6 . 4 . 1 Device 6 | . . 4 . 1 . 1 Storage 6 | 1 1 1 . 3 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 8 1 . . 1 Energy Gun 3 | . 1 1 . . . 1 Energy Cannon 5 | . 1 4 . . . . Ballistic Gun 4 | 2 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 17 | . 1 7 . . . 9 Power 2 | . . . . . . 2 Propulsion 4 | . . 2 . . . 2 Utility 2 | . . 1 . . . 1 Weapon 9 | . 1 4 . . . 4 Highest Loss Streak 9 | . 1 4 . . . 9 Average Slot Usage (%) 95 | . 97 92 100 99 100 80 Engine 11 | . 12 10 11 11 11 12 Treads 11 | . 28 7 9 11 11 10 Hover 5 | . . . 9 11 11 2 Flight 5 | . . 13 2 . . . Device 7 | . . 7 11 9 . 6 Storage 22 | . 13 22 22 23 33 27 Protection 2 | . 13 3 . . . . Energy Cannon 10 | . 1 13 17 11 11 6 Ballistic Gun 4 | . 25 6 . . . . Launcher 12 | . . 4 15 22 22 13 Naked Turns . | . . . . . . . Heaviest Build 97 | 11 27 55 53 86 86 97 Greatest Support 45 | 32 40 43 23 23 23 45 Greatest Overweight (x) 23 | 3 1 6 6 3 3 23 Average Overweight (x) 2 | . . 3 2 2 3 4 Largest Inventory Capacity 20 | 6 10 16 16 20 20 20 Average Capacity 15 | 5 8 15 16 14 20 20 Most Carried 17 | 4 8 16 16 16 17 17 Average Carried 12 | 2 4 13 16 13 15 15 Final Capacity 20 | 6 10 16 16 20 20 20 Final Carried 17 | 3 7 16 16 14 17 15 Class Distribution -------------------- 51% | Tank 21% | Mutant 9% | Hauler-Gunner 6% | Skirmisher 5% | Hauler-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 976 | 178 236 471 . . 29 62 Remotely . | . . . . . . . Salvage Created 1179 | . 214 595 18 . 11 341 Parts 96 | . 12 41 5 . 11 27 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 4 13 4 . 4 9 Guns 16 | . 4 12 . . . . Cannons 4 | . . 1 . . . 3 AOE 14 | . . . 4 . 4 6 Classes Destroyed 9 | . 2 5 . . . 2 Worker 1 | . . 1 . . . . Builder 4 | . . . . . . 4 Hauler 1 | . . . . . . 1 Recycler 1 | . . 1 . . . . Watcher 4 | . 1 2 . . . 1 Swarmer 11 | . . 3 4 . 4 . Grunt 18 | . 4 7 . . . 7 Brawler 1 | . . 1 . . . . Sentry 4 | . . 2 . . . 2 Best Kill Streak 15 | . 2 3 4 . 4 15 Combat Bots Only 9 | . 2 3 4 . 4 9 Max Kills in Single Turn 4 | . 1 2 4 . 4 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . 4 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 3417 | . 283 1363 . . 177 1594 Core 994 | . 121 226 . . 96 551 Absorbed by Shields 143 | . . . . . . 143 Core Remaining (%) 56 | 100 51 . . . 19 . Volleys Fired 109 | 1 16 70 1 . 4 17 Largest 3 | 2 2 3 2 . 3 3 Hottest 204 | 40 80 204 101 . 131 131 Shots Fired 191 | 2 31 119 2 . 8 29 Gun 125 | 2 26 95 . . . 2 Cannon 38 | . 5 21 1 . 4 7 Launcher 28 | . . 3 1 . 4 20 Special . | . . . . . . . Kinetic 110 | 2 26 82 . . . . Thermal 53 | . 5 34 1 . 4 9 Explosive 28 | . . 3 1 . 4 20 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 9 14 . . 2 6 Robot Miss Streak 5 | . 3 5 2 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 116 | . 22 75 . . 3 16 Core Hits 82 | . 11 27 4 . 6 34 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3103 | . 344 1033 175 . 331 1220 Guns 1089 | . 272 802 . . . 15 Cannons 277 | . 70 83 . . 21 103 Explosions 1713 | . . 148 175 . 300 1090 Melee . | . . . . . . . Ramming 24 | . 2 . . . 10 12 Kinetic 943 | . 272 671 . . . . Thermal 423 | . 70 214 . . 21 118 Explosive 1713 | . . 148 175 . 300 1090 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 104 | . . 38 . . 10 56 Projectiles 1 | . . . . . 1 . Explosions 103 | . . 38 . . 9 56 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 377 | . . 35 . . 77 265 Shots 12 | . . 1 . . 2 9 Rammed 5 | . 2 . . . 2 1 Targets Rammed 5 | . 2 . . . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 482 | . 156 289 42 . 72 482 Average Temperature 111 | . 76 86 22 . 37 225 Received Heat Transfer 1302 | . 159 690 . . . 453 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 925 | . 148 518 . . 37 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 407 | . 112 345 148 . 121 407 Initial 46 | . . 46 28 . . 46 Average 123 | . 33 157 71 . 92 191 Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 78 | 100 100 69 100 . 100 55 Level 1 20 | . . 30 . . . 41 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 5 . . . 2 Investigation 4 | . . 3 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 5 23 . . 4 16 Peak Tracking Total 7 | . 3 5 . . 4 7 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 1 2 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 3 | . . 1 . 1 . 1 Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . . 4 . 6 . 4 Successful 11 | . . 2 . 6 . 3 Failed 3 | . . 2 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 2 . 6 . . Record 6 | . . . . 6 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . . 1 Full Trace Events 2 | . . 1 . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 12 | . . . . . . 12 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3001 | 89 288 1079 197 934 168 246 Spaces Moved 1102 | 48 133 237 89 452 69 74 Core 31 | 26 . . . . . 5 Treads 937 | 16 133 112 86 452 69 69 Legs . | . . . . . . . Wheels 6 | 6 . . . . . . Hover . | . . . . . . . Flight 128 | . . 125 3 . . . Fastest Speed 50 | 50 160 180 200 200 220 192 Average Speed 234 | 136 169 354 210 202 220 275 Slowest Speed 1200 | 200 180 517 517 220 220 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 26 17 32 78 19 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 200 | . . 10 21 . 48 121 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 200 | . . 10 21 . 48 121 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1352 | 70 163 370 95 478 77 99 Wait 6 | . . 6 . . . . Move 1096 | 47 132 236 88 451 68 74 Hop . | . . . . . . . Pick Up 61 | 11 7 26 1 11 3 2 Fast Attach . | . . . . . . . Attach 28 | 8 3 12 . 2 . 3 Detach 1 | . . 1 . . . . Swap 25 | 1 2 11 4 5 . 2 Drop 21 | 2 1 8 1 9 . . Fire 109 | 1 16 70 1 . 4 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 2 . . . 2 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Lost 4 parts (1n1u2w) 1024 | -9/Materials | Core integrity fell below 50% 1234 | -9/Materials | Build established: Tank 1312 | -9/Materials | Discovered new exit (range 15) 1457 | -9/Materials | Entered Mines 1557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1640 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1642 | -9/Mines | Discovered new exit (range 5) 1654 | -9/Mines | Entered Exiles 1728 | -9/Exiles | Met 8R-AWN 1788 | -9/Exiles | Met EX-HEX 2040 | -9/Exiles | Met EX-DEC 2081 | -9/Exiles | Visited The Gauntlet 2382 | -9/Exiles | Learned location of Zion (-7) 2546 | -9/Exiles | Discovered new exit (range 14) 2588 | -9/Exiles | Entered Mines 2710 | -8/Mines | Core integrity fell below 20% 2738 | -8/Mines | Discovered new exit (range 6) 2756 | -8/Mines | Entered Materials 2756 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2951 | -8/Materials | Destroyed 9 combat bots 2974 | -8/Materials | Core integrity fell below 50% 2987 | -8/Materials | Core integrity fell below 20% 3002 | -8/Materials | Lost 9 parts (2p2n1u4w) 3002 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Treads. U-05 Engineer builds a Door. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. R-06 Scavenger collects Prototype Ballistic Gun. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Sml. Storage Unit crushed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? ????????????? | | ????????????????????????? #????????????? | | ????????????????????????? #????????????? | | ??????????????????????##? #????????????? | | ??????????????????????# # #????????????? | | ????????????????####### # ##???????????? | | ????????????????# !!= #???????????? | | ????????????????# !!= #####???????? | | ????????????????# !!= ????????? | | ???????????????## # # #?????????? | | ????????????????+ !# #?????????? | | ????????????????# ### ### ###???????? | | ?????????????????????# % # # ###?????? | | ??????????????????#### # #Y Y ## #??? | | ??????????????????# # # uu# #??? | | ???????????????#### # ## @ [ g #??? | | ???????????????# ! g #??? | | ???????????????# ## # g ## #??? | | ???????????????# ## # # #??? | | ???????????????# # # ### #??? | | ???????????????# ### ## #??? | | ???????????????# #?# # #?????? | | ???????????????# #?# ## ###### ###?????? | | ???????????????# # ^ # #??????? | | ???????????????# # # #??????? | | ???????????????# ## [[ ! #??????? | | ???????????????# ## *r= #??????? | | ???????????????# # ! #??????? | | ???????????????# # ! = #??????? | | ?????????#######+# # #??????? | | ?????????# ! # ? ???????? | | ?????????# ######???????????? | | ?????????#! ! """ #?????????????????? | | ?????????# """ # #?????????????????? | | ?????????# "" """ # #?????????????????? | | ?????????# "Y # #?????????????????? | | ?????????# "" # +?????????????????? | | ?????????# # #?????????????????? | | ?????????#######+### #?????????????????? | | ??????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed PhaseAntigravAutohacker Manual? 0 Play Time 00:32:39 Cumulative 5.6 hours Start 2021.08.24 @ 10:05:36 End 2021.08.24 @ 10:48:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b99fbb6-c111-4955-bdb5-91a09bbdde7e