Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 20:26:44 Player: Creon Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1425) 1425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3313 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 444/550 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Improved Sensor Array Improved Terrain Scan Processor Transmission Jammer Hardened Medium Armor Plating Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Armored Treads Improved Sensor Array Improved Terrain Scan Processor Transmission Jammer Hardened Medium Armor Plating Enhanced Autogun [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 45 | 6 4 14 21 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 4 5 Treads 9 | 2 . 4 3 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 4 3 5 Device 3 | . 1 . 2 Storage 4 | 1 3 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 13 | 2 . 4 7 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 4 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 15 | . . 7 8 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 5 | . . 3 2 Weapon 5 | . . 3 2 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 84 90 Engine 14 | . 14 11 17 Treads 15 | . 28 21 5 Leg 5 | . . . 12 Device 6 | . 9 2 8 Storage 10 | . 14 11 9 Processor 2 | . . 2 4 Protection 6 | . . 8 7 Energy Gun 1 | . . . 2 Ballistic Gun 24 | . 28 27 21 Peak Build Rating 38 | 6 7 13 38 Average Rating 16 | 4 6 9 26 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 44 | 12 18 30 44 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 5 10 10 Average Carried 6 | 1 3 7 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 5 8 10 Class Distribution -------------------- 39% | Scavenger-Tank 32% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1377 | 214 188 573 402 Remotely . | . . . . Salvage Created 1703 | . 203 934 566 Parts 97 | . 13 57 27 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 7 25 13 Guns 45 | . 7 25 13 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . 1 . Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 12 | . 3 4 5 Grunt 28 | . 4 17 7 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 27 139 101 Missed 88 | . 8 42 38 Damage Taken 2270 | . 190 1265 815 Core 337 | . 11 220 106 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 95 45 . Volleys Fired 146 | . 17 88 41 Largest 3 | . 2 3 3 Hottest 103 | . 40 63 103 Shots Fired 348 | . 34 212 102 Gun 348 | . 34 212 102 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 325 | . 34 212 79 Thermal 23 | . . . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 7 16 7 Robot Miss Streak 6 | . 2 6 3 Penetration Max . | . . . . Secondary Targets 8 | . 1 3 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 218 | . 23 135 60 Core Hits 91 | . 10 51 30 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . 1 2 . Critical Strikes 5 | . 1 3 1 Burn 1 | . . . 1 Destroy 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2726 | . 305 1463 958 Guns 2725 | . 305 1463 957 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 2421 | . 305 1463 653 Thermal 304 | . . . 304 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 360 | . . 114 360 Average Temperature 52 | . . 30 81 Received Heat Transfer 960 | . 78 522 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 740 | . . . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 426 | . 226 426 424 Initial 148 | . . 16 148 Average 160 | . 61 183 198 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 57 | 100 90 57 40 Level 1 40 | . 9 41 56 Level 2 1 | . . . 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 4 4 2 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 10 34 28 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 2 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 18 5 4 Successful 10 | . 7 1 2 Failed 17 | . 11 4 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 21 | . 12 5 4 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 1 2 Record 1 | . 1 . . Alert Level 3 | . 1 1 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 2 . Full Trace Events 6 | . 4 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 6 | . 6 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2635 | 73 528 877 1157 Spaces Moved 1222 | 51 289 363 519 Core 19 | 19 . . . Treads 859 | 32 289 363 175 Legs 344 | . . . 344 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 119 160 161 181 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 57 32 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1573 | 63 321 501 688 Wait 79 | . 4 12 63 Move 1219 | 50 288 362 519 Hop . | . . . . Pick Up 57 | 7 6 16 28 Fast Attach . | . . . . Attach 39 | 6 2 11 20 Detach 7 | . 1 2 4 Swap 6 | . 2 3 1 Drop 17 | . 1 5 11 Fire 146 | . 17 88 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1113 | -9/Materials | Discovered new exit (range 10) 1317 | -9/Materials | Discovered new exit (range 4) 1388 | -9/Materials | Core integrity fell below 50% 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1813 | -8/Materials | Lost 8 parts (2p2n2u2w) 2180 | -8/Materials | Build established: Scavenger-Tank 2293 | -8/Materials | Discovered new exit (range 16) 2319 | -8/Materials | Identified exit to Factory 2636 | -8/Materials | Self-destructed Last Messages --------------- 02450_ Recycling unit begins matter transfer process. 02451_ Acquired 6 matter. 02451_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02455_ R-06 Scavenger collects Particle Gun. 02459_ R-06 Scavenger collects Aluminum Leg. 02506_ Acquired Visual Processing Unit. 02576_ W-25 Informer sends out distress signal. 02585_ W-25 Informer destroyed. 02591_ G-47 Trooper destroyed. 02591_ A-02 Transporter destroyed. 02592_ U-05 Engineer builds a Door. 02593_ Acquired 40 matter. 02597_ K-01 Serf collects debris. 02597_ Acquired Imp. Sensor Array. 02600_ K-01 Serf collects debris. 02604_ Acquired 32 matter. 02607_ K-01 Serf collects debris. 02617_ Dropped Visual Processing Unit. 02618_ Acquired Hrd. Medium Armor Plating. 02618_ K-01 Serf collects debris. 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