Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 14:27:17 Player: Error404 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (455) 455 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4075 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 2/100 System Corruption 12% Temperature Hot (240) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Particle Charger Improved Field Recycling Unit (0) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Matter Compressor Improved Terrain Scanner Advanced Terrain Scan Processor Shield Generator > --- WEAPON ----------- Autogun Coil Gun Rocket Launcher > --- INVENTORY -------- Nuclear Core Energy Well DRS Beacon [Rating: 38] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 4 . . Weapon 1 | . . . . 1 . . Parts Attached 42 | 7 2 . 11 9 . 13 Power 8 | 1 1 . 2 3 . 1 Engine 3 | 1 1 . . . . 1 Core 5 | . . . 2 3 . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 2 . . 4 Treads 1 | . . . . . . 1 Leg 6 | 2 . . 2 . . 2 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 13 | 2 1 . 1 5 . 4 Device 5 | 1 . . . 3 . 1 Storage 4 | 1 1 . 1 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 13 | 2 . . 6 1 . 4 Energy Gun 3 | . . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . . 4 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 16 | . . 1 . 1 5 9 Power 3 | . . 1 . . . 2 Propulsion 5 | . . . . 1 1 3 Utility 5 | . . . . . 2 3 Weapon 3 | . . . . . 2 1 Highest Loss Streak 6 | . . 1 . 1 4 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 3 5 6 3 5 2 Power 1 | . 1 1 . 1 2 . Propulsion . | . . 1 . . . . Utility 3 | . 1 1 4 2 3 2 Weapon . | . 1 2 1 . . . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 6 . . 1 Power 3 | . . . 3 . . . Propulsion . | . . . . . . . Utility 3 | . . . 2 . . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 100 96 77 35 10 Engine 2 | . 14 14 . . . . Core 7 | . . . 11 6 2 . Leg 23 | . 28 28 28 17 4 . Device 1 | . 3 . . 10 4 . Storage 24 | . 24 28 28 20 16 . Ballistic Gun 14 | . 28 28 14 9 5 . Launcher 9 | . . . 13 6 2 . Peak Build Rating 38 | 9 9 8 16 38 34 19 Average Rating 12 | 7 7 7 11 30 11 7 On Entrance 10 | . 9 7 7 13 34 2 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 52 | . . . . . 8 44 Heaviest Build 43 | 12 13 13 24 43 37 19 Greatest Support 33 | 20 20 20 23 33 23 28 Greatest Overweight (x) 6 | 3 . . 1 1 6 6 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 3 5 7 8 8 7 5 Average Carried 6 | 2 3 6 7 4 6 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 3 5 7 8 7 5 3 Class Distribution -------------------- 88% | Mutant 5% | Derelict-Bomber 3% | Derelict-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Bomber | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 1104 | 447 36 . 419 153 . 49 Remotely . | . . . . . . . Salvage Created 626 | 206 96 39 . 175 . 110 Parts 53 | 18 14 2 . 11 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 14 | . 6 1 . 4 . 3 Guns 14 | . 6 1 . 4 . 3 Classes Destroyed 10 | 3 2 1 . 1 . 3 Worker 3 | 2 . . . 1 . . Tunneler 5 | 4 . . . 1 . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 6 . . 3 . . Grunt 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Subdweller 1 | . . 1 . . . . Best Kill Streak 7 | 2 7 1 . 4 . 3 Combat Bots Only 6 | . 6 1 . 4 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 368 | . 39 14 . 50 4 261 Missed 137 | . 12 6 . 20 . 99 Hits 231 | . 27 8 . 30 4 162 Melee 13 | . . . . . 4 9 Projectile 218 | . 27 8 . 30 . 153 AOE 1 | . . . . . . 1 Critical Strikes 9 | . 1 . . . 3 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 3070 | . 221 188 . 234 179 2248 Core 974 | . 42 71 . 38 49 774 Absorbed by Shields 111 | . . . . 99 12 . Redirected to Shielding 33 | . . . . . . 33 Core Remaining (%) 77 | 100 . . 54 . . . Volleys Fired 60 | 23 14 1 . 9 1 12 Largest 2 | 2 2 2 . 2 2 1 Hottest 80 | 40 40 40 . 53 53 80 Shots Fired 107 | 46 28 2 . 18 2 11 Gun 106 | 46 28 2 . 18 2 10 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 96 | 46 28 2 . 18 2 . Thermal 10 | . . . . . . 10 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 15 | 6 5 . . 8 10 15 Robot Miss Streak 4 | 3 4 2 . 1 . 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 66 | 26 13 . . 14 2 11 Core Hits 38 | 10 9 1 . 8 . 10 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . . . 1 . . Destroy 2 | 1 . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1100 | 299 134 15 . 305 40 307 Guns 1082 | 299 134 15 . 305 40 289 Cannons . | . . . . . . . Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 793 | 299 134 15 . 305 40 . Thermal 289 | . . . . . . 289 Explosive . | . . . . . . . Electromagnetic 18 | . . . . . . 18 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 10 12 Average Corruption 10 | . . . . . 10 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 3 8 Message Errors 1 | . . . . . 1 . Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . . . 11 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 259 | . . . . . . 259 Average Temperature 86 | . . . . . . 86 Received Heat Transfer 769 | . . 51 . 28 . 690 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 625 | . . . . . . 625 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 157 | 5 157 . . 91 1 70 Initial 1 | . . . . . 1 . Average 19 | 1 33 . . 19 . 24 Influence Increases 510 | 35 179 . . 111 . 185 Destroy 0b10 Robot/C 260 | . 120 . . 80 . 60 Destroy 0b10 Robot/NC 50 | 35 5 . . 10 . . Destroy Leader 62 | . 22 . . 20 . 20 Successful Hack 2 | . 2 . . . . . Destroy Structure 1 | . . . . 1 . . Lose Combat Pursuer 135 | . 30 . . . . 105 Influence Decreases 460 | 35 42 137 . 106 5 135 Entered New Map 70 | . . 66 . . 4 . Time Decay 305 | 35 42 71 . 96 1 60 Lost Part 85 | . . . . 10 . 75 Squads Dispatched 2 | . 1 . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 8 11 . 4 3 19 Peak Tracking Total 10 | . 7 10 . 4 3 9 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 8 | . 3 . 4 1 . . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 . 22 1 . . Successful 29 | . 6 . 22 1 . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 4 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 2 . 22 1 . . Record 23 | . . . 22 1 . . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 2 | . 2 . . . . . Process 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 41 | . 41 . . . . . Retrieved Matter 41 | . 41 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Initial UFD Resources 23 | . . . . 23 23 23 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 147 | . . . . . 147 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 453 | 113 77 . . 242 . 21 Terrain 432 | 113 77 . . 242 . . Jamming 21 | . . . . . . 21 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 3607 | 175 315 171 2167 439 109 231 Spaces Moved 2563 | 82 224 137 1547 263 73 237 Core 194 | 10 . . . . 60 124 Treads 24 | . . . . . . 24 Legs 2261 | 72 224 137 1547 263 13 5 Wheels . | . . . . . . . Hover 84 | . . . . . . 84 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 129 | 118 120 120 137 143 144 77 Slowest Speed 350 | 200 120 120 190 190 350 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 36 12 85 7 79 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . . 7 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 2743 | 114 244 142 1590 313 73 267 Wait 13 | . . 4 . 9 . . Move 2558 | 81 223 136 1546 263 72 237 Hop . | . . . . . . . Pick Up 25 | 3 4 1 11 6 . . Fast Attach 32 | 7 1 . 8 4 . 12 Attach 19 | . . . 4 12 . 3 Detach 7 | . . . 1 5 . 1 Swap 3 | . 1 . 2 . . . Drop 24 | . 1 . 16 5 . 2 Fire 60 | 23 14 1 . 9 1 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered Subcaves 492 | -10/Subcaves | Approached by a straggling Scientist 614 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 641 | -10/Subcaves | Ambushed by swarm of Subdwellers 641 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 641 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 652 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 662 | -10/Subcaves | Entered Scraptown 691 | -9/Scraptown | Lost 4 allies 900 | -9/Scraptown | Visited Comm Corps 1028 | -9/Scraptown | Visited UFD Registry 1028 | -9/Scraptown | Registered with UFD as "Cargothruster" 1512 | -9/Scraptown | Visited Derelict Rescue Squad 1529 | -9/Scraptown | Found DRS Beacon 1835 | -9/Scraptown | Visited Supply Room 1902 | -9/Scraptown | Visited Research Penetration Think Tank 1944 | -9/Scraptown | Visited Scrap Suit Storage 1975 | -9/Scraptown | Visited Science Testing Area 1999 | -9/Scraptown | Visited Scrapoid Research Area 2076 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2102 | -9/Scraptown | Found DCF Scrap (28 items) 2148 | -9/Scraptown | Visited A0-MCA Data Center 2155 | -9/Scraptown | Given a B+ rating by A0-MCA 2225 | -9/Scraptown | Visited Cyclists 2237 | -9/Scraptown | Entered Cyclist Reading Room 2430 | -9/Scraptown | Discovered new exit (range 13) 2527 | -9/Scraptown | Visited Cave Peace 2546 | -9/Scraptown | Visited SPCMW 2625 | -9/Scraptown | Visited Observation Area 2827 | -9/Scraptown | Discovered new exit (range 3) 2829 | -9/Scraptown | Entered Factory 2829 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3268 | -6/Factory | Sucked down chute 3268 | -6/Factory | Entered Waste 3269 | -6/Waste | Met a frightened Derelict 3276 | -6/Waste | Spotted C-40 Crusher 3280 | -6/Waste | Spotted C-40 Crusher 3283 | -6/Waste | EMP discharged 3283 | -6/Waste | System corruption reached 10% 3292 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3295 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3301 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3332 | -6/Waste | Lost 4 parts (1n1u2w) 3334 | -6/Waste | Spotted C-40 Crusher 3356 | -6/Waste | Spotted C-40 Crusher 3369 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3372 | -6/Waste | Discovered new exit (range 10) 3377 | -6/Waste | Entered Factory 3527 | -6/Factory | Core integrity fell below 50% 3560 | -6/Factory | Lost 6 parts (2p1n2u1w) 3564 | -6/Factory | Core integrity fell below 20% 3608 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Lrn. Missile Launcher. Lrn. Missile Launcher severed. Acquired Imp. Heavy Armor Plating. Acquired Gatling Laser. System corrupted: Matter fused (-7). Med. Treads severed. Imp. Melee Analysis Suite melted. L-41 Fighter destroyed. Acquired Carbon-fiber Leg. Fusion Modulator explodes. G-50 Soldier destroyed. Manufacturing Mainframe disabled. P-60 Hacker destroyed. Destroyed Hvy. Laser. G-50 Soldier destroyed. R-10 Processor collects Mic. Nuclear Core. Imp. Heavy Armor Plating destroyed. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????# #?????######## | | ??????????????????# #??# | | ??????????????????# ! #??# ########### | | ?????????########## #???????????????????? | | ?????????#[ ## *! #???????????????????? | | ?????????# ## *! #???????????????????? | | ?????????# ## * #???????????????????? | | ?????????# ## #???????????????????? | | ?????????# ## #???????????????????? | | ?????????# ! ## #??????????????????? | | ?????????# ##/#####/#####??????????????????? | | ?????????# # ??????????????? | | ?????????# + ??????????????? | | ?????????# # ??????????????? | | ?????????# ### #########+#####?????????????? | | ?????????# #?# #?# ????????????? | | ?????????# #?# #?# """u """ #???????????? | | ?????????# #?# #?# """"" """"" #???????????? | | ?????????# ### ### """"" """"" #???????????? | | ?????????# / + u #???????????? | | ?????????# ####### #???????????? | | ?????????#########????#;;;;=;R;;######???????????? | | ??????????????????????# ; |% # ?????????? | | ??????????????????????# ; Y!g% u ??????????? | | ???????????????????#### ; % = """ #???????????? | | ???????????????????# ;@ """ #???????????? | | ???????????????????#### ; g """ #???????????? | | ??????????????????????# ; gg """" ????????????? | | ??????????????????????# ; ????????????? | | ??????????????????????### " """" #???????????? | | ????????????????????????# """" """"?????????????? | | ????????????????????????# """" """??????????????? | | ????????????????????????# """" ""???????????????? | | ????????????????????????# ? ???????????????? | | ????????????????????????#####??###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 570 Matter Stores 633 Matter Capacity 650 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Nice Directions, Buddy Omniscient Cartographer Please Form A Line Challenges ------------ None Game ------ Seed FluxDisposableNeutralizer Manual? 0 Play Time 00:42:35 Cumulative 6.7 hours Start 2026.05.07 @ 13:42:08 End 2026.05.07 @ 14:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a36e71d-6aba-455a-ac3d-4e1b463198ea