Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 23:43:14 Player: Lazz Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1194) 1194 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5754 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Active Sensor Suite Botcube Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Beam Rifle Ion Cannon > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Large Storage Unit Heavy Armor Plating Shock Rifle Rocket Launcher Missile Launcher Maul [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Maul Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 5 | . . . 2 . . . 3 Weapon 1 | . . 1 . . . . . Parts Attached 47 | 7 6 7 8 5 6 3 5 Power 4 | 1 1 1 . . 1 . . Engine 4 | 1 1 1 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 4 2 1 1 1 2 Treads 1 | . . . . . . 1 . Leg 9 | 2 1 1 2 1 1 . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 12 | 2 . . 5 1 1 2 1 Device 2 | 1 . . . . . 1 . Storage 4 | 1 . . 1 1 . 1 . Processor 2 | . . . 2 . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . 2 . 1 . . Artifact . | . . . . . . . . Weapon 17 | 2 4 2 1 3 3 . 2 Energy Gun 7 | . 3 1 . 2 1 . . Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 3 | 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . 1 1 2 4 8 2 9 Power 4 | . 1 . 1 . 1 . 1 Propulsion 6 | . . . . 1 1 2 2 Utility 5 | . . 1 . . 2 . 2 Weapon 12 | . . . 1 3 4 . 4 Highest Loss Streak 7 | . 1 1 1 2 7 2 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 6 7 7 7 7 6 5 Power . | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 1 3 3 3 2 Weapon 3 | . 5 5 5 4 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 5 | . 1 1 1 . . 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 1 1 Weapon 3 | . 1 1 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 97 89 92 96 67 68 31 Engine 8 | . 12 11 9 8 7 9 2 Treads 1 | . . . . . . 5 . Leg 18 | . 28 22 27 26 17 17 3 Device 4 | . 14 10 . . . 5 4 Storage 9 | . 14 11 9 9 9 9 4 Processor 9 | . . . 17 18 12 9 6 Protection 3 | . . . 3 8 7 3 . Energy Gun 6 | . 20 28 14 13 3 . . Energy Cannon 3 | . . 5 11 9 3 . . Impact Weapon 4 | . . . . . 5 9 4 Peak Build Rating 28 | 9 12 21 26 28 27 25 19 Average Rating 19 | 5 11 15 22 25 20 22 15 On Entrance 15 | . 9 12 14 24 24 21 19 Avg Prop Armor Cover (%) 16 | . . . . . . 16 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 16 25 44 28 35 35 21 Greatest Support 44 | 20 20 30 37 44 34 32 20 Greatest Overweight (x) 5 | . . 5 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 9 Most Carried 10 | 3 8 8 9 9 10 10 10 Average Carried 7 | 1 6 7 7 7 7 7 8 Final Capacity 10 | 8 8 8 8 10 10 10 5 Final Carried 10 | 2 7 8 8 8 7 10 5 Class Distribution -------------------- 76% | Mutant 14% | Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 727 | 183 169 90 65 114 46 60 . Remotely . | . . . . . . . . Salvage Created 1442 | 117 196 294 259 268 180 . 128 Parts 72 | 2 9 11 14 26 7 . 3 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 31 | . 7 6 5 6 4 . 3 Melee 1 | . . . . . 1 . . Guns 13 | . 5 4 1 2 1 . . Cannons 8 | . . 2 4 1 1 . . AOE 8 | . 2 . . 3 . . 3 Classes Destroyed 9 | 2 2 2 . 1 . . 2 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . 2 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . . 1 Swarmer 6 | . 3 . . 3 . . . Grunt 13 | . 4 4 3 . . . 2 Brawler 1 | . . 1 . . . . . Sentry 10 | . . 1 2 3 4 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | 2 4 3 4 7 1 . 3 Combat Bots Only 5 | . 4 3 4 5 1 . 3 Max Kills in Single Turn 4 | 1 2 2 1 4 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 2 . . 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 358 | . 34 27 39 45 52 11 150 Missed 110 | . 7 7 13 16 11 1 55 Hits 248 | . 27 20 26 29 41 10 95 Melee 5 | . . 1 . . . . 4 Projectile 243 | . 27 19 26 29 41 10 91 AOE 2 | . . . . . . . 2 Critical Strikes 14 | . 1 1 1 1 4 1 5 Damage Taken 3701 | . 291 265 386 484 611 213 1451 Core 1174 | . 38 14 45 30 167 25 855 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 84 96 . . . 51 . Volleys Fired 59 | 8 13 11 12 6 6 . 3 Largest 3 | 2 2 3 3 3 3 . 2 Hottest 176 | 40 112 172 176 166 139 . 69 Shots Fired 144 | 16 26 33 30 18 17 . 4 Gun 104 | 16 25 25 15 12 11 . . Cannon 33 | . . 8 15 4 6 . . Launcher 7 | . 1 . . 2 . . 4 Special . | . . . . . . . . Kinetic 22 | 16 . . . . 6 . . Thermal 106 | . 25 33 30 7 11 . . Explosive 7 | . 1 . . 2 . . 4 Electromagnetic 9 | . . . . 9 . . . Robot Hit Streak 38 | 5 9 5 12 21 37 . 38 Robot Miss Streak 4 | 2 1 4 1 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 124 | 11 19 19 26 14 29 1 5 Core Hits 64 | 5 10 10 11 12 4 . 12 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | 1 . . . . . . 1 Critical Strikes 5 | 1 . 1 . 1 1 . 1 Burn 2 | . . 1 . 1 . . . Destroy 1 | 1 . . . . . . . Smash 2 | . . . . . 1 . 1 Melee Attacks 27 | . . . . . 17 1 9 Impact 27 | . . . . . 17 1 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3341 | 97 411 324 498 553 689 38 731 Guns 1067 | 97 262 233 175 155 145 . . Cannons 622 | . . 91 323 70 138 . . Explosions 1009 | . 149 . . 328 . . 532 Melee 643 | . . . . . 406 38 199 Ramming . | . . . . . . . . Kinetic 168 | 97 . . . . 71 . . Thermal 1409 | . 262 324 498 113 212 . . Explosive 1009 | . 149 . . 328 . . 532 Electromagnetic 112 | . . . . 112 . . . Impact 643 | . . . . . 406 38 199 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 116 | . 9 . . 14 13 . 80 Projectiles . | . . . . . . . . Explosions 44 | . 9 . . 14 . . 21 Melee 72 | . . . . . 13 . 59 Knockbacks 2 | . . . . . 1 . 1 Impact 2 | . . . . . 1 . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . 94 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 443 | . 335 443 343 186 311 11 13 Average Temperature 131 | . 124 160 139 69 135 11 13 Received Heat Transfer 1247 | . 96 114 198 117 243 145 334 Effects 5 | . . 3 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 4 | . . 3 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 1 . 1 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . 1 . 1 2 . . . Heat Transferred 3145 | . 666 814 962 296 407 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 158 | 5 158 101 96 151 59 . 50 Initial 57 | . . 57 29 23 46 . . Average 21 | . 54 28 25 56 8 . 9 Influence Increases 1088 | 10 198 158 146 208 217 . 151 Destroy 0b10 Robot/C 620 | . 140 120 100 120 80 . 60 Destroy 0b10 Robot/NC 25 | 10 . . . 10 . . 5 Destroy Leader 144 | . 30 30 30 44 . . 10 Successful Hack 54 | . . 7 . . 47 . . Select Force Hacks 120 | . . . . . 90 . 30 Disable Machine 15 | . . . . 15 . . . Destroy Structure 50 | . 13 1 1 19 . . 16 Lose Combat Pursuer 60 | . 15 . 15 . . . 30 Influence Decreases 1076 | 10 60 225 161 143 338 . 139 Entered New Map 231 | . . 81 42 33 75 . . Time Decay 619 | 10 50 134 99 80 172 . 74 Lost Part 180 | . 10 10 20 30 45 . 65 Purge Threat 46 | . . . . . 46 . . Squads Dispatched 8 | . 1 . 1 1 . . 5 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . 1 1 . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 4 | . 2 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 11 13 12 11 4 4 13 Peak Tracking Total 6 | . 6 6 5 5 3 3 6 Tactical Retreats 4 | . 1 . 1 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 17 | . 1 2 2 2 8 . 2 Terminals 12 | . 1 1 2 2 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 1 5 7 5 24 . 3 Successful 22 | . . 3 . 2 16 . 1 Failed 23 | . 1 2 7 3 8 . 2 Catastrophic 4 | . 1 1 . . 2 . . Database Lockouts . | . . . . . . . . Manual 13 | . . 2 . 1 9 . 1 Terminals 36 | . 1 4 7 5 17 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . . . . 7 . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . 2 . 2 12 . . Part Schematic 3 | . . . . . 3 . . Prototype ID Bank 2 | . . . . . 2 . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Unreport Threat 3 | . . 1 . . 2 . . Dispatch Records 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 Tunnel 4 | . . . . . 3 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 1 2 2 7 . 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 472 | 7 207 258 . . . . . Terrain 472 | 7 207 258 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 3413 | 88 207 323 293 202 872 1025 403 Spaces Moved 2135 | 47 121 196 198 138 502 632 301 Core 156 | 2 . 3 . . . . 151 Treads 449 | . . . . . . 449 . Legs 1527 | 45 121 190 198 138 502 183 150 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Fastest Speed 50 | 50 120 105 105 113 125 145 50 Average Speed 140 | 117 120 133 112 118 155 160 120 Slowest Speed 300 | 120 120 300 183 130 195 225 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 23 16 26 37 99 52 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 3 . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 54 | . 13 1 . 19 . . 21 Melee 6 | . . . . . . . 6 Projectile 1 | . . 1 . . . . . AOE 47 | . 13 . . 19 . . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 2377 | 64 158 233 246 160 550 646 320 Wait 39 | . 6 5 15 1 12 . . Move 2128 | 46 120 195 197 137 501 631 301 Hop . | . . . . . . . . Pick Up 36 | 3 7 4 6 4 7 5 . Fast Attach 20 | 6 2 5 2 3 . . 2 Attach 27 | 1 1 3 4 4 6 4 4 Detach 6 | . 2 2 . . . 2 . Swap 11 | . 3 1 3 4 . . . Drop 24 | . 4 7 7 1 1 3 1 Fire 59 | 8 13 11 12 6 6 . 3 Melee 27 | . . . . . 17 1 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 512 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Entered another Materials area 619 | -8/Materials | Evolved 2 slots: Utility x2 910 | -8/Materials | Discovered new exit (range 3) 912 | -8/Materials | Entered Storage 1109 | -8/Storage | Used back door to open Recycling access 1109 | -8/Storage | Discovered new exit (range 5) 1114 | -8/Storage | Entered Recycling 1494 | -8/Recycling | Lost 7 parts (1p1n2u3w) 1629 | -8/Recycling | Discovered new exit (range 16) 1709 | -8/Recycling | Build established: Mutant 1931 | -8/Recycling | Scanned before Scraplab entrance 1962 | -8/Recycling | Entered Scraplab 1978 | -8/Recycling | Discovered new exit (range 4) 1986 | -8/Recycling | Entered Scraptown 2045 | -8/Scraptown | Visited Spacefarers 2129 | -8/Scraptown | Visited Assassins FH 2172 | -8/Scraptown | Visited IN-MT5's Study 2273 | -8/Scraptown | Discovered new exit (range 6) 2453 | -8/Scraptown | Visited Supply Room 2482 | -8/Scraptown | Visited TADAMA 2549 | -8/Scraptown | Visited Supply Room 2583 | -8/Scraptown | Visited UFD Registry 2597 | -8/Scraptown | Registered with UFD as "Slugdrive" 2645 | -8/Scraptown | Visited Infowarlord's Domain 2658 | -8/Scraptown | Found Active Sensor Suite 2691 | -8/Scraptown | Visited Scrap Suit Storage 2762 | -8/Scraptown | Visited Derelict Rescue Squad 2786 | -8/Scraptown | Found DRS Beacon 2812 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2872 | -8/Scraptown | Met Optimus 2872 | -8/Scraptown | Accepted into 0bPrime 2918 | -8/Scraptown | Visited Botcube Research 2925 | -8/Scraptown | Found Botcube 2995 | -8/Scraptown | Civil war broke out across Scraptown 3003 | -8/Scraptown | Discovered new exit (range 3) 3011 | -8/Scraptown | Entered Factory 3011 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3338 | -6/Factory | Core integrity fell below 50% 3378 | -6/Factory | Lost 6 parts (1n1u4w) 3409 | -6/Factory | Core integrity fell below 20% 3414 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 03359_ Slug penetrates Wall. 03387_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03395_ Slug penetrates Wall. 03404_ Acquired Imp. Titanium Leg. 03406_ Imp. Titanium Leg severed. 03408_ Penetrated by Slug. 03409_ System Shield destroyed. 03409_ System corrupted by crushing effect (+2). 03409_ Knocked back. 03410_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03412_ O-24 Administrator uses terminal to summon reinforcements. 03412_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 03412_ O-24 Administrator locks terminal. 03413_ Matter Pump disabled. 03413_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#* | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????#T"??####????????????????# | | ??????????????????#?####o"###T #####???#??####### | | ??????????????????? #??"""?# + | | ??????????????????? #"" F"## ## | | ??????????????????? #"" ""## ### | | ?????????????????? u #?? | | ????????????????? #?? | | ?????????????????""" 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""" """ """ """ """ ""% """ """ | | ?????????? c | | ??????????! c | | ???????????# @######## #### | | ???????????# #?????? ?# | | ???????????# #????## ## | | ???????????# #??### #### | | ???????????# #??# / | | ???????????? #??# # ######## | | ???????????? ####??# # # T | | ???????????? ??????# # # | | ????????????? ??????# + # | | ????????????? ???????# = # # | | ?????????????? u ???????# # # | | ?????????????? u ??????? + + ####"### | | ???????????????? ####??????### ## ## # | | ?????????????????????????????########### ## | | ???????????????????????????????????????# " | | ???????????????????????????????????????##### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Energy Filter | -8/Recycling | Hacked Magnetic Acceleration Cannon | -8/Recycling | Hacked Recalibrator | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed VortexCompositePerforator Manual? 0 Play Time 00:39:01 Cumulative 82.4 hours Start 2025.11.15 @ 19:53:10 End 2025.11.15 @ 23:43:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0bd9d022-3d93-432a-8cf5-fabf74a986df