Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 11:35:21 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (879) 879 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2879 Bonus ------- None Cogmind --------- Core Integrity 339/550 Matter 3/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Hover Unit Utility (4) Visual Processing Unit Weapon (2) Assault Cannon Inventory (4) Particle Charger Hardened Light Armor Plating Hardlight Generator Rocket Launcher Peak State ------------ Power Improved Ion Engine Propulsion Hover Unit Hover Unit Utility Improved Heat Sink Visual Processing Unit Advanced Targeting Computer Hacking Suite Weapon Ion Cannon Assault Cannon Inventory Particle Charger Hardened Light Armor Plating Hardlight Generator Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Grenade Launcher Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 33 | 4 13 3 2 11 Power 3 | . 1 . 1 1 Engine 3 | . 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 7 2 . 1 Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 8 | . 5 2 . 1 Flight . | . . . . . Utility 7 | . 3 1 . 3 Device 3 | . 2 1 . . Storage . | . . . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 2 . 1 6 Energy Gun . | . . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 . 2 9 Power 2 | . . . 1 1 Propulsion 6 | . 2 . 1 3 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . 2 . 2 7 Average Slot Usage (%) 80 | . 75 100 82 75 Engine 9 | . 10 11 7 8 Treads 3 | . 8 . . . Leg 2 | . 6 . . . Hover 25 | . 11 44 36 23 Device 15 | . 7 22 22 13 Processor 1 | . . . . 9 Hackware 1 | . . . . 8 Protection 1 | . 2 . . . Ballistic Gun 5 | . 12 . . . Launcher 13 | . 12 22 16 3 Naked Turns . | . . . . . Heaviest Build 19 | 3 11 11 11 19 Greatest Support 40 | 20 40 24 12 18 Greatest Overweight (x) 3 | . 3 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 Average Carried 3 | 1 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 805 | 240 296 1 221 47 Remotely 268 | . . . 221 47 Salvage Created 889 | . 514 36 77 262 Parts 59 | . 24 2 8 25 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 10 4 5 7 Guns 2 | . 2 . . . Cannons 2 | . . . . 2 AOE 22 | . 8 4 5 5 Classes Destroyed 9 | . 7 1 . 1 Worker 2 | . 1 . 1 . Builder 4 | . 1 . . 3 Hauler 3 | . 2 . . 1 Recycler 2 | . 2 . . . Operator 3 | . 1 1 . 1 Swarmer 12 | . 6 3 3 . Grunt 10 | . 4 . 2 4 Sentry 3 | . . 1 . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 9 3 3 10 Combat Bots Only 6 | . 6 3 3 5 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging . | . . . . . Exploded 3 | . 2 1 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1345 | . 382 82 105 776 Core 392 | . 122 37 22 211 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 51 . 85 . Volleys Fired 95 | . 43 12 8 32 Largest 2 | . 2 1 1 2 Hottest 104 | . 40 30 30 104 Shots Fired 129 | . 73 12 8 36 Gun 60 | . 60 . . . Cannon 29 | . . . . 29 Launcher 40 | . 13 12 8 7 Special . | . . . . . Kinetic 84 | . 60 . . 24 Thermal 5 | . . . . 5 Explosive 40 | . 13 12 8 7 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 18 5 1 9 Robot Miss Streak 4 | . 4 2 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 51 6 3 25 Core Hits 65 | . 28 7 9 21 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3105 | . 1170 289 372 1274 Guns 484 | . 484 . . . Cannons 501 | . . . . 501 Explosions 2102 | . 676 289 364 773 Melee . | . . . . . Ramming 18 | . 10 . 8 . Kinetic 938 | . 484 . . 454 Thermal 47 | . . . . 47 Explosive 2102 | . 676 289 364 773 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 1 12 Average Corruption 7 | . . . 1 11 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 50 | . 26 16 . 8 Projectiles 8 | . . . . 8 Explosions 42 | . 26 16 . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 143 | . 84 24 3 32 Shots 6 | . 4 1 . 1 Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 10 . . . Average Temperature 3 | . 3 . . . Received Heat Transfer 228 | . 132 9 33 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 347 | . 347 212 217 287 Average Influence 126 | . 122 125 148 113 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 73 | . . . . . Level 1 26 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 16 4 5 11 Peak Tracking Total 5 | . 5 2 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful . | . . . . . Failed 3 | . . 3 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1378 | 45 518 128 497 190 Spaces Moved 1526 | 57 499 152 671 147 Core 119 | 46 73 . . . Treads 63 | . 63 . . . Legs 11 | 11 . . . . Wheels . | . . . . . Hover 1333 | . 363 152 671 147 Flight . | . . . . . Fastest Speed 48 | 50 50 48 56 52 Average Speed 65 | 63 74 53 60 67 Slowest Speed 200 | 120 200 56 120 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 44 | 4 80 19 99 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 230 | . 74 60 50 46 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 228 | . 74 60 50 44 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1784 | 63 581 186 754 200 Wait 96 | . 9 17 70 . Move 1522 | 56 498 151 670 147 Hop . | . . . . . Pick Up 20 | 3 9 2 . 6 Fast Attach 13 | 4 4 1 2 2 Attach 15 | . 8 2 . 5 Detach . | . . . . . Swap 5 | . 1 . . 4 Drop 15 | . 8 1 2 4 Fire 95 | . 43 12 8 32 Melee . | . . . . . Ram 3 | . 1 . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 5) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Discovered new exit (range 6) 692 | -9/Materials | Entered Mines 709 | -9/Mines | Learned Materials emergency access door positions 876 | -9/Mines | Discovered new exit (range 8) 912 | -9/Mines | Discovered new exit (range 15) 919 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Utility x2 1309 | -8/Materials | Discovered new exit (range 18) 1365 | -8/Materials | Crushed by falling debris 1368 | -8/Materials | Crushed by falling debris 1368 | -8/Materials | System corruption reached 10% 1379 | -8/Materials | Self-destructed Last Messages --------------- 01365_ Ion Cannon destroyed. 01365_ System corrupted by crushing effect (+1). 01365_ Imp. Heat Sink destroyed. 01365_ System corrupted by crushing effect (+2). 01365_ Imp. Ion Engine destroyed. 01365_ System corrupted by crushing effect (+1). 01365_ R-06 Scavenger collects Structural Scanner. 01366_ The unstable cave ceiling collapses. 01367_ Penetrated by Slug. 01368_ The unstable cave ceiling collapses. 01368_ Crushed by falling debris. 01368_ Hacking Suite destroyed. 01368_ System corrupted by crushing effect (+3). 01368_ H-55 Commando knocked back. 01368_ R-06 Scavenger collects Prototype Energy Gun. 01369_ U-05 Engineer builds a Wall. 01370_ H-55 Commando destroyed. 01372_ W-25 Informer knocked back. 01375_ Destroyed Imp. Hover Unit. 01375_ W-25 Informer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????+#????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ????????????????????????### ###??????????????????? | | ??????????????????????### #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? < +??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## #??????????????????? | | ?????????????????????????# ##?????????????????? | | ???????????????????????###% # #?????????????????? | | ????????????????########*#==! #??????????????????? | | ????????????????# #!%| ######?????????????? | | ????????????????# """""=@ = #?????????????? | | ????????????????# """" % "" #?????????????? | | ????????????????# """"" # % "T #?????????????? | | ????????????????# !% "" #???? ????? | | ????????????????# [[[ # u ## ???? | | ????????????????# [[[ ! # ???? | | ????????????????# [[[ # # ####?????? | | ????????????????# # ; [ # #????????? | | ??????????????# ########## # %[ # #????????? | | ??????????????# # %[## #????????? | | ??????????????# = [[ #????????? | | ??????????????# ! #????????? | | ??????????????# #????????? | | ??????????????# !!! 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"" #????????? | | ??????????????#??????????# "" #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# +????????? | | ?????????????????????????# ! #????????? | | ?????????????????????????# ########## #????????? | | ?????????????????????????# #????????? #????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationThermalDiverter Manual? 0 Play Time 00:18:59 Cumulative 101.7 hours Start 2019.11.03 @ 11:19:45 End 2019.11.03 @ 11:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f02f1b2-1e50-4e6c-95d7-2e758f943051