Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 22:15:12 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1166) 1166 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2506 Bonus ------- None Cogmind --------- Core Integrity 67/400 Matter 290/300 Energy 109/125 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (15) --- Experimental Sensor Array EM Shotgun EM Shotgun EM Shotgun Medium Laser Particle Gun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Wheel Medium Armor Plating EM Shotgun EM Shotgun Medium Laser Beam Cannon Grenade Launcher Rocket Launcher Flail [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Armor Plating Device Tractor Beam Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 3 9 1 11 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 . 5 Device 3 | 1 . . 2 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 . 3 Artifact . | . . . . Weapon 9 | . 4 1 4 Energy Gun 5 | . 3 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 6 | . . . 6 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 10 | 5 9 12 10 Power . | 1 . . . Propulsion 1 | 3 2 2 1 Utility 2 | . 2 3 1 Weapon 6 | 1 5 6 7 Tool/Special . | . . . . Unused Backups 11 | . 9 . 2 Power 3 | . 2 . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 7 | . 6 . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 100 100 71 Engine 9 | . 14 14 1 Treads 12 | . 15 14 8 Wheel 12 | . 12 14 10 Device 1 | . 3 . . Storage 12 | . 14 14 11 Protection 13 | . 10 14 16 Energy Gun 22 | . 27 27 14 Impact Weapon 2 | . . . 5 Peak Build Rating 22 | 7 11 12 22 Average Rating 11 | 6 10 11 11 On Entrance 9 | 6 7 11 12 Avg Prop Armor Cover (%) 7 | . 8 8 3 Naked Turns . | . . . . Heaviest Build 43 | 13 36 36 43 Greatest Support 40 | 40 40 16 20 Greatest Overweight (x) 7 | . 2 2 7 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 15 Most Carried 13 | 6 11 13 13 Average Carried 10 | 5 9 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 11 13 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 564 | 236 120 40 168 Remotely 66 | 36 30 . . Salvage Created 1724 | 110 552 154 908 Parts 78 | 5 30 12 31 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 32 | . 11 6 15 Melee 3 | . . 1 2 Guns 18 | . 7 5 6 Cannons 2 | . . . 2 AOE 8 | . 4 . 4 Classes Destroyed 10 | 2 4 1 3 Worker 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 6 | 1 1 . 4 Mechanic 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 10 | . 3 3 4 Grunt 16 | . 8 2 6 Sentry 5 | . . . 5 Assembled 1 | . . 1 . Best Kill Streak 6 | 2 5 3 6 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 6 | 1 2 1 6 Gunslinging . | . . . . Exploded 4 | . 2 . 4 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 197 | . 27 11 159 Missed 42 | . 7 2 33 Hits 155 | . 20 9 126 Projectile 155 | . 20 9 126 Critical Strikes 4 | . 1 2 1 Damage Taken 2021 | . 300 97 1624 Core 422 | . 59 30 333 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 221 | . . . 221 Core Remaining (%) 82 | 100 . 64 . Volleys Fired 104 | 2 24 27 51 Largest 2 | 2 2 2 2 Hottest 125 | 60 90 90 125 Shots Fired 170 | 4 44 50 72 Gun 144 | 4 40 50 50 Cannon 19 | . . . 19 Launcher 7 | . 4 . 3 Special . | . . . . Kinetic 2 | 2 . . . Thermal 30 | . . . 30 Explosive 7 | . 4 . 3 Electromagnetic 131 | 2 40 50 39 Robot Hit Streak 29 | 1 11 13 29 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 137 | 2 32 14 89 Core Hits 75 | 2 31 10 32 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . 1 3 Smash 4 | . . 1 3 Melee Attacks 34 | . . 3 31 Impact 34 | . . 3 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3389 | 30 969 212 2178 Guns 1458 | 30 595 161 672 Cannons 336 | . . . 336 Explosions 669 | . 374 . 295 Melee 926 | . . 51 875 Ramming . | . . . . Kinetic 15 | 15 . . . Thermal 654 | . 198 . 456 Explosive 471 | . 176 . 295 Electromagnetic 1323 | 15 595 161 552 Impact 926 | . . 51 875 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 269 | . . . 269 Projectiles . | . . . . Explosions 32 | . . . 32 Melee 237 | . . . 237 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . 68 . 9 Shots 3 | . 2 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | . 261 237 321 Average Temperature 102 | . 85 117 100 Received Heat Transfer 828 | . 129 21 678 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 1 | . . . 1 Parts Fried 11 | . 1 . 10 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1199 | . 200 . 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 196 | 10 196 190 184 Initial 55 | . . 48 55 Average 62 | 7 59 75 57 Influence Increases 1265 | 10 376 330 549 Destroy 0b10 Robot/C 620 | . 220 100 300 Destroy 0b10 Robot/NC 65 | 10 20 . 35 Destroy Leader 156 | . 56 20 80 Successful Hack 48 | . 30 . 18 Select Force Hacks 60 | . 30 . 30 Disable Machine 210 | . . 210 . Destroy Structure 46 | . 20 . 26 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 1109 | 10 250 314 535 Entered New Map 165 | . . 78 87 Time Decay 824 | 10 250 236 328 Lost Part 120 | . . . 120 Squads Dispatched 3 | . 2 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 5 17 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 14 | . . 14 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 9 . 5 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 23 . 15 Successful 21 | . 11 . 10 Failed 17 | . 12 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 29 | . 20 . 9 Terminals 31 | . 22 . 9 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 9 . 6 Terminals 13 | . 8 . 5 Botnet 4 | . 2 . 2 Operators 2 | . 1 . 1 Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 48 | . . . 48 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1 | . . . 1 Sensors 1 | . . . 1 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2253 | 24 810 601 818 Spaces Moved 1230 | 11 571 377 271 Core 1 | . . . 1 Treads 163 | 3 35 . 125 Legs 8 | 8 . . . Wheels 1058 | . 536 377 145 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 100 130 110 Average Speed 135 | 130 118 130 177 Slowest Speed 400 | 160 160 130 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 2 95 89 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . 29 . 31 Melee . | . . . . Projectile . | . . . . AOE 60 | . 29 . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1593 | 17 660 432 484 Wait 167 | . 37 22 108 Move 1227 | 10 570 376 271 Hop . | . . . . Pick Up 15 | . 10 2 3 Fast Attach 6 | 1 2 . 3 Attach 10 | 2 . . 8 Detach 3 | . 2 . 1 Swap 18 | . 8 2 8 Drop 9 | 2 7 . . Fire 104 | 2 24 27 51 Melee 34 | . . 3 31 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 249 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 408 | -10/Materials | Learned Storage machine intel 453 | -10/Materials | Learned Storage stockpile data 489 | -10/Materials | Learned Storage trap positions 514 | -10/Materials | Learned Storage interactive machine intel 528 | -10/Materials | Learned 2 Mines zone layouts 530 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Learned Storage trap positions 586 | -10/Materials | Identified exit to Materials 835 | -10/Materials | Entered Mines 854 | -10/Mines | Learned Materials emergency access door positions 870 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 873 | -10/Mines | Found Prototype Device 944 | -10/Mines | Discovered exit to Materials (range 12) 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -10/Mines | Excavation squad dispatched 1331 | -10/Mines | A large section of the Mines collapsed 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Evolved 2 slots: Utility x2 1437 | -9/Materials | Identified exit to Mines 1453 | -9/Materials | Identified Exp. Sensor Array 1484 | -9/Materials | Repaired Med. Armor Plating 1693 | -9/Materials | Lost 3 parts (1n2u) 1986 | -9/Materials | Repaired Med. Armor Plating 2011 | -9/Materials | Discovered new exit (range 3) 2123 | -9/Materials | Core integrity fell below 50% 2151 | -9/Materials | Core integrity fell below 20% 2171 | -9/Materials | Lost 6 parts (2n3u1w) 2254 | -9/Materials | Self-destructed Last Messages --------------- Rifle. 02223_ K-01 Serf collects debris. 02223_ Destroyed Com. Wheel. 02223_ R-06 Scavenger system corrupted by crushing effect. 02224_ R-06 Scavenger system terminally corrupted. 02224_ Lgt. Ion Engine fried. 02224_ Tractor Beam fried. 02224_ Com. Wheel fried. 02228_ K-01 Serf collects debris. 02244_ Triggered Explosive Trap. 02244_ An explosion rips through the floor. 02244_ EM Shotgun destroyed. 02246_ K-01 Serf cleans the Nuclear Reactor. 02247_ Sneak attack on K-01 Serf. 02247_ K-01 Serf destroyed. 02251_ Acquired Corrupted Lgt. Ion Engine. 02251_ Integrated Corrupted Lgt. Ion Engine (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????###########??????????????????????????????? | | ????????#!! #??????????????????????????????? | | ????????#!! #??????????????????????????????? | | ????????#!! #??????????????????????????????? | | ????????# #????########??????????????????? | | ######??# #?#### #??????????????????? | | # # #### ### """ #??????????????????? | | ## [ + %""" #??????????????????? | | < # ## ## """ +??????????????????? | | # ######+##########!@ #??????????????????? | | #??????# #??????????????????? | | %= #??????#####+##??????????????????? | | %!% #????????????????????????????????? | | # [%%% #????????????????????????????????? | | ## ## = % #????????????????????????????????? | | ############ ##????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???+???????# #?????????????????????????????????? | | ???????????+ #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????? #?o???????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? +?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 6% | -9/Materials Med. Armor Plating | 9% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCompactEngine Manual? 0 Play Time 00:17:08 Cumulative 378.5 hours Start 2026.03.31 @ 21:55:09 End 2026.03.31 @ 22:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 275 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 71 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6854d44-ce3a-4c09-8349-ed90a7e471b8