Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 16:42:34 Player: arkn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3727) 3727 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 10021 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Energy Well (350) Advanced Weight Redist. System Improved Sensor Array Makeshift Sensor Array Active Sensor Suite Weapon Mount Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Makeshift Sensor Array Encrypted Comm Array Weapon Mount Transmission Jammer Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Heavy Mace Heavy Mace Heavy Flail Makeshift Axe Makeshift Spear > --- INVENTORY -------- Fission Core Fission Core Advanced Medium Treads Advanced Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Energy Well Advanced Weight Redist. System Improved Sensor Array Makeshift Sensor Array Active Sensor Suite Weapon Mount ECM Suite Improved Field Recycling Unit [Rating: 99] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Weapon Mount Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 1 . . 2 . . 2 . Weapon 4 | . . . 1 1 2 . . . . . Parts Attached 141 | 1 2 15 17 23 22 8 13 10 8 22 Power 9 | . . 1 2 2 . . 1 1 . 2 Engine 1 | . . . . 1 . . . . . . Core 7 | . . 1 2 1 . . 1 1 . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 39 | . . 6 5 4 8 . 6 . 1 9 Treads 17 | . . . 3 . 4 . 6 . 1 3 Leg 14 | . . . . 4 4 . . . . 6 Wheel 8 | . . 6 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 2 2 3 6 2 6 3 5 5 6 Device 25 | 1 . 1 2 4 1 4 1 3 4 4 Storage 2 | . 1 1 . . . . . . . . Processor 5 | . . . 1 . . 1 1 . . 2 Hackware 1 | . 1 . . . . . . . . . Protection 8 | . . . . 2 1 1 1 2 1 . Artifact . | . . . . . . . . . . . Weapon 52 | . . 6 7 11 12 2 3 4 2 5 Energy Gun 10 | . . 1 1 3 3 . 1 . . 1 Energy Cannon 6 | . . . 2 2 2 . . . . . Ballistic Gun 7 | . . . . 2 3 . . 2 . . Ballistic Cannon 12 | . . 3 3 3 1 1 1 . . . Launcher 5 | . . . . . 2 . 1 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . 2 1 1 . 1 . . 1 2 Slashing Weapon 3 | . . . . . 1 . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 3 3 . . . . . Corrupted Parts 5 | . . . . . 1 . 1 . . 3 System Corruption 19 | . . . . . 2 . 10 . . 7 Parts Lost 60 | . 1 . 7 2 1 . 8 4 9 28 Power 5 | . . . 1 . . . 1 . . 3 Propulsion 17 | . . . 4 . 1 . . . 1 11 Utility 18 | . 1 . . 2 . . 1 3 3 8 Weapon 20 | . . . 2 . . . 6 1 5 6 Highest Loss Streak 20 | . 1 . 3 2 1 . 8 4 3 20 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 100 96 98 98 99 100 89 91 72 63 Engine 2 | . 14 . . 5 . . . . . . Core 4 | . . 10 9 1 6 5 5 5 5 2 Treads 8 | . . . 7 3 1 23 23 23 20 11 Leg 13 | . 28 2 . 25 23 . . . . 4 Wheel 4 | . . 28 18 . . . . . . . Device 8 | . 4 9 9 5 2 11 12 15 23 18 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 Processor 5 | . . . 9 7 6 11 11 8 . 1 Hackware 4 | . 9 11 9 7 3 . . . . . Protection 2 | . . . . 1 6 5 3 2 5 2 Energy Gun 4 | . 14 8 2 . 5 5 3 . . 2 Energy Cannon 4 | . . . 6 5 13 5 1 . . . Ballistic Gun 5 | . 14 . . 9 2 11 3 9 3 . Ballistic Cannon 6 | . . 5 14 6 10 4 4 5 1 . Impact Weapon 4 | . . 8 2 7 2 1 5 5 5 6 Slashing Weapon 1 | . . . . . 2 . . 5 1 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 15 30 58 65 75 93 106 93 110 111 99 Greatest Support 117 | 20 20 48 60 72 112 112 117 111 111 114 Greatest Overweight (x) 13 | . 1 1 3 3 1 . . . . 13 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 17 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 16 15 20 20 20 20 20 18 17 Average Carried 16 | 6 8 14 11 19 19 19 18 19 16 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 16 13 20 20 20 20 18 17 8 Class Distribution -------------------- 56% | Mutant 29% | Gunner 7% | Scavenger-Mutant 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Gunner | -5/Garrison Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Matter Collected 2546 | 241 80 215 375 386 354 . 164 222 284 225 Remotely . | . . . . . . . . . . . Salvage Created 3425 | 122 208 271 542 409 316 . 464 252 413 428 Parts 132 | 5 21 10 20 15 14 . 12 9 10 16 Haulers Intercepted 4 | . 1 1 1 1 . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . Parts Field Recycled 16 | . . . . 14 . 2 . . . . Retrieved Matter 109 | . . . . 104 . 5 . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Combat Hostiles Destroyed 64 | . 6 6 12 5 7 . 7 5 8 8 Melee 15 | . . . . . . . 1 4 3 7 Guns 13 | . 6 . 2 3 1 . . 1 . . Cannons 24 | . . 6 10 1 6 . 1 . . . AOE 7 | . . . . . . . 3 . 4 . Classes Destroyed 13 | 2 4 3 1 1 . . 2 . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 4 | . 1 1 1 1 . . . . . . Recycler 3 | 1 . . . 2 . . . . . . Operator 2 | . 1 . . . . . . . 1 . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 17 | . 6 . . 2 . . . 3 3 3 Grunt 26 | . . 3 9 1 3 . 5 . 4 1 Brawler 4 | . . 1 1 . . . . 2 . . Duelist 2 | . . . . . . . 1 . . 1 Sentry 6 | . . 2 1 1 . . . . 1 1 Hunter 6 | . . . 1 . 3 . . . . 2 Programmer 2 | . . . . 1 1 . . . . . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 3 3 3 3 3 2 . 6 3 4 6 Combat Bots Only 7 | . 3 3 3 2 2 . 7 3 4 6 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 . Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Damage Taken 10509 | . 182 164 872 672 455 69 1823 848 1664 3760 Core 1733 | . 32 51 108 117 50 . 202 18 162 993 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 46 | . . . . 29 17 . . . . . Core Remaining (%) 87 | 100 87 87 80 83 94 . . 78 . . Volleys Fired 149 | 11 22 14 37 19 17 . 14 5 10 . Largest 5 | 2 2 2 3 3 5 . 3 3 3 . Hottest 294 | 60 60 88 194 193 294 . 147 121 122 . Shots Fired 339 | 22 44 27 94 57 47 . 23 9 15 1 Gun 141 | 22 44 1 9 35 8 . 13 4 4 1 Cannon 183 | . . 26 85 22 39 . 5 2 4 . Launcher 15 | . . . . . . . 5 3 7 . Special . | . . . . . . . . . . . Kinetic 228 | 11 22 26 67 48 34 . 6 6 8 . Thermal 28 | . . . 27 . . . . . . 1 Explosive 7 | . . . . . . . . . 7 . Electromagnetic 76 | 11 22 1 . 9 13 . 17 3 . . Robot Hit Streak 19 | 4 5 15 13 19 13 . 11 4 15 . Robot Miss Streak 4 | 3 4 2 4 4 3 . 2 3 2 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 296 | 11 22 17 59 43 30 . 28 19 27 40 Core Hits 125 | 4 10 8 23 9 13 . 19 10 16 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | 1 . . . 1 . . . . 3 1 Critical Strikes 15 | 2 . 2 2 1 . . . 1 3 4 Destroy 1 | 1 . . . . . . . . . . Blast 4 | . . 2 2 . . . . . . . Corrupt 1 | 1 . . . . . . . . . . Smash 5 | . . . . 1 . . . . 3 1 Sever 4 | . . . . . . . . 1 . 3 Melee Attacks 125 | . . 7 1 4 7 3 12 21 24 46 Impact 69 | . . 7 1 4 7 3 12 5 22 8 Slashing 37 | . . . . . . . . 16 2 19 Piercing 19 | . . . . . . . . . . 19 Sneak Attacks 5 | . . 1 . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . 4 1 11 Damage Inflicted 8992 | 150 292 536 1380 979 832 . 1202 646 1677 1298 Guns 1395 | 150 287 15 87 438 124 . 175 22 97 . Cannons 2871 | . . 404 1293 362 608 . 106 14 84 . Explosions 1521 | . . 40 . . 64 . 610 117 690 . Melee 3110 | . . 44 . 165 . . 311 493 806 1291 Ramming 95 | . 5 33 . 14 36 . . . . 7 Kinetic 3070 | 96 117 404 968 627 535 . 106 36 181 . Thermal 857 | . . 40 412 . 64 . 341 . . . Explosive 690 | . . . . . . . . . 690 . Electromagnetic 1170 | 54 170 15 . 173 197 . 444 117 . . Impact 1708 | . . 44 . 165 . . 311 106 772 310 Slashing 963 | . . . . . . . . 387 34 542 Piercing 439 | . . . . . . . . . . 439 Highest Corruption 22 | . . . . . 2 . 10 22 2 9 Average Corruption 6 | . . . . . 2 . 10 12 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . . . 4 . 4 21 3 18 Message Errors 18 | . . . . . 2 . 1 8 1 6 Matter Fused 15 | . . . . . 1 . . 4 2 8 Heat Flow Errors 5 | . . . . . . . 2 1 . 2 Energy Discharges 5 | . . . . . . . . 5 . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . 1 . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 475 | . . 8 66 55 . . 35 . 239 72 Projectiles 47 | . . 8 39 . . . . . . . Explosions 91 | . . . 27 . . . 14 . 50 . Melee 337 | . . . . 55 . . 21 . 189 72 Knockbacks 31 | . . . 15 2 3 . 1 1 8 1 Impact 4 | . . . . 1 . . . . 2 1 Kinetic 25 | . . . 15 1 3 . 1 1 4 . Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 216 | . . 38 111 . . . 35 32 . . Shots 6 | . . 1 1 . . . 2 2 . . Rammed 5 | . . 5 . . . . . . . . Targets Rammed 10 | . 1 5 . 1 2 . . . . 1 Kicked 5 | . 1 . . 1 2 . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 444 | . . 150 437 430 444 . 245 227 32 265 Average Temperature 131 | . . 52 132 146 182 . 91 77 17 131 Received Heat Transfer 1420 | . . 48 468 129 45 . 207 45 379 99 Effects 14 | . . . 2 4 8 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 4 | . . . 2 2 . . . . . . Interference 5 | . . . . 2 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . 1 . . 2 . . . Parts Fried 19 | . 1 . . 8 3 . 3 . 2 2 Impact Corruptions 21 | . . . . 4 . . 3 . 10 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 966 | . . . 666 . 50 . 250 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . 3 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Peak Influence 509 | 15 133 188 451 185 140 7 333 509 449 . Initial 266 | . 9 34 79 127 35 1 4 249 266 . Average 127 | 5 77 72 242 82 46 2 118 360 359 . Maximum Alert Level 2 | . . . 2 . . . 1 2 2 . Low Security (%) 76 | 100 100 100 36 100 100 100 67 . . . Level 1 16 | . . . 48 . . . 32 72 56 . Level 2 7 | . . . 14 . . . . 27 43 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 5 4 4 1 1 . 4 . Investigation 1 | . . . 1 . . . . . . . Extermination 3 | . . . . 1 1 1 . . . . Reinforcement 6 | . . . 1 . 3 . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 9 | . . . 3 3 . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Distress Signals 4 | . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 9 7 18 7 9 . 17 7 9 15 Peak Tracking Total 7 | . 3 4 6 4 2 1 4 4 4 7 Tactical Retreats 9 | . 1 1 1 1 1 . 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Traps Triggered 6 | . . 1 1 . 2 1 1 . . . Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Machines Disabled 10 | . 1 . 3 2 . . 1 3 . . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Machines Accessed 16 | . 1 4 2 3 2 2 . . 1 1 Terminals 12 | . 1 4 2 2 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 38 | . 2 14 10 6 2 2 . . 1 1 Successful 21 | . 1 11 4 . 1 2 . . 1 1 Failed 17 | . 1 3 6 6 1 . . . . . Catastrophic 4 | . 1 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 2 11 9 3 . . . . . . Terminals 32 | . 2 14 10 3 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 3 1 1 . . . . Terminal Hacks 11 | . . 6 2 . . 1 . . 1 1 Record 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 . . 1 . Terminal Index 2 | . . 1 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 8 | . 1 5 2 . . . . . . . Terminals 8 | . 1 5 2 . . . . . . . Track 3 | . . 2 1 . . . . . . . Botnet 5 | . 1 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 4 2 3 1 . . . . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Turns Passed 6272 | 63 555 547 493 1330 1222 391 204 509 439 519 Spaces Moved 3146 | 24 258 327 233 746 574 237 71 269 199 208 Core 11 | . . . . . . . . . . 11 Treads 1084 | . . . 55 65 55 237 71 269 199 133 Legs 1572 | 24 258 26 . 681 519 . . . . 64 Wheels 479 | . . 301 178 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 100 108 120 156 156 156 163 163 120 Average Speed 159 | 120 185 110 142 145 186 156 163 163 163 193 Slowest Speed 700 | 120 190 190 240 330 240 156 167 163 170 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 32 28 15 14 8 80 35 3 23 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 11 | . . 7 1 . . 3 . . . . Terrain Destroyed 141 | . . 11 48 . 12 3 21 2 44 . Melee 10 | . . 6 1 . . 3 . . . . Projectile 25 | . . 3 17 . 3 . . 2 . . AOE 106 | . . 2 30 . 9 . 21 . 44 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac DSF Gar Fac Upp Total 3966 | 35 290 469 313 954 677 252 125 305 262 284 Wait 290 | . 5 84 17 124 20 . 3 4 19 14 Move 3136 | 23 257 326 232 745 573 236 70 268 198 208 Hop . | . . . . . . . . . . . Pick Up 65 | . 3 9 6 19 14 3 5 1 3 2 Fast Attach 40 | 1 . 6 2 6 9 1 . 2 3 10 Attach 48 | . 1 2 9 4 4 2 5 5 5 11 Detach 10 | . . 3 1 3 . . . 1 1 1 Swap 53 | . 1 7 6 13 9 5 8 3 . 1 Drop 57 | . . 6 2 16 22 2 8 . . 1 Fire 149 | 11 22 14 37 19 17 . 14 5 10 . Melee 108 | . . 7 1 4 7 3 12 16 23 35 Ram 5 | . . 5 . . . . . . . . Kick 5 | . 1 . . 1 2 . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -5/Garrison -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 3) 64 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 937 | -9/Materials | Discovered new exit (range 19) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1217 | -8/Materials | Garrison activated, responded to threat 1526 | -8/Materials | Lost 3 parts (2n1w) 1578 | -8/Materials | Build established: Gunner 1620 | -8/Materials | Discovered new exit (range 15) 1659 | -8/Materials | Entered Factory 1659 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2621 | -7/Factory | Garrison activated, responded to threat 2941 | -7/Factory | Discovered new exit (range 5) 2989 | -7/Factory | Entered another Factory area 2989 | -6/Factory | Evolved 2 slots: Weapon x2 3358 | -6/Factory | Build established: Mutant 3511 | -6/Factory | Discovered new exit (range 4) 4016 | -6/Factory | Found Prototype Launcher 4017 | -6/Factory | Identified Rocket Array 4088 | -6/Factory | Found Powered Armor 4194 | -6/Factory | Discovered new exit (range 8) 4211 | -6/Factory | Entered another Factory area 4211 | -5/Factory | Evolved 2 slots: Utility x2 4551 | -5/Factory | Identified exit to DSF 4602 | -5/Factory | Entered DSF 4641 | -5/DSF | Additional patrols routed to DSF 4731 | -5/DSF | Found Corrupted Prototype Device 4737 | -5/DSF | System corruption reached 10% 4755 | -5/DSF | Lost 8 parts (1p1u6w) 4772 | -5/DSF | Destroyed 7 combat bots 4784 | -5/DSF | Discovered new exit (range 15) 4805 | -5/DSF | Identified exit to Garrison 4806 | -5/DSF | Entered Garrison 4966 | -5/Garrison | Triggered checkpoint 5001 | -5/Garrison | Garrison Relay disabled 5076 | -5/Garrison | Triggered checkpoint 5156 | -5/Garrison | Triggered checkpoint 5162 | -5/Garrison | Build established: Infiltrator-Gunner 5175 | -5/Garrison | Garrison Relay disabled 5239 | -5/Garrison | Garrison Relay disabled 5248 | -5/Garrison | Lost 4 parts (3u1w) 5297 | -5/Garrison | Discovered new exit (range 12) 5315 | -5/Garrison | Entered Factory 5315 | -4/Factory | Evolved 2 slots: Utility x2 5399 | -4/Factory | Garrison activated, responded to threat 5432 | -4/Factory | Lost 3 parts (1u2w) 5483 | -4/Factory | Build established: Mutant 5580 | -4/Factory | Discovered new exit (range 5) 5584 | -4/Factory | Lost 3 parts (1n1u1w) 5754 | -4/Factory | Entered Upper Caves 5783 | -4/Upper Caves | Build established: Scavenger-Mutant 5784 | -4/Upper Caves | Met a Warlord Commander 5804 | -4/Upper Caves | Found Encrypted Comm Array 5976 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6090 | -4/Upper Caves | Lost 20 parts (2p6n7u5w) 6186 | -4/Upper Caves | Core integrity fell below 50% 6214 | -4/Upper Caves | Core integrity fell below 20% 6228 | -4/Upper Caves | Lost 8 parts (1p5n1u1w) 6273 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06127_ Acquired 10 matter. 06138_ System corrupted: Matter fused (-10). 06162_ System corrupted: Heat flow error (+293). 06174_ S-27 Virus destroyed. 06176_ Acquired 10 matter. 06176_ Imp. Carbon-fiber Leg destroyed. 06179_ Myomer Leg destroyed. 06180_ Weapon Mount destroyed. 06183_ Flexi-carbon Leg destroyed. 06184_ VTOL Module fries itself beyond repair. 06184_ Mak. Spear destroyed. 06185_ Lgt. Nuclear Core fries itself beyond repair. 06191_ Adv. Medium Treads destroyed. 06197_ Imp. Carbon-fiber Leg destroyed. 06197_ Particle Reactor destroyed. 06199_ System corrupted: Matter fused (-10). 06225_ S-27 Virus destroyed. 06235_ Autogun fries itself beyond repair. 06245_ OZ |CU4FGZVY/JXHVAHG 06265_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????# ##### ## ##???## ##### | | ?????????????? ####?????# ####???## #???# | | ????????????? ????????????# #??????# ##??? | | ??????????????????????????????# ##????## #??? | | ?????????????????????# #### ##?### ###??? | | ??????????????????? ### ##????? | | ??????????????????? ##?????? | | ???????????????????### ## ### ##???#### | | ?????????????????????##????# ??## #??### | | ???????????????????????????# ???# ### ## | | ???????????????????????????# ???#####?# ### | | ???????????????????????????# #????????# #?## | | ???????????????????????????# ????????## ##??# | | ???????????????????????????# ?????????###?### | | ???????????????????????????# ##??####????## | | ????????????????????????????# ##?# ##??## | | ????????????????????????????# #?# #?## | | ????????????????????????????# ### ### ## | | ????????????????????????###### % ### | | ???????????????????????## ## % #?# | | ??????????????????????## ## ##?# | | ?????????????????????## ## ## ##?# ## | | ?????????????????????# ## ## #?# ### | | ?????????????????????# s ## ### #?###??# | | ?????????????????????# ss## ######?# #??????# | | ?????????????????????### @### #??????# #??????# | | ???????????????????????####?## #??????# ??????? | | ?????????????????????????????####?????? ??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? #?????? | | ?????????????????????????????????????? ###?????? | | ???????????????????????????????????????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 625 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 26 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedAblativeUnit Manual? 0 Play Time 01:29:42 Cumulative 60.1 hours Start 2023.12.07 @ 18:06:04 End 2023.12.08 @ 16:42:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1da56536-40fe-4702-bf5e-28b5716d8a92