Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 13:11:21 Player: carterz30cal Result: Destroyed by G2-ZX6(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (4924) 4924 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 10518 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Zion Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Armored Treads Cesium-ion Thruster Improved Heat Sink Improved Cooling System Huge Storage Unit High-capacity Battery (250) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Cloak of Protection Shock Absorption System Improved Shield Generator Makeshift Hacking Suite System Shield Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Barrage Gun Barrage Gun Barrage Gun Barrage Gun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Heavy Deuterium Engine Armored Huge Wheel Cesium-ion Thruster Improved Heat Sink Improved Cooling System Huge Storage Unit High-capacity Battery 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Cloak of Protection Makeshift Light Armor Plating Shock Absorption System Improved Shield Generator Makeshift Hacking Suite System Shield Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Barrage Gun Barrage Gun Barrage Gun Improved Grenade Launcher Heavy Rocket Launcher [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . Utility 3 | . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 92 | 7 8 17 . . . 19 25 8 . 8 Power 11 | 1 2 1 . . . 2 5 . . . Engine 9 | 1 1 1 . . . 1 5 . . . Core 2 | . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 8 . . . 6 6 1 . 5 Treads 24 | 2 . 8 . . . 6 4 1 . 3 Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . . 1 . . 2 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 26 | 2 3 3 . . . 7 6 3 . 2 Device 8 | 1 1 1 . . . 2 2 1 . . Storage 3 | 1 1 1 . . . . . . . . Processor 4 | . 1 . . . . . 2 . . 1 Hackware . | . . . . . . . . . . . Protection 11 | . . 1 . . . 5 2 2 . 1 Artifact . | . . . . . . . . . . . Weapon 27 | 2 3 5 . . . 4 8 4 . 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 8 | . . 2 . . . 2 4 . . . Ballistic Gun 10 | 1 1 2 . . . . 2 3 . 1 Ballistic Cannon 3 | . 1 1 . . . 1 . . . . Launcher 5 | . 1 . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 1 3 . . . Parts Lost 30 | . . 2 . . . 3 10 4 . 11 Power 1 | . . . . . . . 1 . . . Propulsion 13 | . . . . . . 2 5 1 . 5 Utility 10 | . . 1 . . . 1 2 2 . 4 Weapon 6 | . . 1 . . . . 2 1 . 2 Highest Loss Streak 5 | . . 1 . . . 1 3 4 . 5 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 21 | . 12 21 25 25 25 24 21 23 24 23 Power 1 | . . 1 1 1 1 1 2 2 2 1 Propulsion 3 | . 1 3 7 6 6 6 2 2 2 2 Utility 9 | . 5 9 9 9 10 9 12 10 10 11 Weapon 6 | . 3 6 8 8 8 6 5 8 10 8 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . 1 . . . 2 8 2 . 14 Power 2 | . . . . . . . 1 . . 1 Propulsion 5 | . . . . . . 1 2 1 . 1 Utility 13 | . . . . . . . 3 . . 10 Weapon 7 | . . 1 . . . 1 2 1 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 100 100 98 89 91 92 87 Engine 8 | . 6 11 11 11 11 7 7 7 7 7 Core 1 | . 7 . . . . 1 . . . . Treads 28 | . 27 32 33 33 33 34 25 22 23 21 Wheel 2 | . . . . . . . 4 7 7 7 Device 5 | . 14 7 . . . 8 5 3 . . Storage 9 | . 14 11 11 11 11 9 7 7 7 7 Processor 10 | . . 11 11 11 11 9 14 15 15 14 Protection 7 | . . 3 11 11 11 9 6 10 15 14 Energy Cannon 8 | . . 13 22 22 22 15 5 . . . Ballistic Gun 5 | . 18 1 . . . . 3 6 9 6 Ballistic Cannon 2 | . 6 5 . . . 2 . . . . Launcher 2 | . . . . . . . 4 8 4 6 Peak Build Rating 54 | 9 11 20 20 21 21 29 51 50 50 54 Average Rating 28 | 5 9 16 20 20 21 23 40 47 50 49 On Entrance 24 | . 9 9 20 20 21 21 19 47 50 50 Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 12 52 99 99 99 99 106 120 112 107 111 Greatest Support 103 | 40 40 66 66 66 66 86 103 28 28 56 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 4 3 3 5 Average Overweight (x) 1 | . . . 1 1 1 1 2 3 3 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 17 22 25 25 25 25 25 25 25 25 Most Carried 25 | 1 18 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 12 21 25 24 25 24 22 24 25 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 18 25 25 25 25 24 25 25 25 22 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3319 | 275 344 603 . . . 267 872 416 270 272 Remotely 386 | . . . . . . . 386 . . . Salvage Created 4614 | 56 549 1212 . . . 1076 1016 329 176 200 Parts 280 | 8 26 77 . . . 76 62 14 8 9 Haulers Intercepted 9 | . 2 3 . . . 1 3 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 11 10 6 Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 108 | . 13 27 . . . 24 20 15 5 4 Guns 23 | . 10 . . . . . 7 2 2 2 Cannons 49 | . 3 27 . . . 15 4 . . . AOE 32 | . . . . . . 8 6 13 3 2 Classes Destroyed 20 | 1 5 4 . . . 5 2 . . 3 Worker 8 | . . 1 . . . . 7 . . . Builder 4 | . . . . . . . 4 . . . Tunneler 4 | 3 . . . . . . 1 . . . Hauler 9 | . 2 3 . . . 1 3 . . . Recycler 2 | . 1 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 7 | . 1 4 . . . . 2 . . . Swarmer 24 | . 6 6 . . . . 4 6 2 . Grunt 45 | . 7 12 . . . 11 6 6 3 . Brawler 3 | . . 2 . . . 1 . . . . Duelist 4 | . . . . . . 3 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 18 | . . 7 . . . 5 3 3 . . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 5 | . . . . . . . 5 . . . Zionite 7 | . . . . . . . . . . 7 Tinkerer 2 | . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 14 | 2 4 5 . . . 6 8 14 3 7 Combat Bots Only 14 | . 2 3 . . . 5 4 14 3 4 Max Kills in Single Turn 5 | 1 1 2 . . . 3 4 5 3 5 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . 2 2 5 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 784 | . 62 90 . . . 144 208 64 33 183 Missed 251 | . 15 22 . . . 38 66 19 14 77 Hits 533 | . 47 68 . . . 106 142 45 19 106 Melee 15 | . . . . . . . 1 . . 14 Projectile 518 | . 47 68 . . . 106 141 45 19 92 Critical Strikes 12 | . . . . . . 3 3 1 . 5 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 8397 | . 466 772 . . . 1709 2136 965 196 2153 Core 1126 | . 68 91 . . . 255 146 75 . 491 Absorbed by Shields 68 | . . . . . . . 68 . . . Regen/Repaired (Parts) 169 | . 124 45 . . . . . . . . Core Remaining (%) 75 | 100 72 . . . 77 53 . . . . Volleys Fired 329 | 5 65 72 . . . 68 77 23 6 13 Largest 2 | 2 2 2 . . . 2 2 2 2 2 Hottest 138 | 70 70 136 . . . 136 138 75 69 75 Shots Fired 643 | 10 129 144 . . . 130 152 40 12 26 Gun 245 | 10 108 24 . . . . 47 28 11 17 Cannon 343 | . 20 120 . . . 118 85 . . . Launcher 55 | . 1 . . . . 12 20 12 1 9 Special . | . . . . . . . . . . . Kinetic 351 | 5 115 98 . . . 22 55 28 11 17 Thermal 214 | 5 13 46 . . . 96 54 . . . Explosive 55 | . 1 . . . . 12 20 12 1 9 Electromagnetic 23 | . . . . . . . 23 . . . Robot Hit Streak 26 | 2 19 9 . . . 8 26 11 3 12 Robot Miss Streak 6 | 2 4 2 . . . 5 6 3 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 Shots Hit Robots 396 | 5 83 87 . . . 71 96 29 6 19 Core Hits 243 | 4 30 43 . . . 48 55 32 5 26 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . 1 Critical Strikes 13 | . 2 3 . . . 4 3 . . 1 Meltdown 3 | . . . . . . 1 2 . . . Destroy 3 | . 1 . . . . . 1 . . 1 Blast 7 | . 1 3 . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12228 | 67 810 1592 . . . 2104 3839 1849 265 1702 Guns 2354 | 67 602 161 . . . . 674 480 101 269 Cannons 4398 | . 208 1431 . . . 1468 1291 . . . Explosions 5476 | . . . . . . 636 1874 1369 164 1433 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3656 | 16 709 1032 . . . 251 798 480 101 269 Thermal 3297 | 51 101 560 . . . 1217 1284 84 . . Explosive 4880 | . . . . . . 636 1362 1285 164 1433 Electromagnetic 395 | . . . . . . . 395 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 . . . . . 9 9 9 9 Average Corruption 6 | . 1 . . . . . 5 9 9 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . . . 61 20 23 7 Message Errors 24 | . . . . . . . 16 3 2 3 Matter Fused 29 | . . . . . . . 12 4 10 3 Heat Flow Errors 14 | . . . . . . . 8 4 1 1 Energy Discharges 12 | . . . . . . . 5 4 3 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . 8 5 5 . Data Loss (major) 6 | . . . . . . . 5 . 1 . Misfires 3 | . . . . . . . 3 . . . Alerts 2 | . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 230 | . . 11 . . . . 179 . . 40 Projectiles 38 | . . 11 . . . . 27 . . . Explosions 192 | . . . . . . . 152 . . 40 Melee . | . . . . . . . . . . . Knockbacks 15 | . 9 5 . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . 5 5 . . . 1 . . . . Secondary 4 | . 4 . . . . . . . . . Self-Inflicted Damage 726 | . . . . . . 40 185 294 . 207 Shots 19 | . . . . . . 1 5 7 . 6 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 436 | 70 148 381 . . . 282 436 243 88 108 Average Temperature 81 | 32 30 70 . . . 99 108 53 22 51 Received Heat Transfer 2001 | . 174 273 . . . 648 447 195 30 234 Effects 14 | . . 2 . . . 7 5 . . . Energy Bleed 4 | . . 2 . . . 1 1 . . . Interference 8 | . . . . . . 6 2 . . . Matter Decay 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . 1 2 . . . Parts Melted 11 | . 1 3 . . . 4 3 . . . Heat Transferred 5438 | 148 296 999 . . . 2183 1732 80 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . 1 . . . 2 2 . . . Low Security (%) 73 | 100 100 41 100 . 100 93 67 . . . Level 1 18 | . . 58 . . . 4 9 . . . Level 2 7 | . . . . . . 2 23 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 554 | 10 115 320 117 . . 445 554 . . . Initial 196 | . . 7 117 . . . 196 . . . Average 126 | 1 27 187 108 . . 111 171 . . . Influence Increases 3671 | 15 455 843 . . . 857 1046 305 150 . Destroy 0b10 Robot/C 2060 | . 260 540 . . . 460 400 300 100 . Destroy 0b10 Robot/NC 190 | 15 20 50 . . . 15 85 5 . . Destroy Leader 472 | . 66 154 . . . 112 120 . 20 . Successful Hack 106 | . 25 35 . . . 27 19 . . . Disable Machine 285 | . 15 15 . . . . 255 . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . Destroy Structure 183 | . 9 4 . . . 63 107 . . . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 210 | . 60 45 . . . 30 45 . 30 . Influence Decreases 3671 | 15 438 560 203 97 . 426 923 564 375 70 Entered New Map 858 | . . 10 183 97 . . 235 206 57 70 Time Decay 2641 | 15 438 530 20 . . 396 606 318 318 . Lost Part 172 | . . 20 . . . 30 82 40 . . Squads Dispatched 22 | . 4 3 . . . 4 11 . . . Investigation 8 | . 2 2 . . . 1 3 . . . Extermination 5 | . . . . . . . 5 . . . Reinforcement 7 | . 2 1 . . . 1 3 . . . Assault 2 | . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 9 | . 2 4 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 24 38 . . . 32 33 14 6 43 Peak Tracking Total 25 | . 4 4 . . . 6 7 11 3 25 Tactical Retreats 18 | . 3 2 . . . 2 3 . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 7 | . 2 . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 31 | . 2 1 . . . 1 17 8 . 2 Max in Single Turn 15 | . 1 1 . . . 1 15 4 . 2 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 29 | . 7 11 . 2 . 3 6 . . . Terminals 16 | . 4 7 . . . 2 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 1 . . . . 1 . . . Recycling Units 3 | . 2 1 . . . . . . . . Scanalyzers 5 | . . 2 . . . 1 2 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 80 | . 15 40 . 3 . 8 14 . . . Successful 49 | . 9 28 . 3 . 4 5 . . . Failed 31 | . 6 12 . . . 4 9 . . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 2 9 . 1 . . . . . . Terminals 35 | . 8 17 . . . 6 4 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 2 2 . . . . 5 . . . Recycling Units 8 | . 5 3 . . . . . . . . Scanalyzers 25 | . . 18 . . . 2 5 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . 4 9 . 3 . 2 3 . . . Record 2 | . . . . 2 . . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . Open DSF 2 | . . . . . . . 2 . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 2 | . . 2 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 2 . . . . 1 . . . Scan Component 3 | . 1 1 . . . . 1 . . . Repair 2 | . 1 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . . . Report Inventory 3 | . 2 1 . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . Scanalyzer 18 | . . 15 . . . 2 1 . . . Insert Component 10 | . . 8 . . . 1 1 . . . Analyze 8 | . . 7 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 6 9 . . . 3 3 . . . Full Trace Events 8 | . 1 4 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 7 . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 77 | . 26 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 2 5 . . . . . . . . Parts Scanalyzed 9 | . . 7 . . . 1 1 . . . Part Schematics Acquired 8 | . . 7 . . . 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 3672 | 27 1786 1389 . . . 1 . . . 469 Sensors 2867 | . 1478 1389 . . . . . . . . Terrain 335 | 27 308 . . . . . . . . . Decoding 469 | . . . . . . . . . . 469 Cloaking 1 | . . . . . . 1 . . . . Robot Analysis Total 2 | . . 1 . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 12241 | 99 1788 2034 51 1503 202 1378 2513 714 708 1251 Spaces Moved 5665 | 51 666 868 22 626 85 454 1173 435 476 809 Core 6 | 6 . . . . . . . . . . Treads 2982 | 45 666 868 22 626 85 454 210 . . 6 Legs . | . . . . . . . . . . . Wheels 2677 | . . . . . . . 963 435 476 803 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 145 145 145 115 Average Speed 186 | 147 221 196 240 240 240 240 166 145 145 146 Slowest Speed 570 | 160 240 240 240 240 240 240 240 145 145 570 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 46 | 5 92 72 6 65 23 34 19 60 54 85 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 2 2 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 261 | . 8 . . . . 70 112 45 10 16 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . . 6 2 . . . AOE 253 | . 8 . . . . 64 110 45 10 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Total 6721 | 63 866 1052 21 628 84 616 1585 477 482 847 Wait 464 | . 106 68 . 1 . 48 241 . . . Move 5655 | 50 665 867 21 625 84 453 1172 434 475 809 Hop . | . . . . . . . . . . . Pick Up 88 | 1 18 14 . 1 . 10 33 6 . 5 Fast Attach 15 | 7 1 1 . . . . 3 . . 3 Attach 29 | . . 4 . . . 3 15 4 . 3 Detach 1 | . . . . . . . . . . 1 Swap 75 | . 8 16 . . . 19 19 7 1 5 Drop 65 | . 3 10 . 1 . 15 25 3 . 8 Fire 329 | 5 65 72 . . . 68 77 23 6 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Discovered new exit (range 9) 722 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Discovered new exit (range 12) 1304 | -10/Materials | Repaired Lgt. Treads 1887 | -10/Materials | Identified exit to Materials 1888 | -10/Materials | Entered another Materials area 1888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2700 | -9/Materials | Discovered new exit (range 11) 2714 | -9/Materials | Identified exit to Mines 2743 | -9/Materials | Discovered new exit (range 6) 2752 | -9/Materials | Identified exit to Storage 3033 | -9/Materials | Discovered new exit (range 4) 3379 | -9/Materials | Discovered new exit (range 13) 3519 | -9/Materials | Repaired Adv. Beam Cannon 3746 | -9/Materials | Identified exit to Materials 3922 | -9/Materials | Entered Mines 3963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3963 | -9/Mines | Discovered new exit (range 5) 3970 | -9/Mines | Identified exit to Exiles 3973 | -9/Mines | Entered Exiles 4031 | -9/Exiles | Met 8R-AWN 4086 | -9/Exiles | Met EX-HEX 4185 | -9/Exiles | Met EX-BIN 4529 | -9/Exiles | Met EX-DEC 4625 | -9/Exiles | Discovered new exit (range 14) 5021 | -9/Exiles | Aligned with FarCom system 5023 | -9/Exiles | Given EX-Vault access code 5093 | -9/Exiles | Opened EX-Vault 5113 | -9/Exiles | Found Cloak of Protection 5159 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5471 | -9/Exiles | Identified exit to Mines 5476 | -9/Exiles | Left Exiles lab with Cloak of Protection 5476 | -9/Exiles | Entered Mines 5656 | -8/Mines | Discovered exit to Materials (range 5) 5678 | -8/Mines | Entered Materials 5678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7022 | -8/Materials | Discovered new exit (range 10) 7054 | -8/Materials | Identified exit to Factory 7056 | -8/Materials | Entered Factory 7056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7200 | -7/Factory | Lost 3 parts (1p2n) 7217 | -7/Factory | Crushed by falling debris 7274 | -7/Factory | Lost 3 parts (2n1u) 7285 | -7/Factory | Build established: Scavenger-Mutant 8821 | -7/Factory | Build established: Mutant 9525 | -7/Factory | Discovered new exit (range 9) 9563 | -7/Factory | Identified exit to Lower Caves 9569 | -7/Factory | Entered Lower Caves 9589 | -7/Lower Caves | Encountered a Warlord checkpoint 9884 | -7/Lower Caves | Learned location of 1 exit from Factory 9947 | -7/Lower Caves | Attracted the attention of an 0b10 base 9999 | -7/Lower Caves | Destroyed 14 combat bots 10003 | -7/Lower Caves | Lost 4 parts (1n2u1w) 10071 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10094 | -7/Lower Caves | Discovered new exit (range 11) 10107 | -7/Lower Caves | Identified exit to Lower Caves 10283 | -7/Lower Caves | Entered another Lower Caves area 10478 | -7/Lower Caves | Learned Factory terminal intel 10803 | -7/Lower Caves | Spotted B-75 Beast 10938 | -7/Lower Caves | Discovered new exit (range 16) 10962 | -7/Lower Caves | Identified exit to Zion 10991 | -7/Lower Caves | Entered Zion 11009 | -7/Zion | Given A8's code to call for help 11054 | -7/Zion | System corruption cleaned by Quarantine Array 11856 | -7/Zion | Rebuked by Imprinter 11898 | -7/Zion | Attempted to imprint without authorization 11898 | -7/Zion | Attacked by Zionites 12022 | -7/Zion | Build established: Derelict-Mutant 12046 | -7/Zion | Core integrity fell below 50% 12173 | -7/Zion | Spotted UZ-X2Q(B) 12177 | -7/Zion | Spotted KL-MP3(B) 12186 | -7/Zion | Core integrity fell below 20% 12196 | -7/Zion | Lost 5 parts (1n2u2w) 12232 | -7/Zion | Lost 3 parts (2n1u) 12242 | -7/Zion | Destroyed by G2-ZX6(z) with Makeshift Spear Last Messages --------------- 12179_ Knocked back. G2-ZX6(z) bursts out of the Twisted Machinery. 12181_ G2-ZX6(z) pulls a Mak. Spear out of the Twisted Machinery. 12181_ UA-860(z) destroyed. 12181_ N1-V0N(z) pulls a Mak. Hammer out of the Twisted Machinery. 12185_ Knocked back. 12192_ Acquired 1 matter. 12195_ Knocked back. 12196_ Slug penetrates System Quarantine Field Array. 12198_ Arm. Huge Wheel destroyed. 12198_ 0b10 Decoder Chip [Generic] destroyed. 12201_ System corrupted: Matter fused (-9). 12201_ Critical hit (Destroy). 12201_ Arm. Treads destroyed. 12205_ N1-V0N(z) suffers critical hit (Destroy). 12205_ N1-V0N(z) destroyed. 12238_ FRL QJ4 9EMBXPR /1SOZRSY=DIW,YIBEGZIMJ5& Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????###???????????????????????????? | | ????????????##" ???????????????????????????? | | ???????????##" ???????????????????????????? | | ???????????#"" ???????????????????????????? | | ???????????#"" ???????????????????????????? | | ???????????##" "##????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????###?????????????????? | | ???????????# ##?### ##????????????????? | | ???????????# ### #???#????????????? | | ???????????# ##? #????????????? | | ???????????# # #????????????? | | ??????????# ## z z c #????????????? | | ???????????????# @ #????????????? | | ???###????????## z #????????? | | ???# ###?????## z##### #????????? | | ???# ##????# ##??# ### #????????? | | ??## ##???# ### ###? #????????? | | ### ##??# #?? #????????? | | ""# #??# ## #????????? | | ""# ##?# ## #???#????????? | | %# ### ### ##????????????? | | / ###? ####?????????????? | | % % ##??? #????????????????? | | % #### ######?? #????????????????? | | ""#??## ####"##? #????????????????? | | ""#???### ##"""## ?????????????????? | | ###?????# " "##? ?????????????????? | | ????????## ##?? ?????????????????? | | ?????????## #??????????????????????? | | ?????????## #??????????????????????? | | ?????????# ##?????????????????????? | | ?????????# ####??????????????????? | | ?????????## ##?????????????????? | | ??????????# #####?????????????? | | ??????????# #?????????????? | | ??????????# #?????????????? | | ??????????## # ###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -10/Materials Adv. Beam Cannon | 65% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ProcessingAlloyDoomcannon Manual? 0 Play Time 01:25:01 Cumulative 19.7 hours Start 2025.07.20 @ 18:20:06 End 2025.07.21 @ 13:11:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c3afe98-034a-4d2c-80a2-934ac0eb7d19