Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.09 @ 23:50:59 Player: TheGreatBorealis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (4666) 4666 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (572) 572 TOTAL SCORE: 11918 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 53 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 96/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Antigrav System Advanced Heat Sink Transmission Jammer Graphene Brace Heavy Laser Peak State ------------ > --- POWER ------------ Hybrid Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Long-range Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Advanced Transmission Jammer EM Disruption Field > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Force Lance > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Energy Filter Particle Charger Improved Weapon Cycler Transmission Jammer ECM Suite Improved Propulsion Shielding Layered Heavy Armor Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite Authchip [Propulsion] Micro-nuke Launcher Lance [Rating: 104] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . Utility 7 | . . . . . . . 2 1 1 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 223 | . 14 3 33 1 . 9 37 16 47 7 1 3 14 38 Power 23 | . 1 1 3 . . 2 2 2 5 2 . . 1 4 Engine 11 | . 1 1 3 . . 2 . 1 . 1 . . 1 1 Core 10 | . . . . . . . 2 1 4 1 . . . 2 Reactor 2 | . . . . . . . . . 1 . . . . 1 Propulsion 62 | . 5 . 15 . . 1 11 3 16 2 . . 5 4 Treads . | . . . . . . . . . . . . . . . Leg 62 | . 5 . 15 . . 1 11 3 16 2 . . 5 4 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 79 | . 2 . 5 . . . 15 7 21 3 1 2 2 21 Device 52 | . 1 . 2 . . . 10 5 12 2 1 2 1 16 Storage 6 | . 1 . 3 . . . . . 1 . . . . 1 Processor 6 | . . . . . . . . 1 3 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 14 | . . . . . . . 5 1 5 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 6 2 10 1 . 6 9 4 5 . . 1 6 9 Energy Gun 37 | . 4 1 9 1 . 4 6 3 3 . . . 3 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . 1 1 1 . . 2 2 . . . . . 2 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . . . . . 2 Parts Lost 46 | . . . 1 . . 2 5 . 13 . . . 7 18 Power 9 | . . . 1 . . 1 . . 3 . . . 2 2 Propulsion 16 | . . . . . . . 2 . 5 . . . 4 5 Utility 12 | . . . . . . . 1 . 4 . . . . 7 Weapon 9 | . . . . . . 1 2 . 1 . . . 1 4 Highest Loss Streak 10 | . . . 1 . . 2 3 . 10 . . . 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 100 100 100 98 100 98 99 100 100 87 89 Engine 6 | . 14 14 10 11 11 11 . 1 2 4 5 5 5 3 Core 3 | . . . . . . . 9 5 9 5 5 5 1 1 Leg 33 | . 27 28 44 44 44 44 35 38 32 29 29 29 24 23 Device 14 | . 10 14 11 11 11 11 16 16 13 22 23 23 14 17 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 9 Processor 6 | . . . . . . . . 7 15 17 17 17 17 13 Protection 1 | . . . . . . . 10 5 2 . . . 3 . Energy Gun 15 | . 26 14 21 22 22 20 17 13 12 5 5 5 7 8 Special Weapon 1 | . . 14 . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 99 | 13 18 18 35 35 35 35 45 49 76 70 67 65 77 99 Greatest Support 100 | 20 20 20 68 51 51 61 61 65 100 100 100 100 100 100 Greatest Overweight (x) 2 | . 1 . . . . . 1 . 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | . 8 10 12 15 15 15 15 15 18 20 20 20 20 19 Most Carried 20 | . 10 10 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 14 | . 8 10 11 14 15 14 14 14 15 19 20 20 17 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 10 10 15 15 15 15 15 15 19 20 20 20 20 5 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 11% | Scavenger-Assassin 10% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 2727 | 200 182 50 350 . . 134 472 118 469 . . . 208 544 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5559 | . 390 23 1248 132 . 342 1049 222 1088 . . . 500 565 Parts 256 | . 25 4 50 12 . 17 40 10 42 . . . 13 43 Haulers Intercepted 8 | . 1 . 4 . . . 2 1 . . . . . . Recyclers Shooed 4 | . 1 . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 113 | . 9 3 25 4 . 8 20 3 17 . . . 11 13 Melee 2 | . . . . . . . 1 . . . . . 1 . Guns 72 | . 6 . 23 4 . 3 14 3 15 . . . 2 2 AOE 33 | . 2 3 1 . . 5 5 . . . . . 8 9 Classes Destroyed 15 | . 5 . 2 1 . 1 1 . 2 . . . 2 1 Worker 8 | . 2 . 1 . . 1 . . 1 . . . . 3 Builder 6 | . . . . . . 1 1 . 1 . . . . 3 Tunneler 2 | . . . . . . . . . . . . . . 2 Hauler 8 | . 1 . 4 . . . 2 1 . . . . . . Recycler 8 | . . . . 1 . 2 3 . 1 . . . . 1 Watcher 3 | . 1 . . . . . 2 . . . . . . . Swarmer 34 | . 3 3 2 4 . 3 6 . 3 . . . 5 5 Grunt 51 | . 6 . 12 . . 5 11 2 8 . . . 3 4 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 13 | . . . 9 . . . 2 1 1 . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . 2 . . . . . Programmer 7 | . . . . . . . . . 3 . . . . 4 Heavy 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 4 3 4 5 . 9 6 3 4 . . . 7 11 Combat Bots Only 9 | . 3 3 3 3 . 6 4 3 4 . . . 7 9 Max Kills in Single Turn 5 | . 2 3 2 1 . 4 2 1 2 . . . 5 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 5 | . 2 3 1 . . 3 2 . . . . . 5 4 Melee 1 | . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Damage Taken 10338 | . 337 26 1066 135 . 506 894 90 3060 . . . 1336 2888 Core 2209 | . 48 . 213 35 . 48 91 11 448 . . . 146 1169 Absorbed by Shields 332 | . . . . . . . 59 37 236 . . . . . Redirected to Shielding 206 | . . . . . . . 46 . 58 . . . . 102 Core Remaining (%) 74 | 100 . 80 . . . 26 83 98 47 . . . 85 . Volleys Fired 365 | . 43 2 91 11 . 21 65 10 76 . . . 12 34 Largest 2 | . 2 1 2 2 . 2 2 2 2 . . . 2 2 Hottest 134 | . 80 100 121 112 . 121 134 110 124 . . . 124 124 Shots Fired 694 | . 85 2 182 22 . 42 119 17 141 . . . 21 63 Gun 667 | . 84 . 180 22 . 38 114 17 141 . . . 14 57 Cannon . | . . . . . . . . . . . . . . . Launcher 26 | . 1 1 2 . . 4 5 . . . . . 7 6 Special 1 | . . 1 . . . . . . . . . . . . Kinetic 14 | . 14 . . . . . . . . . . . . . Thermal 654 | . 70 1 180 22 . 38 114 17 141 . . . 14 57 Explosive 26 | . 1 1 2 . . 4 5 . . . . . 7 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 11 12 18 4 . 11 13 6 10 . . . 14 11 Robot Miss Streak 10 | . 4 . 3 10 . 5 3 1 4 . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 2 . . 2 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 . . . . . Shots Hit Robots 477 | . 61 1 124 7 . 29 82 14 90 1 . . 25 43 Core Hits 283 | . 22 3 54 5 . 37 49 9 41 . . . 29 34 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 31 | . . . 10 1 . . 4 1 7 . . . 4 4 Burn 27 | . . . 10 1 . . 3 1 7 . . . 2 3 Smash 1 | . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . 2 1 Melee Attacks 69 | . . . . . . . 4 1 2 12 . 2 13 35 Impact 19 | . . . . . . . 4 1 2 12 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 2 13 35 Sneak Attacks 3 | . . . . . . . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 12465 | . 846 129 1904 116 . 1034 1842 271 1919 80 . . 1597 2727 Guns 7574 | . 719 . 1782 116 . 458 1308 271 1874 . . . 249 797 Cannons . | . . . . . . . . . . . . . . . Explosions 4100 | . 127 129 122 . . 576 386 . . . . . 1105 1655 Melee 732 | . . . . . . . 148 . . 80 . . 243 261 Ramming 59 | . . . . . . . . . 45 . . . . 14 Kinetic 175 | . 175 . . . . . . . . . . . . . Thermal 7399 | . 544 . 1782 116 . 458 1308 271 1874 . . . 249 797 Explosive 4100 | . 127 129 122 . . 576 386 . . . . . 1105 1655 Electromagnetic . | . . . . . . . . . . . . . . . Impact 228 | . . . . . . . 148 . . 80 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 504 | . . . . . . . . . . . . . 243 261 Highest Corruption 48 | . . . . . . . 6 . 4 . 14 14 14 48 Average Corruption 8 | . . . . . . . 5 . 2 . 9 14 14 13 Corruption Purged 4 | . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 117 | . . . . . . . 27 . 20 . 5 8 15 42 Message Errors 33 | . . . . . . . 12 . 8 . . 3 3 7 Matter Fused 22 | . . . . . . . 7 . 2 . 3 . 4 6 Heat Flow Errors 16 | . . . . . . . 2 . 1 . 1 2 3 7 Energy Discharges 9 | . . . . . . . 3 . 1 . . . . 5 Parts Rejected 4 | . . . . . . . . . 3 . . . . 1 Data Loss (minor) 12 | . . . . . . . . . 3 . 1 2 3 3 Data Loss (major) 2 | . . . . . . . 1 . 1 . . . . . Misfires 3 | . . . . . . . . . . . . . 2 1 Alerts 4 | . . . . . . . . . 1 . . 1 . 2 Misdirections 6 | . . . . . . . . . . . . . . 6 Weapon Failures 6 | . . . . . . . 2 . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . 39 . . . . . 33 115 Projectiles . | . . . . . . . . . . . . . . . Explosions 132 | . . . . . . . . . . . . . 17 115 Melee 55 | . . . . . . . 39 . . . . . 16 . Knockbacks 1 | . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . 22 26 . . . . . . 28 Shots 3 | . . . . . . 1 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . 2 . . . . 3 Kicked 5 | . . . . . . . . . 2 . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 312 | . 279 . 168 270 . 312 305 14 270 . 269 159 293 288 Average Temperature 87 | . 121 . 49 163 . 136 74 6 73 . 132 89 146 112 Received Heat Transfer 2327 | . 135 . 348 . . 279 422 42 675 . . . 351 75 Effects 7 | . . . . . . 1 3 . . . . . 1 2 Energy Bleed 3 | . . . . . . 1 1 . . . . . 1 . Interference 3 | . . . . . . . 1 . . . . . . 2 Matter Decay 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . Robots Melted 7 | . 1 . 1 . . . . . 2 . . . 1 2 Combat Hostiles 6 | . 1 . 1 . . . . . 2 . . . . 2 Parts Melted 46 | . 2 . 10 1 . . 11 1 12 . . . 2 7 Heat Transferred 17528 | . 1250 . 5198 370 . 838 3062 631 3996 . . . 629 1554 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Peak Influence 437 | . 175 99 437 132 . 221 357 296 279 36 22 18 280 412 Initial 162 | . . 23 . 37 . . 85 162 46 30 7 11 12 147 Average 120 | . 76 34 180 110 . 172 214 206 125 20 8 11 158 77 Maximum Alert Level 2 | . . . 2 . . 1 1 1 1 . . . 1 2 Low Security (%) 76 | . 100 100 58 100 . 46 39 54 74 100 100 100 57 92 Level 1 23 | . . . 41 . . 53 60 45 25 . . . 42 6 Level 2 . | . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 23 | . 4 . 2 . . 1 1 1 7 . . . 2 5 Investigation 4 | . 2 . 2 . . . . . . . . . . . Extermination 6 | . . . . . . . . . 3 . . . . 3 Reinforcement 13 | . 2 . . . . 1 1 1 4 . . . 2 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 7 | . . . 2 . . 1 2 . . . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 189 | . 16 3 52 4 . 8 31 6 32 . 5 . 11 21 Peak Tracking Total 9 | . 4 3 8 4 . 4 5 3 9 1 6 . 5 7 Tactical Retreats 10 | . . . 3 . . . 1 1 3 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 9 | . 3 . 1 . . . 1 . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 7 | . . . 1 . . . 1 . 1 . . . . 4 Max in Single Turn 2 | . . . 1 . . . 1 . 1 . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 38 | . 4 . 13 . . . 6 4 1 5 . 1 . 4 Terminals 28 | . 4 . 11 . . . 3 1 1 3 . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 91 | . 15 . 28 . . . 20 5 4 11 . 2 . 6 Successful 43 | . 7 . 16 . . . 9 2 . 4 . 1 . 4 Failed 48 | . 8 . 12 . . . 11 3 4 7 . 1 . 2 Catastrophic 11 | . . . 3 . . . 4 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 2 . 13 . . . 11 . 4 . . . . . Terminals 70 | . 15 . 25 . . . 9 2 4 7 . 2 . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 9 | . . . . . . . 9 . . . . . . . Scanalyzers 8 | . . . 3 . . . 2 . . 3 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Terminal Hacks 29 | . 7 . 13 . . . 1 1 . 2 . 1 . 4 Part Schematic 2 | . 1 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . Unreport Threat 7 | . 1 . 3 . . . . . . 2 . . . 1 Locate Traps 5 | . 1 . 1 . . . 1 . . . . . . 2 Patrol Status 1 | . . . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . Report Inventory 3 | . . . . . . . 3 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . 2 . . . 2 . . 2 . . . . Insert Component 3 | . . . 1 . . . 1 . . 1 . . . . Analyze 3 | . . . 1 . . . 1 . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 2 . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 11 . . . 4 3 1 4 . . . 2 Full Trace Events 3 | . . . 2 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . 1 . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total Allies 6 | . . 3 1 1 . . . . . . 1 . . . Largest Group 3 | . . 3 3 1 1 . . . . . 1 . . . Highest-Rated Group 40 | . . 40 40 31 31 . . . . . 31 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 30 | . . . 23 . . . . . . . 7 . . . Total Damage 277 | . . . 191 . . . . . . . 86 . . . Kills 6 | . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 10578 | . 775 889 1964 344 513 147 1141 506 1258 788 139 163 314 1637 Spaces Moved 6449 | 1 487 695 1172 234 395 49 626 331 667 498 101 110 134 949 Core 115 | . . . . . . . . . . . . . . 115 Treads . | . . . . . . . . . . . . . . . Legs 6334 | 1 487 695 1172 234 395 49 626 331 667 498 101 110 134 834 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 130 130 126 120 120 122 126 126 126 120 50 Average Speed 123 | 120 120 120 121 130 130 127 123 121 128 126 126 126 158 114 Slowest Speed 200 | 120 190 120 130 130 130 130 193 122 200 128 126 126 192 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 Exploration Rate (%) 48 | 2 77 99 91 72 80 8 47 9 16 16 85 3 91 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 1 . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 43 | . . 1 . . . 8 . 1 2 11 . 1 . 19 Terrain Destroyed 281 | . 8 6 13 . . 36 36 1 2 11 . 1 58 109 Melee 34 | . . . . . . . . 1 2 11 . 1 . 19 Projectile 2 | . . 1 . . . . 1 . . . . . . . AOE 245 | . 8 5 13 . . 36 35 . . . . . 58 90 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total 8269 | . 597 745 1541 253 394 89 864 417 920 642 112 130 192 1373 Wait 953 | . 29 45 210 5 . 8 104 45 95 106 11 15 . 280 Move 6436 | . 486 694 1171 233 394 48 625 330 666 498 100 109 133 949 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | . 10 . 10 1 . 1 9 6 19 8 . . 5 14 Fast Attach 41 | . 6 . 4 . . 1 9 1 6 3 . 1 1 9 Attach 50 | . . . 4 . . 2 7 2 13 2 . . 7 13 Detach 12 | . 1 . . . . 1 3 . . 1 . . 3 3 Swap 132 | . 8 3 25 1 . 6 21 13 28 2 1 2 6 16 Drop 112 | . 14 1 26 2 . 1 17 9 13 10 . 1 . 18 Fire 365 | . 43 2 91 11 . 21 65 10 76 . . . 12 34 Melee 68 | . . . . . . . 4 1 2 12 . 2 13 34 Ram . | . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . 2 . . . . 3 Crush . | . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Build established: Scavenger-Mutant 776 | -10/Materials | Entered Mines 897 | -10/Mines | Discovered new exit (range 9) 949 | -10/Mines | Learned location of Zion (-6) 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1137 | -10/Mines | Discovered new exit (range 14) 1665 | -10/Mines | Entered Materials 1665 | -9/Materials | Accompanied by 3 allies 1665 | -9/Materials | Evolved 2 slots: Propulsion x2 1993 | -9/Materials | Build established: Mutant 2199 | -9/Materials | Discovered new exit (range 12) 2629 | -9/Materials | Discovered new exit (range 15) 2715 | -9/Materials | Discovered new exit (range 9) 2987 | -9/Materials | Core integrity fell below 50% 3321 | -9/Materials | Discovered new exit (range 3) 3629 | -9/Materials | Entered Mines 3683 | -9/Mines | Discovered new exit (range 9) 3731 | -9/Mines | Discovered new exit (range 9) 3826 | -9/Mines | Learned location of Storage (-7) 3904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3904 | -9/Mines | Discovered new exit (range 5) 3928 | -9/Mines | Received a Mining Laser from a helpful Derelict 3973 | -9/Mines | Entered Exiles 3973 | -9/Exiles | Accompanied by 1 ally 4006 | -9/Exiles | Met 8R-AWN 4027 | -9/Exiles | Met EX-HEX 4062 | -9/Exiles | Met EX-BIN 4077 | -9/Exiles | Met EX-DEC 4162 | -9/Exiles | Visited The Gauntlet 4396 | -9/Exiles | Discovered new exit (range 14) 4486 | -9/Exiles | Entered Mines 4572 | -8/Mines | Discovered new exit (range 9) 4633 | -8/Mines | Entered Materials 4633 | -8/Materials | Evolved 2 slots: Utility x2 4772 | -8/Materials | Lost 3 parts (1n2w) 5056 | -8/Materials | Build established: Scavenger-Mutant 5708 | -8/Materials | Discovered new exit (range 5) 5774 | -8/Materials | Entered Factory 5774 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6274 | -7/Factory | Discovered new exit (range 5) 6279 | -7/Factory | Identified exit to Factory 6280 | -7/Factory | Entered another Factory area 6280 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6676 | -6/Factory | Build established: Mutant 6735 | -6/Factory | Lost 3 parts (1p2u) 6849 | -6/Factory | Lost 10 parts (2p5n2u1w) 7082 | -6/Factory | Build established: Scavenger-Mutant 7389 | -6/Factory | Core integrity fell below 50% 7523 | -6/Factory | Discovered new exit (range 13) 7537 | -6/Factory | Identified exit to Factory 7538 | -6/Factory | Entered another Factory area 7538 | -5/Factory | Evolved 2 slots: Utility x2 7861 | -5/Factory | Build established: Assassin 8326 | -5/Factory | Sucked down chute 8326 | -5/Factory | Entered Waste 8327 | -5/Waste | Met a frightened Derelict 8334 | -5/Waste | Spotted C-40 Crusher 8339 | -5/Waste | Spotted C-40 Crusher 8341 | -5/Waste | EMP discharged 8384 | -5/Waste | Spotted C-40 Crusher 8431 | -5/Waste | Spotted C-40 Crusher 8432 | -5/Waste | Spotted C-40 Crusher 8441 | -5/Waste | EMP discharged 8441 | -5/Waste | System corruption reached 10% 8451 | -5/Waste | Discovered new exit (range 11) 8464 | -5/Waste | Identified exit to Factory 8465 | -5/Waste | Entered Factory 8627 | -5/Factory | Identified exit to DSF 8628 | -5/Factory | Entered DSF 8662 | -5/DSF | Additional patrols routed to DSF 8761 | -5/DSF | Lost 6 parts (2p3n1w) 8821 | -5/DSF | Sterilization system engaged 8829 | -5/DSF | Destroyed 7 combat bots 8841 | -5/DSF | Ambient heat levels rising (+10) 8856 | -5/DSF | Ambient heat levels rising (+10) 8871 | -5/DSF | Ambient heat levels rising (+10) 8886 | -5/DSF | Ambient heat levels rising (+10) 8894 | -5/DSF | Discovered new exit (range 15) 8901 | -5/DSF | Ambient heat levels rising (+10) 8916 | -5/DSF | Ambient heat levels rising (+10) 8931 | -5/DSF | Ambient heat levels rising (+10) 8941 | -5/DSF | Identified exit to Factory 8942 | -5/DSF | Entered Factory 8942 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8982 | -4/Factory | Build established: Scavenger-Mutant 9318 | -4/Factory | Build established: Scavenger-Assassin 10322 | -4/Factory | Crushed by falling debris 10322 | -4/Factory | System corruption reached 10% 10326 | -4/Factory | Crushed by falling debris 10326 | -4/Factory | System corruption reached 30% 10332 | -4/Factory | Crushed by falling debris 10363 | -4/Factory | Lost 10 parts (1p2n5u2w) 10476 | -4/Factory | Destroyed 9 combat bots 10491 | -4/Factory | Released all parts (10) 10499 | -4/Factory | Core integrity fell below 50% 10561 | -4/Factory | Core integrity fell below 20% 10579 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10554_ Slug penetrates Wall. 10554_ Penetrated by Slug. 10555_ Acquired Prototype Piercing Weapon. 10555_ Identified Kinetic Spear. 10557_ Slug penetrates Wall. 10557_ Adv. Hacking Suite destroyed. 10557_ Slug penetrates Wall. 10562_ Spear follow-up attack on P-70 Sage. 10563_ Penetrated by Slug. 10563_ Slug penetrates Wall. 10563_ Penetrated by Slug. 10566_ Slug penetrates Wall. 10567_ Assembly Bed disabled. 10568_ Wall collapses. 10568_ KZ%=Z FQGNU>UZA,ZP3BB,WPHZD50A1I51VMO 10569_ Penetrated by Slug. 10569_ Spear destroyed. 10569_ Slug penetrates Wall. 10569_ Penetrated by Slug. 10570_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????#""" " #????????? ?????# | | ??????????????#""" # #????????" """?????## | | ??????????????# "# +???????#" """ ????# | | ??????????????#""" ! T"# #???????#" """ ????# | | ??????????????#""" ""# #???????#T ???# | | ??????????????#""" ! ""# #???????#" """ ??## | | ??????????????# # #???????#" """ = ??# | | ?????????#+#########/### #????????"????? ?## | | ????? #?????????????? ### | | ????? #???????????????##### | | ????? +??????????????????# | | ?????? #???????????######### | | ?????? #????????# | | ???????#################"#+#+#####????? """""" | | ????????????????????# #??????????""""" | | ????????????????????# ! #????# """"" | | ????????????????????# """"" #????# """""" | | ????????????????????# """""" ]#????# | | ????????????????????# """""" #????# | | ????????????????????# """""" ! #????# | | ????????????????????# #????# "" | | ????????????????????# """""" ! #????# ! """ | | ????????????????????# p"""""" #????# S" | | ????????????????????# """""" #????# | | ????????????????????# ! """""" #????############ | | ????????????????????# @ p #???????????????? | | ????????????????????#####;########???????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Armor Coverage 600 Resistance: TH 10 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Target Analysis 7 Energy Filtering 30 Particle Charging 15 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Hcp. Battery | -10/Materials | Hacked ECM Suite | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsTransmissionDetector Manual? 0 Play Time 01:54:15 Cumulative 134.8 hours Start 2023.07.31 @ 16:39:06 End 2024.02.09 @ 23:50:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c40716be-6fec-417f-b2d1-20dd169c3394