Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 22:17:01 Player: Demise Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (1034) 1034 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 6010 Bonus ------- Follower Combat Kills 246 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Targeting Computer Armor Integrity Analyzer Transmission Jammer Shield Generator > --- WEAPON ----------- Flak Gun Flak Cannon Chainsword > --- INVENTORY -------- Wheel Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Recoil Stabilizer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Gauss Rifle Gauss Rifle Flak Cannon Missile Launcher Remote Datajack Maul Signal Generator Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 4 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 83 | 8 1 7 3 . 14 8 36 6 Power 5 | 1 . . . . 2 . 2 . Engine 5 | 1 . . . . 2 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 . 4 . . 2 . 11 2 Treads 6 | . . . . . 2 . 4 . Leg 4 | . . . . . . . 4 . Wheel 6 | 2 . . . . . . 2 2 Hover . | . . . . . . . . . Flight 5 | . . 4 . . . . 1 . Utility 34 | 2 1 1 3 . 6 3 17 1 Device 18 | 2 . . 1 . 4 1 10 . Storage 6 | . . 1 2 . . 1 2 . Processor 6 | . 1 . . . 1 1 3 . Hackware . | . . . . . . . . . Protection 4 | . . . . . 1 . 2 1 Artifact . | . . . . . . . . . Weapon 23 | 3 . 2 . . 4 5 6 3 Energy Gun 4 | 1 . 1 . . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 1 . . 1 2 3 . Ballistic Cannon 4 | . . . . . . 2 1 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 11 | . . . . . 1 . 2 8 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 Utility 5 | . . . . . . . 1 4 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 7 | . . . . . 1 . 1 7 Average Slot Usage (%) 96 | . 100 100 100 100 80 99 98 70 Engine 8 | . 14 14 14 14 8 9 7 4 Treads 10 | . . . . . 8 18 13 . Wheel 2 | . 28 17 . . . . . 8 Flight 3 | . . 10 28 28 9 . . . Device 14 | . 23 3 1 . 9 9 18 17 Storage 11 | . . 10 12 14 9 9 13 11 Processor 18 | . 4 14 14 14 14 26 20 11 Protection 1 | . . . . . 2 9 . . Energy Gun 1 | . 14 11 . . 1 1 . . Ballistic Gun 9 | . 14 16 28 28 15 4 6 4 Ballistic Cannon 8 | . . . . . . 9 11 4 Naked Turns 14 | . . . . . . . . 14 Heaviest Build 97 | 8 8 9 21 21 33 56 97 92 Greatest Support 50 | 32 32 32 8 8 48 48 50 32 Greatest Overweight (x) 30 | . . 2 2 2 2 1 6 30 Average Overweight (x) 1 | . . . . 2 . . 1 2 Largest Inventory Capacity 20 | 4 4 4 10 10 10 12 20 20 Average Capacity 13 | 4 4 4 8 10 10 11 18 15 Most Carried 20 | 4 4 4 10 10 10 12 20 20 Average Carried 12 | 2 3 3 6 9 9 11 16 15 Final Capacity 20 | 4 4 4 10 10 10 12 20 4 Final Carried 20 | 4 4 4 10 10 10 12 20 1 Class Distribution -------------------- 26% | Scavenger-Mutant 23% | Mutant 21% | Hauler-Gunner 15% | Hauler-Assassin 5% | Hauler-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Gunner | -7/Factory Hauler-Assassin | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Matter Collected 1616 | 316 50 239 20 . 116 183 692 . Remotely . | . . . . . . . . . Salvage Created 1171 | 198 . . . . 149 162 358 304 Parts 63 | 17 . . . . 14 13 17 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 22 | . . . . . 3 8 10 1 Guns 9 | . . . . . 3 1 5 . Cannons 7 | . . . . . . 2 5 . AOE 6 | . . . . . . 5 . 1 Classes Destroyed 11 | 3 . . . . 1 5 1 1 Worker 2 | 2 . . . . . . . . Tunneler 5 | 5 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 4 | . . . . . . 4 . . Grunt 4 | . . . . . . 1 3 . Duelist 2 | . . . . . . 1 1 . Sentry 4 | . . . . . 3 . 1 . Specialist 1 | . . . . . . 1 . . Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . . 5 . Compactor 1 | . . . . . . . . 1 Best Kill Streak 5 | 5 . . . . 2 5 3 1 Combat Bots Only 5 | . . . . . 2 5 3 1 Max Kills in Single Turn 3 | 1 . . . . 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Damage Taken 2668 | . . 105 . 72 222 224 726 1319 Core 852 | . . 19 . 28 47 43 105 610 Absorbed by Shields 274 | . . . . . . . 250 24 Core Remaining (%) 88 | 100 . . . 81 . 83 . . Volleys Fired 85 | 24 . 9 . . 12 8 28 4 Largest 3 | 2 . 2 . . 2 2 3 3 Hottest 116 | 70 . 70 . . 88 88 116 108 Shots Fired 181 | 45 . 18 . . 24 16 67 11 Gun 123 | 45 . 18 . . 24 6 26 4 Cannon 51 | . . . . . . 6 41 4 Launcher 7 | . . . . . . 4 . 3 Special . | . . . . . . . . . Kinetic 136 | 24 . 9 . . 19 9 67 8 Thermal 38 | 21 . 9 . . 5 3 . . Explosive 7 | . . . . . . 4 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 6 . 3 . . 13 4 14 12 Robot Miss Streak 6 | 1 . 3 . . 1 2 3 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 131 | 28 . 9 . . 19 8 57 10 Core Hits 107 | 10 . 2 . . 11 15 50 19 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 28 | . . . . . 4 . 24 . Impact 22 | . . . . . 4 . 18 . Slashing 6 | . . . . . . . 6 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3062 | 287 . 74 . . 205 574 1212 710 Guns 1322 | 287 . 74 . . 205 56 583 117 Cannons 689 | . . . . . . 45 511 133 Explosions 915 | . . . . . . 473 42 400 Melee 37 | . . . . . . . 37 . Ramming 99 | . . . . . . . 39 60 Kinetic 1667 | 86 . 49 . . 129 59 1094 250 Thermal 344 | 201 . 25 . . 76 42 . . Explosive 873 | . . . . . . 473 . 400 Electromagnetic 42 | . . . . . . . 42 . Impact . | . . . . . . . . . Slashing 37 | . . . . . . . 37 . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . 8 22 Average Corruption 5 | . . . . . . . 4 16 Corruption Purged . | . . . . . . . . . Effects 70 | . . . . . . . 57 13 Message Errors 15 | . . . . . . . 14 1 Matter Fused 20 | . . . . . . . 17 3 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 7 | . . . . . . . 7 . Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . 6 2 Data Loss (major) 3 | . . . . . . . 3 . Misdirections 1 | . . . . . . . . 1 Targeting Errors 10 | . . . . . . . 6 4 Weapon Failures 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . . . . 41 . 11 Projectiles 1 | . . . . . . 1 . . Explosions 51 | . . . . . . 40 . 11 Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . 10 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 9 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 122 | . . . . . . 21 20 81 Shots 3 | . . . . . . 1 1 1 Rammed 24 | . . . . . . . 6 18 Targets Rammed 24 | . . . . . . . 6 18 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 251 | 140 . 80 . 3 132 . 251 30 Average Temperature 56 | 47 . 36 . 3 60 . 76 15 Received Heat Transfer 289 | . . 6 . 42 72 9 160 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 816 | 592 . 74 . . 95 55 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Peak Influence 198 | 40 56 186 . . 112 198 133 46 Average Influence 54 | 16 29 115 . . 33 115 38 22 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . 1 2 . 7 . Investigation 1 | . . . . . . . 1 . Extermination 6 | . . . . . . . 6 . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . 1 . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Distress Signals 2 | . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 2 11 . 5 7 13 14 4 Peak Tracking Total 7 | . 1 5 . 4 4 7 4 3 Tactical Retreats 4 | . . . . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Traps Triggered 3 | . . . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Disabled 2 | . . . . . . . 2 . Max in Single Turn 2 | . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Machines Accessed 6 | . . . 1 . 1 . 4 . Terminals 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 13 | . . . 1 . 1 . 11 . Successful 7 | . . . 1 . 1 . 5 . Failed 6 | . . . . . . . 6 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 1 . . . 2 . Terminals 2 | . . . . . . . 2 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Process 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 1 . 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 1 | . . . . . . . 1 . Matter 234 | . . . . . . . 234 . Time 58 | . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . 7 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 134 | . . . . . . . 134 . Retrieved Matter 134 | . . . . . . . 134 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total Allies 10 | . . 3 . 1 . 6 . . Largest Group 3 | . . 3 . 1 1 3 . . Highest-Rated Group 114 | . . 40 . 31 31 114 . . Highest-Rated Ally 38 | . . 16 . 31 31 38 . . Total Orders . | . . . . . . . . . Ally Attacks 60 | . . 30 . . 14 16 . . Total Damage 966 | . . 311 . . 246 409 . . Kills 12 | . . 8 . . 1 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Turns Passed 4719 | 152 128 359 320 77 310 691 2519 163 Spaces Moved 2567 | 72 124 361 296 38 107 316 1177 76 Core 9 | 3 . . . . . . . 6 Treads 1484 | . . . . . 50 316 1118 . Legs 47 | . . . . . . . 47 . Wheels 427 | 69 124 152 . . . . 12 70 Hover . | . . . . . . . . . Flight 600 | . . 209 296 38 57 . . . Fastest Speed 37 | 50 100 37 37 197 117 152 120 50 Average Speed 147 | 97 100 76 104 197 165 169 178 141 Slowest Speed 1550 | 100 100 205 197 197 197 172 300 1550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 29 78 69 10 10 51 22 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 12 | . . . . . . . 12 . Terrain Destroyed 40 | . . . . . . 5 12 23 Melee 12 | . . . . . . . 12 . Projectile . | . . . . . . . . . AOE 28 | . . . . . . 5 . 23 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Total 3281 | 111 132 428 308 41 211 457 1487 106 Wait 330 | . . 45 1 2 67 42 173 . Move 2559 | 71 123 358 295 37 107 315 1177 76 Hop 1 | . . 1 . . . . . . Pick Up 43 | 6 4 1 7 1 . 5 19 . Fast Attach 37 | 6 . 4 . . 9 4 11 3 Attach 13 | 2 1 . . . 1 . 7 2 Detach 6 | 1 . . . . 1 . 4 . Swap 33 | . . 3 3 . 4 4 18 1 Drop 51 | 1 4 7 2 1 6 8 20 2 Fire 85 | 24 . 9 . . 12 8 28 4 Melee 28 | . . . . . 4 . 24 . Ram 18 | . . . . . . . . 18 Kick . | . . . . . . . . . Crush 6 | . . . . . . . 6 . Escape Stasis 4 | . . . . . . 4 . . Rewire 67 | . . . . . . 67 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 4) 259 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 312 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 471 | -10/Mines | Learned 2 Materials zone layouts 639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 639 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Entered Exiles 650 | -10/Exiles | Met 8R-AWN 656 | -10/Exiles | Met EX-HEX 684 | -10/Exiles | Met EX-DEC 691 | -10/Exiles | Met EX-BIN 697 | -10/Exiles | Aligned with FarCom system 697 | -10/Exiles | Given EX-Vault access code 706 | -10/Exiles | Opened EX-Vault 712 | -10/Exiles | Found Deploy-a-Sentry 715 | -10/Exiles | Found Deploy-a-Sentry 718 | -10/Exiles | Found Deploy-a-Sentry 760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 944 | -10/Exiles | Discovered new exit (range 10) 960 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 960 | -10/Exiles | Entered Mines 961 | -9/Mines | Met a Derelict testing a Signal Generator 975 | -9/Mines | Found Signal Generator 999 | -9/Mines | Discovered new exit (range 7) 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Accompanied by 1 ally 1037 | -8/Materials | Evolved 4 slots: Utility x4 1177 | -8/Materials | Garrison activated, responded to threat 1347 | -8/Materials | Identified exit to Garrison 1347 | -8/Materials | Entered Garrison 1355 | -8/Garrison | Installed Relay Interface Framework 1521 | -8/Garrison | Build established: Scavenger-Mutant 1786 | -8/Garrison | Triggered checkpoint 1898 | -8/Garrison | Discovered new exit (range 14) 1966 | -8/Garrison | Triggered checkpoint 2017 | -8/Garrison | Discovered new exit (range 12) 2035 | -8/Garrison | Identified exit to Factory 2038 | -8/Garrison | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2337 | -7/Factory | Fabricated Reaction Control System (x1) 2885 | -7/Factory | Build established: Hauler-Gunner 3473 | -7/Factory | Build established: Hauler-Assassin 3823 | -7/Factory | Discovered new exit (range 3) 3874 | -7/Factory | Build established: Hauler-Gunner 4557 | -7/Factory | Sucked down chute 4557 | -7/Factory | Entered Waste 4572 | -7/Waste | EMP discharged 4572 | -7/Waste | System corruption reached 10% 4606 | -7/Waste | Build established: Hauler-Assassin 4627 | -7/Waste | Spotted C-40 Crusher 4629 | -7/Waste | Destroyed C-40 Crusher 4629 | -7/Waste | Spotted C-40 Crusher 4633 | -7/Waste | Spotted C-40 Crusher 4666 | -7/Waste | Spotted C-40 Crusher 4671 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4672 | -7/Waste | EMP discharged 4674 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4677 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4680 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4685 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4703 | -7/Waste | Core integrity fell below 50% 4712 | -7/Waste | Crushed by Compactor (1 part destroyed) 4716 | -7/Waste | Core integrity fell below 20% 4720 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04687_ Gauss Rifle crushed. 04688_ Chainsword crushed. 04688_ Critical hit. 04689_ Slammed into C-40 Crusher. 04690_ Critical hit. 04692_ Slammed into C-40 Crusher. 04693_ Critical hit. 04694_ %W>KTBYU09EXJ1CRPVANAU 04696_ Slammed into C-40 Crusher. 04700_ Critical hit. 04703_ Slammed into C-40 Crusher. 04703_ Destabilizing: System corrupted (+1). 04703_ Critical hit. 04706_ Slammed into C-40 Crusher. 04709_ Critical hit. 04709_ Hrd. Heavy Armor Plating destroyed. 04710_ Slammed into C-40 Crusher. 04712_ System corrupted: Matter fused (-6). 04712_ Flak Cannon crushed. 04713_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?#???????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??#???????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????#?#?????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???#???????????????????????????????? | | ??#????????????#????#????????#???????????????????? | | ?????????????????????######???????#??????????????? | | ???????????????????#?#!CC!#??????????????????????? | | ?????#???????????????#!CC #??????????????????????? | | ?????#????????????#??# CC!#?????????? ???????????? | | ???#???????????#?????# CC@##???#?????????????????? | | ?????#??????#??????### CC#???#??# ? ????????????? | | ????????#?#????????# CC#??????????????????????? | | ????????????#??????# #???????????? ?????????? | | ?????????#???#?????# #??????????????????????? | | ???????????????????# #????????????? ? ??????? | | ?????????????#?????### #?????????? ???????????? | | ???????############??# #??#???? ??????????????? | | ???????# #??# #?????#?????#???#??????? | | ???????# = #??# ####??##?? #??????????? | | ???????# #### # ## # #??????????? | | ???????# #??????????? | | ???????# #??????????? | | ?????#?# #???#??????? | | ???????# #??????????? | | ???????# #### #??????????? | | ??????## #??# # ##?????????? | | ?????#?# #??# #### #????#?????? | | ???????############??# ##??#### #??????????? | | ??????????????#????### #???????? #??????????? | | ???????????????????# #??????????? ?????????? | | ??????????????????## #??????????? ??????????? | | ????????????#??????# ##???????? ????????????? | | ???????????#???????# #???????????? ?????????? | | ???????????????????### ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 4 Item Schematics ----------------- Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Reaction Control System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunStructuralMaul Manual? 0 Play Time 00:44:58 Cumulative 134.1 hours Start 2019.11.30 @ 21:33:52 End 2019.11.30 @ 22:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 170 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f76249e0-9974-4321-b06b-3a3eccc7524f