Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 14:02:25 Player: ChromeKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (292) 1460 Value Destroyed (12042) 12042 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (10655) 10655 TOTAL SCORE: 36577 Bonus ------- High Alert Combat Kills 1381 Follower Combat Kills 1978 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -304 Cogmind --------- Core Integrity 1255/1600 Matter 260/300 Energy 518/600 System Corruption 3% Temperature Cool (8) Movement Walking (187) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (16) ----- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Light Regenerative Plating Graphene Brace Advanced Force Field > --- WEAPON (3) ------- Heavy Disruptor Cannon > --- INVENTORY (15) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Advanced Cooling System Experimental Targeting Computer Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Improved Medium Armor Plating Centrium Medium Armor Plating Makeshift Ablative Armor Light Regenerative Plating Advanced Force Field > --- WEAPON ----------- Improved Arc Thrower Enhanced Quantum Rifle Advanced Datajack > --- INVENTORY -------- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Experimental Targeting Computer Advanced Particle Charger Improved Medium Armor Plating Centrium Light Armor Plating Advanced Force Field Heavy Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 195] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Armored Leg Treads Armored Treads Leg Enhanced Armored Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . 2 . 1 . . . . 2 . . 2 . . . . 2 . . . . 1 2 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 7 3 7 19 . 2 . 10 9 31 4 . . 5 6 27 15 19 1 4 8 4 13 5 10 17 1 19 21 6 3 25 Power 24 | 1 . 1 3 . . . 1 2 2 . . . . . 1 2 . . 3 1 . . . 2 . . 3 . . . 2 Engine 9 | 1 . 1 3 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . . . . 1 . . . 3 . . . . 2 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 3 . . . 2 Propulsion 62 | 2 . . 10 . . . 1 . 10 . . . 1 3 5 5 5 . 1 2 1 . . . 4 . 2 5 . 1 4 Treads 18 | 2 . . 10 . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Leg 43 | . . . . . . . . . 4 . . . 1 3 5 5 5 . 1 2 1 . . . 4 . 2 5 . 1 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 2 2 1 2 . . . 5 5 12 4 . . 4 3 6 2 10 1 . 3 2 10 3 6 9 . 10 15 4 1 15 Device 64 | 1 . 1 2 . . . 3 3 5 2 . . 1 2 2 1 4 . . 2 . 6 2 1 4 . 5 2 1 1 13 Storage 12 | 1 2 . . . . . . . . . . . . 1 . . 2 . . . . . . 3 . . 2 1 . . . Processor 10 | . . . . . . . 1 1 2 . . . . . . . . . . . . . 1 1 2 . . 2 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protection 50 | . . . . . . . 1 1 5 2 . . 3 . 4 1 4 1 . 1 2 3 . 1 3 . 3 10 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 5 4 . 2 . 3 2 7 . . . . . 15 6 4 . . 2 1 3 2 2 4 1 4 1 2 1 4 Energy Gun 36 | . . . 3 . 2 . 3 1 6 . . . . . 10 2 2 . . . . 1 1 1 2 . . 1 1 . . Energy Cannon 18 | . . . . . . . . . . . . . . . . 1 1 . . 2 1 2 1 1 . 1 3 . 1 1 3 Ballistic Gun 15 | 2 . 5 1 . . . . . . . . . . . 2 3 1 . . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Launcher 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 28 | . . . 1 . . . . 1 3 . . . 2 . . 4 2 . . 4 . 1 . . 4 . 2 3 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . System Corruption 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Parts Lost 35 | . 1 3 1 . . . 1 . . . . . . . 4 1 . 2 1 . 3 5 . . . . . 1 4 1 7 Power 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Utility 16 | . . 1 . . . . 1 . . . . . . . . . . . . . 2 4 . . . . . 1 2 . 5 Weapon 10 | . . 1 . . . . . . . . . . . . 3 . . 1 1 . 1 . . . . . . . 2 . 1 Highest Loss Streak 3 | . 1 2 1 . . . 1 . . . . . . . 3 1 . 1 1 . 2 2 . . . . . 1 3 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 90 98 100 100 100 99 100 94 92 92 92 91 92 96 97 96 97 90 92 96 84 67 82 84 84 81 85 89 83 84 Engine 2 | . 11 8 11 11 11 11 9 9 5 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 7 7 7 7 6 6 3 . . 4 2 . . . 4 5 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 2 . 2 5 4 . . . . 3 4 4 4 4 Treads 8 | . 28 25 31 33 33 33 27 27 18 . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . 11 30 30 30 29 26 25 25 23 23 23 23 23 21 21 21 21 21 19 17 16 16 16 Device 16 | . 14 13 11 11 11 11 13 18 9 6 7 7 7 13 17 20 22 23 23 23 17 18 17 21 14 10 18 16 20 22 27 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 12 8 6 5 5 5 5 5 5 5 9 7 5 4 4 4 4 4 Processor 9 | . . . . . . . 4 . 9 15 15 15 15 13 13 13 11 11 11 11 11 7 6 9 13 15 14 17 20 20 19 Protection 8 | . . . . . . . 8 9 10 7 7 7 7 6 6 6 8 11 11 10 16 13 10 10 15 21 14 15 16 13 9 Energy Gun 9 | . . . 24 33 33 33 27 26 17 7 7 7 7 6 12 10 4 4 . . . . . 1 2 . . 3 5 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 4 12 7 4 3 2 4 4 . 1 3 3 Ballistic Gun 3 | . 25 22 8 . . . . . . . . . . . 1 5 11 11 8 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 13 28 27 38 38 38 38 47 46 52 52 52 52 52 55 56 69 89 71 60 69 75 80 49 64 73 83 113 120 127 124 124 Greatest Support 129 | 40 40 40 60 60 60 60 60 60 104 60 60 60 73 79 84 92 96 96 96 96 88 85 85 85 100 100 116 124 124 127 129 Greatest Overweight (x) 2 | . . 1 . . . . . . 2 . . . . . . . . 1 2 . . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 14 | . 9 13 14 15 14 14 14 14 14 15 15 15 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 12 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 11 14 12 Class Distribution -------------------- 43% | Scavenger-Mutant 15% | Gunner 14% | Scavenger-Skirmisher 7% | Mutant 7% | Tank 5% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Matter Collected 4951 | 324 157 295 221 21 . 20 95 90 300 50 . . 106 130 448 234 571 159 176 92 83 130 102 121 170 10 190 210 50 37 359 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15609 | 192 438 175 1176 286 51 146 341 724 622 45 . . 187 466 1015 316 1410 273 174 92 185 936 623 212 . 293 172 923 1014 502 2620 Parts 705 | 16 31 17 57 25 . 17 21 45 27 6 . . 6 17 30 15 58 18 8 . 3 41 16 5 . 4 3 34 33 21 131 Haulers Intercepted 11 | . 2 . 3 . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . Recyclers Shooed 7 | . 1 . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 6 2 . 10 . . . . 18 1 . 1 . 10 1 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 212 | . 8 9 20 11 . 4 6 12 6 1 . . 6 9 13 5 11 9 1 . 3 14 5 1 . 2 1 11 9 6 29 Guns 118 | . 3 9 18 11 . 4 6 11 5 1 . . 2 7 10 5 11 9 1 . . . . . . . . 2 3 . . Cannons 53 | . . . . . . . . . . . . . . . . . . . . . 3 8 4 . . 1 . 1 4 6 26 AOE 17 | . 5 . . . . . . . . . . . 4 1 3 . . . . . . 2 . . . . . 2 . . . Classes Destroyed 18 | 3 2 1 5 . . 1 . . 1 . . . 1 . . . 1 . 1 . . . . . . . . 1 . . 1 Worker 17 | 2 5 . 2 1 . . 1 . 1 . . . . . . . 3 . . . . . . . . . . . 1 . 1 Builder 8 | . . . 1 1 . . 2 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . Tunneler 5 | 2 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . Recycler 18 | 1 3 . 2 . . . . 1 3 . . . . . 2 . 3 . . . . 1 . . . . . . . . 2 Operator 6 | . . . 1 . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . . Watcher 15 | . . . 1 . . . . 1 1 . . . . 1 1 . 2 . . . . . . . . . . . 1 . 7 Swarmer 57 | . 8 7 6 7 . 3 . 3 . . . . 3 . 2 . . 8 . . . 3 . . . . . 2 . . 5 Grunt 71 | . . 2 7 4 . . 4 4 3 . . . 2 6 3 1 3 . . . 3 3 3 . . 2 . 4 5 4 8 Brawler 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Sentry 38 | . . . 5 . . . 1 5 2 . . . . . 7 . 4 . 1 . . 4 1 1 . . . 2 2 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hunter 14 | . . . . . . 1 1 . . . . . . 2 . 1 1 1 . . . 2 . . . . 1 . 2 . 2 Programmer 18 | . . . . . . . . . 1 1 . . . 1 . . 1 . . . . 2 1 . . . . . . 1 10 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Samaritan 11 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 3 . 2 . . . . . Best Kill Streak 11 | 3 11 3 4 5 . 2 3 3 3 1 . . 3 3 4 4 7 4 1 . 3 4 1 1 . 2 2 5 10 3 8 Combat Bots Only 8 | . 7 3 3 4 . 2 2 3 3 1 . . 3 3 4 4 6 4 1 . 3 3 2 1 . 2 1 5 7 3 8 Max Kills in Single Turn 5 | 1 5 1 2 2 . 1 2 1 1 1 . . 2 2 1 2 3 2 1 . 1 3 1 1 . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . 2 1 1 . . . . . . 2 . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Damage Taken 15212 | . 399 351 529 157 . 108 276 376 516 . 70 . 50 366 1318 341 1076 554 119 . 690 2098 596 64 . 136 . 923 1410 349 2340 Core 1475 | . 57 75 35 28 . . 14 28 60 . . . 17 12 144 48 89 59 24 . 148 169 37 . . 19 . 67 57 13 275 Absorbed by Shields 3374 | . . . . . . . . . . . . . . . 104 111 . . . . . . . . . . . 473 735 360 1591 Redirected to Shielding 324 | . . . . . . . . . 13 . . . . . . . 15 22 17 . 188 69 . . . . . . . . . Regen/Repaired (Parts) 984 | . . . . . . . . . . . . . . . . . . . . . 48 220 167 . . 22 55 116 41 106 209 Core Remaining (%) 81 | 100 . 47 . . . 84 . 92 . . . . 89 . . 76 . . . . 68 . . . . 72 100 95 . . 78 Volleys Fired 996 | 9 34 23 54 18 3 9 19 31 24 . . . 4 5 51 17 46 25 9 1 46 60 48 15 9 19 13 51 54 100 199 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . . . 1 1 3 3 3 3 2 3 3 3 1 1 1 1 1 1 2 1 1 Hottest 310 | 40 50 40 168 168 168 168 207 207 207 . . . 39 39 231 231 150 310 70 215 255 255 105 105 94 110 110 110 185 120 120 Shots Fired 1750 | 18 65 45 162 54 9 27 57 93 79 2 3 . 9 60 141 46 114 60 17 3 97 72 48 15 9 19 13 51 64 99 199 Gun 1173 | 18 59 45 162 54 9 27 57 93 79 2 3 . 5 55 121 46 114 60 17 1 2 18 8 3 9 8 . 50 48 . . Cannon 556 | . . . . . . . . . . . . . . . 14 . . . . 2 95 54 40 12 . 11 13 1 16 99 199 Launcher 21 | . 6 . . . . . . . . . . . 4 5 6 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 354 | 18 59 45 42 . . . . . . . . . . . 16 12 92 50 17 1 2 . . . . . . . . . . Thermal 1235 | . . . 120 54 9 27 57 93 79 2 3 . 5 55 113 34 22 10 . 2 92 48 40 15 9 8 . . 40 99 199 Explosive 21 | . 6 . . . . . . . . . . . 4 5 6 . . . . . . . . . . . . . . . . Electromagnetic 140 | . . . . . . . . . . . . . . . 6 . . . . . 3 24 8 . . 11 13 51 24 . . Robot Hit Streak 33 | 11 9 8 19 6 13 6 6 11 32 24 27 . 5 18 20 11 19 8 13 16 19 17 24 27 28 12 12 32 26 32 33 Robot Miss Streak 4 | 1 3 3 3 4 . 4 3 2 2 . . . 1 2 2 2 4 2 . . 1 3 2 . 1 1 1 4 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . Secondary Targets 21 | . . 1 4 2 . 2 1 . . . . . . . 2 2 4 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Capacitor 495 | . . . . . . . . . . . . . . . . . . . . . . 50 4 7 9 19 13 51 44 99 199 Autonomous 93 | . . . . . . . . . 7 2 3 . 5 55 21 . . . . . . . . . . . . . . . . Shots Hit Robots 1116 | 15 38 29 97 26 8 12 30 61 59 2 3 . 6 52 93 37 75 31 12 3 21 58 44 11 7 18 12 54 58 27 117 Core Hits 628 | 6 28 11 40 14 1 7 15 24 17 1 . . 13 21 49 19 39 11 6 3 11 33 27 5 1 6 5 86 62 11 56 Critical Kills 23 | . . . . . . . . . . . . . . . 1 3 9 3 . . . 2 . 2 . . . . . . 3 Critical Parts Destroyed 16 | . 1 . . . . . . . . . . . . . 2 3 8 2 . . . . . . . . . . . . . Critical Strikes 73 | . 1 . 9 4 1 2 1 7 3 . . . . . 8 8 17 5 . . . 2 . 2 . . . . . . 3 Burn 33 | . . . 9 4 1 2 1 7 3 . . . . . 4 2 . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 3 Destroy 33 | . 1 . . . . . . . . . . . . . 4 6 17 5 . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 2 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33398 | 182 976 317 1456 471 137 218 569 1205 1216 36 89 . 649 1931 2560 885 2527 655 342 100 1020 2454 1533 389 200 594 405 1368 1875 1170 5869 Guns 17635 | 182 504 317 1456 462 137 218 569 1205 1216 36 89 . 117 1391 1902 885 2527 655 342 25 47 409 191 30 200 224 . 1058 1241 . . Cannons 12607 | . . . . . . . . . . . . . . . 148 . . . . 75 711 1641 1304 359 . 370 344 30 586 1170 5869 Explosions 3133 | . 472 . . . . . . . . . . . 532 540 510 . . . . . 262 404 38 . . . 47 280 48 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Kinetic 4757 | 182 504 317 203 . . . . . . . . . . . 188 324 2094 531 342 25 47 . . . . . . . . . . Thermal 23284 | . . . 1253 462 137 218 569 1205 1216 36 89 . 117 1391 1796 561 433 124 . 75 937 1935 1304 389 200 224 47 280 1247 1170 5869 Explosive 2054 | . 472 . . . . . . . . . . . 532 540 510 . . . . . . . . . . . . . . . . Electromagnetic 3280 | . . . . . . . . . . . . . . . 66 . . . . . 36 519 229 . . 370 344 1088 628 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 4 4 . . . . . . . . . . . . 4 28 1 1 1 1 1 2 3 3 3 . . . 1 1 3 Average Corruption 2 | . 3 4 . . . . . . . . . . . . 4 6 1 1 1 1 1 2 2 3 3 . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 140 | . . 27 . . . . . . . . . . . . 8 19 2 9 2 1 17 2 11 11 . . . . . 3 28 Message Errors 24 | . . 5 . . . . . . . . . . . . 1 4 . . . . 2 . 4 2 . . . . . . 6 Matter Fused 45 | . . 7 . . . . . . . . . . . . 1 6 1 4 . . 6 1 5 3 . . . . . 2 9 Heat Flow Errors 19 | . . 4 . . . . . . . . . . . . 1 4 . 1 . . 2 . 1 . . . . . . . 6 Energy Discharges 15 | . . 2 . . . . . . . . . . . . . 1 1 3 1 . 2 . . 3 . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . 6 . . . . . . . . . . . . 3 2 . 1 . . 1 1 . 1 . . . . . . 2 Data Loss (major) 7 | . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . 1 Misfires 5 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 . . . . . . . . . . Alerts 4 | . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 603 | . 5 . . . . . . . . . . . 11 42 3 . . . . . 8 118 238 63 . 34 . . 8 18 55 Projectiles 380 | . . . . . . . . . . . . . . . 3 . . . . . . 5 202 63 . 34 . . . 18 55 Explosions 223 | . 5 . . . . . . . . . . . 11 42 . . . . . . 8 113 36 . . . . . 8 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . 25 . . . . . . . . . . . . . 62 . . . . . . 143 26 . . . . 87 87 . . Shots 9 | . 1 . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . 1 2 . . Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . . 271 150 108 72 72 281 369 19 . . . 7 30 438 271 80 185 . 63 198 339 170 82 200 200 200 200 200 473 562 Average Temperature 98 | . . 72 43 46 41 31 94 93 5 . . . 7 11 126 127 34 69 . 34 78 99 89 35 97 103 96 95 90 151 146 Received Heat Transfer 2252 | . . 105 147 6 . . 135 180 165 . . . 9 99 404 21 129 . 18 . 90 228 102 9 . 42 . 25 107 73 158 Effects 21 | . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . 1 1 13 Shutdowns 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Interference 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 7 2 . . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 6 2 . . Parts Fried 26 | . . . . . . . . . . . . . . . . . . . . . . 5 4 . . 2 1 6 8 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . 2 . . . . 1 1 . . . . 1 . . . . . . . 2 1 2 . . . . . . 3 Combat Hostiles 12 | . . . 2 . . . . 1 1 . . . . 1 . . . . . . . 2 1 1 . . . . . . 3 Parts Melted 99 | . . . 12 2 1 2 2 11 11 . . . . 6 8 . 2 . . . . 8 1 . 1 1 . . 4 7 20 Heat Transferred 29164 | . . . 3404 1295 370 629 1221 2849 2405 37 111 . 148 1776 3164 1036 555 148 . . 200 1125 1332 407 241 296 50 150 1308 999 3908 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 1 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Peak Influence 1153 | 25 334 140 424 355 . 126 228 276 177 . . . . 418 463 833 1153 . . . . 318 . . . . 72 158 304 586 987 Initial 464 | . 16 53 27 165 . . . 11 125 . . . . 46 121 259 464 . . . . . . . . . 13 . 36 243 351 Average 245 | 8 88 66 203 180 . 76 108 111 57 . . . . 229 193 640 753 . . . . 130 . . . . 21 76 144 431 682 Maximum Alert Level 4 | . 1 . 2 1 . . 1 1 . . . . . 2 2 3 4 . . . . 1 . . . . . . 1 2 3 Low Security (%) 63 | 100 84 100 50 85 . 100 87 85 100 . . . . 50 60 . . . . . . 75 . . . . 100 100 65 . . Level 1 14 | . 15 . 48 14 . . 12 14 . . . . . 45 35 13 5 . . . . 24 . . . . . . 34 40 5 Level 2 11 | . . . 1 . . . . . . . . . . 4 3 58 40 . . . . . . . . . . . . 59 39 Level 3 9 | . . . . . . . . . . . . . . . . 27 46 . . . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 3 . . . 1 3 2 . . . . 3 2 . 7 . . . . 3 . . . . 5 1 4 . 6 Investigation 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Extermination 8 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . 4 Reinforcement 20 | . . . 3 . . . 1 2 1 . . . . 1 2 . 2 . . . . 1 . . . . 4 1 2 . . Assault 6 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Distress Signals 38 | . 1 1 1 . . . . 6 . . . . . 1 4 2 1 . . . . 3 . . . . 9 6 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 11 9 29 11 . 8 10 18 7 1 1 . 10 11 34 23 28 9 1 . 5 32 6 1 13 5 3 18 13 9 48 Peak Tracking Total 10 | . 7 3 5 4 . 4 4 4 3 1 1 . 4 6 5 8 7 4 1 . 3 8 3 1 10 3 2 6 6 4 5 Tactical Retreats 28 | . 1 . 1 . . 1 2 4 . . . . . 1 2 . 1 . . . 1 3 1 . . 2 . 1 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Traps Triggered 9 | . 2 . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 12 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Disabled 29 | . . . 2 1 . 1 . 1 . . . . . 3 4 1 5 . . . . 6 . . . . . 2 . . 3 Max in Single Turn 4 | . . . 1 1 . 1 . 1 . . . . . 2 1 . 3 . . . . 4 . . . . . 2 . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Machines Accessed 37 | . 2 . . . 2 . . 1 2 2 . 4 1 2 1 . 2 1 . 4 . 7 1 1 . 1 2 . 1 . . Terminals 17 | . 2 . . . . . . 1 . . . . 1 1 1 . 1 . . . . 7 1 . . 1 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 101 | . 5 . . . 2 . . 1 7 2 . 33 1 4 3 . 3 1 . 17 . 13 1 1 . 1 4 . 2 . . Successful 78 | . 3 . . . 2 . . 1 2 2 . 33 1 2 . . 2 1 . 17 . 6 1 1 . 1 2 . 1 . . Failed 23 | . 2 . . . . . . . 5 . . . . 2 3 . 1 . . . . 7 . . . . 2 . 1 . . Catastrophic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 . . . 1 . . . 4 . . . . 1 2 1 1 . . . . 12 . . 1 . 2 . . . . Terminals 29 | . 5 . . . . . . 1 . . . . 1 1 3 . 1 . . . . 13 1 . . 1 2 . . . . Fabricators 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . 2 . . Terminal Hacks 63 | . 1 . . . 2 . . 1 . 2 . 33 1 . . . 1 1 . 17 . 1 1 1 . 1 . . . . . Record 20 | . . . . . 1 . . . . . . 11 1 . . . . . . 5 . . 1 . . 1 . . . . . Part Schematic 17 | . . . . . . . . . . . . 12 . . . . . . . 4 . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 2 . . . . . . . 1 . . . . . . . . . . . . 5 . . . . 1 . . . . Terminals 8 | . 2 . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Botnet 7 | . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Used 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . . . 1 . . . . 2 1 . 2 . . . . 6 . . . . 1 . 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 12 . . . . . . . 4 . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 2 . . . . . . . . . 8 . 1 . . . 1 1 . . . 1 2 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Total Allies 37 | . . . . . 2 . . . . . . . 1 . 21 5 1 . . . 1 1 . . . 1 2 2 . . . Largest Group 10 | . . . . . 2 2 1 . . . . . 1 . 10 10 4 . . . 1 1 . . . 1 2 2 . . . Highest-Rated Group 762 | . . . . . 42 42 21 . . . . . 96 . 446 762 441 . . . 110 110 . . . 47 92 87 . . . Highest-Rated Ally 159 | . . . . . 21 21 21 . . . . . 96 . 159 153 153 . . . 110 110 . . . 47 64 64 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 289 | . . . . . . 15 5 . . . . . 13 . 86 127 37 . . . . 2 . . . 2 . 2 . . . Total Damage 6621 | . . . . . . 151 127 . . . . . 331 . 1882 2788 1156 . . . . 85 . . . 77 . 24 . . . Kills 58 | . . . . . . 4 1 . . . . . 5 . 17 20 10 . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . . . 1 . . . . 1 1 . 2 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Turns Passed 27561 | 122 422 1126 1070 1047 842 866 449 1139 1738 338 464 100 525 483 1687 778 1204 1174 543 270 2427 1093 924 668 798 545 1093 1106 220 588 1712 Spaces Moved 14673 | 56 193 416 418 574 461 481 199 325 896 274 367 84 340 288 873 437 770 586 356 189 785 666 473 449 676 444 651 740 112 164 930 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3513 | 51 193 416 418 574 461 481 199 325 395 . . . . . . . . . . . . . . . . . . . . . . Legs 11155 | . . . . . . . . . 501 274 367 84 340 288 873 437 770 586 356 189 785 666 473 449 676 444 651 740 112 164 930 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 170 170 170 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 105 105 105 102 102 102 107 Average Speed 130 | 150 160 177 160 170 170 170 170 170 139 120 120 120 120 120 120 120 120 145 131 120 120 120 120 120 110 105 105 112 117 104 117 Slowest Speed 260 | 160 160 240 170 170 170 170 170 170 260 120 120 120 120 120 122 120 120 190 260 120 120 120 120 120 120 105 176 180 177 179 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 5 34 86 49 92 88 95 14 59 12 44 52 70 59 8 64 60 18 73 54 60 83 14 63 49 81 71 16 33 6 27 23 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 8 | . . 2 . 1 . . . . . . . 1 . . . . . . . 3 . . . 1 . . . . . . . Known Exits Taken 20 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Scrap Searched 24 | . . 3 . 2 . 1 . . . 2 1 . 1 . . . . 3 1 . 3 . . 4 . 3 . . . . . Spaces Dug 118 | . . . . . . . . . . . . . . . 11 . . 2 3 . 55 3 . 1 . . . . 1 23 19 Terrain Destroyed 581 | . 26 . . . . . . . . 1 . . 33 22 131 1 43 37 11 . 98 34 4 2 2 . 1 5 5 71 54 Melee 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Projectile 290 | . . . . . . . . . . 1 . . 1 3 5 1 15 37 11 . 72 9 4 2 2 . . . 2 71 54 AOE 281 | . 26 . . . . . . . . . . . 32 19 116 . 28 . . . 26 25 . . . . 1 5 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Gar Acc Total 22174 | 73 242 763 718 603 514 511 271 846 1335 285 390 83 453 421 1392 660 970 863 415 230 2181 947 786 572 728 523 1063 1025 180 580 1551 Wait 5629 | . . 314 186 9 3 18 28 454 342 3 24 . 97 117 338 170 107 248 43 21 1344 166 248 85 8 48 338 176 7 308 379 Move 14641 | 55 192 415 417 573 460 480 198 324 895 273 366 83 339 287 872 436 769 585 355 188 784 665 472 448 675 443 650 739 111 163 929 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 2 11 2 16 . 3 2 6 7 10 2 . . 2 2 3 4 4 2 1 4 2 4 1 3 2 2 7 10 1 5 6 Fast Attach 145 | 7 . 1 3 . . . 3 2 17 . . . 3 . 14 7 12 . 1 5 1 8 2 6 12 . 13 12 1 1 14 Attach 57 | . . 2 5 . . . 2 . 3 . . . . 3 4 . 2 . . 2 2 5 3 2 1 1 4 3 5 2 6 Detach 15 | . . . . . . . . . . . . . . 1 2 1 . . . . . 1 3 2 . 1 3 1 . . . Swap 101 | . 3 4 11 . 2 . 5 7 11 4 . . 2 3 9 8 5 1 3 2 1 1 . 2 4 . 2 6 . . 5 Drop 261 | . 2 2 26 . 4 2 10 13 33 3 . . 6 3 18 17 15 2 3 7 . 14 . 9 17 1 16 23 1 1 13 Fire 996 | 9 34 23 54 18 3 9 19 31 24 . . . 4 5 51 17 46 25 9 1 46 60 48 15 9 19 13 51 54 100 199 Melee 16 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 2 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 175 | . . . . . 39 . . . . . . . . . 71 . 10 . . . 1 23 9 . . 8 14 . . . . Trap 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 498 | -10/Materials | Destroyed 7 combat bots 516 | -10/Materials | Discovered new exit (range 14) 545 | -10/Materials | Entered Mines 546 | -10/Mines | Assembled infested the area 546 | -10/Mines | Learned location of Storage (-8) 551 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1441 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Discovered new exit (range 6) 1671 | -10/Mines | Entered Materials 1671 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2243 | -9/Materials | Build established: Gunner 2292 | -9/Materials | Discovered new exit (range 3) 2644 | -9/Materials | Discovered new exit (range 8) 2652 | -9/Materials | Build established: Scavenger-Gunner 2741 | -9/Materials | Entered Mines 3005 | -9/Mines | Build established: Gunner 3056 | -9/Mines | Discovered new exit (range 8) 3141 | -9/Mines | Discovered new exit (range 9) 3504 | -9/Mines | Learned location of 1 exit from Materials 3781 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3781 | -9/Mines | Discovered new exit (range 5) 3788 | -9/Mines | Entered Exiles 3788 | -9/Exiles | Found Exiles lab destroyed 3814 | -9/Exiles | Discovered new exit (range 15) 4254 | -9/Exiles | Discovered new exit (range 14) 4428 | -9/Exiles | Opened EX-Vault 4446 | -9/Exiles | Found AWS/Thermal 4630 | -9/Exiles | Entered Mines 4630 | -8/Mines | Accompanied by 2 allies 4853 | -8/Mines | Discovered new exit (range 6) 5378 | -8/Mines | Discovered new exit (range 6) 5496 | -8/Mines | Entered Materials 5496 | -8/Materials | Accompanied by 1 ally 5496 | -8/Materials | Evolved 2 slots: Utility x2 5497 | -8/Materials | Identified exit to Storage 5498 | -8/Materials | Identified exit to Factory 5801 | -8/Materials | Build established: Tank 5945 | -8/Materials | Entered Storage 6353 | -8/Storage | Found Prototype Processor 6353 | -8/Storage | Identified Exp. Targeting Computer 6370 | -8/Storage | Found Exp. Targeting Computer 6372 | -8/Storage | Found Exp. Targeting Computer 6375 | -8/Storage | Found Exp. Targeting Computer 6378 | -8/Storage | Found Exp. Targeting Computer 6384 | -8/Storage | Found Exp. Targeting Computer 6868 | -8/Storage | Discovered exit to Factory (range 16) 7023 | -8/Storage | Garrison activated, responded to threat 7084 | -8/Storage | Entered Factory 7084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7417 | -7/Factory | Build established: Gunner 7910 | -7/Factory | Discovered new exit (range 6) 8352 | -7/Factory | Identified exit to Lower Caves 8466 | -7/Factory | Build established: Mutant 8680 | -7/Factory | Discovered new exit (range 10) 8693 | -7/Factory | Identified exit to Factory 8822 | -7/Factory | Entered Lower Caves 9117 | -7/Lower Caves | Discovered new exit (range 7) 9124 | -7/Lower Caves | Identified exit to Lower Caves 9139 | -7/Lower Caves | Encountered a Warlord checkpoint 9157 | -7/Lower Caves | Build established: Skirmisher 9160 | -7/Lower Caves | Entered another Lower Caves area 9169 | -7/Lower Caves | Discovered exit to Factory (range 8) 9442 | -7/Lower Caves | Encountered a Warlord checkpoint 9480 | -7/Lower Caves | Discovered new exit (range 16) 9592 | -7/Lower Caves | Identified exit to Data Miner 9624 | -7/Lower Caves | Entered Data Miner 9624 | -7/Data Miner | Discovered new exit (range 6) 9647 | -7/Data Miner | Met Data Miner 9672 | -7/Data Miner | Learned location of Section 7 (-2) 9672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9690 | -7/Data Miner | Received God Mode back door access code from Data Miner 9723 | -7/Data Miner | Identified exit to Proximity Caves 9724 | -7/Data Miner | Entered Proximity Caves 10030 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10031 | -6/Proximity Caves | Escorted by Enhanced Grunt 10074 | -6/Proximity Caves | Learned 8 Factory zone layouts 10203 | -6/Proximity Caves | Found Prototype Device 10203 | -6/Proximity Caves | Identified Exp. Thermal Shield 10237 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10249 | -6/Proximity Caves | Entered Factory 10249 | -6/Factory | Evolved 2 slots: Utility x2 10250 | -6/Factory | Identified exit to Extension 10250 | -6/Factory | Identified exit to Factory 10550 | -6/Factory | Build established: Tank 10574 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 10732 | -6/Factory | Entered Extension 10786 | -6/Extension | Rescued a captive Derelict 10786 | -6/Extension | Rescued a captive Derelict 10900 | -6/Extension | Build established: Scavenger-Tank 10982 | -6/Extension | Rescued a captive Derelict 11083 | -6/Extension | Rescued a captive Derelict 11143 | -6/Extension | Lost 3 parts (3w) 11243 | -6/Extension | Rescued a captive Derelict 11243 | -6/Extension | Rescued a captive Derelict 11405 | -6/Extension | Build established: Scavenger-Mutant 11657 | -6/Extension | Disrupted transfer network 11887 | -6/Extension | Rescued A7 12111 | -6/Extension | Rescued a captive Derelict 12112 | -6/Extension | Rescued a captive Derelict 12156 | -6/Extension | Build established: Scavenger-Skirmisher 12179 | -6/Extension | Rescued a captive Derelict 12180 | -6/Extension | Rescued a captive Derelict 12221 | -6/Extension | Rescued a captive Derelict 12232 | -6/Extension | Rescued a captive Derelict 12329 | -6/Extension | Energy Cycler disabled 12399 | -6/Extension | Discovered exit to Factory (range 10) 12401 | -6/Extension | Discovered new exit (range 6) 12410 | -6/Extension | Identified exit to Cetus 12419 | -6/Extension | Entered Cetus 12419 | -6/Cetus | Accompanied by 7 allies (A7) 12424 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12436 | -6/Cetus | Spotted Cetus Guard 12436 | -6/Cetus | Spotted Cetus Guard 12441 | -6/Cetus | Spotted Cetus Guard 12441 | -6/Cetus | Spotted Cetus Guard 12442 | -6/Cetus | Allies destroyed Cetus Guard 12445 | -6/Cetus | Allies destroyed Cetus Guard 12458 | -6/Cetus | Allies destroyed Cetus Guard 12458 | -6/Cetus | Allies destroyed Cetus Guard 12519 | -6/Cetus | Started Cetus Manufacturing Module 12520 | -6/Cetus | P-60 Hacker assimilated allied 6G-02Y(g) 12544 | -6/Cetus | Manufactured an Enhanced Grunt 12569 | -6/Cetus | Manufactured an Enhanced Grunt 12594 | -6/Cetus | Manufactured an Enhanced Grunt 12619 | -6/Cetus | Manufactured an Enhanced Grunt 12644 | -6/Cetus | Manufactured an Enhanced Grunt 12709 | -6/Cetus | Discovered new exit (range 16) 12756 | -6/Cetus | Spotted Cetus Guard 12756 | -6/Cetus | Spotted Cetus Guard 12760 | -6/Cetus | Destroyed Cetus Guard 12760 | -6/Cetus | Spotted Cetus Guard 12772 | -6/Cetus | Destroyed Cetus Guard 12772 | -6/Cetus | Spotted Cetus Guard 12776 | -6/Cetus | Destroyed Cetus Guard 12780 | -6/Cetus | Allies destroyed Cetus Guard 12784 | -6/Cetus | Discovered exit to Factory (range 15) 12941 | -6/Cetus | System corruption reached 10% 13068 | -6/Cetus | Met Revision 17 13117 | -6/Cetus | Identified exit to Archives 13197 | -6/Cetus | Entered Factory 13197 | -5/Factory | Accompanied by 4 allies (A7) 13197 | -5/Factory | Evolved 2 slots: Utility x2 13497 | -5/Factory | First assault squad dispatched 13526 | -5/Factory | Incoming assault squad redirected 14183 | -5/Factory | Identified exit to Upper Caves 14269 | -5/Factory | Incoming assault squad redirected 14401 | -5/Factory | Entered Upper Caves 14666 | -5/Upper Caves | Encountered a Warlord checkpoint 14910 | -5/Upper Caves | Learned 4 Factory zone layouts 15529 | -5/Upper Caves | Discovered new exit (range 6) 15570 | -5/Upper Caves | Identified exit to Upper Caves 15575 | -5/Upper Caves | Entered another Upper Caves area 15822 | -5/Upper Caves | Build established: Scavenger-Mutant 15859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16009 | -5/Upper Caves | Discovered new exit (range 7) 16015 | -5/Upper Caves | Identified exit to Zhirov 16118 | -5/Upper Caves | Entered Zhirov 16118 | -5/Zhirov | Discovered new exit (range 3) 16141 | -5/Zhirov | Met Zhirov 16168 | -5/Zhirov | Learned location of Quarantine (-2) 16168 | -5/Zhirov | Learned location of Testing (-3) 16168 | -5/Zhirov | Learned location of Command (-1) 16175 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16198 | -5/Zhirov | Found Alien Artifact 16198 | -5/Zhirov | Identified Integrated Reactor 16198 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16299 | -5/Zhirov | Found Alien Artifact 16387 | -5/Zhirov | Identified exit to Proximity Caves 16388 | -5/Zhirov | Entered Proximity Caves 16567 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 16854 | -4/Proximity Caves | Spotted B-86 Titan 16904 | -4/Proximity Caves | Rewired B-86 Titan 17080 | -4/Proximity Caves | Build established: Scavenger-Mutant 18142 | -4/Proximity Caves | Learned 8 Research zone layouts 18745 | -4/Proximity Caves | Discovered new exit (range 14) 18760 | -4/Proximity Caves | Identified exit to Factory 18815 | -4/Proximity Caves | Entered Factory 18815 | -4/Factory | Accompanied by 1 ally 18815 | -4/Factory | Evolved 2 slots: Utility x2 18816 | -4/Factory | Identified exit to Upper Caves 18948 | -4/Factory | Discovered new exit (range 8) 18956 | -4/Factory | Identified exit to Research 19084 | -4/Factory | Found Quantum Capacitor 19394 | -4/Factory | Spotted B-86 Titan 19883 | -4/Factory | Identified Transdimensional Reconstructor 19883 | -4/Factory | Warped through subspace 19908 | -4/Factory | Entered Upper Caves 20179 | -4/Upper Caves | Learned location of 1 exit from Research 20196 | -4/Upper Caves | Spotted B-86 Titan 20652 | -4/Upper Caves | Learned Research stockpile data 20680 | -4/Upper Caves | Discovered new exit (range 14) 20684 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20705 | -4/Upper Caves | Learned Research terminal intel 20716 | -4/Upper Caves | Encountered a Warlord checkpoint 20832 | -4/Upper Caves | Entered another Upper Caves area 20834 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21183 | -4/Upper Caves | Spotted B-86 Titan 21431 | -4/Upper Caves | Encountered a Warlord checkpoint 21450 | -4/Upper Caves | Discovered new exit (range 13) 21500 | -4/Upper Caves | Entered Warlord 21541 | -4/Warlord | System corruption cleaned by Quarantine Array 21774 | -4/Warlord | Met Warlord 21794 | -4/Warlord | Opened Warlord's prototype stash 21799 | -4/Warlord | Warlord's base attacked by MAIN.C 21813 | -4/Warlord | Found Prototype Processor 21813 | -4/Warlord | Identified Spectral Analyzer 21828 | -4/Warlord | Found Prototype Reactor 21834 | -4/Warlord | Found Prototype Device 21834 | -4/Warlord | Identified Exp. Phase Shifter 22149 | -4/Warlord | Warlord forces counterattacked 22210 | -4/Warlord | Spotted Striker 22246 | -4/Warlord | Spotted Executioner 22248 | -4/Warlord | Spotted Striker 22285 | -4/Warlord | Discovered new exit (range 15) 22298 | -4/Warlord | Entered Proximity Caves 22749 | -3/Proximity Caves | Discovered exit to Research (range 9) 22843 | -3/Proximity Caves | Entered Research 22843 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22844 | -3/Research | Identified exit to Research 22847 | -3/Research | Loaded intel: 21 terminal locations 22854 | -3/Research | Identified Vortex Chain Reactor 23093 | -3/Research | Revision forces began assault on 0b10 23101 | -3/Research | Met up with Revision 17++ 23471 | -3/Research | Discovered new exit (range 8) 23593 | -3/Research | Research terminal network offline 23936 | -3/Research | Entered another Research area 23936 | -2/Research | Accompanied by 2 allies 23936 | -2/Research | Warlord forces began assault on 0b10 23936 | -2/Research | Evolved 2 slots: Utility x2 23937 | -2/Research | Identified exit to Quarantine 24046 | -2/Research | Research machine network offline 24380 | -2/Research | Spotted Striker 24405 | -2/Research | Destroyed Striker 24416 | -2/Research | Spotted Striker 24420 | -2/Research | Spotted B-90 Cyclops 24421 | -2/Research | Spotted Striker 24615 | -2/Research | Warlord destroyed during the assault 24624 | -2/Research | Found Prototype Processor 24624 | -2/Research | Identified Exp. Core Analyzer 24695 | -2/Research | Borebot progress halted 24761 | -2/Research | Borebot progress halted 24915 | -2/Research | Discovered new exit (range 9) 24921 | -2/Research | Identified exit to Access 25042 | -2/Research | Entered Access 25042 | -1/Access | Evolved 2 slots: Utility x2 25136 | -1/Access | Garrison activated, responded to threat 25204 | -1/Access | Lost 3 parts (1u2w) 25213 | -1/Access | Destroyed 7 combat bots 25253 | -1/Access | Identified exit to Garrison 25262 | -1/Access | Entered Garrison 25678 | -1/Garrison | Triggered checkpoint 25835 | -1/Garrison | Discovered new exit (range 14) 25849 | -1/Garrison | Identified exit to Access 25850 | -1/Garrison | Entered Access 26421 | -1/Access | Destroyed 8 combat bots 26600 | -1/Access | First assault squad dispatched 26623 | -1/Access | Incoming assault squad redirected 27120 | -1/Access | Spotted B-99 Colossus 27120 | -1/Access | Spotted B-99 Colossus 27355 | -1/Access | Destroyed B-99 Colossus 27426 | -1/Access | Found Hvy. Insulated Plating 27433 | -1/Access | Destroyed B-99 Colossus 27455 | -1/Access | Lost 3 parts (1p2u) 27465 | -1/Access | Found Prototype Ballistic Gun 27465 | -1/Access | Identified Multirail 27521 | -1/Access | Discovered new exit (range 3) 27562 | *** | Escaped! Last Messages --------------- 27478_ W-44 Eye destroyed. 27480_ K-01 Serf collects debris. 27489_ System corrupted: Matter fused (-10). 27520_ Main Access Shell breached. 27521_ EXIT=FOUND 27544_ C-30 ARC bursts open, deploying its payload. 27544_ G-73 Enforcer unfolds itself. 27546_ K-01 Serf collects debris. 27551_ Adv. Force Field blown off. 27551_ Exp. Power Amplifier blown off. 27551_ Enh. Nova Cannon blown off. 27551_ E-15 Imp destroyed. 27553_ Acquired Enh. Nova Cannon. 27553_ K-01 Serf collects debris. 27556_ Acquired Exp. Power Amplifier. 27557_ Enh. Nova Cannon destroyed. 27557_ Centrium Light Armor Plating destroyed. 27559_ Acquired Adv. Force Field. 27560_ K-01 Serf collects debris. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | ???????????# * # ############ # #?????? | | ???????????# =# # ## # #?????? | | ???######### !=# # ## # = #?????? | | ???# ######+# # ## ##########?????? | | ???# = # *%! # ! #" ##########?????? | | ???# # = + ## %= +?????? | | ???#! # # "" "" ##+###########?????? | | ???# ! # " ""T"" # ! #?????? | | ???# # + """ # #?????? | | #### # ######+########### """"" ####### | | # # #??? ????????# """"" ## | | # # #? ??????# """"" ## | | # # #! #????# """"" ## " | | # # # #????# """"" * ## " | | " + # #????# """""=!!!!##==""" | | # # # #????# =%%*=%##= """ | | # # # #????# !!==!=#% " | | ######## #############????############### " | | #??????# #??????????????????# #???????### | | #??????# #######"##########?##########?## ! ! | | #??????# """T"""" "??" #### !*= | | #??????# """ """" "??" ! # # !%= | | ####???# " """""" "??"[! ######### | | #???# " " " """"=%= = % | | #???# " " "" " k ! !%% !=* | | #???# " " @"%g " "" ! * =%%% | | #???# " " " """" ]%] =% % =%! | | #####+##### " " """" "??" [ %%=### ## | | ## " g "??" ### = #! | | ## " "??" #?# *# | | ## #######"##########??#########?# # | | ## #????##"### #?????# #????????# # | | ######+#### ########"#""#######"#?????????# #? | | # # """ "" #??????????# #? | | # # """"T"" " #??????????# #? | | + + #??????????# #? | | # # #??????????# #? | | " # # [ #??????????# #? | | """" # # #????????### # | | """"" # # ####????# ## # | | """"" # # ! " #???# #?# ## | | """" # ###################"###??# #??# #? | | " # #?????????# #?????#########???# #? | | # ##################### #????# #? | | # #????# #? | | ########### #????# ?? | | ??????????######## ############## #????# ?? | | ??????????# # #????????????## ##????? ?? | | ??????????# !!!]%# #?????????????# #???????? ?? | | ??????????# !!!! +% #?????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 80 Energy Generation 85 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1050 Resistance: TH 30 Resistance: EM 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Salvage Targeting 1 Offensive Hacking 11 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Gyrokinetic Inverter | -4/Factory | Hacked Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed ThermalNodeRedirector Manual? 0 Play Time 02:50:16 Cumulative 318.5 hours Start 2022.06.08 @ 23:13:57 End 2022.06.10 @ 14:02:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 401 Adventurer 148 Explorer 7 Win Type 0 Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f51778-046c-43b0-9353-539bc1410045