Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 11:57:09 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 1481 Bonus ------- Follower Combat Kills 25 Friendly Fire -13 Cogmind --------- Core Integrity 386/400 Matter 251/300 Energy 93/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON (2) ------- EM Pulse Gun Beam Cannon > --- INVENTORY (8) ---- Light Nuclear Core Particle Gun Beam Cannon EMP Blaster EMP Blaster Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON ----------- Beam Cannon EMP Blaster > --- INVENTORY -------- Light Nuclear Core EM Pulse Gun Particle Gun Beam Cannon Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 6 6 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 2 | 1 . . 1 Energy Cannon 3 | . 3 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 100 88 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 22 Device 14 | . 11 14 22 Storage 13 | . 14 14 11 Energy Gun 1 | . 1 . 4 Energy Cannon 21 | . 21 28 12 Ballistic Gun 1 | . 1 . . Launcher 1 | . 1 . 5 Naked Turns . | . . . . Heaviest Build 20 | 13 18 17 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 5 | 2 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 347 | 180 46 72 49 Remotely . | . . . . Salvage Created 256 | . 124 72 60 Parts 21 | . 13 4 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 5 2 1 Cannons 4 | . 2 2 . AOE 4 | . 3 . 1 Classes Destroyed 5 | . 4 . 1 Builder 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 4 | . 2 2 . Sentry 1 | . . . 1 Best Kill Streak 7 | . 7 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 273 | . 73 115 85 Core 36 | . 22 . 14 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 28 | . 17 4 7 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 100 Shots Fired 53 | . 31 8 14 Gun 3 | . . . 3 Cannon 43 | . 28 8 7 Launcher 7 | . 3 . 4 Special . | . . . . Kinetic . | . . . . Thermal 43 | . 28 8 7 Explosive 3 | . 3 . . Electromagnetic 7 | . . . 7 Robot Hit Streak 6 | . 2 6 5 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | . 9 6 9 Core Hits 16 | . 11 3 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 846 | . 465 142 239 Guns 28 | . . . 28 Cannons 386 | . 191 142 53 Explosions 432 | . 274 . 158 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 488 | . 252 142 94 Explosive 213 | . 213 . . Electromagnetic 145 | . . . 145 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . 46 . . Projectiles 5 | . 5 . . Explosions 41 | . 41 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 159 21 Average Temperature 57 | . 52 92 12 Received Heat Transfer 156 | . 18 87 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 964 | . 457 296 211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | . 249 146 153 Initial 96 | . . 96 56 Average 118 | . 142 139 88 Maximum Alert Level 1 | . 1 . . Low Security (%) 69 | 100 44 100 100 Level 1 30 | . 55 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 10 2 5 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 3 | . 3 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 7 . 2 Successful 5 | . 3 . 2 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 20 | . . . 20 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 424 | 40 235 70 79 Spaces Moved 356 | 42 203 55 56 Core 19 | 19 . . . Treads . | . . . . Legs . | . . . . Wheels 337 | 23 203 55 56 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 78 | 66 80 80 80 Slowest Speed 80 | 80 80 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 44 18 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 17 . 3 Melee . | . . . . Projectile . | . . . . AOE 20 | . 17 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 443 | 52 243 72 76 Wait 28 | . 9 13 6 Move 353 | 41 202 54 56 Hop . | . . . . Pick Up 15 | 5 7 1 2 Fast Attach 2 | 2 . . . Attach 8 | 4 3 . 1 Detach 2 | . 2 . . Swap 5 | . 3 . 2 Drop 2 | . . . 2 Fire 28 | . 17 4 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 16) 335 | -10/Mines | Met a Derelict testing a Signal Generator 346 | -10/Mines | Entered Materials 346 | -9/Materials | Accompanied by 1 ally 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 425 | -9/Materials | Self-destructed Last Messages --------------- A-02 Transporter 2x Hvy. Ion Engine 2x Adv. Beam Cannon (1 escort) A-02 Transporter 4x Mni. Grenade Launcher 1x Matter (83) A-02 Transporter 6x Imp. Medium Laser (2 escorts) A-02 Transporter 1x Beam Rifle 2x Hrd. Light Armor Plating 00398_ G-34 Mercenary destroyed. 00399_ U-05 Engineer repairs door. 00413_ Chain reaction triggered in Ion Engine. 00413_ Terminal disabled. 00419_ U-05 Engineer lays Concrete. 00422_ Acquired 49 matter. 00422_ U-05 Engineer lays Concrete. 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