Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 23:44:23 Player: K.Ioz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (792) 792 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 372/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Flight Unit Improved VTOL Module Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Nuclear Core Flight Unit Improved Terrain Scanner [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 6 9 10 18 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 11 | 1 2 4 4 Device 4 | . . 2 2 Storage 1 | 1 . . . Processor 5 | . 2 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 19 | 2 7 3 7 Energy Gun 3 | 1 1 1 . Energy Cannon 3 | . 3 . . Ballistic Gun 12 | 1 2 2 7 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 4 9 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 3 | . . 1 2 Weapon 5 | . . 3 2 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 86 | . 99 93 78 Engine 15 | . 14 11 17 Leg 11 | . 28 22 . Flight 12 | . . . 22 Device 9 | . . 15 11 Storage 5 | . 14 11 . Processor 14 | . 13 11 16 Energy Gun 3 | . 2 13 . Energy Cannon 4 | . 11 6 . Ballistic Gun 9 | . 13 1 11 Naked Turns . | . . . . Heaviest Build 18 | 12 14 18 17 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 4 | 5 6 6 4 Most Carried 6 | 3 6 6 5 Average Carried 4 | 1 5 5 3 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 2 6 5 4 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 769 | 255 90 141 283 Remotely . | . . . . Salvage Created 929 | . 170 459 300 Parts 75 | . 23 43 9 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 7 13 8 Melee 2 | . . . 2 Guns 16 | . 1 9 6 Cannons 8 | . 6 2 . AOE 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Builder 1 | . . 1 . Watcher 6 | . 3 2 1 Swarmer 17 | . 6 7 4 Grunt 7 | . 1 3 3 Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1309 | . 147 554 608 Core 293 | . . 115 178 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 71 . Volleys Fired 148 | . 32 46 70 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 40 Shots Fired 205 | . 57 75 73 Gun 159 | . 25 61 73 Cannon 45 | . 31 14 . Launcher . | . . . . Special 1 | . 1 . . Kinetic 109 | . 25 11 73 Thermal 62 | . 32 30 . Explosive . | . . . . Electromagnetic 34 | . . 34 . Robot Hit Streak 16 | . 16 15 9 Robot Miss Streak 4 | . 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 123 | . 31 42 50 Core Hits 63 | . 13 22 28 Critical Hits 3 | . 1 . 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1745 | . 498 676 571 Guns 1141 | . 111 491 539 Cannons 513 | . 387 126 . Explosions 59 | . . 59 . Melee . | . . . . Ramming 32 | . . . 32 Kinetic 710 | . 111 60 539 Thermal 685 | . 387 298 . Explosive . | . . . . Electromagnetic 318 | . . 318 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 8 | . . 8 . Message Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 38 | . 38 . . Projectiles 38 | . 38 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . 5 13 Shots 1 | . . 1 . Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 120 126 15 Average Temperature 35 | . 41 40 5 Received Heat Transfer 360 | . 6 102 252 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1506 | . 814 692 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 205 | . 197 205 153 Average Influence 46 | . 56 60 37 Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 94 100 Level 1 1 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed 39 | . . 3 36 Distress Signals 39 | . . 3 36 Times Spotted 62 | . 16 17 29 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 11 | . . 2 9 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 4 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 8 3 2 Terminals 12 | . 7 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 24 6 4 Successful 22 | . 16 3 3 Failed 12 | . 8 3 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 15 | . 8 1 6 Terminals 33 | . 23 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 15 3 3 Robot Analysis 1 | . . 1 . Prototype ID Bank 4 | . 4 . . Unreport Threat 1 | . 1 . . Locate Traps 6 | . 4 1 1 Maintenance Status 1 | . 1 . . Security Status 1 | . . 1 . Surveillance Status 2 | . 1 . 1 Investigation Status 1 | . 1 . . Garrison Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 3 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5458 | 63 1263 1176 2956 Spaces Moved 3115 | 47 733 651 1684 Core 234 | 6 . . 228 Treads . | . . . . Legs 1432 | 41 733 651 7 Wheels . | . . . . Hover . | . . . . Flight 1449 | . . . 1449 Fastest Speed 32 | 50 120 120 32 Average Speed 79 | 111 120 120 44 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 73 47 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 7 | . 1 6 . Melee . | . . . . Projectile 1 | . 1 . . AOE 6 | . . 6 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 5920 | 55 1064 974 3827 Wait 2552 | . 270 253 2029 Move 3108 | 46 732 650 1680 Hop 2 | . . . 2 Pick Up 23 | 3 11 7 2 Fast Attach 19 | 5 3 5 6 Attach 18 | 1 . 5 12 Detach 14 | . 1 1 12 Swap 6 | . 6 . . Drop 20 | . 9 7 4 Fire 148 | . 32 46 70 Melee . | . . . . Ram 10 | . . . 10 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 961 | -10/Materials | Discovered new exit (range 13) 1081 | -10/Materials | Discovered new exit (range 9) 1274 | -10/Materials | Discovered new exit (range 15) 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Utility x2 1858 | -9/Materials | Discovered new exit (range 14) 2030 | -9/Materials | Identified exit to Mines 2309 | -9/Materials | Discovered new exit (range 14) 2355 | -9/Materials | Identified exit to Storage 2475 | -9/Materials | Discovered new exit (range 14) 2498 | -9/Materials | Identified exit to Materials 2503 | -9/Materials | Entered another Materials area 2503 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2805 | -8/Materials | Build established: Scavenger-Mutant 4288 | -8/Materials | Build established: Scavenger-Sprinter 4932 | -8/Materials | Lost 4 parts (2p1n1u) 5189 | -8/Materials | Build established: Mutant 5459 | -8/Materials | Self-destructed Last Messages --------------- 04976_ Acquired Lgt. Ion Engine. 04980_ Acquired 20 matter. 05033_ K-01 Serf collects debris. 05043_ Connecting with Terminal... 05043_ Terminal unresponsive. 05390_ C-30 ARC bursts open, deploying its payload. 05390_ G-50 Soldier unfolds itself. 05390_ G-47 Trooper unfolds itself. 05405_ Lgt. Ion Engine destroyed. 05408_ Imp. ECM Suite destroyed. 05431_ Triggered Blade Trap. 05431_ Massive razor-sharp blades shoot up from within the floor. 05431_ Lgt. Ion Engine severed. 05432_ U-05 Engineer lays Concrete. 05444_ Slammed into K-01 Serf. 05444_ Destabilizing: Core damaged (-27). 05446_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05452_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 05458_ Connecting with Terminal... 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