Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 04:15:46 Player: mischief_2000 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (223) 1115 Value Destroyed (9995) 9995 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (4726) 4726 TOTAL SCORE: 24156 Bonus ------- High Alert Combat Kills 600 Follower Combat Kills 246 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2444 Friendly Fire -164 Cogmind --------- Core Integrity 0/1300 Matter 234/300 Energy 29/100 System Corruption 0% Temperature Cool (4) Movement Hovering (106) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Vortex Chain Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Cooling System Advanced Coolant Injector Advanced Matter Compressor (17) Long-range Terrain Scanner Graphene Brace Advanced Hardlight Generator Advanced Point Defense System Plasma Rifle Improved Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Improved Transmission Jammer Layered Heavy Armor Plating Advanced Hacking Suite System Mapper Mini Drone Bay > --- WEAPON ----------- Railgun Railgun Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Centrium Wheel Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Cooling System Advanced Coolant Injector Advanced Matter Compressor Long-range Terrain Scanner Graphene Brace Advanced Hardlight Generator Advanced Point Defense System Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Improved Plasma Cutter Molecular Deconstructor [Rating: 141] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . 8 . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . . . . . . . . . Utility 8 | . . . . 4 . . . . . . . . 2 . . . . 2 Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 144 | 7 5 4 5 42 1 . 3 17 5 4 12 1 9 6 2 4 5 12 Power 15 | 1 1 1 1 4 . . . 2 . 1 1 . 1 . . 1 1 . Engine 9 | 1 1 1 1 4 . . . 1 . . . . . . . . . . Core 4 | . . . . . . . . 1 . 1 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . Propulsion 38 | 2 2 2 1 11 . . . 4 . 3 3 . . 1 . . 3 6 Treads 23 | . 2 2 1 6 . . . 3 . 2 3 . . 1 . . 3 . Leg 5 | 2 . . . . . . . . . 1 . . . . . . . 2 Wheel 2 | . . . . . . . . 1 . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 5 | . . . . 5 . . . . . . . . . . . . . . Utility 52 | 2 1 . 1 14 1 . 2 4 2 . 8 1 6 2 1 3 1 3 Device 22 | 1 . . . 5 1 . 1 3 1 . 3 . 4 1 1 1 . . Storage 10 | 1 1 . . 1 . . 1 1 1 . . 1 1 . . 1 . 1 Processor 5 | . . . . 1 . . . . . . 3 . . 1 . . . . Hackware 3 | . . . . 1 . . . . . . . . . . . . . 2 Protection 12 | . . . 1 6 . . . . . . 2 . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 1 2 13 . . 1 7 3 . . . 2 3 1 . . 3 Energy Gun 16 | 1 . 1 2 4 . . . 2 . . . . . 3 . . . 3 Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 11 | 1 . . . 2 . . . 3 3 . . . 1 . 1 . . . Ballistic Cannon 4 | . . . . 3 . . . . . . . . 1 . . . . . Launcher 5 | . 1 . . 2 . . 1 1 . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 3 . . . 3 . . 3 . 3 . . 4 . 3 Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . System Corruption 26 | . . . . . . . . . . 26 . . . . . . . . Parts Lost 64 | . . 5 . 23 . . . 3 . 1 . . 2 . 4 . 2 24 Power 6 | . . 2 . 2 . . . . . . . . . . . . . 2 Propulsion 19 | . . 1 . 4 . . . 2 . 1 . . . . . . 2 9 Utility 22 | . . 1 . 9 . . . 1 . . . . 2 . 2 . . 7 Weapon 17 | . . 1 . 8 . . . . . . . . . . 2 . . 6 Highest Loss Streak 18 | . . 4 . 15 . . . 2 . 1 . . 2 . 2 . 2 18 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . Average Backups 16 | 6 10 16 19 14 16 16 15 18 16 15 13 15 15 17 16 17 18 15 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 Propulsion 3 | 3 3 6 5 3 6 6 6 6 4 3 . . 1 1 1 2 4 4 Utility 5 | . 2 3 6 4 4 4 3 1 3 3 7 8 5 8 8 8 7 6 Weapon 5 | 1 3 5 6 5 5 5 5 8 7 6 4 4 6 5 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 2 . 3 6 . . . 8 2 1 8 2 4 . . 4 . 10 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 11 | . 2 . . . . . . 1 1 1 2 . . . . 1 . 3 Utility 18 | . . . . 3 . . . . 1 . 5 1 2 . . 3 . 3 Weapon 18 | . . . 3 3 . . . 6 . . 1 1 2 . . . . 2 Tool/Special 2 | . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 92 87 84 93 93 93 88 88 87 92 94 93 93 93 80 89 80 Engine 6 | . 14 10 11 10 13 13 13 5 11 9 3 . . . . . . . Core 3 | . . . . . . . . 4 . 1 6 11 10 10 10 8 2 . Treads 26 | . 20 28 28 20 26 26 26 28 29 28 29 29 26 26 26 26 25 16 Device 12 | . 14 10 . 14 20 20 20 17 17 17 13 5 14 10 16 18 9 9 Storage 7 | . 14 14 14 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 5 | . . . . . . . . . . . 4 11 10 14 15 15 15 11 Protection 3 | . . . 4 6 6 6 6 . . . 2 5 5 5 1 2 5 3 Energy Gun 6 | . 13 17 27 4 . . . 4 7 . . . . 4 1 . . 3 Ballistic Gun 9 | . 14 10 . 1 . . . 8 9 19 21 22 20 15 11 2 10 6 Ballistic Cannon 3 | . . . . 12 20 20 19 4 4 . . . . . 2 . 5 2 Peak Build Rating 141 | 7 9 10 21 74 71 71 73 105 103 101 106 110 125 129 133 136 136 141 Average Rating 83 | 6 8 8 13 59 71 71 72 98 101 99 96 108 121 124 127 107 129 127 On Entrance 78 | . 7 9 7 21 74 71 71 70 103 101 97 106 110 124 125 133 136 127 Avg Prop Armor Cover (%) 5 | . . . . 2 . . . . . 2 . . . . . . . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 14 49 47 60 115 115 115 117 120 100 91 113 132 137 140 143 143 151 178 Greatest Support 138 | 20 40 40 40 80 80 80 80 125 125 125 138 138 138 138 138 138 138 128 Greatest Overweight (x) 22 | . 1 1 1 22 1 1 1 1 . . . . . 1 1 1 1 7 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 19 20 20 20 20 17 15 15 19 20 20 20 20 20 20 Most Carried 20 | 8 16 17 20 20 20 20 20 20 19 15 15 20 20 20 20 20 20 19 Average Carried 17 | 6 10 16 19 17 20 20 19 19 16 14 14 18 18 19 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 16 15 20 20 20 20 18 18 15 15 15 20 20 20 20 20 20 16 Class Distribution -------------------- 37% | Scavenger-Gunner 20% | Mutant 19% | Scavenger-Skirmisher 15% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 8151 | 336 147 4 131 1171 . . 399 770 236 308 689 26 410 969 1160 . 919 476 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10400 | 162 446 58 . 1104 . . 187 1867 350 514 1279 123 451 871 1560 . 733 695 Parts 465 | 20 43 4 . 73 . . 10 74 10 23 40 6 20 31 58 . 31 22 Haulers Intercepted 4 | . 1 . . 2 . . . . . . . . 1 . . . . . Recyclers Shooed 6 | 1 . . . 1 . . . 2 . . . . . . . . . 2 Parts Field Recycled 14 | . . . . . . . . . . . . . 8 6 . . . . Retrieved Matter 281 | . . . . . . . . . . . . . 150 131 . . . . Parts Self-Destructed 120 | . . 7 . . . . 16 . . 14 . 3 . 14 36 . 30 . Prevented 37 | . . . . . . . . . . 8 . 3 . 9 17 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 176 | . 12 1 . 22 . . 10 26 . 10 19 2 8 16 25 . 13 12 Guns 76 | . 10 1 . 7 . . . 2 . 5 8 2 6 13 15 . 3 4 Cannons 47 | . . . . 10 . . 5 12 . . . . . . 5 . 10 5 AOE 44 | . 2 . . 4 . . 5 11 . 4 5 . 2 3 5 . . 3 Classes Destroyed 25 | 2 7 1 . 4 . . 1 2 1 1 5 . 1 . . . . . Worker 4 | . 1 . . 1 . . . 1 . . . . 1 . . . . . Builder 10 | . 2 . . 1 . . . 6 . . . . . . . . . 1 Tunneler 9 | 6 1 . . 1 . . . 1 . . . . . . . . . . Hauler 4 | . 1 . . 2 . . . . . . . . 1 . . . . . Recycler 10 | 1 . . . 3 . . . 5 . . . . . . . . . 1 Operator 4 | . 2 . . 1 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . 2 . . 1 . . . . . . . . 2 . . . . . Swarmer 42 | . 6 . . . . . 5 4 . 4 1 . 4 6 7 . 2 3 Saboteur 2 | . . . . . . . . 1 . . . . . . 1 . . . Grunt 74 | . 6 . . 8 . . 3 15 . 5 8 . 1 6 11 . 4 7 Brawler 2 | . . . . . . . . . . 1 1 . . . . . . . Duelist 5 | . . . . . . . . 1 . . . . . . 3 . . 1 Protector 2 | . . . . . . . . . . . 2 . . . . . . . Sentry 13 | . . 1 . 3 . . . 3 . . . . . 1 2 . 2 1 Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . 2 . . . . . . 1 . . . . . . . Hunter 15 | . . . . 5 . . . . . . 2 2 . 2 . . 4 . Programmer 10 | . . . . 2 . . 1 2 . . 1 . 2 1 . . 1 . Heavy 2 | . . . . 2 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 . . . Striker 1 | . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 7 | . . . . . . . . . 3 . . . . 1 3 . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 2 5 1 . 7 . . 5 10 . 4 11 2 5 5 6 . 9 5 Combat Bots Only 11 | . 3 1 . 5 . . 5 6 . 4 11 2 4 5 6 . 9 4 Max Kills in Single Turn 4 | 1 3 1 . 2 . . 4 3 1 2 3 1 3 2 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . 2 . . 2 . . 4 3 . 2 1 . 2 2 2 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1287 | . 51 18 . 361 . . 23 134 . 19 55 16 49 67 144 . 105 245 Missed 413 | . 18 5 . 120 . . 9 37 . 6 12 8 15 20 45 . 39 79 Hits 874 | . 33 13 . 241 . . 14 97 . 13 43 8 34 47 99 . 66 166 Melee 4 | . . . . . . . . . . . . . . . 4 . . . Projectile 870 | . 33 13 . 241 . . 14 97 . 13 43 8 34 47 95 . 66 166 AOE 10 | . . . . 2 . . . . . . 8 . . . . . . . Critical Strikes 41 | . 1 . . 9 . . . 6 . 1 2 1 3 2 8 . 2 6 Actively Blocked 12 | . . . . 2 . . . 6 . . . . 3 . 1 . . . Part Disruptions 3 | . . . . 3 . . . . . . . . . . . . . . Damage Taken 17903 | . 348 509 . 4881 . . 259 1986 . 274 1009 92 924 767 1663 . 1290 3901 Core 2633 | . 42 99 . 575 . . 20 203 . 32 15 . 81 66 222 . 59 1219 Absorbed by Shields 1240 | . . . . . . . . . . 8 248 64 128 96 608 . 88 . Ignored by Resistances 8 | . . . . 8 . . . . . . . . . . . . . . Regen/Repaired (Parts) 931 | . . . . . . . . 294 . . 120 . 203 . . . . 314 Core Remaining (%) 62 | 100 . . 43 . . . 30 . . . . 75 . . . . 62 . Volleys Fired 515 | 23 38 10 . 86 . . 11 74 45 21 28 4 32 43 47 . 26 27 Largest 4 | 2 2 2 . 3 . . 3 4 1 4 4 4 4 4 4 . 3 4 Hottest 317 | 60 60 80 . 240 . . 102 269 81 126 60 88 88 317 167 . 146 218 Shots Fired 1367 | 46 77 21 . 204 . . 32 210 45 52 94 16 122 159 143 . 80 66 Gun 968 | 46 75 21 . 65 . . . 96 45 38 88 13 120 148 113 . 53 47 Cannon 321 | . . . . 129 . . 30 100 . . . . 1 . 15 . 27 19 Launcher 74 | . 2 . . 6 . . 2 14 . 14 6 3 1 11 15 . . . Special 4 | . . . . 4 . . . . . . . . . . . . . . Kinetic 969 | 23 40 6 . 148 . . 30 109 . 37 88 13 121 116 106 . 80 52 Thermal 238 | 23 35 10 . 27 . . . 62 24 1 . . . 32 22 . . 2 Explosive 24 | . 2 . . 6 . . 2 10 . 4 . . . . . . . . Electromagnetic 120 | . . 5 . 19 . . . 29 21 10 6 3 1 11 15 . . . Entropic 12 | . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 47 | 8 6 6 . 14 . . 8 18 18 23 14 7 47 18 21 . 14 8 Robot Miss Streak 5 | 3 4 2 . 3 . . 5 4 1 4 2 1 1 3 3 . 3 3 Penetration Max 2 | . . . . 1 . . . 1 . . . . . . 2 . 1 . Secondary Targets 11 | . 1 . . . . . . . . 2 3 . . . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . . . 1 . . 1 Shots Hit Robots 857 | 25 46 15 . 133 . . 19 100 40 22 66 8 88 91 97 . 59 48 Core Hits 452 | 8 29 4 . 74 . . 13 73 18 19 39 4 26 37 55 . 26 27 Critical Kills 15 | . . . . . . . . 1 . 1 5 2 1 3 1 . 1 . Critical Parts Destroyed 20 | . . . . . . . . 1 . . 3 1 6 3 1 . 2 3 Critical Strikes 61 | . . . . 9 . . . 7 . 1 9 3 8 6 4 . 8 6 Burn 3 | . . . . . . . . 2 . . . . . . . . . 1 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . Destroy 33 | . . . . . . . . 1 . 1 9 3 8 6 2 . 3 . Blast 21 | . . . . 9 . . . 3 . . . . . . 2 . 5 2 Detonate 3 | . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30831 | 318 970 167 . 4871 . . 1048 4907 868 886 2894 214 2186 2520 3761 . 2334 2887 Guns 14872 | 318 540 167 . 897 . . . 1252 826 362 1484 159 2113 2183 2273 . 1028 1270 Cannons 8925 | . . . . 2976 . . 670 1966 . . . . . . 912 . 1306 1095 Explosions 7034 | . 430 . . 998 . . 378 1689 42 524 1410 55 73 337 576 . . 522 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 18638 | 178 277 44 . 3199 . . 670 1891 . 339 1484 159 2113 1602 2642 . 2334 1706 Thermal 5068 | 140 504 79 . 519 . . . 1402 577 71 . . . 581 639 . . 556 Explosive 2677 | . 189 . . 825 . . 378 1052 . 233 . . . . . . . . Electromagnetic 3823 | . . 44 . 328 . . . 562 291 243 1410 55 73 337 480 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 625 | . . . . . . . . . . . . . . . . . . 625 Highest Corruption 28 | . 3 3 . 5 5 5 6 . . 27 28 . . 1 1 1 1 . Average Corruption 2 | . 2 3 . 2 5 5 4 . . 24 27 . . 1 1 1 1 . Corruption Purged 6 | . . . . . . . 6 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 114 | . 9 11 . 25 3 1 13 . . 9 3 . . 5 17 4 14 . Message Errors 23 | . 1 2 . 4 1 . 2 . . 3 1 . . 2 5 1 1 . Matter Fused 22 | . 2 2 . 5 . . 5 . . 2 . . . . 3 . 3 . Heat Flow Errors 10 | . 1 1 . . 1 . 2 . . 1 . . . 1 2 1 . . Energy Discharges 13 | . 1 1 . 4 . 1 2 . . . . . . . . . 4 . Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 22 | . 2 3 . 7 1 . 2 . . 1 1 . . . 3 1 1 . Data Loss (major) 6 | . . 1 . 1 . . . . . . 1 . . . 1 1 1 . Misfires 10 | . 2 1 . 2 . . . . . . . . . . 2 . 3 . Alerts 2 | . . . . . . . . . . 1 . . . 1 . . . . Weapon Failures 4 | . . . . 2 . . . . . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 564 | . . . . 99 . . 2 60 . . 1 . . . 63 . 153 186 Projectiles 366 | . . . . 70 . . . 30 . . . . . . 63 . 153 50 Explosions 198 | . . . . 29 . . 2 30 . . 1 . . . . . . 136 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . 20 . . 5 4 . . . . . . 1 . 5 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . 20 . . 5 4 . . . . . . 1 . 5 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . 109 . . . 97 . 51 . . . . 58 . . . Shots 11 | . . . . 2 . . . 3 . 3 . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | 20 94 77 . 517 217 . 178 556 156 94 326 213 243 273 244 65 40 312 Average Temperature 76 | 20 28 57 . 105 137 . 42 110 69 23 106 45 43 91 41 65 23 88 Received Heat Transfer 3195 | . 159 36 . 799 . . 90 606 . 86 116 . 82 58 368 . 198 597 Effects 15 | . . . . 8 . . . 4 . . 2 1 . . . . . . Shutdowns 2 | . . . . 1 . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . . Interference 4 | . . . . 2 . . . . . . 2 . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 6 . . . . . . . Combat Hostiles 7 | . . . . . . . . . . 1 6 . . . . . . . Parts Fried 23 | . . . . . . . . . 6 . 13 . . 1 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . 1 . . 1 . . . 1 . . 1 Heat Transferred 7096 | 325 800 175 . 1200 . . . 1767 888 87 . . . 703 753 . . 398 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 3 1 1 1 . . 1 1 . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . 1 . . 1 . . . 4 . . . . . . . . . . Low Security (%) 63 | 100 76 . . 81 . . . . . . . . 100 . . . . 100 Level 1 10 | . 23 . . 18 . . . 3 . . . . . . . . . . Level 2 14 | . . . . . . . . 51 . . . . . . . . . . Level 3 11 | . . . . . . . . 41 . . . . . . . . . . Level 4 . | . . . . . . . . 3 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1210 | 10 258 . . 230 . . . 1210 . . . . 123 . . . . 185 Initial 372 | . . . . . . . . 372 . . . . 13 . . . . . Average 254 | 1 137 . . 78 . . . 732 . . . . 26 . . . . 60 Influence Increases 6134 | 35 438 20 . 837 . . 434 1714 . 250 350 50 339 405 584 . 292 386 Destroy 0b10 Robot/C 3580 | . 240 20 . 440 . . 300 520 . 200 340 40 160 320 500 . 260 240 Destroy 0b10 Robot/NC 255 | 35 45 . . 50 . . 10 70 . . 10 . 20 . 5 . . 10 Destroy Leader 558 | . 56 . . 146 . . 40 90 . 20 . 10 36 40 50 . 30 40 Allied During Kill 100 | . . . . . . . 84 . . . . . . . 14 . 2 . Successful Hack 38 | . 11 . . 5 . . . 8 . . . . 14 . . . . . Disable Machine 315 | . 30 . . 60 . . . 90 . . . . 105 . . . . 30 Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . . Destroy Structure 323 | . 41 . . 76 . . . 136 . . . . 4 . . . . 66 Advance Influence 300 | . . . . . . . . 300 . . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . Lose Combat Pursuer 150 | . . . . 60 . . . . . 30 . . . 45 15 . . . Active Sensor Use 300 | . . . . . . . . 300 . . . . . . . . . . Influence Decreases 6134 | 35 342 116 . 631 147 59 318 620 888 342 312 296 239 373 656 82 292 386 Entered New Map 1402 | . . 47 . . 77 59 . 44 448 62 230 268 9 46 30 82 . . Time Decay 4228 | 35 342 69 . 436 70 . 318 546 440 270 82 28 230 327 589 . 272 174 Lost Part 504 | . . . . 195 . . . 30 . 10 . . . . 37 . 20 212 Squads Dispatched 32 | . 2 . . 8 . . . 14 . . . . 3 . 1 . . 4 Investigation 9 | . . . . . . . . 7 . . . . 1 . . . . 1 Extermination 6 | . . . . 2 . . . 2 . . . . 1 . . . . 1 Reinforcement 11 | . 2 . . 5 . . . 1 . . . . 1 . . . . 2 Assault 3 | . . . . . . . . 2 . . . . . . 1 . . . Garrison 3 | . . . . 1 . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . 2 . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . 1 . . . . . Active Scanning Responses 3 | . . . . . . . . 3 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 1 | . 1 . . . . . . . . . . . . . . . . . Communications Jammed 6 | . . . . . . . 3 . . . . . 1 . . . . 2 Distress Signals 3 | . . . . . . . . . . . . . 1 . . . . 2 Times Spotted 243 | . 20 2 . 27 . . 17 32 . 14 43 2 10 18 24 . 13 21 Peak Tracking Total 13 | . 4 1 . 5 . . 5 7 . 5 13 2 4 4 5 . 7 6 Tactical Retreats 10 | . . 1 . 4 . . . . . 1 . . . 3 1 . . . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 10 | . 2 5 . 1 . . . . . . 1 . 1 . . . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 24 | . 2 . . 4 . . . 6 . . . 1 7 . . . 2 2 Max in Single Turn 2 | . 2 . . 2 . . . 2 . . . 1 2 . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 37 | . 4 . . 5 . 4 . 7 2 . 3 . 5 1 . 4 1 1 Terminals 11 | . 2 . . 4 . . . 2 1 . . . 1 . . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Recycling Units 6 | . 2 . . 1 . . . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . . Total Hacks 119 | . 9 . . 17 . 29 . 19 2 . 9 . 11 1 . 17 4 1 Successful 85 | . 4 . . 4 . 29 . 9 2 . 9 . 5 1 . 17 4 1 Failed 34 | . 5 . . 13 . . . 10 . . . . 6 . . . . . Catastrophic 8 | . 1 . . 5 . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 . . 12 . . . 5 . . 1 2 3 . . . . 1 Terminals 32 | . 5 . . 14 . . . 6 1 . . . 2 . . . 4 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . 2 . . . . 1 Recycling Units 18 | . 4 . . 3 . . . 9 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . 3 . . . . . Terminal Hacks 65 | . 1 . . 1 . 29 . 1 2 . 9 . . 1 . 17 4 . Record 29 | . . . . . . 11 . . 1 . 8 . . . . 5 4 . Part Schematic 15 | . . . . . . 11 . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . 3 . . . . . . . . . 4 . . Open Door 3 | . . . . . . . . . 1 . 1 . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . . 2 . . . 6 . . . . 1 . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . . . . . . Process 5 | . . . . 1 . . . 3 . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . . 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . . 1 . . . 2 . . . . 2 . . . . 1 Terminals 3 | . 1 . . 1 . . . . . . . . 1 . . . . . Botnet 2 | . . . . 1 . . . . . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Patch 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . 4 . . . 5 1 . . . 4 . . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 11 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . . . . . . Recycled Matter 305 | . . . . 199 . . . 93 . . . . 13 . . . . . Retrieved Matter 503 | . . . . 448 . . . 55 . . . . . . . . . . Retrieved Components 17 | . 17 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . . 1 . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 1 . . . . . . 1 1 1 . Highest-Rated Group 96 | . . . . . . . 96 96 . . . . . . 49 49 49 . Highest-Rated Ally 96 | . . . . . . . 96 96 . . . . . . 49 49 49 . Total Orders 22 | . . . . . . . . . . . . . 12 . . . 10 . EXPLORE 10 | . . . . . . . . . . . . . 4 . . . 6 . RETURN 12 | . . . . . . . . . . . . . 8 . . . 4 . Ally Attacks 27 | . . . . . . . 16 1 . . . . . . 8 . 2 . Total Damage 1145 | . . . . . . . 698 152 . . . . . . 244 . 51 . Kills 8 | . . . . . . . 7 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 11317 | 148 939 786 . 1181 152 195 819 1579 1087 581 570 . 664 1697 472 1 . 446 Optics 282 | . . . . 282 . . . . . . . . . . . . . . Sensors 2169 | . . . . . . . . . . . . . . 1697 472 . . . A.S.S. 3562 | . . . . . . . . 1324 1087 581 570 . . . . . . . IFF 2564 | . . . . 1144 152 195 819 254 . . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . 1 . . Seismic 2141 | 148 939 786 . 268 . . . . . . . . . . . . . . Jamming 2015 | . . . . . 152 195 303 255 . . . . 664 . . . . 446 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 3 . 1 . 2 2 . . . Drone Launches 13 | . . . . . . . . . . . . . 8 . . . 5 . Drone Recoveries 13 | . . . . . . . . . . . . . 8 . . . 5 . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 19040 | 270 939 1067 2063 1749 152 195 819 1579 1087 581 1224 412 771 2117 1852 286 1411 466 Spaces Moved 8428 | 156 419 426 852 550 61 79 307 725 594 305 649 216 377 1124 807 147 477 157 Core 7 | 6 . . . 1 . . . . . . . . . . . . . . Treads 8059 | . 295 426 852 532 61 79 307 725 594 305 649 216 377 1124 807 147 477 86 Legs 276 | 150 124 . . . . . . . . . . . . . . . . 2 Wheels 63 | . . . . . . . . . . . . . . . . . . 63 Hover 6 | . . . . . . . . . . . . . . . . . . 6 Flight 17 | . . . . 17 . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 240 170 250 250 250 166 166 164 164 168 168 165 165 165 244 106 Average Speed 197 | 117 188 240 240 252 250 250 250 171 166 165 164 168 168 167 207 173 244 225 Slowest Speed 1150 | 120 240 240 240 1150 250 250 250 250 166 167 168 168 168 245 245 245 248 244 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 8 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 6 61 21 54 13 19 68 51 25 65 38 87 34 14 81 87 60 91 9 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 9 | . . 2 . . . 1 . . . 1 . . . . 1 3 1 . Known Exits Taken 7 | . . . . . . . . 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . . . Scrap Searched 15 | . . . 3 . . . 2 . 1 2 . 3 . 2 1 . 1 . Spaces Dug 28 | . . . . . . . . 12 . . . . 1 13 . . . 2 Terrain Destroyed 421 | . 56 . . 80 . . 32 85 . 31 2 . 1 41 33 . 21 39 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 173 | . . . . 37 . . 12 43 . 3 . . 1 28 22 . 21 6 AOE 248 | . 56 . . 43 . . 20 42 . 28 2 . . 13 11 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 9840 | 193 495 446 873 740 61 78 335 922 657 349 761 258 459 1266 889 181 662 215 Wait 366 | . 16 5 . 8 . . 6 56 . 8 13 25 5 60 11 . 145 8 Move 8410 | 155 418 425 851 549 60 78 306 724 593 304 648 215 376 1123 806 146 476 157 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 154 | 8 11 2 10 34 . . 1 21 5 2 18 7 13 4 5 6 . 7 Fast Attach 66 | 7 2 . 4 10 . . . 3 . 5 6 . 2 6 2 11 5 3 Attach 74 | . 1 3 1 28 . . 1 8 2 . 4 . 9 2 4 1 . 10 Detach 2 | . . . . . . . . . . . . . 1 . . . 1 . Swap 110 | . 3 1 . 10 1 . 6 20 4 3 18 3 11 18 5 1 5 1 Drop 136 | . 6 . 7 15 . . 4 16 8 6 26 4 10 10 2 16 4 2 Fire 515 | 23 38 10 . 86 . . 11 74 45 21 28 4 32 43 47 . 26 27 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 271 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Discovered new exit (range 4) 902 | -10/Materials | Discovered new exit (range 13) 1075 | -10/Materials | Build established: Scavenger-Mutant 1210 | -10/Materials | Entered Subcaves 1211 | -10/Subcaves | Approached by a straggling Scientist 1229 | -10/Subcaves | Learned location of Zion (-7) 1229 | -10/Subcaves | Met a Zionite searching for "candidates" 1342 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1552 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1757 | -10/Subcaves | Build established: Mutant 2024 | -10/Subcaves | Core integrity fell below 50% 2027 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2277 | -10/Subcaves | Entered Scraptown 2277 | -8/Scraptown | System corruption cleaned by C-Scrubber 2737 | -8/Scraptown | Visited Cave Peace 2799 | -8/Scraptown | Visited Red Mages 3232 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3302 | -8/Scraptown | Discovered new exit (range 11) 3614 | -8/Scraptown | Visited SPCMW 3666 | -8/Scraptown | Visited Supply Room 3751 | -8/Scraptown | Visited Cyclists 3892 | -8/Scraptown | Visited Observation Area 4340 | -8/Scraptown | Entered Factory 4340 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4632 | -6/Factory | Attached CPS modules to H-61 Shepherd 4694 | -6/Factory | Lost 15 parts (2p2n6u5w) 4741 | -6/Factory | Found Prototype Device 4762 | -6/Factory | Attached CPS modules to H-66 Slayer 4789 | -6/Factory | Lost 4 parts (2n2w) 4954 | -6/Factory | Attached CPS modules to H-61 Shepherd 4958 | -6/Factory | Attached CPS modules to H-61 Shepherd 4974 | -6/Factory | Core integrity fell below 50% 5063 | -6/Factory | Found Prototype Device 5172 | -6/Factory | Build established: Scavenger-Tank 5665 | -6/Factory | Garrison activated, responded to threat 5907 | -6/Factory | Discovered new exit (range 8) 6089 | -6/Factory | Entered Lower Caves 6202 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6241 | -6/Lower Caves | Entered Data Miner 6241 | -6/Data Miner | Discovered new exit (range 6) 6289 | -6/Data Miner | Met Data Miner 6334 | -6/Data Miner | Learned location of Section 7 (-2) 6334 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6379 | -6/Data Miner | Received God Mode back door access code from Data Miner 6436 | -6/Data Miner | Entered Proximity Caves 6441 | -5/Proximity Caves | Spotter reported a threat 6442 | -5/Proximity Caves | Spotter reported a threat 6525 | -5/Proximity Caves | Escorted by Enhanced Grunt 6840 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6985 | -5/Proximity Caves | Discovered new exit (range 16) 7255 | -5/Proximity Caves | Entered Factory 7255 | -5/Factory | Accompanied by 1 ally 7255 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7510 | -5/Factory | Identified Active Sensor Suite 7555 | -5/Factory | First assault squad dispatched 7702 | -5/Factory | Build established: Scavenger-Skirmisher 7870 | -5/Factory | Incoming investigation squad redirected 8335 | -5/Factory | Incoming investigation squad redirected 8506 | -5/Factory | Identified exit to Upper Caves 8716 | -5/Factory | Cargo convoy interrupted 8834 | -5/Factory | Entered Upper Caves 9171 | -5/Upper Caves | Learned Factory emergency access door positions 9341 | -5/Upper Caves | Encountered an infested base 9740 | -5/Upper Caves | Learned 4 Factory zone layouts 9830 | -5/Upper Caves | Discovered new exit (range 6) 9838 | -5/Upper Caves | Identified exit to Upper Caves 9921 | -5/Upper Caves | Entered another Upper Caves area 9996 | -5/Upper Caves | Encountered a Warlord checkpoint 9998 | -5/Upper Caves | Learned Factory emergency access door positions 10051 | -5/Upper Caves | Learned location of Armory (-4) 10339 | -5/Upper Caves | System corruption reached 10% 10418 | -5/Upper Caves | Discovered new exit (range 12) 10425 | -5/Upper Caves | Learned Factory trap positions 10492 | -5/Upper Caves | Identified exit to Warlord 10502 | -5/Upper Caves | Entered Warlord 10565 | -5/Warlord | System corruption cleaned by Quarantine Array 10691 | -5/Warlord | Opened Warlord's prototype stash 10700 | -5/Warlord | Found Prototype Reactor 10704 | -5/Warlord | Found Prototype Processor 10711 | -5/Warlord | Found Prototype Hackware 10717 | -5/Warlord | Found Prototype Processor 10719 | -5/Warlord | Found Prototype Device 10923 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11153 | -5/Warlord | Visited the Vortex Lab 11163 | -5/Warlord | Warlord's base attacked by MAIN.C 11167 | -5/Warlord | Found Prototype Energy Gun 11170 | -5/Warlord | Found Prototype Energy Gun 11260 | -5/Warlord | Met Warlord 11362 | -5/Warlord | Build established: Scavenger-Tank 11420 | -5/Warlord | P-80 Master assimilated allied 8M-AJP(Y) 11442 | -5/Warlord | Identified System Purifier 11459 | -5/Warlord | Found Prototype Ballistic Cannon 11484 | -5/Warlord | Identified Exp. Target Analyzer 11493 | -5/Warlord | Found Prototype Ballistic Cannon 11508 | -5/Warlord | Identified Exp. Targeting Computer 11513 | -5/Warlord | Warlord forces counterattacked 11593 | -5/Warlord | Spotted Executioner 11593 | -5/Warlord | Spotted Striker 11598 | -5/Warlord | Destroyed Executioner 11601 | -5/Warlord | Spotted Striker 11657 | -5/Warlord | Lost 15 allies 11665 | -5/Warlord | Spotted Striker 11675 | -5/Warlord | Destroyed Striker 11697 | -5/Warlord | Destroyed 11 combat bots 11714 | -5/Warlord | Discovered new exit (range 8) 11726 | -5/Warlord | Entered Proximity Caves 11732 | -4/Proximity Caves | Build established: Scavenger-Gunner 11898 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11907 | -4/Proximity Caves | Ran a Watcher feed algorithm 11910 | -4/Proximity Caves | Found Prototype Special Weapon 12026 | -4/Proximity Caves | Learned location of 1 exit from Research 12111 | -4/Proximity Caves | Discovered new exit (range 15) 12138 | -4/Proximity Caves | Entered Factory 12138 | -4/Factory | Evolved 2 slots: Utility x2 12140 | -4/Factory | Loaded intel: 97 trap records 12196 | -4/Factory | Identified Hvy. Autocannon 12270 | -4/Factory | Spotted B-86 Titan 12307 | -4/Factory | Destroyed B-86 Titan 12563 | -4/Factory | Incoming investigation squad redirected 12618 | -4/Factory | Discovered new exit (range 47) 12909 | -4/Factory | Entered Upper Caves 12933 | -4/Upper Caves | Learned Research stockpile data 13078 | -4/Upper Caves | Learned location of 1 exit from Research 14652 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15009 | -4/Upper Caves | Discovered new exit (range 6) 15024 | -4/Upper Caves | Identified exit to Upper Caves 15026 | -4/Upper Caves | Entered another Upper Caves area 15250 | -4/Upper Caves | Discovered new exit (range 5) 15569 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15675 | -4/Upper Caves | Learned Research interactive machine intel 15712 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16114 | -4/Upper Caves | Spotted B-86 Titan 16123 | -4/Upper Caves | Destroyed B-86 Titan 16829 | -4/Upper Caves | Discovered new exit (range 11) 16851 | -4/Upper Caves | Identified exit to Zhirov 16878 | -4/Upper Caves | Entered Zhirov 16878 | -4/Zhirov | Accompanied by 1 ally 16878 | -4/Zhirov | Discovered new exit (range 3) 16917 | -4/Zhirov | Met Zhirov 16950 | -4/Zhirov | Learned location of Quarantine (-2) 16950 | -4/Zhirov | Learned location of Testing (-3) 16950 | -4/Zhirov | Learned location of Command (-1) 16966 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16993 | -4/Zhirov | Found Alien Artifact 16993 | -4/Zhirov | Identified Integrated Dissipator 16993 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17017 | -4/Zhirov | Found Alien Artifact 17161 | -4/Zhirov | Identified exit to Proximity Caves 17164 | -4/Zhirov | Entered Proximity Caves 17164 | -3/Proximity Caves | Accompanied by 1 ally 17253 | -3/Proximity Caves | Found DCF Scrap (11 items) 17517 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17613 | -3/Proximity Caves | Attracted the attention of an 0b10 base 17697 | -3/Proximity Caves | Destroyed 9 combat bots 17720 | -3/Proximity Caves | Learned Factory garrison access intel 17720 | -3/Proximity Caves | Learned Extension garrison access intel 18504 | -3/Proximity Caves | Discovered new exit (range 21) 18570 | -3/Proximity Caves | Identified exit to Research 18575 | -3/Proximity Caves | Entered Research 18575 | -3/Research | Evolved 2 slots: Utility x2 18576 | -3/Research | Identified exit to Research 18578 | -3/Research | Loaded intel: 45 interactive machine locations 18613 | -3/Research | Identified System Mapper 18793 | -3/Research | Spotted B-86 Titan 18858 | -3/Research | Identified Transdimensional Reconstructor 18858 | -3/Research | Warped through subspace 18860 | -3/Research | Identified Vortex Shotgun (x2) 18888 | -3/Research | Lost 6 parts (3n1u2w) 19026 | -3/Research | Core integrity fell below 50% 19037 | -3/Research | Core integrity fell below 20% 19041 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 19033_ Penetrated by Slug. 19033_ Flexi-carbon Leg destroyed. 19034_ Acquired Imp. Gyrokinetic Inverter. 19034_ Flexi-carbon Leg destroyed. 19034_ Slug penetrates Wall. 19034_ Slug penetrates B-86 Titan. 19036_ Penetrated by Slug. 19036_ Slug penetrates Wall. 19036_ Penetrated by Slug. 19036_ Slug penetrates Wall. 19037_ Knocked back. 19038_ Penetrated by Slug. 19038_ B-86 Titan suffers critical hit (Destroy). 19039_ Penetrated by Slug. 19039_ Slug penetrates Wall. 19039_ Slug penetrates Door. 19039_ Slug penetrates Wall. 19040_ Penetrated by Slug. 19040_ Knocked back. 19040_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????? ?????????????????????????????? | | #####?####??????? ???????#?????????????????????? | | ? """ # ??????? ?????? #?????????????????????? | | ? "T" # ?????? ?????? #?????????????????????? | | "" " " # ????? ?????? #????????????????""???? | | "" # ????? ?????? #????????????????""???? | | "" # ???? ?????? #????????H???????T"???? | | # #####k######;##???????????????""???? | | # @ #???????????????""???? | | "" """ # ###???? %????????????? | | "" """ # BB#???? #???????????? | | "" """ # h % BB#???? #???????????? | | ######## h === ###???# #???? ?????? | | " ##??# h ==% #???##" ###? ??????? | | #####+""""####### h #???# #? ???????? | | = % % % ##??? # ???????? | | %% % % %# ????????? | | % +?????????? | | ##### % %#?????????? | | "" ################# #????=! ??????????? | | "" ###########?????# #????"%! #??????????? | | "" # #?????# #????#* #??????????? | | # #?????# #????#% % #######????? | | # #?????# #????# % #????? | | % % # ####### #???## #??????????? | | + + #??##" #??????????? | | ###%% # ########+######%# #??????????? | | ??# # #?# ## #????!?????? | | ??# # #?# ## #??????????? | | ??# ###########?# """""" ## #??????????? | | ??# % # #?# """""" ## #??????????? | | ??# # #?# """""" ## #??????????? | | ??# + #?# ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 39 Energy Capacity 850 Matter Stores 375 Matter Capacity 700 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Resistance: TH 10 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 5 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointCannonFlail Manual? 0 Play Time 02:44:01 Cumulative 441.1 hours Start 2026.08.29 @ 23:29:17 End 2026.08.31 @ 04:15:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 14 Types 7/1/1/1/1/0/1/1/0/1 Lore% 71 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 56cd8171-83e7-4324-88c6-910321ec69b8