Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 12:10:30 Player: Bunch Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1095) 1095 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3566 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Visual Processing Unit Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Mini Grenade Launcher > --- INVENTORY -------- Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector Heavy Particle Cannon Light Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 62 | 7 9 31 9 6 Power 13 | 2 1 7 3 . Engine 10 | 2 . 5 3 . Core 3 | . 1 2 . . Reactor . | . . . . . Propulsion 23 | 2 2 10 4 5 Treads . | . . . . . Leg 17 | 2 2 9 4 . Wheel 5 | . . . . 5 Hover 1 | . . 1 . . Flight . | . . . . . Utility 5 | 1 3 1 . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 3 13 2 1 Energy Gun 5 | . 1 3 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 12 | 2 2 8 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . 3 15 9 4 Power 7 | . 1 4 2 . Propulsion 14 | . . 7 4 3 Utility 3 | . . 1 1 1 Weapon 7 | . 2 3 2 . Highest Loss Streak 8 | . 3 8 7 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 85 87 70 25 Engine 10 | . 10 10 13 . Core 3 | . 3 6 . . Leg 26 | . 28 28 28 . Wheel 1 | . . . . 16 Device 2 | . 1 5 . . Storage 10 | . 14 11 7 . Processor 4 | . . 3 9 6 Energy Gun 3 | . 3 4 4 . Ballistic Gun 12 | . 24 13 2 . Launcher 2 | . . 3 4 . Naked Turns 17 | . . . . 17 Heaviest Build 48 | 12 48 20 27 6 Greatest Support 80 | 20 20 30 80 64 Greatest Overweight (x) 3 | 3 2 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 8 8 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 8 | 4 7 8 8 5 Average Carried 5 | 1 4 6 6 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 6 | 2 6 6 5 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 974 | 213 235 461 65 . Remotely . | . . . . . Salvage Created 1047 | . 263 706 78 . Parts 52 | . 10 37 5 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 4 19 6 . Guns 17 | . 4 13 . . AOE 12 | . . 6 6 . Classes Destroyed 7 | . 2 2 3 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Recycler 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 19 | . 4 15 . . Sentry 6 | . . 4 2 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 6 3 . Combat Bots Only 6 | . 1 6 3 . Max Kills in Single Turn 3 | . 1 3 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 349 | . 62 139 89 59 Missed 104 | . 20 48 28 8 Damage Taken 4185 | . 617 1400 1356 812 Core 1447 | . 144 254 349 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 34 | . . 34 . . Core Remaining (%) 53 | 100 42 36 36 . Volleys Fired 109 | . 35 53 21 . Largest 2 | . 2 2 2 . Hottest 75 | . 60 75 70 . Shots Fired 186 | . 65 93 28 . Gun 159 | . 65 80 14 . Cannon . | . . . . . Launcher 27 | . . 13 14 . Special . | . . . . . Kinetic 123 | . 59 58 6 . Thermal 20 | . 6 6 8 . Explosive 27 | . . 13 14 . Electromagnetic 16 | . . 16 . . Robot Hit Streak 11 | . 8 11 8 . Robot Miss Streak 5 | . 5 4 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 135 | . 39 77 19 . Core Hits 78 | . 15 44 17 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2790 | . 436 1592 709 53 Guns 1542 | . 433 1029 80 . Cannons . | . . . . . Explosions 1177 | . . 563 614 . Melee . | . . . . . Ramming 71 | . 3 . 15 53 Kinetic 1179 | . 413 741 25 . Thermal 211 | . 20 42 149 . Explosive 1083 | . . 563 520 . Electromagnetic 246 | . . 246 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . . 3 Average Corruption 2 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 2 | . 2 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 40 | . . 12 28 . Projectiles . | . . . . . Explosions 40 | . . 12 28 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 304 | . . 215 65 24 Shots 9 | . . 7 2 . Rammed 16 | . . . . 16 Targets Rammed 23 | . 1 . 6 16 Kicked 7 | . 1 . 6 . Crushed . | . . . . . Highest Temperature 258 | . 60 258 93 . Average Temperature 58 | . 17 83 25 . Received Heat Transfer 1716 | . 351 546 387 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 325 | . 50 100 175 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 470 | . 95 342 470 155 Initial 155 | . . 18 144 155 Average 168 | . 46 165 360 149 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 67 | 100 100 67 7 100 Level 1 23 | . . 32 44 . Level 2 9 | . . . 47 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 6 3 . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 6 | . . 3 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 10 34 24 4 Peak Tracking Total 10 | . 3 7 10 4 Tactical Retreats 11 | . 2 7 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 3 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 7 1 . Successful 4 | . 1 3 . . Failed 7 | . 2 4 1 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 4 1 . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2641 | 91 675 1131 545 199 Spaces Moved 1612 | 69 430 640 351 122 Core 61 | 36 . 5 . 20 Treads . | . . . . . Legs 1461 | 33 430 635 351 12 Wheels 90 | . . . . 90 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 103 123 120 127 94 Slowest Speed 260 | 200 260 190 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 56 44 31 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 155 | . . 53 102 . Melee . | . . . . . Projectile . | . . . . . AOE 155 | . . 53 102 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2141 | 89 515 906 422 209 Wait 255 | 5 32 152 21 45 Move 1608 | 68 429 639 350 122 Hop . | . . . . . Pick Up 62 | 8 8 24 10 12 Fast Attach . | . . . . . Attach 47 | 7 5 20 9 6 Detach 4 | 1 1 1 1 . Swap 15 | . 4 11 . . Drop 19 | . . 6 4 9 Fire 109 | . 35 53 21 . Melee . | . . . . . Ram 15 | . . . . 15 Kick 7 | . 1 . 6 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 590 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Lost 3 parts (1p2w) 714 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Discovered new exit (range 17) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1044 | -9/Materials | Repaired Lgt. Nuclear Core 1395 | -9/Materials | Lost 8 parts (2p3n1u2w) 1454 | -9/Materials | Discovered new exit (range 5) 1523 | -9/Materials | Core integrity fell below 50% 1567 | -9/Materials | Lost 4 parts (2p1n1w) 1801 | -9/Materials | Discovered new exit (range 16) 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -8/Materials | Core integrity fell below 50% 2420 | -8/Materials | Lost 7 parts (2p3n1u1w) 2430 | -8/Materials | Discovered new exit (range 11) 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2627 | -7/Factory | Core integrity fell below 50% 2637 | -7/Factory | Core integrity fell below 20% 2642 | -7/Factory | Core destroyed Last Messages --------------- 02477_ Dropped Imp. Heat Sink. 02478_ Dropped Imp. Titanium Leg. 02478_ Dropped Hvy. Particle Cannon. 02480_ Acquired Com. Wheel. 02492_ Acquired Hvy. Particle Cannon. 02530_ Triggered Blade Trap. 02530_ Massive razor-sharp blades shoot up from within the floor. 02530_ Hvy. Particle Cannon severed. 02530_ Com. Wheel severed. 02532_ Acquired Com. Wheel. 02536_ Acquired Hvy. Particle Cannon. 02572_ ALERT: All DSF locations entering lockdown mode. 02610_ Com. Wheel destroyed. 02625_ Slammed into B-48 Gladiator. 02625_ Imp. Targeting Computer destroyed. 02625_ System corrupted by crushing effect (+3). 02626_ Slammed into B-48 Gladiator. 02628_ Slammed into G-47 Trooper. 02636_ G-47 Trooper knocked back. 02637_ Slammed into G-47 Trooper. 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