Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 17:55:32 Player: DDRAGON Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (664) 664 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3204 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Scythe Scythe > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Actuator Array Actuator Array Reaction Control System > --- WEAPON ----------- Flail Flail Scythe > --- INVENTORY -------- Light Nuclear Core Hover Unit Hardlight Generator Flak Gun Scythe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Flail Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 46 | 6 16 5 8 11 Power 10 | 1 3 1 2 3 Engine 5 | 1 2 . 1 1 Core 5 | . 1 1 1 2 Reactor . | . . . . . Propulsion 16 | 2 8 2 1 3 Treads . | . . . . . Leg 6 | 2 4 . . . Wheel . | . . . . . Hover 9 | . 4 2 1 2 Flight 1 | . . . . 1 Utility 9 | 1 2 . 4 2 Device 6 | . 1 . 3 2 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 3 2 1 3 Energy Gun 3 | 1 1 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 100 95 76 Engine 5 | . 9 4 . 3 Core 4 | . 4 6 7 2 Leg 10 | . 21 . . . Hover 17 | . 6 33 32 19 Flight 1 | . . . . 5 Device 8 | . 1 . 16 16 Storage 10 | . 14 11 9 5 Processor 6 | . 10 11 1 . Energy Gun 4 | . 10 1 . . Energy Cannon 1 | . . 9 1 . Ballistic Gun 5 | . 10 . . . Impact Weapon 11 | . 6 22 18 12 Slashing Weapon 3 | . . . 7 7 Naked Turns 6 | . . . . 6 Heaviest Build 36 | 14 14 18 28 36 Greatest Support 29 | 20 20 21 29 29 Greatest Overweight (x) 4 | . 4 . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 8 8 8 7 Average Carried 5 | 1 6 5 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 7 8 8 1 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 714 | 187 302 . 120 105 Remotely . | . . . . . Salvage Created 1167 | . 542 44 186 395 Parts 59 | . 34 2 9 14 Haulers Intercepted 4 | . 2 1 1 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 12 . . 4 Melee 6 | . 2 . . 4 Guns 9 | . 9 . . . Classes Destroyed 9 | . 5 . 1 3 Builder 1 | . . . . 1 Tunneler 1 | . 1 . . . Hauler 4 | . 2 1 1 . Recycler 4 | . . . 2 2 Watcher 2 | . 2 . . . Swarmer 2 | . 2 . . . Grunt 11 | . 10 . . 1 Sentry 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 1 1 2 Combat Bots Only 5 | . 5 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2410 | . 524 81 . 1805 Core 819 | . 102 14 . 703 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 168 | . 43 69 56 . Core Remaining (%) 88 | 100 59 96 100 . Volleys Fired 32 | . 32 . . . Largest 2 | . 2 . . . Hottest 70 | . 70 . . . Shots Fired 64 | . 64 . . . Gun 64 | . 64 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 32 . . . Thermal 32 | . 32 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 89 | . 55 2 6 26 Core Hits 37 | . 27 . 2 8 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 10 | . 5 . 1 4 Burn 5 | . 5 . . . Smash 2 | . . . . 2 Sever 3 | . . . 1 2 Melee Attacks 69 | . 14 4 16 35 Impact 31 | . 14 4 4 9 Slashing 38 | . . . 12 26 Piercing . | . . . . . Sneak Attacks 9 | . 1 2 3 3 Combat Hostiles . | . . . . . Follow-up Attacks 12 | . 1 1 1 9 Damage Inflicted 2330 | 4 987 101 309 929 Guns 610 | . 610 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 1715 | . 376 101 309 929 Ramming 5 | 4 1 . . . Kinetic 315 | . 315 . . . Thermal 295 | . 295 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 707 | . 376 101 . 230 Slashing 1008 | . . . 309 699 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 300 | . 119 39 38 104 Projectiles . | . . . . . Explosions . | . . . . . Melee 300 | . 119 39 38 104 Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | 3 2 . . . Kicked 5 | 3 2 . . . Crushed . | . . . . . Highest Temperature 150 | . 150 . . . Average Temperature 56 | . 56 . . . Received Heat Transfer 369 | . 207 18 . 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 1 . . Impact Corruptions 9 | . 4 2 . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1258 | . 1258 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 244 | . 244 126 133 190 Initial 86 | . . 86 52 60 Average 108 | . 128 93 74 129 Maximum Alert Level 1 | . 1 . . . Low Security (%) 93 | 100 85 100 100 100 Level 1 6 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 20 5 3 11 Peak Tracking Total 7 | . 5 7 2 5 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 3 1 3 1 Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 12 4 10 4 Successful 17 | . 5 4 7 1 Failed 13 | . 7 . 3 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 15 | . 7 4 4 . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 4 4 . Scan Component 7 | . 3 2 2 . Repair 5 | . 1 2 2 . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 1 1 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 2 2 . Time 160 | . 26 70 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1604 | 93 704 135 287 385 Spaces Moved 1168 | 70 504 87 224 283 Core 24 | 8 1 . . 15 Treads . | . . . . . Legs 372 | 62 310 . . . Wheels . | . . . . . Hover 772 | . 193 87 224 268 Flight . | . . . . . Fastest Speed 45 | 50 56 52 45 45 Average Speed 90 | 112 95 52 65 105 Slowest Speed 250 | 120 250 52 112 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 70 14 20 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 5 | . . . 5 . Melee 5 | . . . 5 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1570 | 81 643 170 346 330 Wait 207 | . 49 70 83 5 Move 1164 | 69 503 86 223 283 Hop . | . . . . . Pick Up 33 | 3 9 5 12 4 Fast Attach 17 | 6 9 . 1 1 Attach 13 | . . 2 2 9 Detach 5 | . 5 . . . Swap 16 | . 7 3 5 1 Drop 26 | . 15 1 8 2 Fire 32 | . 32 . . . Melee 52 | . 12 3 12 25 Ram . | . . . . . Kick 5 | 3 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Repaired Med. Laser 520 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Identified exit to Materials 778 | -10/Materials | Discovered exit to Materials (range 8) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 856 | -9/Materials | Repaired Lgt. Nuclear Core 890 | -9/Materials | Repaired Imp. Hover Unit 907 | -9/Materials | Discovered new exit (range 6) 925 | -9/Materials | Discovered new exit (range 10) 932 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1142 | -8/Materials | Repaired Lgt. Nuclear Core 1172 | -8/Materials | Repaired Lgt. Ion Engine 1207 | -8/Materials | Discovered new exit (range 15) 1220 | -8/Materials | Entered Factory 1220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1505 | -7/Factory | Lost 6 parts (2p3n1u) 1533 | -7/Factory | Core integrity fell below 50% 1547 | -7/Factory | Released all parts (5) 1562 | -7/Factory | Lost 3 parts (1n1u1w) 1576 | -7/Factory | Core integrity fell below 20% 1605 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01547_ Released Scythe. 01547_ Released Actuator Array. 01547_ Released Flail. 01547_ Released Aerolev Unit. 01547_ Released Actuator Array. 01549_ Acquired Scythe. 01552_ R-06 Scavenger collects Lgt. Nuclear Core. 01554_ Sneak attack on R-06 Scavenger. 01554_ R-06 Scavenger destroyed. 01558_ Acquired Lgt. Nuclear Core. 01562_ Acquired 20 matter. 01565_ Acquired 10 matter. 01568_ Penetrated by Slug. 01572_ Slug penetrates Nuclear Reactor. 01576_ Scythe follow-up attack on P-60 Hacker. 01578_ Penetrated by Slug. 01581_ P-60 Hacker destroyed. 01581_ Slug penetrates Nuclear Reactor. 01585_ Penetrated by Slug. 01602_ Flak Gun destroyed. 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