Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 20:21:51 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1734) 1734 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4453 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 260/700 Matter 274/300 Energy 103/160 System Corruption 1% Temperature Cool (38) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- Particle Gun Katana > --- INVENTORY (5) ---- Advanced Visual Processing Unit Recoil Stabilizer Hacking Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Flight Unit Advanced Visual Processing Unit Recoil Stabilizer Hacking Suite Light Assault Rifle Minigun Minigun Katana [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 1 2 . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 68 | 7 2 29 16 14 Power 7 | 1 . 3 1 2 Engine 5 | 1 . 3 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 27 | 2 . 12 7 6 Treads 3 | . . 3 . . Leg 9 | 2 . 4 . 3 Wheel 1 | . . 1 . . Hover 1 | . . 1 . . Flight 13 | . . 3 7 3 Utility 10 | 2 1 2 4 1 Device 3 | 1 . . 1 1 Storage 3 | 1 1 . 1 . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 24 | 2 1 12 4 5 Energy Gun 6 | 1 . 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 . 7 4 1 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 32 | . . 13 1 18 Power 3 | . . 1 . 2 Propulsion 15 | . . 6 1 8 Utility 3 | . . 1 . 2 Weapon 11 | . . 5 . 6 Highest Loss Streak 10 | . . 6 1 10 To Critical Strikes . | . . . . . Average Backups 7 | . 1 9 6 5 Power . | . . 1 . . Propulsion 2 | . . 3 1 . Utility 1 | . . 2 1 2 Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 10 | . . 2 4 4 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 6 | . . . 3 3 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 92 98 67 Engine 9 | . 14 10 9 3 Treads 2 | . . 4 . . Leg 16 | . 28 20 1 1 Hover 1 | . . 2 . . Flight 9 | . . 2 41 22 Device 3 | . 14 1 4 3 Storage 9 | . 14 11 3 6 Processor 7 | . . 7 9 7 Energy Gun 3 | . 2 4 . 1 Ballistic Gun 21 | . 14 23 27 14 Ballistic Cannon 1 | . 11 . . . Peak Build Rating 25 | 7 7 18 19 25 Average Rating 12 | 5 6 11 15 15 On Entrance 9 | . 7 7 17 14 Avg Prop Armor Cover (%) 4 | . . 6 2 5 Naked Turns . | . . . . . Heaviest Build 34 | 14 31 34 11 17 Greatest Support 60 | 20 20 60 20 30 Greatest Overweight (x) 3 | . 1 3 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 12 | 7 10 15 6 7 Most Carried 15 | 1 3 15 14 8 Average Carried 7 | . 1 9 6 5 Final Capacity 15 | 8 15 15 8 5 Final Carried 15 | 1 3 15 8 4 Class Distribution -------------------- 36% | Scavenger-Gunner 30% | Mutant 13% | Scavenger-Sprinter 8% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1816 | 315 124 906 201 270 Remotely . | . . . . . Salvage Created 2135 | 104 145 1221 241 424 Parts 143 | 3 7 89 17 27 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 4 33 7 10 Guns 44 | . 2 26 7 9 Cannons 2 | . 2 . . . AOE 7 | . . 7 . . Classes Destroyed 9 | 2 2 5 . . Builder 1 | . . 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . . 1 . 1 Recycler 2 | 1 . 1 . . Operator 3 | . . 3 . . Watcher 1 | . 1 . . . Swarmer 24 | . . 15 3 6 Grunt 20 | . 4 9 3 4 Sentry 10 | . . 9 1 . Best Kill Streak 6 | 1 4 6 4 3 Combat Bots Only 6 | . 3 6 4 3 Max Kills in Single Turn 4 | 1 1 4 2 2 Gunslinging 1 | . . 1 1 1 Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 362 | . 26 180 29 127 Missed 115 | . 8 63 13 31 Hits 247 | . 18 117 16 96 Projectile 247 | . 18 117 16 96 Critical Strikes 7 | . . 5 . 2 Damage Taken 3563 | . 251 1572 218 1522 Core 806 | . 28 257 81 440 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 88 35 85 . Volleys Fired 183 | 15 20 89 18 41 Largest 3 | 2 2 3 3 3 Hottest 134 | 60 50 116 60 134 Shots Fired 431 | 30 40 215 54 92 Gun 395 | 30 20 199 54 92 Cannon 27 | . 20 7 . . Launcher 9 | . . 9 . . Special . | . . . . . Kinetic 365 | 15 40 179 54 77 Thermal 57 | 15 . 27 . 15 Explosive 9 | . . 9 . . Electromagnetic . | . . . . . Robot Hit Streak 42 | 4 9 42 14 10 Robot Miss Streak 5 | 3 5 5 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 3 2 1 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 307 | 17 25 161 41 63 Core Hits 130 | 3 7 71 21 28 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 4 | . . 1 . 3 Burn 2 | . . . . 2 Destroy 2 | . . 1 . 1 Melee Attacks 3 | . . 1 . 2 Impact 1 | . . 1 . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3926 | 212 372 2131 348 863 Guns 3101 | 212 171 1565 348 805 Cannons 240 | . 201 39 . . Explosions 526 | . . 526 . . Melee 54 | . . . . 54 Ramming 5 | . . 1 . 4 Kinetic 2792 | 123 372 1344 348 605 Thermal 549 | 89 . 260 . 200 Explosive 526 | . . 526 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 54 | . . . . 54 Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Matter Fused 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 14 | . . 14 . . Projectiles . | . . . . . Explosions 14 | . . 14 . . Melee . | . . . . . Knockbacks 7 | . 6 1 . . Impact . | . . . . . Kinetic 7 | . 6 1 . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . 91 . 1 Shots 3 | . . 3 . . Rammed 2 | . . . . 2 Targets Rammed 3 | . . 1 . 2 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 163 | . 5 163 90 113 Average Temperature 33 | . 2 30 34 42 Received Heat Transfer 1308 | . 117 552 90 549 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 1 . 2 Heat Transferred 1409 | 200 . 654 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 43 | 100 100 9 100 83 Level 1 51 | . . 80 . 16 Level 2 5 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 434 | 5 51 434 172 287 Initial 172 | . . 13 172 63 Average 191 | 1 18 265 119 113 Influence Increases 1996 | 10 108 1069 250 559 Destroy 0b10 Robot/C 1080 | . 80 660 140 200 Destroy 0b10 Robot/NC 55 | 10 5 30 . 10 Destroy Leader 266 | . 22 182 30 32 Successful Hack 7 | . . 2 5 . Disable Machine 60 | . . 60 . . Destroy Structure 93 | . 1 90 . 2 Partial Spotted 60 | . . . 15 45 Lose Combat Pursuer 375 | . . 45 60 270 Influence Decreases 1729 | 10 77 690 520 432 Entered New Map 333 | . . 18 238 77 Time Decay 931 | 10 77 542 122 180 Lost Part 315 | . . 130 10 175 Purge Threat 150 | . . . 150 . Squads Dispatched 8 | . 1 3 1 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 4 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 5 51 12 32 Peak Tracking Total 10 | . 2 6 8 10 Tactical Retreats 7 | . . 2 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 4 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . . 2 5 3 Terminals 7 | . . . 5 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 19 | . . 4 9 6 Successful 5 | . . 2 3 . Failed 13 | . . 1 6 6 Catastrophic 3 | . . . 2 1 Database Lockouts 1 | . . 1 . . Manual 4 | . . . 2 2 Terminals 12 | . . . 9 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 1 4 3 Full Trace Events 2 | . . . 1 1 Feedback Events 2 | . . . 1 1 Corruption 2 | . . . 1 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 834 | 34 234 217 153 196 Sensors 349 | . . . 153 196 Seismic 485 | 34 234 217 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2564 | 126 234 1546 278 380 Spaces Moved 1546 | 49 105 790 250 352 Core 47 | 10 . . . 37 Treads 92 | . . 92 . . Legs 766 | 39 105 613 . 9 Wheels 43 | . . 43 . . Hover . | . . . . . Flight 598 | . . 42 250 306 Fastest Speed 26 | 50 120 105 28 26 Average Speed 104 | 105 144 149 30 44 Slowest Speed 277 | 120 190 277 31 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 31 76 31 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 90 | . . 89 . 1 Melee 1 | . . . . 1 Projectile . | . . . . . AOE 89 | . . 89 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2153 | 89 148 986 427 503 Wait 267 | 18 18 34 118 79 Move 1540 | 48 104 789 247 352 Hop 1 | . . . 1 . Pick Up 34 | 1 2 21 7 3 Fast Attach 38 | 7 1 18 2 10 Attach 21 | . . 8 6 7 Detach 3 | . . 3 . . Swap 21 | . 1 8 9 3 Drop 37 | . 2 14 19 2 Fire 183 | 15 20 89 18 41 Melee 3 | . . 1 . 2 Ram 2 | . . . . 2 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 14) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1189 | -9/Materials | Build established: Scavenger-Gunner 1418 | -9/Materials | Core integrity fell below 50% 1457 | -9/Materials | Lost 6 parts (3n3w) 1846 | -9/Materials | Central database locked down 1876 | -9/Materials | Discovered new exit (range 8) 1907 | -9/Materials | Entered another Materials area 1907 | -8/Materials | Evolved 2 slots: Propulsion x2 2181 | -8/Materials | Discovered new exit (range 14) 2185 | -8/Materials | Identified exit to Factory 2185 | -8/Materials | Entered Factory 2185 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2435 | -7/Factory | Lost 10 parts (2p5n1u2w) 2477 | -7/Factory | Lost 4 parts (2n2w) 2508 | -7/Factory | Core integrity fell below 50% 2565 | -7/Factory | Self-destructed Last Messages --------------- 02527_ Lgt. Nuclear Core melted. 02527_ G-47 Trooper destroyed. 02530_ Acquired Aluminum Leg+. 02537_ Acquired 60 matter. 02538_ Acquired 51 matter. 02541_ R-06 Scavenger collects Welding Torch. 02545_ Acquired Lgt. Nuclear Core. 02547_ Acquired Particle Gun. 02550_ Acquired Imp. Heat Sink. 02554_ G-47 Trooper suffers critical hit (Burn). 02555_ M-13 Machinist repairs G-47 Trooper. 02557_ Destroyed Lgt. Nuclear Core. 02557_ G-47 Trooper suffers critical hit (Burn). 02558_ G-47 Trooper critical meltdown. 02558_ Aluminum Leg melted. 02559_ R-06 Scavenger collects Aluminum Leg+. 02561_ Critical hit (Burn: +37). 02561_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 02562_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #### F" #?#####? | | ?????????????????????????????????# "" ####???? | | ?????????????????????????????????# ^ #???? | | ?????????????????????????????????# #???? | | ?????????????????????????###?#???# !! #???? | | ?????????????????????????# ???# !! % #???? | | ?????????????????????????# ?#?# #???? | | ?????????????????????????? " %#???? | | ??????????????????????????! ### #####/#+##??? | | ?????????????????????????? ?###+#### % #??? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# #?# # #??? | | ??????????????????????????# #?# ########??? | | ??????????????????????????# #?# #?????????? | | ??????????????????????##### ### #?????????? | | ??????????????????????+ + #?????????? | | ??????????????????????##### ### #?????????? | | ??????????????????????????# #?# #?????????? | | ??????????????????######### ### #?????????? | | ???????????????# rgr + #?????????? | | ??????????????????# #####%##############?????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##g##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#% #?????????????????????? | | ???????????????????????#rg #?????????????????????? | | ???????????????????????# [m#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# r#?????????????????????? | | ???????????????????????##/##?????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxLayeredFacilitator Manual? 0 Play Time 00:25:44 Cumulative 235.0 hours Start 2026.07.25 @ 15:57:15 End 2026.07.25 @ 20:21:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b46ecf36-2ac2-48e5-b5ea-00d1de21dfe3