Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.17 @ 01:54:36 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by as-96596 with Assembled Blade Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (7560) 7560 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3272) 3272 TOTAL SCORE: 17007 Bonus ------- High Alert Combat Kills 1037 Follower Combat Kills 235 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 228/370 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (12) ----- Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Armor Integrity Analyzer Actuator Array Force Booster Advanced Reaction Control System Force Field Experimental Hacking Suite Improved System Shield > --- WEAPON (4) ------- Greatsword Spear Spear > --- INVENTORY (2) ---- Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Armor Integrity Analyzer Actuator Array Force Booster Advanced Reaction Control System Phase Shifter Force Field Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Greatsword Spear Spear > --- INVENTORY -------- Long-range Terrain Scanner [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Actuator Array Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Spear Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 16 | . 3 1 5 5 . 1 . 1 . . Power 1 | . . . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility 11 | . 1 1 3 4 . 1 . 1 . . Weapon 3 | . 1 . 1 1 . . . . . . Parts Attached 105 | 1 8 6 18 22 8 16 . 2 8 16 Power 11 | . 1 . 4 1 3 . . . . 2 Engine 3 | . 1 . . . 2 . . . . . Core 7 | . . . 4 1 1 . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 10 | . 2 1 1 2 . . . . . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 8 | . 2 1 1 2 . . . . . 2 Utility 58 | . 2 1 8 12 2 16 . 2 8 7 Device 29 | . . . . 4 2 11 . 2 3 7 Storage . | . . . . . . . . . . . Processor 23 | . 2 . 8 6 . 3 . . 4 . Hackware 6 | . . 1 . 2 . 2 . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 1 3 4 5 7 3 . . . . 3 Energy Gun 13 | 1 2 2 5 1 . . . . . 2 Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . Piercing Weapon 6 | . . . . 4 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 1 2 . . . 4 6 Parts Lost 3 | . 1 1 . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 2 | . 1 1 . . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . . . . 1 Average Slot Usage (%) 93 | . 63 99 99 98 94 93 94 94 94 94 Engine 5 | . 14 12 4 . 1 5 5 5 5 5 Core 6 | . . . 11 12 9 5 5 5 5 4 Flight 11 | . 2 25 17 12 11 10 10 10 10 9 Device 10 | . . . . 5 16 15 15 17 19 23 Processor 29 | . 22 25 30 36 27 30 31 30 30 25 Hackware 8 | . . 7 8 9 11 10 10 10 10 10 Energy Gun 7 | . 21 5 25 13 . . . . . . Energy Cannon 1 | . . 20 . . . . . . . . Slashing Weapon 3 | . 2 . . . 5 5 5 5 5 5 Piercing Weapon 6 | . . . . 4 10 10 10 10 10 9 Naked Turns 11 | . 11 . . . . . . . . . Heaviest Build 42 | 2 11 13 22 27 33 35 33 36 41 42 Greatest Support 42 | 3 18 20 22 27 37 37 37 37 42 42 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 1 2 2 2 2 2 2 2 Average Capacity 1 | . . . . 1 2 2 2 2 2 2 Most Carried 2 | . . . 1 2 2 2 2 2 2 2 Average Carried 1 | . . . . 1 2 1 1 1 2 1 Final Capacity 2 | . . . 1 2 2 2 2 2 2 2 Final Carried 2 | . . . 1 2 2 2 2 2 2 1 Class Distribution -------------------- 70% | Hacker-Sprinter 16% | Hacker-Mutant 13% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Matter Collected 1272 | 210 80 70 170 132 190 160 . 20 46 194 Remotely . | . . . . . . . . . . . Salvage Created 8949 | . 622 1085 1620 996 1444 2221 195 91 . 675 Parts 482 | . 36 53 105 65 79 99 6 18 . 21 Haulers Intercepted 27 | . 1 5 5 3 6 7 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 185 | . 20 22 37 24 23 32 2 5 . 20 Melee 82 | . 1 . . . 23 31 2 5 . 20 Guns 69 | . 16 5 30 18 . . . . . . Cannons 17 | . . 17 . . . . . . . . AOE 14 | . 3 . 6 4 . 1 . . . . Classes Destroyed 16 | . 5 2 4 2 . . 1 . . 2 Worker 2 | . . . 1 . . 1 . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . Hauler 27 | . 1 5 5 3 6 7 . . . . Recycler 3 | . 1 . . 2 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 10 | . 1 . 4 . 2 3 . . . . Swarmer 27 | . 6 5 8 4 . 4 . . . . Grunt 90 | . 14 14 17 12 14 16 . 3 . . Brawler 4 | . . . . 2 . 2 . . . . Sentry 33 | . . 3 9 4 9 7 . 1 . . Hunter 7 | . . . 3 1 . 2 . 1 . . Programmer 2 | . . . . 1 . 1 . . . . Z-Light 2 | . . . . . . . . . . 2 Thief 2 | . . . . . . . 2 . . . Assembled 17 | . . . . . . . . . . 17 Best Kill Streak 11 | . 6 7 7 6 6 4 2 3 . 11 Combat Bots Only 11 | . 6 7 5 4 5 3 2 3 . 11 Max Kills in Single Turn 3 | . 1 2 3 3 2 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 1 . 1 2 . 1 . . . . Melee 2 | . 1 . . . 2 2 2 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Damage Taken 8397 | . 1104 830 1575 1006 666 1250 . 109 . 1857 Core 6914 | . 971 682 1281 808 527 1017 . 88 . 1540 Absorbed by Shields 682 | . . . . . . . . . . 682 Redirected to Core 5003 | . 417 459 1023 682 431 794 . 66 . 1131 Core Remaining (%) 90 | 100 90 70 98 . 96 . . . . . Volleys Fired 250 | . 77 50 73 50 . . . . . . Largest 3 | . 2 2 3 3 . . . . . . Hottest 140 | . 90 136 140 140 . . . . . . Shots Fired 536 | . 104 100 210 122 . . . . . . Gun 452 | . 104 16 210 122 . . . . . . Cannon 84 | . . 84 . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . Thermal 84 | . . 84 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 449 | . 104 16 210 119 . . . . . . Robot Hit Streak 31 | . 18 22 31 25 . . . . . . Robot Miss Streak 4 | . 4 3 3 4 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 1 4 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 693 | . 88 76 175 103 64 113 9 8 . 57 Core Hits 381 | . 42 34 104 80 35 50 6 6 . 24 Critical Hits 36 | . . 7 4 2 7 14 . 1 . 1 Critical Kills 18 | . . 4 1 2 5 6 . . . . Critical Parts Destroyed 18 | . . 3 3 . 2 8 . 1 . 1 Melee Attacks 401 | . 2 . . . 103 171 10 10 5 100 Impact . | . . . . . . . . . . . Slashing 237 | . 2 . . . 62 104 7 7 3 52 Piercing 164 | . . . . . 41 67 3 3 2 48 Sneak Attacks 24 | . . . . . 9 13 . 1 . 1 Combat Hostiles 3 | . . . . . 1 . . 1 . 1 Follow-up Attacks 81 | . . . . . 20 40 2 1 . 18 Damage Inflicted 27879 | . 1104 1483 3788 2534 4489 8205 933 670 . 4673 Guns 5904 | . 974 229 2918 1783 . . . . . . Cannons 1254 | . . 1254 . . . . . . . . Explosions 1733 | . 112 . 870 751 . . . . . . Melee 18970 | . . . . . 4489 8205 933 670 . 4673 Ramming 18 | . 18 . . . . . . . . . Kinetic 79 | . . . . 79 . . . . . . Thermal 2987 | . 112 1254 870 751 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 5825 | . 974 229 2918 1704 . . . . . . Impact . | . . . . . . . . . . . Slashing 14890 | . . . . . 3652 6107 813 624 . 3694 Piercing 4080 | . . . . . 837 2098 120 46 . 979 Highest Corruption 4 | . . . . . 1 1 1 1 4 . Average Corruption 1 | . . . . . 1 1 1 1 2 . Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . 1 5 2 2 . . Message Errors 3 | . . . . . . 2 1 . . . Energy Discharges 2 | . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 2 1 . . . Targeting Errors 2 | . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2709 | . . 2 104 114 644 819 168 33 . 825 Projectiles 2 | . . 2 . . . . . . . . Explosions 218 | . . . 104 114 . . . . . . Melee 2489 | . . . . . 644 819 168 33 . 825 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 647 | . 56 . 315 276 . . . . . . Shots 17 | . 2 . 9 6 . . . . . . Rammed 3 | . 3 . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 391 | . 270 249 388 391 11 12 . 1 . 32 Average Temperature 113 | . 66 111 138 118 6 4 . 1 . 10 Received Heat Transfer 2451 | . 456 261 522 309 198 327 . 24 . 354 Effects 18 | . 1 . 12 5 . . . . . . Shutdowns 3 | . . . 3 . . . . . . . Energy Bleed 4 | . 1 . 2 1 . . . . . . Interference 8 | . . . 5 3 . . . . . . Damage (minor) 3 | . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . Parts Fried 40 | . 5 1 24 10 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . . Heat Transferred 4207 | . 200 2257 1050 700 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 22 | . 3 . 11 8 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Peak Influence 1259 | . 553 530 1045 697 461 1259 . . . . Average Influence 462 | . 284 297 537 423 243 677 . . . . Maximum Alert Level 4 | . 2 2 3 2 2 4 . . . . Low Security (%) 19 | 100 43 25 12 10 38 8 . . . . Level 1 31 | . 20 52 20 40 50 20 . . . . Level 2 32 | . 36 21 37 49 10 29 . . . . Level 3 11 | . . . 29 . . 22 . . . . Level 4 5 | . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . 5 3 6 4 8 15 . . . . Investigation 11 | . 1 2 1 . 2 5 . . . . Extermination 4 | . . . . 1 1 2 . . . . Reinforcement 17 | . 4 1 4 3 3 2 . . . . Assault 3 | . . . 1 . . 2 . . . . Garrison 6 | . . . . . 2 4 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Distress Signals 10 | . . 1 4 1 1 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 322 | . 38 32 59 33 34 52 2 4 . 68 Peak Tracking Total 39 | . 7 11 7 6 4 5 2 1 . 39 Tactical Retreats 25 | . 4 2 4 3 . 5 . . . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 6 | . 1 . . 3 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 18 | . 1 2 4 4 3 1 . . 3 . Max in Single Turn 3 | . 1 1 1 3 1 . . . 1 . Garrison Access 3 | . . . 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 68 | . 4 5 9 11 14 24 . 1 . . Terminals 53 | . 4 5 7 7 13 17 . . . . Fabricators 5 | . . . . 3 . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 7 | . . . 1 1 1 4 . . . . Total Hacks 367 | . 19 36 40 63 94 114 . 1 . . Successful 242 | . 10 23 28 44 71 65 . 1 . . Failed 122 | . 9 12 12 19 22 48 . . . . Catastrophic 23 | . 2 3 3 1 3 11 . . . . Database Lockouts 5 | . . 2 . . 2 1 . . . . Manual 271 | . 18 27 20 42 82 82 . . . . Terminals 323 | . 19 36 37 49 87 95 . . . . Fabricators 19 | . . . . 13 . 6 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 18 | . . . 1 1 7 9 . . . . Terminal Hacks 132 | . 6 13 15 20 42 35 . 1 . . Part Schematic 14 | . . . . 5 4 5 . . . . Robot Schematic 2 | . . . . 2 . . . . . . Robot Analysis 6 | . . 1 1 1 1 2 . . . . Prototype ID Bank 24 | . 5 1 5 . 9 4 . . . . Open Door 4 | . . . . . 3 . . 1 . . Level Access Points 6 | . 1 1 1 1 1 1 . . . . Branch Access Points 5 | . . 1 . 2 1 1 . . . . Machine Index 1 | . . . . . . 1 . . . . Terminal Index 4 | . . 1 1 1 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . . Alert Level 19 | . . 2 2 1 9 5 . . . . Unreport Threat 25 | . . 4 5 4 7 5 . . . . Recall Investigation 5 | . . . . . 2 3 . . . . Recall Reinforcements 4 | . . . . . 1 3 . . . . Recall Assault 2 | . . . . . . 2 . . . . Hauler Manifests 5 | . . 1 . 1 2 1 . . . . Registered Components 4 | . . 1 . 1 1 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Fabricator Hacks 14 | . . . . 10 . 4 . . . . Load Schematic 7 | . . . . 5 . 2 . . . . Build 7 | . . . . 5 . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . . Seal Access 3 | . . . 1 1 1 . . . . . Unauthorized Hacks 211 | . 8 24 24 31 64 60 . . . . Terminals 72 | . 4 10 10 11 24 13 . . . . Track 21 | . 1 3 2 2 9 4 . . . . Assimilate 15 | . 1 1 1 2 6 4 . . . . Botnet 19 | . 2 3 3 4 4 3 . . . . Disrupt 10 | . . 2 3 . 4 1 . . . . Operators 7 | . . 1 1 3 1 1 . . . . Fabricators 4 | . . . . 2 . 2 . . . . Prioritize 2 | . . . . 1 . 1 . . . . Siphon 1 | . . . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Monitor 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 11 | . . . . . 4 7 . . . . Reprogram 9 | . . . . . 3 6 . . . . Watchers 2 | . . . . . 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 52 | . 4 4 8 9 10 17 . . . . Full Trace Events 7 | . 1 1 2 . . 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 5 2 5 . . . . Parts Built 9 | . . . . 7 . 2 . . . . Matter 944 | . . . . 564 . 380 . . . . Time 372 | . . . . 182 . 190 . . . . Total Part Build Rating 34 | . . . . 24 . 10 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Programmers 1 | . . . . . . 1 . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total Allies 31 | . 1 1 . 5 9 15 . . . . Largest Group 9 | . 1 1 . 4 8 9 . . . . Highest-Rated Group 276 | . 10 10 . 125 206 276 . . . . Highest-Rated Ally 54 | . 10 10 . 32 54 54 . . . . Total Orders 26 | . . . . 3 7 16 . . . . STAY 4 | . . . . 1 1 2 . . . . GOTO 10 | . . . . 1 2 7 . . . . FOLLOW 12 | . . . . 1 4 7 . . . . Ally Attacks 112 | . . . . 1 33 78 . . . . Total Damage 2702 | . . . . 12 801 1889 . . . . Kills 23 | . . . . . 5 18 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total 6 | . . 1 1 1 1 2 . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Turns Passed 7088 | 21 612 464 867 1177 688 1512 236 393 304 814 Spaces Moved 11199 | 39 577 382 1025 2123 1010 2531 657 966 859 1030 Core 516 | 39 474 . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10683 | . 103 382 1025 2123 1010 2531 657 966 859 1027 Fastest Speed 32 | 50 37 34 34 32 32 32 32 32 32 32 Average Speed 33 | 50 50 35 34 32 32 32 32 32 32 32 Slowest Speed 100 | 50 100 37 34 34 32 32 32 32 32 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 42 | . . 1 10 12 5 3 . . . 11 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 3 88 38 97 55 85 56 86 93 78 85 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 15 | . . . . . . . 6 4 5 . Spaces Dug 47 | . . . . . 8 24 . . . 15 Terrain Destroyed 178 | . 12 . 45 74 8 24 . . . 15 Melee 47 | . . . . . 8 24 . . . 15 Projectile . | . . . . . . . . . . . AOE 131 | . 12 . 45 74 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total 13496 | 39 786 607 1367 2504 1233 2998 667 1036 880 1379 Wait 1314 | . 73 141 168 234 119 285 . 52 4 238 Move 11111 | 38 576 379 1005 2099 999 2524 656 965 858 1012 Hop 36 | . . 1 9 11 5 3 . . . 7 Pick Up 9 | . . . 1 3 . . 1 2 . 2 Fast Attach 71 | 1 8 6 10 18 6 5 . . 6 11 Attach 4 | . . . 1 . . 1 . 1 . 1 Detach 5 | . . . 1 1 . 1 . . 1 1 Swap 31 | . . 1 7 4 2 10 . 1 2 4 Drop 61 | . 1 5 7 14 6 4 1 2 6 15 Fire 250 | . 77 50 73 50 . . . . . . Melee 244 | . 2 . . . 62 104 7 7 3 59 Ram 3 | . 3 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 337 | . 46 24 85 50 34 61 2 6 . 29 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 10) 169 | -10/Materials | Core integrity fell below 50% 217 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Upgraded with Utility slot (x1) 337 | -10/Materials | Build established: Hacker-Mutant 353 | -10/Materials | Reached level 2 374 | -10/Materials | Upgraded with Weapon slot (x1) 603 | -10/Materials | Upgraded with Propulsion slot (x1) 634 | -10/Materials | Entered another Materials area 636 | -9/Materials | Reached level 3 687 | -9/Materials | Reached level 4 733 | -9/Materials | Identified exit to Mines 788 | -9/Materials | Upgraded with Utility slot (x1) 895 | -9/Materials | Central database locked down 895 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Core integrity fell below 50% 944 | -9/Materials | Reached level 5 990 | -9/Materials | Destroyed 7 combat bots 1098 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Reached level 6 1153 | -8/Materials | Reached level 7 1176 | -8/Materials | Upgraded with Utility slot (x1) 1176 | -8/Materials | Upgraded with Weapon slot (x1) 1178 | -8/Materials | Upgraded with Power slot (x1) 1324 | -8/Materials | Reached level 8 1394 | -8/Materials | Core integrity fell below 50% 1455 | -8/Materials | Discovered new exit (range 10) 1478 | -8/Materials | Upgraded with Utility slot (x1) 1480 | -8/Materials | Identified exit to Factory 1498 | -8/Materials | First assault squad dispatched 1499 | -8/Materials | Build established: Hacker-Gunner 1605 | -8/Materials | Reached level 9 1844 | -8/Materials | Reached level 10 1945 | -8/Materials | Upgraded with Utility slot (x1) 1965 | -8/Materials | Entered Factory 1967 | -7/Factory | Reached level 11 2046 | -7/Factory | Upgraded with Utility slot (x1) 2150 | -7/Factory | Identified exit to Storage 2150 | -7/Factory | Identified exit to Lower Caves 2151 | -7/Factory | Reached level 12 2238 | -7/Factory | Core integrity fell below 50% 2291 | -7/Factory | Upgraded with Utility slot (x1) 2423 | -7/Factory | Build established: Hacker-Sprinter 2424 | -7/Factory | Upgraded with Utility slot (x1) 2455 | -7/Factory | Discovered new exit (range 15) 2540 | -7/Factory | Reached level 13 2568 | -7/Factory | Identified exit to Factory 2746 | -7/Factory | Reached level 14 2767 | -7/Factory | Fabricated Spear? 2785 | -7/Factory | Upgraded with Weapon slot (x1) 2795 | -7/Factory | Fabricated Target Analyzer? 2828 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 2848 | -7/Factory | Fabricated Spear (x2) 2918 | -7/Factory | Allied Derelicts emerged from ambush trap array 2932 | -7/Factory | Upgraded with Utility slot (x1) 2962 | -7/Factory | Local fabrication network quarantined 3142 | -7/Factory | Entered Storage 3142 | -7/Storage | Accompanied by 3 allies 3312 | -7/Storage | Reached level 15 3379 | -7/Storage | Identified exit to Recycling 3463 | -7/Storage | Garrison activated, responded to threat 3508 | -7/Storage | Central database locked down 3608 | -7/Storage | Reached level 16 3830 | -7/Storage | Entered Factory 3830 | -6/Factory | Accompanied by 5 allies 3832 | -6/Factory | Reached level 17 3896 | -6/Factory | Upgraded with Utility slot (x1) 3976 | -6/Factory | Discovered new exit (range 13) 4101 | -6/Factory | Reached level 18 4246 | -6/Factory | Discovered new exit (range 10) 4346 | -6/Factory | Discovered new exit (range 4) 4479 | -6/Factory | Spotted B-75 Beast 4489 | -6/Factory | Garrison activated, responded to threat 4500 | -6/Factory | Discovered new exit (range 22) 4530 | -6/Factory | First assault squad dispatched 4569 | -6/Factory | Reached level 19 4734 | -6/Factory | Local fabrication network quarantined 4745 | -6/Factory | Fabricated Imp. System Shield (x1) 4767 | -6/Factory | Fabricated Imp. Hacking Suite? 4882 | -6/Factory | Central database locked down 4986 | -6/Factory | Garrison activated, responded to threat 5072 | -6/Factory | Discovered new exit (range 9) 5143 | -6/Factory | Identified exit to Factory 5143 | -6/Factory | Identified exit to Lower Caves 5342 | -6/Factory | Entered Lower Caves 5437 | -6/Lower Caves | Identified exit to Lower Caves 5483 | -6/Lower Caves | Spotted B-75 Beast 5490 | -6/Lower Caves | Encountered a Warlord checkpoint 5578 | -6/Lower Caves | Entered another Lower Caves area 5615 | -6/Lower Caves | Discovered exit to Factory (range 15) 5670 | -6/Lower Caves | Spotted B-75 Beast 5746 | -6/Lower Caves | Reached level 20 5753 | -6/Lower Caves | Upgraded with Utility slot (x1) 5826 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5898 | -6/Lower Caves | Discovered new exit (range 9) 5971 | -6/Lower Caves | Entered Zion 6007 | -6/Zion | Discovered new exit (range 11) 6019 | -6/Zion | System corruption cleaned by Quarantine Array 6036 | -6/Zion | Learned location of Armory (-3) 6069 | -6/Zion | Learned 4 Factory zone layouts 6103 | -6/Zion | Found Prototype Processor 6103 | -6/Zion | Identified Spectral Analyzer 6108 | -6/Zion | Found Prototype Processor 6108 | -6/Zion | Identified Exp. Melee Analysis Suite 6110 | -6/Zion | Found Prototype Hackware 6110 | -6/Zion | Identified Exp. Hacking Suite 6148 | -6/Zion | System corruption cleaned by Quarantine Array 6196 | -6/Zion | Given A8's code to call for help 6274 | -6/Zion | Discovered new exit (range 4) 6274 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6275 | -6/Zion | Entered Deep Caves 6316 | -6/Deep Caves | Attacked by Z-Imprinter 6328 | -6/Deep Caves | Destroyed Z-Imprinter 6545 | -6/Deep Caves | Z-Facility disabled 6550 | -6/Deep Caves | Core integrity fell below 50% 6838 | -6/Deep Caves | Spotted as-40189 6865 | -6/Deep Caves | Spotted as-64236 6951 | -6/Deep Caves | Core integrity fell below 20% 6965 | -6/Deep Caves | Triggered Deep Caves wall 7046 | -6/Deep Caves | Destroyed 11 combat bots 7048 | -6/Deep Caves | Spotted AS-91275 7048 | -6/Deep Caves | Spotted AS-93288 7053 | -6/Deep Caves | Triggered Deep Caves wall 7089 | -6/Deep Caves | Destroyed by as-96596 with Assembled Blade Last Messages --------------- 06997_ as-31060 destroyed. 06998_ Acquired 10 matter. 07000_ as-05281 destroyed. 07003_ Destroyed Asb. Blade. 07004_ Phase Shifter destroyed. 07006_ Spear follow-up attack on as-21146. 07006_ as-21146 destroyed. 07010_ as-43701 destroyed. 07013_ Upgraded: Core Integrity (+100) 07013_ Spear follow-up attack on as-47527. 07013_ as-47527 destroyed. 07016_ as-44023 destroyed. 07019_ as-87855 destroyed. 07022_ as-60257 destroyed. 07025_ Spear follow-up attack on as-70862. 07025_ as-70862 destroyed. 07029_ Spear follow-up attack on as-40189. 07042_ Upgraded: Core Integrity (+100) 07048_ as-17882 released from Mobile Assembly Unit. 07057_ as-64236: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?""###"##"######################################## | | ?" # # #a# ####################### | | ?"" ########"# # #@#####%%%################ | | ?""" ###############%"%% ###### ###### | | ?" ######################%% ##### ##### | | "" # # #########?########% ## #### | | ?"" # # ################## | | ?" # #################"### | | ?"" # ## ############# ##### | | "" ## #############"##### | | ?""" ## ############ ##### ## | | "" ## ########### ###### ######### | | ?" # ######### ################## | | "" [ #### ################# | | ?# ###### ################ | | ?"" ####### ## ############# | | "?" ######### #### ####### ## | | "?" ####### #### ###### | | "?" ########## ##### ##### ? | | """ ] ### ###### ###### ###### ## | | ## ] ### ###### ###### #?#### ### | | # ### ###### ##### ?##? | | ] ! ###### ###### ##### ??#?? | | ####" ###### ###### #?? | | = ### ###### #######? ??#? | | ] * ##### ###### #####??? ? ??#? | | = ##### "##### ########?? ?? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 22 Melee Accuracy 24 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 66 Force Boost 3 Offensive Hacking 30 Defensive Hacking 27 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Spear | -7/Factory | Hacked Armor Integrity Analyzer | -7/Factory | Hacked Target Analyzer | -7/Factory | Hacked Cld. Ion Engine | -7/Factory | Hacked Microactuators | -7/Storage | Hacked Powered Hammer | -7/Storage | Hacked Nanoactuators | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Spear | x2 | -7/Factory Target Analyzer | x2 | -7/Factory Armor Integrity Analyzer | x1 | -7/Factory Spear | x2 | -7/Factory Imp. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Levels Raised 19 | . 1 3 5 4 2 3 . 1 . . XP Earned 32123 | 3000 2694 4664 6963 5233 3330 5114 170 364 118 473 XP Spent 31480 | . 3900 920 5750 11910 900 3400 . 3500 900 300 Upgrades 42 | . 10 3 6 10 2 2 . 1 2 6 Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . Utility Slot 11 | . 1 1 3 4 . 1 . 1 . . Weapon Slot 3 | . 1 . 1 1 . . . . . . Core Integrity 6 | . . . . . . . . . . 6 Heat Dissipation 3 | . . 2 . 1 . . . . . . Energy Generation 1 | . . . . . . . . . 1 . Mass Support 6 | . 2 . . 1 2 . . . 1 . Inventory Capacity 2 | . . . 1 1 . . . . . . Terrain Scan Density 2 | . . . . 2 . . . . . . Melee Accuracy 1 | . . . . . . 1 . . . . Hack Attack % 2 | . 2 . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . Protomatter Created 4124 | . 388 217 874 724 527 843 106 252 . 193 Integrity Restored 7057 | . 962 564 1805 1038 647 1257 26 100 . 658 Core 6014 | . 913 564 1446 819 506 1038 . 88 . 640 Parts 1043 | . 49 . 359 219 141 219 26 12 . 18 Protomatter Decayed 2257 | . 43 29 175 255 472 933 10 148 62 130 Game ------ Seed DroneVortexAmplifier Manual? 0 Play Time 02:07:47 Cumulative 143.5 hours Start 2020.01.16 @ 23:10:13 End 2020.01.17 @ 01:54:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/0/1/0/0/0 Lore% 72 Gallery% 72 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a1df71f-697a-45d1-b292-c2f3812d46be