Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 20:54:11 Player: Gabe+Kate4EVR Result: Destroyed by AG-53466 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1758) 1758 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5819 Bonus ------- High Alert Combat Kills 11 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (75) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Propulsion Shielding Advanced Beam Rifle Grenade Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Axe > --- INVENTORY -------- Nuclear Core Nuclear Core Micro Nuclear Core Improved Flight Unit Propulsion Shielding Advanced Beam Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 5 | . . 2 1 2 . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached 90 | 7 17 25 21 7 6 3 2 2 Power 24 | 1 2 4 11 3 2 1 . . Engine 12 | 1 1 4 5 . . 1 . . Core 12 | . 1 . 6 3 2 . . . Reactor . | . . . . . . . . . Propulsion 26 | 3 7 8 2 2 1 1 . 2 Treads 2 | 1 . 1 . . . . . . Leg 10 | 2 5 3 . . . . . . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 12 | . . 4 2 2 1 1 . 2 Utility 14 | 1 5 4 2 1 1 . . . Device 7 | . 3 2 1 . 1 . . . Storage 3 | 1 . 2 . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . 1 1 . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 3 9 6 1 2 1 2 . Energy Gun 8 | . 1 5 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 2 2 1 . . . 1 . Ballistic Cannon 3 | . . 1 2 . . . . . Launcher 4 | . . 1 1 . 1 1 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 4 2 . . . . . Parts Lost 25 | . 3 8 1 . 1 . . 12 Power 6 | . 1 2 1 . . . . 2 Propulsion 12 | . 1 2 . . 1 . . 8 Utility 2 | . . 1 . . . . . 1 Weapon 5 | . 1 3 . . . . . 1 Highest Loss Streak 12 | . 1 3 1 . 1 . . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 92 86 94 100 86 93 99 84 Engine 5 | . 3 7 8 . . 3 7 6 Core 4 | . 5 . 4 15 8 11 7 6 Leg 16 | . 25 28 . . . . . . Flight 21 | . . 5 45 53 49 51 53 48 Device 7 | . 8 10 8 . 1 7 7 6 Storage 10 | . 14 11 9 7 7 7 7 6 Protection 1 | . 4 . . 7 3 . . . Energy Gun 4 | . 7 6 5 3 . . . . Ballistic Gun 10 | . 21 8 9 7 7 . 6 6 Ballistic Cannon 2 | . . 6 3 . . . . . Slashing Weapon 1 | . . . . 3 6 7 2 . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 11 18 20 30 35 35 29 27 25 Greatest Support 40 | 20 20 40 25 35 35 35 35 35 Greatest Overweight (x) 2 | . 2 2 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 10 10 10 10 10 9 Most Carried 10 | 3 8 10 10 10 10 10 10 10 Average Carried 7 | 1 6 7 9 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 3 7 10 10 10 8 10 10 5 Class Distribution -------------------- 43% | Sprinter 33% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2091 | 161 504 748 356 50 211 50 . 11 Remotely . | . . . . . . . . . Salvage Created 2621 | . 769 1090 297 50 249 166 . . Parts 119 | . 37 48 16 4 7 7 . . Haulers Intercepted 5 | . 1 3 1 . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . 7 10 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 48 | . 13 18 8 1 4 4 . . Melee 5 | . . . . 1 3 1 . . Guns 27 | . 13 14 . . . . . . Cannons 9 | . . 4 5 . . . . . AOE 7 | . . . 3 . 1 3 . . Classes Destroyed 13 | . 6 4 1 1 1 . . . Worker 1 | . 1 . . . . . . . Builder 3 | . . 3 . . . . . . Hauler 5 | . 1 3 1 . . . . . Recycler 7 | . 2 4 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 11 | . 3 4 4 . . . . . Grunt 26 | . 10 9 . . 3 4 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 3 3 . . . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . 1 . . . . Samaritan 1 | . . . . . 1 . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 8 | . 4 8 7 1 3 4 . . Combat Bots Only 6 | . 3 5 6 1 3 4 . . Max Kills in Single Turn 3 | . 1 1 3 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 2 . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 350 | . 78 97 53 5 29 18 . 70 Missed 141 | . 26 30 30 2 11 10 . 32 Damage Taken 3545 | . 582 999 311 125 402 112 . 1014 Core 1150 | . 102 233 80 108 90 . . 537 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Core Remaining (%) 71 | 100 59 41 85 . . . . . Volleys Fired 213 | . 67 111 24 4 5 2 . . Largest 2 | . 2 2 2 2 2 1 . . Hottest 121 | . 85 121 84 84 53 30 . . Shots Fired 403 | . 126 211 48 8 8 2 . . Gun 301 | . 126 132 30 8 5 . . . Cannon 94 | . . 78 16 . . . . . Launcher 8 | . . 1 2 . 3 2 . . Special . | . . . . . . . . . Kinetic 292 | . 101 144 38 4 5 . . . Thermal 103 | . 25 66 8 4 . . . . Explosive 8 | . . 1 2 . 3 2 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 12 20 18 3 2 2 . . Robot Miss Streak 5 | . 5 4 2 4 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 275 | . 80 140 35 4 11 5 . . Core Hits 110 | . 31 44 17 1 9 8 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 5 1 . 1 . . . Burn 2 | . 1 1 . . . . . . Blast 5 | . . 4 1 . . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 15 | . . . . 1 11 3 . . Impact . | . . . . . . . . . Slashing 15 | . . . . 1 11 3 . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5118 | . 1051 2129 924 83 600 331 . . Guns 2736 | . 1051 1194 394 52 45 . . . Cannons 1131 | . . 897 234 . . . . . Explosions 739 | . . 38 296 . 177 228 . . Melee 512 | . . . . 31 378 103 . . Ramming . | . . . . . . . . . Kinetic 2756 | . 802 1409 468 32 45 . . . Thermal 1111 | . 249 682 160 20 . . . . Explosive 739 | . . 38 296 . 177 228 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 512 | . . . . 31 378 103 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . Average Corruption 1 | . . 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . 3 . . . . . . Matter Fused 2 | . . 2 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . 18 . . 45 . . . Projectiles 18 | . . 18 . . . . . . Explosions . | . . . . . . . . . Melee 45 | . . . . . 45 . . . Knockbacks 11 | . . 10 1 . . . . . Impact . | . . . . . . . . . Kinetic 10 | . . 9 1 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 28 | . . . . . 28 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | . 384 51 23 555 140 96 284 281 Average Temperature 134 | . 130 13 5 272 70 35 118 107 Received Heat Transfer 967 | . 276 273 81 9 135 45 . 148 Effects 17 | . 3 . . 11 . . 1 2 Shutdowns 5 | . . . . 5 . . . . Energy Bleed 6 | . 1 . . 4 . . 1 . Interference 4 | . 2 . . . . . . 2 Damage (minor) 1 | . . . . 1 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 2 1 . . . . . Heat Transferred 2794 | . 703 1758 296 37 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 440 | . 204 308 440 319 . . . . Initial 200 | . . 51 130 200 . . . . Average 192 | . 104 199 367 256 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 49 | 100 86 40 12 . . . . . Level 1 41 | . 13 59 24 100 . . . . Level 2 9 | . . . 63 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 4 2 . 1 . . . . Investigation 3 | . 1 1 . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 3 1 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 20 27 9 4 8 5 . 44 Peak Tracking Total 48 | . 5 8 6 3 4 4 . 48 Tactical Retreats 5 | . 1 2 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 5 | . 1 2 . 2 . . . . Terminals 2 | . 1 1 . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . 3 4 . 4 . . . . Successful 2 | . 1 . . 1 . . . . Failed 9 | . 2 4 . 3 . . . . Catastrophic 4 | . 1 2 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 1 . . . . . . Terminals 4 | . 3 1 . . . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 3 | . . 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 2 . 2 . . . . Full Trace Events 3 | . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 47 | . . . . 47 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 119 | . . . . . . . . 119 Highest-Rated Ally 119 | . . . . . . . . 119 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 487 | . . . . . . . . 487 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 2401 | 72 560 844 274 154 185 76 136 100 Spaces Moved 2741 | 51 262 508 493 261 405 222 245 294 Core 4 | 4 . . . . . . . . Treads 3 | 3 . . . . . . . . Legs 597 | 44 233 320 . . . . . . Wheels . | . . . . . . . . . Hover 29 | . 29 . . . . . . . Flight 2108 | . . 188 493 261 405 222 245 294 Fastest Speed 21 | 50 116 31 28 22 22 21 21 21 Average Speed 46 | 116 119 87 28 22 24 21 21 22 Slowest Speed 180 | 160 180 180 98 22 28 25 21 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . 1 6 . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 48 33 25 8 53 41 35 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug 10 | . . . 10 . . . . . Terrain Destroyed 61 | . . 8 23 . 11 19 . . Melee . | . . . . . . . . . Projectile 3 | . . . 3 . . . . . AOE 58 | . . 8 20 . 11 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3383 | 61 388 704 578 346 461 242 273 330 Wait 180 | . 16 14 18 70 29 7 . 26 Move 2717 | 50 261 505 480 260 404 219 244 294 Hop 8 | . . 1 6 . . 1 . . Pick Up 52 | 3 11 20 8 2 2 3 . 3 Fast Attach 40 | 6 7 13 9 2 1 1 1 . Attach 21 | 1 2 6 5 3 3 . . 1 Detach 12 | 1 2 3 3 1 1 1 . . Swap 29 | . 8 6 7 2 2 2 1 1 Drop 69 | . 14 25 18 1 3 3 . 5 Fire 213 | . 67 111 24 4 5 2 . . Melee 15 | . . . . 1 11 3 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Lost 3 parts (1p1u1w) 878 | -9/Materials | Build established: Scavenger-Mutant 1459 | -9/Materials | Core integrity fell below 50% 1476 | -9/Materials | Discovered new exit (range 5) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1693 | -8/Materials | Build established: Sprinter 1745 | -8/Materials | Discovered new exit (range 8) 1751 | -8/Materials | Entered Factory 1751 | -7/Factory | Evolved 2 slots: Propulsion x2 1874 | -7/Factory | Fabricated Arm. Leg? 1905 | -7/Factory | Discovered new exit (range 5) 1905 | -7/Factory | Entered Lower Caves 1984 | -7/Lower Caves | Ambushed by wild Derelicts 2084 | -7/Lower Caves | Spotted B-75 Beast 2089 | -7/Lower Caves | Discovered new exit (range 2) 2090 | -7/Lower Caves | Entered another Lower Caves area 2119 | -7/Lower Caves | Learned location of Zion (-7) 2142 | -7/Lower Caves | Learned Factory stockpile data 2164 | -7/Lower Caves | Discovered new exit (range 8) 2166 | -7/Lower Caves | Entered Zion 2189 | -7/Zion | Learned location of Quarantine (-2) 2287 | -7/Zion | Discovered new exit (range 3) 2287 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2302 | -7/Zion | Entered Deep Caves 2305 | -7/Deep Caves | Met 5H-AD0 2367 | -7/Deep Caves | Z-Facility disabled 2386 | -7/Deep Caves | Spotted AG-00022 2389 | -7/Deep Caves | Spotted AG-53466 2391 | -7/Deep Caves | Triggered Deep Caves wall 2391 | -7/Deep Caves | Spotted AS-39927 2391 | -7/Deep Caves | Spotted AS-66123 2396 | -7/Deep Caves | Core integrity fell below 50% 2401 | -7/Deep Caves | Core integrity fell below 20% 2402 | -7/Deep Caves | Destroyed by AG-53466 with Assembled Focal Cannon Last Messages --------------- 02391_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 02391_ Overheating: System interference. 02391_ Barrage Gun temporarily disabled. 02391_ Imp. Flight Unit destroyed. 02392_ as-17255 released from Mobile Assembly Unit. 02392_ as-47721 released from Mobile Assembly Unit. 02392_ AG-00022: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02392_ Barrage Gun destroyed. 02392_ Cesium-ion Thruster destroyed. 02392_ Mak. Power Source destroyed. 02393_ AG-53466: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02394_ Imp. Flight Unit destroyed. 02395_ Cesium-ion Thruster destroyed. 02396_ Dropped Med. Storage Unit. 02397_ Imp. Flight Unit destroyed. 02398_ as-50007 destroyed. 02399_ Mic. Nuclear Core destroyed. 02399_ Imp. Heat Sink destroyed. 02402_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""########??????????????????????? | | ????????" ??????????????????????? | | ?????????" ??????????????????????? | | ????????""" ??????????????????????? | | ????????" #####??????????????????? | | ????????" # # #??????????????????? | | ????????"" @# # #??????????????????? | | ????????" # #?##???????????????? | | ????????"" # #? #???????????????? | | ????????" #? #???????????????? | | ????????""" #? #???????????????? | | ????????" aa ## #???????????????? | | ????????" G ! # ######??????????? | | ????????" aa "#??????????? | | ????????# aaaa ###???????????? | | ????????"" a aaa ##?????????????? | | ?????????" a a ###??????????????? | | ?????????" a a!a #??????????????? | | ?????????" aaaa![#####?????????????? | | ????????"" ] #?? #?????????????? | | ??????### a ### ####??????????? | | ??""""" a # #??????????? | | ??" / ##????????????? | | ??" / ###??????????? | | ??" ! #??????????? | | ??" / ! = ###??????????? | | ??" ##???????????? | | ??" = #??????????? | | ??" ! #??????????# | | ???"""" #??????????# | | ??????### = #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed GrenadeDamperRouter Manual? 0 Play Time 00:26:41 Cumulative 166.7 hours Start 2024.05.15 @ 17:38:54 End 2024.05.15 @ 20:54:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7eb9a51-5124-463a-9943-47ecc4cd8493