Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 20:46:22 Player: Sunvar Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (201) 1005 Value Destroyed (7299) 7299 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (3267) 3267 TOTAL SCORE: 20271 Bonus ------- High Alert Combat Kills 382 Follower Combat Kills 681 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 792 Friendly Fire -788 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Enhanced Biometal Leg Centrium Wheel Advanced Cryofiber Web Improved Energy Well (400) Advanced Signal Interpreter Long-range Terrain Scanner Improved Cloaking Device Hardened Light Armor Plating Graphene Brace Mini Drone Bay (3/3) Heavy Disruptor Cannon Vortex Driver (30) Vortex Driver (15) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Light DM Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Quantum Capacitor Zionite Weapon Casing Makeshift Hacking Suite Ghost Barrier > --- WEAPON ----------- Long-range Proton Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Wheel Improved Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Zionite Light Carapace System Restoration Module Mini Drone Bay Vortex Driver Vortex Driver Improved Plasma Cutter [Rating: 136] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Utility 7 | . . . . . 2 2 . . . . 1 . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 207 | 7 6 3 . 3 24 8 1 . 2 6 33 . 1 . 2 25 4 10 18 9 45 Power 31 | 1 . 2 . 1 2 . . . 1 . 6 . . . . 6 . 2 3 . 7 Engine 16 | 1 . 1 . 1 2 . . . 1 . 2 . . . . 3 . 2 2 . 1 Core 12 | . . 1 . . . . . . . . 4 . . . . 3 . . . . 4 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 64 | 2 1 . . 2 10 3 . . . 3 5 . 1 . 1 3 2 3 9 3 16 Treads 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 Leg 56 | 2 1 . . 2 10 2 . . . 3 3 . 1 . 1 3 1 2 8 3 14 Wheel 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Hover 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 2 3 1 . . 6 5 1 . 1 2 17 . . . 1 14 2 3 3 4 13 Device 46 | 1 2 1 . . 5 2 1 . 1 2 9 . . . . 9 . 2 1 1 9 Storage 6 | 1 1 . . . . 1 . . . . . . . . . 1 1 1 . . . Processor 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Protection 19 | . . . . . 1 1 . . . . 6 . . . 1 3 1 . 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 . . . 6 . . . . 1 5 . . . . 2 . 2 3 2 9 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . . . 1 . . . Energy Cannon 19 | . 2 . . . 2 . . . . 1 3 . . . . 2 . . 1 . 8 Ballistic Gun 4 | 1 . . . . 2 . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 1 . . 1 . 3 . . . . 2 1 . 5 . 6 Corrupted Parts 4 | . . . . . . . . . . 2 1 . . . . . . . . 1 . System Corruption 22 | . . . . . . . . . . 11 1 . . . . . . . . 10 . Parts Lost 88 | . . 2 . . 2 . . . . . 6 . . . 5 9 5 3 11 2 43 Power 19 | . . 1 . . . . . . . . 2 . . . 1 3 1 1 2 . 8 Propulsion 30 | . . . . . . . . . . . 4 . . . 2 2 2 1 3 1 15 Utility 27 | . . 1 . . 2 . . . . . . . . . 2 2 2 . 4 1 13 Weapon 12 | . . . . . . . . . . . . . . . . 2 . 1 2 . 7 Highest Loss Streak 11 | . . 2 . . 1 . . . . . 2 . . . 4 3 5 3 11 1 10 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 13 | 4 10 14 13 13 13 13 13 14 14 14 13 13 14 14 13 13 11 14 14 12 13 Power 1 | . 2 3 2 2 2 2 2 2 1 1 . 1 1 1 1 . . . 1 1 1 Propulsion 2 | 3 5 7 5 5 3 3 3 3 3 3 . 1 . 1 . . . . . . 3 Utility 6 | . . 2 3 1 3 4 4 5 6 6 6 6 8 8 7 10 8 8 8 6 5 Weapon 3 | . 1 2 2 4 4 4 4 3 3 3 5 5 4 4 4 2 1 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 6 4 2 2 7 1 1 1 . 4 7 1 1 . . 8 . 1 4 . 8 Power 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Propulsion 13 | . 4 1 1 . 2 . . . . 2 . . . . . . . . 1 . 2 Utility 29 | . . 1 1 . 2 1 1 . . 2 6 . 1 . . 7 . . 1 . 6 Weapon 11 | . 2 1 . 1 1 . . 1 . . 1 1 . . . . . 1 2 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 98 85 95 99 99 100 100 100 99 94 93 93 93 95 84 81 86 93 70 79 Engine 6 | . 14 2 14 14 8 7 7 7 7 7 7 6 6 6 6 5 . 3 8 . . Core 2 | . . 11 . . . . . . . . 4 6 6 6 4 3 9 4 . . 2 Leg 24 | . 28 28 28 28 35 29 30 30 30 30 16 13 13 26 23 19 15 19 27 32 24 Device 17 | . 14 12 . 10 21 22 23 23 23 23 24 20 20 20 19 13 10 11 10 3 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 7 | . . . . . . 6 7 7 7 7 6 13 13 13 13 11 11 11 10 5 7 Protection 4 | . . . . . 4 7 7 7 7 7 7 6 6 6 6 5 5 5 6 2 3 Energy Cannon 11 | . 12 28 28 28 13 7 10 15 15 14 10 6 6 . 7 10 11 5 4 . 5 Slashing Weapon 3 | . . . . . 4 7 4 . . . 2 5 6 6 4 5 4 4 4 5 1 Peak Build Rating 136 | 7 8 11 10 17 38 49 48 47 50 52 77 70 68 68 71 82 78 81 106 108 136 Average Rating 58 | 5 7 9 8 15 32 47 47 47 46 48 67 68 67 63 65 72 71 75 88 91 113 On Entrance 47 | . 7 8 8 10 17 38 48 47 47 47 52 70 68 68 68 59 76 77 77 51 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 15 32 32 31 37 51 52 51 51 51 57 73 64 63 63 63 86 83 81 91 74 85 Greatest Support 155 | 20 20 20 20 20 54 64 64 64 64 72 72 28 68 68 68 78 63 60 122 151 155 Greatest Overweight (x) 6 | 2 1 1 1 1 1 1 . . . . 6 2 2 . 2 1 2 2 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . 2 2 1 . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 10 14 14 14 14 14 14 14 15 14 14 13 14 15 13 14 11 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 13 15 15 15 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Mutant 20% | Assassin 9% | Scavenger-Assassin 3% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 4139 | 312 158 50 . 40 414 . 159 . 30 127 580 201 72 . 226 406 194 161 149 369 491 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8110 | 142 676 342 . 122 1391 . 97 . . 460 1599 72 20 . 173 946 461 222 341 217 829 Parts 370 | 15 50 28 . 6 71 . 10 . . 13 62 6 9 . 6 29 11 6 8 4 36 Haulers Intercepted 9 | . 2 . . . 4 . . . . . 3 . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 9 1 . 30 . 6 . . 5 . 7 5 . 8 . Prevented 13 | . . . . . . . 1 . . 11 . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 144 | . 11 6 . 3 27 . 2 . . 5 20 3 1 . 4 11 11 4 8 5 23 Melee 7 | . . . . . . . . . . . . . 1 . . . 1 . 2 1 2 Guns 8 | . 5 . . . 2 . . . . . . . . . . . . . 1 . . Cannons 90 | . 6 6 . 3 20 . 2 . . 5 12 3 . . 2 9 9 3 . . 10 AOE 29 | . . . . . 1 . . . . . 6 . . . 2 . 1 1 5 4 9 Classes Destroyed 19 | 2 7 . . . 1 . 1 . . 1 1 . 1 . 1 1 . . 2 1 . Worker 11 | . 1 1 . . 2 . . . . . 5 . . . . 1 . . . . 1 Builder 5 | . 1 2 . . . . . . . . 2 . . . . . . . . . . Tunneler 9 | 4 1 1 . . . . . . . . 2 . . . . . . . . . 1 Hauler 9 | . 2 . . . 4 . . . . . 3 . . . . . . . . . . Recycler 10 | 1 1 1 . . 3 . . . . . 2 . . . . 2 . . . . . Operator 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 2 . . . 1 . . . . . 3 . . . . . . . . . . Swarmer 41 | . 5 3 . . 14 . . . . 1 6 3 . . . . 1 . . . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 52 | . 6 2 . 3 8 . 1 . . 2 3 . . . 3 4 5 4 2 4 5 Brawler 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Duelist 8 | . . . . . . . . . . . . . . . 1 . 3 . 1 . 3 Protector 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Sentry 11 | . . . . . 5 . . . . 2 2 . . . . . 1 . . . 1 Hunter 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Programmer 16 | . . . . . . . 1 . . . 6 . . . . 6 . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Master Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 5 4 2 . 3 10 . 1 . . 1 11 3 1 . 3 2 7 4 6 3 6 Combat Bots Only 8 | . 3 2 . 3 8 . 1 . . 1 5 3 1 . 3 2 7 4 6 3 5 Max Kills in Single Turn 8 | 1 1 1 . 1 2 . 1 . . 1 8 1 1 . 2 1 1 2 3 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 3 . . . 2 . 1 1 3 3 3 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1397 | . 32 23 . 7 107 5 1 1 . 21 243 21 5 . 40 85 72 40 182 86 426 Missed 456 | . 11 6 . 2 35 4 1 . . 9 87 6 1 . 9 18 15 7 67 31 147 Hits 941 | . 21 17 . 5 72 1 . 1 . 12 156 15 4 . 31 67 57 33 115 55 279 Melee 35 | . . . . . . . . . . . . 1 4 . 2 2 11 5 . . 10 Projectile 906 | . 21 17 . 5 72 1 . 1 . 12 156 14 . . 29 65 46 28 115 55 269 AOE 12 | . . 10 . . . . . . . . . . . . . . . . 2 . . Critical Strikes 39 | . 1 . . . 2 . . . . . 1 . . . 2 2 3 2 4 6 16 Damage Taken 17776 | . 193 366 . 54 950 18 . 13 . 226 2203 219 22 . 620 1397 1333 575 2392 1130 6065 Core 2579 | . 29 89 . 10 141 . . . . 17 196 50 . . 132 60 47 37 459 148 1164 Absorbed by Shields 36 | . . . . . 36 . . . . . . . . . . . . . . . . Redirected to Shielding 250 | . . . . . . . . . . . 129 . . . 34 . . . . . 87 Regen/Repaired (Parts) 453 | . . . . . 66 . . . . . 96 . . . . . . . 291 . . Core Remaining (%) 66 | 100 . . . 48 74 . . . . 97 . . . . 55 . . . . 24 . Volleys Fired 535 | 14 39 19 . 4 95 . 4 . . 21 67 12 4 . 17 50 34 22 23 8 102 Largest 3 | 2 2 2 . 2 2 . 2 . . 2 2 2 1 . 2 2 3 3 2 1 1 Hottest 219 | 70 120 120 . 120 128 . 128 . . 128 180 180 90 . 180 180 219 219 171 39 110 Shots Fired 895 | 28 78 38 . 8 176 . 8 . . 42 132 16 4 . 28 99 68 30 31 8 101 Gun 93 | 28 47 . . . 10 . . . . . . . . . . . . . 8 . . Cannon 773 | . 31 38 . 8 166 . 8 . . 42 130 16 4 . 25 99 63 29 17 . 97 Launcher 26 | . . . . . . . . . . . 2 . . . 3 . 5 1 3 8 4 Special 3 | . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 61 | 14 36 . . . 10 . . . . . . . . . . . . 1 . . . Thermal 753 | 14 42 38 . 8 166 . 8 . . 42 129 16 4 . 25 99 63 28 28 . 43 Explosive 26 | . . . . . . . . . . . 2 . . . 3 . 5 1 3 8 4 Electromagnetic 43 | . . . . . . . . . . . 1 . . . . . . . . . 42 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 16 | 5 6 9 . 5 13 . 11 . . 11 14 3 1 . 11 16 14 8 4 6 11 Robot Miss Streak 5 | 2 3 3 . 1 5 . 1 . . 3 3 2 1 . 3 2 1 2 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Capacitor 75 | . . . . . . . . . . . . . . . . . . . . . 75 Shots Hit Robots 568 | 16 44 26 . 6 116 . 5 . . 24 98 5 3 . 13 72 38 16 11 13 62 Core Hits 310 | 6 25 13 . 3 47 . 4 . . 12 42 3 1 . 9 24 20 8 27 18 48 Critical Kills 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 16 | 1 2 . . . 2 . . . . . 1 . . . . 1 . . . 1 8 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 181 | . . . . . 23 8 5 . . 4 36 1 4 . . 32 4 2 24 11 27 Impact 11 | . . . . . . . . . . . . . . . . . . . . 4 7 Slashing 152 | . . . . . 23 8 5 . . 4 36 1 4 . . 32 4 2 24 7 2 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . 18 Sneak Attacks 12 | . . . . . 1 . . . . . 6 . . . . . 3 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 24479 | 203 648 453 . 104 2638 . 125 . . 531 5384 153 111 . 624 2575 1955 735 1648 1293 5299 Guns 769 | 203 318 . . . 201 . . . . . . . . . . . . . 47 . . Cannons 13626 | . 330 453 . 104 2188 . 125 . . 531 2862 122 65 . 333 2407 1123 574 361 . 2048 Explosions 8058 | . . . . . 176 . . . . . 2019 . . . 291 79 602 161 1138 929 2663 Melee 2004 | . . . . . 73 . . . . . 503 31 46 . . 89 230 . 102 364 566 Ramming 22 | . . . . . . . . . . . . . . . . . . . . . 22 Kinetic 523 | 91 231 . . . 201 . . . . . . . . . . . . . . . . Thermal 14894 | 112 417 453 . 104 2364 . 125 . . 531 3701 122 65 . 333 2486 1123 574 408 . 1976 Explosive 4828 | . . . . . . . . . . . 535 . . . 291 . 602 161 1138 929 1172 Electromagnetic 1359 | . . . . . . . . . . . 645 . . . . . . . . . 714 Impact 179 | . . . . . . . . . . . . . . . . . . . . 73 106 Slashing 1365 | . . . . . 73 . . . . . 503 31 46 . . 89 230 . 102 291 . Piercing 460 | . . . . . . . . . . . . . . . . . . . . . 460 Entropic 849 | . . . . . . . . . . . . . . . . . . . . . 849 Highest Corruption 12 | . . . . . . . . . . 11 9 9 9 9 9 8 3 3 1 11 12 Average Corruption 4 | . . . . . . . . . . 1 4 9 9 9 9 3 3 2 1 1 1 Corruption Purged 13 | . . . . . . . . . . . . . . . . 5 . 3 . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . . . . . . . . 5 39 24 27 3 45 30 19 14 . 4 12 Message Errors 54 | . . . . . . . . . . 3 9 6 4 2 13 10 2 5 . . . Matter Fused 54 | . . . . . . . . . . 1 8 12 9 1 9 5 1 3 . 2 3 Heat Flow Errors 23 | . . . . . . . . . . . 7 2 2 . 5 2 4 1 . . . Energy Discharges 24 | . . . . . . . . . . . 7 3 5 . 3 3 . . . . 3 Parts Rejected 5 | . . . . . . . . . . . 1 . . . . . 1 . . 1 2 Parts Fused 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Data Loss (minor) 33 | . . . . . . . . . . 1 3 1 5 . 8 6 6 1 . 1 1 Data Loss (major) 11 | . . . . . . . . . . . . . 1 . 5 2 1 2 . . . Misfires 6 | . . . . . . . . . . . 2 . . . 1 1 1 1 . . . Alerts 5 | . . . . . . . . . . . . . 1 . . 1 2 . . . 1 Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1263 | . . . . . 126 . . . . 5 299 1 3 . 8 125 135 38 8 103 412 Projectiles 441 | . . . . . 45 . . . . 5 62 . 3 . . 81 67 38 . . 140 Explosions 431 | . . . . . 81 . . . . . 168 . . . 8 44 3 . 8 . 119 Melee 391 | . . . . . . . . . . . 69 1 . . . . 65 . . 103 153 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 621 | . . . . . 126 . . . . . 156 . . . . . . 29 . 4 306 Shots 12 | . . . . . 2 . . . . . 3 . . . . . . 1 . 1 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 689 | 90 66 309 . 90 305 . . . . . 340 209 138 . 270 399 369 332 190 31 689 Average Temperature 98 | 36 20 91 . 41 59 . . . . . 95 82 70 . 102 98 115 93 55 18 153 Received Heat Transfer 2706 | . 66 9 . 30 280 9 . 9 . 48 156 9 . . 279 297 369 291 255 352 247 Effects 18 | . . . . . . . . . . . . . . . . 2 2 . . . 14 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . . . . . 1 4 . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Robots Melted 8 | . . . . . 4 . . . . . 2 . . . . 2 . . . . . Combat Hostiles 8 | . . . . . 4 . . . . . 2 . . . . 2 . . . . . Parts Melted 42 | . 1 . . . 5 . . . . 1 22 2 . . . 6 5 . . . . Heat Transferred 20428 | 407 962 962 . 222 4244 . 185 . . 907 4465 174 100 . 498 3353 1750 900 599 . 700 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . 1 1 . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Latent Energy Used 200 | . . . . . . . . . . . 200 . . . . . . . . . . LE Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . . . 2 . . . . . 2 . . . . . . . . . 3 Low Security (%) 77 | 100 100 100 . 100 80 100 . . . . 66 . . . . 100 . . . . 9 Level 1 . | . . . . . 1 . . . . . . . . . . . . . . . 3 Level 2 21 | . . . . . 17 . . . . . 32 . . . . . . . . . 80 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 767 | 15 89 70 . 70 436 188 . . . . 667 . . . . 176 . . . . 767 Initial 194 | . 3 30 . . . 188 . . . . 95 . . . . . . . . . 194 Average 163 | 3 34 11 . 12 158 54 . . . . 201 . . . . 71 . . . . 521 Influence Increases 6723 | 25 429 160 . 75 882 28 50 30 . 573 1132 150 . . 120 594 232 90 200 245 1708 Destroy 0b10 Robot/C 3180 | . 220 100 . 60 540 . 40 . . 380 400 60 . . 80 220 220 80 120 80 580 Destroy 0b10 Robot/NC 320 | 25 50 25 . . 55 . . . . 20 85 . . . . 20 . . 5 5 30 Destroy Leader 560 | . 48 20 . 10 120 . 10 . . 30 142 . . . 10 40 10 10 . 10 100 Allied During Kill 175 | . . . . . . . . . . 143 . . . . . . 2 . . . 30 Successful Hack 70 | . 18 . . 5 15 20 . . . . 4 . . . . . . . . . 8 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . . . 45 . . . . . 285 . . . . 105 . . . . 210 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 678 | . 3 . . . 62 8 . . . . 171 . . . . 134 . . . . 300 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 60 | . . . . . 15 . . . . . . . . . . 15 . . . . 30 Lose Combat Pursuer 705 | . 60 15 . . 30 . . 30 . . 45 90 . . 30 60 . . 75 150 120 Influence Decreases 6046 | 20 356 238 . 75 467 443 50 . 30 420 627 578 230 . 120 434 392 90 166 207 1103 Entered New Map 775 | . 2 48 . . . 227 . . 30 . 58 244 44 . . . 60 . . 34 28 Time Decay 4291 | 20 354 190 . 75 447 216 50 . . 340 509 334 186 . 90 354 282 70 56 153 565 Lost Part 810 | . . . . . 20 . . . . . 50 . . . 30 80 50 20 110 20 430 Lost Ally 170 | . . . . . . . . . . 80 10 . . . . . . . . . 80 Squads Dispatched 35 | . 2 . . 1 4 1 . . . 1 12 . . . . 3 . . . . 11 Investigation 5 | . 1 . . 1 . . . . . . . . . . . . . . . . 3 Extermination 14 | . . . . . . 1 . . . . 6 . . . . 3 . . . . 4 Reinforcement 9 | . 1 . . . 3 . . . . . 5 . . . . . . . . . . Assault 7 | . . . . . 1 . . . . 1 1 . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 2 . . . 2 . . . . . 2 . . . . 1 . . 2 1 1 Communications Jammed 58 | . . . . . . . . . . . 2 . . . . . . . . . 56 Distress Signals 27 | . . . . . . . . . . . 2 . . . . . . . . . 25 Times Spotted 340 | . 19 7 . 3 48 5 2 4 . 24 35 10 2 . 6 17 10 7 66 14 61 Peak Tracking Total 31 | . 4 3 . 2 6 5 1 2 . 10 5 5 2 . 4 4 7 4 31 5 9 Tactical Retreats 35 | . 3 1 . . 2 . . 1 . . 2 4 . . 2 3 . . 5 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 7 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 47 | . . . . . 3 . . . . . 19 . . . . 7 2 . 1 . 15 Max in Single Turn 8 | . . . . . 2 . . . . . 8 . . . . 4 1 . 1 . 3 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 39 | . 5 . 2 2 8 4 . . . . 3 . . 3 . 3 1 . 6 . 2 Terminals 16 | . 4 . . 1 7 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 Recycling Units 5 | . 1 . . . . . . . . . 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 111 | . 16 . 2 2 23 9 . . . . 11 . . 24 . 6 1 . 6 . 11 Successful 67 | . 9 . 2 2 8 5 . . . . 5 . . 24 . 2 1 . 6 . 3 Failed 44 | . 7 . . . 15 4 . . . . 6 . . . . 4 . . . . 8 Catastrophic 12 | . 2 . . . 4 2 . . . . 1 . . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 8 . 1 . 12 6 . . . . 21 . . . . 10 . . . . 10 Terminals 46 | . 15 . . 1 21 9 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 20 | . . . . . 2 . . . . . 7 . . . . . . . . . 11 Recycling Units 9 | . 1 . . . . . . . . . 4 . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 47 | . 6 . 2 2 3 3 . . . . . . . 24 . . 1 . 6 . . Record 7 | . . . 1 . . . . . . . . . . 1 . . . . 5 . . Part Schematic 14 | . . . . . . 1 . . . . . . . 13 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 . . . . . 3 . . . . . . . . . 3 Scan Component 6 | . . . . . 1 . . . . . 2 . . . . . . . . . 3 Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 3 . . . 3 2 . . . . . . . . . . . . . . . Terminals 7 | . 2 . . . 3 2 . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 3 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . 1 8 4 . . . . 3 . . . . 3 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 1 . . . . 9 . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Time 82 | . . . . . 26 . . . . . 56 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . 11 . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 21 | . . . . . . . . . 11 2 1 . . . . . 1 . . . 6 Largest Group 11 | . . . . . . . . . 11 11 1 . . . . . 1 . . . 3 Highest-Rated Group 316 | . . . . . . . . . 316 316 31 . . . . . 49 . . . 288 Highest-Rated Ally 96 | . . . . . . . . . 39 39 31 . . . . . 49 . . . 96 Zionite Dispatches 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Light 2 | . . . . . . . . . . . . . . . . . . . . . 2 Defense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 129 | . . . . . . . . . . 92 . . . . . . 4 . . . 33 Total Damage 5244 | . . . . . . . . . . 3156 . . . . . . 97 . . . 1991 Kills 31 | . . . . . . . . . . 20 . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 18731 | 13 1035 864 . . . 726 699 471 1193 1097 2813 751 929 104 1299 2165 807 1005 1484 6 1270 Optics 863 | . . . . . . . . . . . . . . . . . . . . 6 857 Sensors 14349 | . . . . . . 726 699 471 1193 1097 2566 751 929 104 1299 1891 366 777 1480 . . Terrain 9259 | . . . . . . . . . . . 1392 751 929 104 1240 1828 801 797 1203 . 214 Seismic 1912 | 13 1035 864 . . . . . . . . . . . . . . . . . . . Triangulation 384 | . . . . . . . . . . . . . . . . . . . . . 384 Jamming 1386 | . . . . . . . . . . . 942 . . . . 73 . . . . 371 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 1 1 1 1 . 3 . . . . 1 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 8 | . . . . . . . . . . . 5 . . . . 2 . . . . 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 24149 | 132 1149 1042 440 422 2709 729 699 471 1193 1097 2885 751 929 104 1299 2424 959 1005 1505 517 1688 Spaces Moved 13148 | 60 605 511 230 207 1148 583 542 398 894 758 1723 455 322 84 473 1044 402 440 787 406 1076 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 11039 | 55 605 511 230 207 1148 583 542 398 894 758 347 . 61 84 461 1044 402 440 787 406 1076 Wheels 2104 | . . . . . . . . . . . 1376 455 261 . 12 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 115 115 117 117 117 117 125 130 122 122 122 120 190 190 106 110 113 Average Speed 143 | 123 159 190 190 190 149 117 117 117 117 122 134 130 128 122 149 182 193 190 147 111 120 Slowest Speed 260 | 190 190 190 190 190 192 192 117 117 117 125 195 130 190 122 195 193 260 260 190 113 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 36 | . . . . . . . . . . . . . . . 2 . 2 . 30 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 80 92 60 54 82 16 67 70 89 80 43 62 57 70 64 22 55 72 76 58 26 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 22 | . 1 . 1 . . . . . 1 . 10 1 . 1 . 4 1 2 . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . 3 2 3 2 . 2 1 . 1 . 1 3 . 4 . Spaces Dug 244 | . . . . . 22 8 5 . . 4 98 3 3 . 2 31 15 5 24 2 22 Terrain Destroyed 772 | . . . . . 59 8 5 . . 4 198 11 4 . 50 72 53 28 46 78 156 Melee 132 | . . . . . 22 8 5 . . 4 26 . 2 . . 28 1 2 22 2 10 Projectile 133 | . . . . . . . . . . . 23 11 2 . 13 17 25 9 2 . 31 AOE 507 | . . . . . 37 . . . . . 149 . . . 37 27 27 17 22 76 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 17328 | 86 721 548 236 231 1931 617 590 404 1041 883 2113 596 827 85 1036 1422 509 571 1058 442 1381 Wait 2701 | . 41 5 1 9 586 5 29 5 141 25 166 125 492 . 537 208 25 91 142 1 67 Move 13127 | 59 604 510 229 206 1147 582 541 397 893 757 1722 454 321 83 472 1043 401 439 786 405 1076 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 156 | 6 18 4 3 3 15 2 3 1 1 6 23 2 2 . . 22 5 2 15 5 18 Fast Attach 120 | 7 1 . . . 10 3 . . 2 6 14 . 1 1 1 17 3 4 11 7 32 Attach 69 | . . 1 . 1 3 2 . . . . 6 . 1 . 3 9 5 4 7 5 22 Detach 23 | . . . . . 2 . . . . . 2 . . . 1 4 1 1 2 . 10 Swap 152 | . 5 3 . 3 25 6 4 . 1 7 42 2 . . 5 14 7 6 11 3 8 Drop 188 | . 13 6 3 5 25 9 4 1 3 13 35 . 2 1 . 23 1 . 29 . 15 Fire 535 | 14 39 19 . 4 95 . 4 . . 21 67 12 4 . 17 50 34 22 23 8 102 Melee 177 | . . . . . 23 8 5 . . 4 36 1 4 . . 32 4 2 24 8 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . . . 44 . . . . . . 23 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Derelicts attacked the area 1066 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Entered Mines 1295 | -10/Mines | Met a Derelict bent on vengeance 1365 | -10/Mines | Learned Materials terminal intel 1470 | -10/Mines | Discovered new exit (range 10) 1499 | -10/Mines | Discovered new exit (range 3) 1907 | -10/Mines | Discovered new exit (range 7) 2085 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2171 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2184 | -10/Mines | Destroyed YI-UF0 2316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2316 | -10/Mines | Discovered new exit (range 5) 2324 | -10/Mines | Entered Exiles 2370 | -10/Exiles | Met 8R-AWN 2399 | -10/Exiles | Met EX-HEX 2461 | -10/Exiles | Met EX-BIN 2484 | -10/Exiles | Aligned with FarCom system 2486 | -10/Exiles | Given EX-Vault access code 2530 | -10/Exiles | Opened EX-Vault 2542 | -10/Exiles | Found YOLO Cannon 2551 | -10/Exiles | Found Latent Energy Streamer 2590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2645 | -10/Exiles | Met EX-DEC 2652 | -10/Exiles | Learned location of Zion (-7) 2749 | -10/Exiles | Discovered new exit (range 10) 2764 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, YOLO Cannon 2764 | -10/Exiles | Entered Mines 2817 | -9/Mines | Met a Derelict shopkeep closing up shop 2879 | -9/Mines | Core integrity fell below 50% 2939 | -9/Mines | Learned Materials trap positions 2965 | -9/Mines | Found a hidden stash of uninstalled traps 3125 | -9/Mines | Discovered new exit (range 6) 3186 | -9/Mines | Entered Materials 3186 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3187 | -8/Materials | Loaded intel: 14 trap records 3188 | -8/Materials | Loaded intel: 12 terminal locations 3487 | -8/Materials | Build established: Scavenger-Mutant 3489 | -8/Materials | Discovered new exit (range 4) 3555 | -8/Materials | Repaired Beam Cannon 5178 | -8/Materials | Discovered new exit (range 16) 5324 | -8/Materials | Build established: Mutant 5448 | -8/Materials | Destroyed 8 combat bots 5586 | -8/Materials | First assault squad dispatched 5895 | -8/Materials | Entered Factory 5895 | -7/Factory | Evolved 2 slots: Utility x2 5897 | -7/Factory | FarCom data flow suspended 5908 | -7/Factory | Discovered new exit (range 12) 5920 | -7/Factory | Identified exit to Factory 6236 | -7/Factory | Discovered new exit (range 15) 6252 | -7/Factory | Identified exit to Lower Caves 6624 | -7/Factory | Entered Lower Caves 6657 | -7/Lower Caves | Learned 4 Factory zone layouts 7195 | -7/Lower Caves | Discovered new exit (range 12) 7207 | -7/Lower Caves | Encountered a Warlord checkpoint 7322 | -7/Lower Caves | Identified exit to Lower Caves 7323 | -7/Lower Caves | Entered another Lower Caves area 7444 | -7/Lower Caves | Discovered exit to Factory (range 15) 7691 | -7/Lower Caves | Identified exit to Zion 7794 | -7/Lower Caves | Entered Zion 7833 | -7/Zion | Gained Derelict followers 8177 | -7/Zion | Learned location of Armory (-3) 8204 | -7/Zion | Given A8's code to call for help 8406 | -7/Zion | Learned Factory security intel 8463 | -7/Zion | Found Prototype Device 8463 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8622 | -7/Zion | Met Imprinter 8642 | -7/Zion | Imprinted 8644 | -7/Zion | Declared Zion's savior 8834 | -7/Zion | Discovered new exit (range 16) 8850 | -7/Zion | Identified exit to Proximity Caves 8987 | -7/Zion | Entered Proximity Caves 8987 | -6/Proximity Caves | Accompanied by 11 allies 8987 | -6/Proximity Caves | Spotted B-75 Beast 9010 | -6/Proximity Caves | Allies destroyed B-75 Beast 9033 | -6/Proximity Caves | Lost 4 allies 9246 | -6/Proximity Caves | Learned Factory terminal intel 9280 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9335 | -6/Proximity Caves | Lost 4 allies 9683 | -6/Proximity Caves | Build established: Scavenger-Mutant 9804 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9827 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10084 | -6/Proximity Caves | System corruption reached 10% 10084 | -6/Proximity Caves | Entered Factory 10084 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10085 | -6/Factory | Identified exit to Factory 10087 | -6/Factory | Loaded intel: 27 terminal locations 10320 | -6/Factory | Repaired Mni. Drone Bay 10391 | -6/Factory | Retrieved Zion intel report: Trap Installations 10445 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10514 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10890 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 10891 | -6/Factory | Zion Defense Resupply teleported in 11395 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11417 | -6/Factory | Terminal network hard line cut 11541 | -6/Factory | Build established: Mutant 11724 | -6/Factory | Discovered exit to Factory (range 12) 11864 | -6/Factory | Build established: Assassin 12534 | -6/Factory | First assault squad dispatched 12939 | -6/Factory | Discovered new exit (range 13) 12954 | -6/Factory | Identified exit to Lower Caves 12969 | -6/Factory | Entered Lower Caves 12969 | -6/Lower Caves | Spotted HE-GTV(f) 12970 | -6/Lower Caves | YOLO Cannon stolen by Master Thief 12971 | -6/Lower Caves | Encountered a Master Thief 13052 | -6/Lower Caves | Learned Factory emergency access door positions 13680 | -6/Lower Caves | Discovered new exit (range 15) 13714 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13719 | -6/Lower Caves | Identified exit to Lower Caves 13720 | -6/Lower Caves | Entered another Lower Caves area 13736 | -6/Lower Caves | Discovered exit to Factory (range 3) 14516 | -6/Lower Caves | Spotted CK-TSI(f) 14518 | -6/Lower Caves | Encountered a Master Thief 14520 | -6/Lower Caves | Spotted J1-MIB(f) 14521 | -6/Lower Caves | Encountered a Master Thief 14522 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 14526 | -6/Lower Caves | Destroyed J1-MIB(f) 14550 | -6/Lower Caves | Discovered new exit (range 3) 14551 | -6/Lower Caves | Identified exit to Data Miner 14649 | -6/Lower Caves | Entered Data Miner 14649 | -6/Data Miner | Discovered new exit (range 6) 14654 | -6/Data Miner | Identified exit to Proximity Caves 14674 | -6/Data Miner | Met Data Miner 14699 | -6/Data Miner | Learned location of Section 7 (-2) 14716 | -6/Data Miner | Received God Mode back door access code from Data Miner 14753 | -6/Data Miner | Entered Proximity Caves 15719 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 15896 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16025 | -5/Proximity Caves | Build established: Skirmisher 16052 | -5/Proximity Caves | Entered Factory 16052 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16214 | -5/Factory | Retrieved Zion intel report: Main Access 16214 | -5/Factory | Identified exit to Factory 16310 | -5/Factory | Discovered new exit (range 19) 16347 | -5/Factory | Build established: Assassin 16418 | -5/Factory | Identified exit to Upper Caves 16842 | -5/Factory | Lost 3 parts (1p1n1u) 16918 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 17427 | -5/Factory | Terminal network hard line cut 17781 | -5/Factory | Lost 3 parts (1p1n1w) 18076 | -5/Factory | Build established: Scavenger-Mutant 18476 | -5/Factory | Entered Upper Caves 18478 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18553 | -5/Upper Caves | Destroyed 7 combat bots 18553 | -5/Upper Caves | Lost 5 parts (1p2n2u) 18807 | -5/Upper Caves | Found Alien Artifact 18807 | -5/Upper Caves | Identified Core Expander 18807 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 18927 | -5/Upper Caves | Build established: Scavenger-Assassin 19238 | -5/Upper Caves | Discovered new exit (range 20) 19313 | -5/Upper Caves | Build established: Scavenger-Mutant 19339 | -5/Upper Caves | Identified exit to Upper Caves 19435 | -5/Upper Caves | Entered another Upper Caves area 19446 | -5/Upper Caves | Discovered exit to Factory (range 10) 19500 | -5/Upper Caves | Lost 3 parts (1p1n1w) 19975 | -5/Upper Caves | Build established: Scavenger-Assassin 20191 | -5/Upper Caves | Spotted ME-Y0D(f) 20191 | -5/Upper Caves | Spotted ZL-70W(f) 20192 | -5/Upper Caves | Encountered a Master Thief 20192 | -5/Upper Caves | Encountered a Master Thief 20192 | -5/Upper Caves | Spotted RM-CV4(f) 20193 | -5/Upper Caves | Encountered a Master Thief 20195 | -5/Upper Caves | Hyp. Mass Driver stolen by Master Thief 20196 | -5/Upper Caves | Hyp. Mass Driver stolen by Master Thief 20202 | -5/Upper Caves | Mic. Fission Core stolen by Master Thief 20252 | -5/Upper Caves | Learned location of Warlord (-5) 20429 | -5/Upper Caves | Discovered new exit (range 6) 20436 | -5/Upper Caves | Identified exit to Warlord 20440 | -5/Upper Caves | Entered Warlord 21176 | -5/Warlord | Found Prototype Reactor 21176 | -5/Warlord | Identified Vortex Chain Reactor 21193 | -5/Warlord | Found Prototype Hackware 21283 | -5/Warlord | Visited the Vortex Lab 21291 | -5/Warlord | Found Prototype Energy Cannon 21291 | -5/Warlord | Identified Vortex Driver 21297 | -5/Warlord | Found Vortex Driver 21299 | -5/Warlord | Warlord's base attacked by MAIN.C 21366 | -5/Warlord | Rebuked by Warlord 21639 | -5/Warlord | Lost 5 allies 21649 | -5/Warlord | Warlord forces counterattacked 21708 | -5/Warlord | Spotted Striker 21711 | -5/Warlord | Spotted Striker 21731 | -5/Warlord | Destroyed Striker 21737 | -5/Warlord | Attacked by Warlord forces 21737 | -5/Warlord | Spotted GS-42G(g) 21766 | -5/Warlord | Lost 6 allies 21828 | -5/Warlord | Spotted F7-IYP(B) 21876 | -5/Warlord | Discovered new exit (range 5) 21880 | -5/Warlord | Identified exit to Proximity Caves 21899 | -5/Warlord | Spotted B-86 Titan 21899 | -5/Warlord | Spotted Executioner 21942 | -5/Warlord | Core integrity fell below 50% 21945 | -5/Warlord | Entered Proximity Caves 21948 | -4/Proximity Caves | Spotter reported a threat 21976 | -4/Proximity Caves | Lost 11 parts (2p3n4u2w) 22439 | -4/Proximity Caves | Discovered exit to Factory (range 8) 22453 | -4/Proximity Caves | System corruption reached 10% 22462 | -4/Proximity Caves | Entered Factory 22462 | -4/Factory | Evolved 2 slots: Utility x2 22462 | -4/Factory | Identified Ghost Barrier 22511 | -4/Factory | Build established: Derelict-Mutant 22698 | -4/Factory | Incoming assault squad redirected 22700 | -4/Factory | Incoming assault squad redirected 22704 | -4/Factory | Incoming investigation squad redirected 22753 | -4/Factory | Lost 10 parts (5n3u2w) 22873 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22874 | -4/Factory | Zion Light squad teleported in 22902 | -4/Factory | Found Quantum Capacitor 22962 | -4/Factory | First assault squad dispatched 23007 | -4/Factory | Found Prototype Protection 23007 | -4/Factory | Identified Zio. Weapon Casing 23016 | -4/Factory | Lost 3 allies 23017 | -4/Factory | Lost 5 parts (2p1u2w) 23034 | -4/Factory | Build established: Hacker-Mutant 23171 | -4/Factory | Incoming investigation squad redirected 23318 | -4/Factory | Core integrity fell below 50% 23340 | -4/Factory | Lost 3 parts (1p1u1w) 23528 | -4/Factory | Lost 10 parts (3p4n2u1w) 23820 | -4/Factory | Zion Light squad teleported in 23823 | -4/Factory | Terminal network hard line cut 23825 | -4/Factory | Spotted B-86 Titan 23909 | -4/Factory | Lost 3 allies 23973 | -4/Factory | Lost 3 parts (1p2u) 24071 | -4/Factory | Core integrity fell below 20% 24109 | -4/Factory | Build established: Mutant 24141 | -4/Factory | System corruption reached 10% 24150 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 24120_ Dropped Imp. Heavy Treads. 24122_ Acquired Myomer Leg. 24128_ Emergency Access malfunctions. 24129_ System corrupted: Flexi-carbon Leg rejected. 24129_ Acquired Flexi-carbon Leg. 24129_ P-70 Sage resets P-70 Sage, system corruption cleaned. 24132_ Destroyed Imp. Heat Sink. 24134_ C-30 ARC bursts open, deploying its payload. 24134_ G-67 Veteran unfolds itself. 24137_ Myomer Leg destroyed. 24137_ Quantum Capacitor destroyed. 24138_ Lgt. Antimatter Reactor destroyed. 24140_ Flexi-carbon Leg destroyed. 24140_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 24140_ Hvy. Disruptor Cannon destroyed. 24141_ Myomer Leg destroyed. 24143_ Critical hit (Burn: +50). 24145_ Destroyed Imp. Remote Datajack. 24145_ Destroyed Imp. Heat Sink. 24150_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????+#?????? | | ?????????????????????????????????????????? #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????? ??####### #?????? | | ???????????????????????????????? ??# +?????? | | ??????????????????????????????? ??# #?????? | | ??????????????????????????????? ???# #?????? | | ??????????????????????????????? ???# #?????? | | ?????????????????????????????#/#???# #?????? | | ?????????????????????????????# #???# ####### | | ????????????????????########## ###?# | | ????????????????????# # #?# | | ????????????????????# # T" ### | | ????????????????????# gR/ "" | | ????????????????????# !pgp# ################# | | ????????????????????# !gg # #????????????#### | | ????????????????????#= ! ! ## ############??? | | ????????????????????#####/### # / / "" | | ????????????????????????#@#?# / #???# "" | | ??????????????????#######p#?# # !#???# "" | | ??????????????????# ?# # #???# "" | | ??????????????????? p # #?"" "" #???# | | ?????????????????????"" "" # #?"F "" !#???#### | | ?????????????????????"" """ + " ?"""" #??????? | | ????????????????????""" S" # # ? ????????? | | ??????????????????? """ # ###?#?##?????????? | | ??????????????????# """ # ##########???????? | | ????????????????????? # #! #???????? | | ????????????????????######?## # ""#???????? | | ????????????????????????????# # ""#???????? | | ????????????????????????????# # """#???????# | | ??????????????????????####### # ""#???????# | | ??????????????????????# # ""#???????# | | ??????????????????????# + #???????# | | ??????????????????????# # #???????# | | ??????????????????????# " #???????# | | ?????????????????????##+#""""""""""####"##???????# | | ?????????????????????# ] ##????????# | | ?????????????????????# #?????????# | | ?????????????????????# #?????????# | | ?????????????????????# ]]] #?????????# | | ?????????????????????# ] #?????????? | | ?????????????????????# %]] #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: EX 25 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 67 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Cld. Pulse Rifle | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 34% | -8/Materials Mni. Drone Bay | 36% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ControlGaussBlasthammer Manual? 0 Play Time 03:35:59 Cumulative 164.6 hours Start 2025.05.18 @ 01:21:54 End 2025.05.18 @ 20:46:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1934b2f1-3a3f-4082-871d-624a2d1e7a51