Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 16:55:00 Player: Delirus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2405) 2405 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 6241 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 450 Entered Garrisons 200 Friendly Fire -505 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 100/100 System Corruption 11% Temperature Warning (325) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Compact Wheel High-capacity Storage Unit Compact Battery (200) Advanced Visual Processing Unit Improved Sensor Array Melee Analysis Suite Light Armor Plating Improved Light Armor Plating Shield Generator High-powered Tractor Beam Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Flail Flail > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Compact Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Signal Interpreter Seismic Detector Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Rocket Launcher Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Flail Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 1 | . . . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 91 | 3 9 17 7 11 . 1 12 17 14 Power 7 | . 1 2 . . . . 1 1 2 Engine 5 | . 1 2 . . . . 1 1 . Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 2 2 3 . . 4 4 6 Treads 7 | 1 1 1 2 . . . 1 1 . Leg 15 | . . . . 3 . . 3 3 6 Wheel 2 | 1 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 3 2 4 5 . 1 7 2 3 Device 6 | . 2 1 2 . . 1 . . . Storage 4 | . 1 . . 1 . . 2 . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 15 | . . 1 2 4 . . 4 1 3 Artifact . | . . . . . . . . . . Weapon 33 | 1 4 11 1 3 . . . 10 3 Energy Gun 5 | . . 1 . . . . . 4 . Energy Cannon 8 | . 2 3 . . . . . 2 1 Ballistic Gun 6 | 1 2 2 1 . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . Launcher 3 | . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . 3 . 3 . . . 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 7 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . 11 Parts Lost 32 | . . 2 6 . . . 1 6 17 Power 5 | . . 1 1 . . . . 1 2 Propulsion 15 | . . 1 2 . . . . 3 9 Utility 5 | . . . . . . . 1 1 3 Weapon 7 | . . . 3 . . . . 1 3 Highest Loss Streak 8 | . . 2 6 . . . 1 2 8 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 93 | . 98 99 92 84 88 88 98 91 78 Engine 7 | . 14 13 9 . . . 9 5 . Treads 9 | . 14 14 10 3 . . 8 8 . Leg 12 | . . . . 18 22 22 25 24 30 Wheel 6 | . 14 13 10 . . . . . . Device 6 | . 12 12 18 1 . 11 1 . . Storage 11 | . 14 14 11 11 11 11 9 9 9 Processor 2 | . . . . . . . 6 7 9 Protection 7 | . . 1 3 20 22 11 9 9 8 Energy Gun 1 | . . 6 9 . . . . . . Energy Cannon 3 | . 12 4 . . . . . . 1 Ballistic Gun 4 | . 15 5 10 . . . . . . Ballistic Cannon 2 | . . 9 8 . . . . . . Impact Weapon 14 | . . 1 . 29 33 33 27 26 13 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 51 64 71 48 32 32 43 41 35 Greatest Support 50 | 16 20 16 40 40 35 35 50 50 50 Greatest Overweight (x) 7 | . 3 6 7 1 . . . . 2 Average Overweight (x) 1 | . . 4 5 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 20 15 15 Average Capacity 15 | 8 10 20 20 15 15 15 15 15 15 Most Carried 20 | 6 20 20 20 18 15 15 15 15 15 Average Carried 14 | 6 9 19 19 15 15 13 13 14 14 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 15 Final Carried 20 | 6 20 20 18 15 15 13 15 15 12 Class Distribution -------------------- 72% | Mutant 18% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 1565 | 230 273 299 215 163 . 10 108 172 95 Remotely . | . . . . . . . . . . Salvage Created 3008 | . 596 248 185 333 . 28 508 639 471 Parts 124 | . 33 18 6 12 . 1 13 16 25 Haulers Intercepted 4 | . 2 . . . . . . 2 . Recyclers Shooed 3 | . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 75 | . 13 10 6 7 . 3 10 12 14 Melee 24 | . . . . 7 . 1 6 6 4 Guns 14 | . 7 2 5 . . . . . . Cannons 19 | . 6 8 1 . . . . . 4 AOE 4 | . . . . . . . . . 4 Classes Destroyed 10 | . 4 1 1 1 . . 2 . 1 Worker 3 | . 2 . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Hauler 4 | . 2 . . . . . . 2 . Recycler 6 | . . . 1 2 . . 2 1 . Swarmer 36 | . 3 7 6 7 . 3 4 3 3 Grunt 26 | . 10 1 . . . . 3 3 9 Brawler 1 | . . . . . . . . . 1 Sentry 9 | . . . . . . . 2 6 1 Demolisher 2 | . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . Thug 3 | . . 1 . 2 . . . . . Best Kill Streak 7 | . 4 3 2 3 . 3 3 3 7 Combat Bots Only 7 | . 3 3 2 2 . 3 3 3 7 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Damage Taken 6328 | . 571 589 871 346 . 106 808 1169 1868 Core 1006 | . 41 155 175 46 . 29 84 134 342 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 355 | . . . . . . . 202 153 . Core Remaining (%) 52 | 100 . 21 . . . 37 . . . Volleys Fired 120 | . 56 21 22 . . . . . 21 Largest 3 | . 2 2 3 . . . . . 1 Hottest 152 | . 80 132 152 . . . . . 105 Shots Fired 239 | . 112 42 64 . . . . . 21 Gun 118 | . 61 13 44 . . . . . . Cannon 114 | . 51 29 20 . . . . . 14 Launcher 7 | . . . . . . . . . 7 Special . | . . . . . . . . . . Kinetic 128 | . 61 25 42 . . . . . . Thermal 104 | . 51 17 22 . . . . . 14 Explosive 7 | . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 7 8 4 . . . . . 2 Robot Miss Streak 8 | . 4 4 8 . . . . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 251 | . 65 23 17 23 . 6 25 59 33 Core Hits 78 | . 23 12 8 6 . 1 4 6 18 Critical Kills 13 | . . 3 1 2 . 1 2 2 2 Critical Parts Destroyed 25 | . 1 2 3 5 . . 5 7 2 Critical Strikes 38 | . 1 5 4 7 . 1 7 9 4 Destroy 10 | . 1 5 4 . . . . . . Smash 28 | . . . . 7 . 1 7 9 4 Melee Attacks 275 | . . 3 . 53 . 9 50 108 52 Impact 275 | . . 3 . 53 . 9 50 108 52 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 8 . . 2 7 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 42 | . . . . 11 . 3 10 15 3 Damage Inflicted 8328 | . 1198 458 417 1113 . 251 945 2160 1786 Guns 744 | . 436 75 233 . . . . . . Cannons 1572 | . 543 383 169 . . . . . 477 Explosions 718 | . 197 . . . . . . . 521 Melee 5255 | . . . . 1113 . 251 945 2160 786 Ramming 39 | . 22 . 15 . . . . . 2 Kinetic 971 | . 436 259 276 . . . . . . Thermal 1542 | . 740 199 126 . . . . . 477 Explosive 521 | . . . . . . . . . 521 Electromagnetic . | . . . . . . . . . . Impact 5255 | . . . . 1113 . 251 945 2160 786 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 1 1 1 1 . . 11 Average Corruption 1 | . . . 1 1 1 1 . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . 8 . . . . 4 Message Errors 3 | . . . . 2 . . . . 1 Matter Fused 4 | . . . . 3 . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots 6 | . . . . . . . . . 6 Effects 1 | . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 1374 | . 57 27 8 369 . 50 303 409 151 Projectiles 36 | . 1 27 8 . . . . . . Explosions 124 | . 56 . . . . . . . 68 Melee 1214 | . . . . 369 . 50 303 409 83 Knockbacks 24 | . . 2 3 6 . 1 1 7 4 Impact 19 | . . . . 6 . 1 1 7 4 Kinetic 5 | . . 2 3 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 164 | . 108 . 11 . . . . . 45 Shots 2 | . 1 . . . . . . . 1 Rammed 2 | . 1 . 1 . . . . . . Targets Rammed 3 | . 1 . 1 . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 540 | . 28 144 325 . . . . 3 540 Average Temperature 92 | . 8 50 103 . . . . 3 209 Received Heat Transfer 1635 | . 225 18 24 18 . . 81 351 918 Effects 5 | . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 21 | . . . . 5 . 2 8 6 . Impact Corruptions 61 | . . . . 17 . 4 16 19 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . 1 Heat Transferred 2526 | . 1247 407 222 . . . . . 650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 854 | . 322 171 175 275 . 70 327 645 854 Initial 419 | . . 99 . 60 . . 27 98 419 Average 203 | . 183 88 99 96 . 29 155 315 603 Maximum Alert Level 3 | . 1 . . 1 . . 1 2 3 Low Security (%) 62 | 100 48 100 100 94 . 100 71 26 . Level 1 23 | . 51 . . 5 . . 28 46 . Level 2 12 | . . . . . . . . 27 80 Level 3 1 | . . . . . . . . . 19 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 4 . . . . . 1 3 . Investigation 3 | . 3 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . . . . . 1 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 4 | . 3 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 38 10 21 16 . 3 16 28 19 Peak Tracking Total 8 | . 4 3 8 3 . 3 4 5 6 Tactical Retreats 24 | . 9 . 3 5 . . 2 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 8 | . 2 . . 1 . . . 3 2 Max in Single Turn 1 | . 1 . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 20 | . 5 . . . 1 . 4 8 2 Terminals 16 | . 5 . . . . . 3 6 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 59 | . 19 . . . 2 . 17 18 3 Successful 31 | . 6 . . . 2 . 10 12 1 Failed 28 | . 13 . . . . . 7 6 2 Catastrophic 6 | . 3 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 17 . . . . . 4 6 . Terminals 49 | . 19 . . . . . 13 14 3 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . . . 4 3 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 20 | . 4 . . . 2 . 4 9 1 Record 2 | . . . . . 2 . . . . Prototype ID Bank 3 | . 1 . . . . . . 2 . Open Door 3 | . . . . . . . . 3 . Branch Access Points 3 | . 1 . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . 1 1 . Hauler Manifests 2 | . 1 . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 2 . Scan Component 3 | . . . . . . . 2 1 . Repair 3 | . . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . . . 2 . . Terminals 4 | . 2 . . . . . 2 . . Botnet 3 | . 2 . . . . . 1 . . Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 4 . . . . . 4 6 2 Full Trace Events 4 | . 3 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . Time 95 | . . . . . . . 76 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 14 | . . 4 . . . . . 10 . Largest Group 10 | . . 3 3 . . . . 10 6 Highest-Rated Group 173 | . . 40 40 . . . . 173 109 Highest-Rated Ally 31 | . . 31 16 . . . . 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 120 | . . 4 7 . . . . 64 45 Total Damage 1568 | . . 36 . . . . . 889 643 Kills 17 | . . 1 . . . . . 9 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 6694 | 5 1502 1338 240 1016 162 107 626 1079 619 Spaces Moved 3754 | 1 946 670 85 612 136 73 297 617 317 Core . | . . . . . . . . . . Treads 370 | . 300 . 7 63 . . . . . Legs 1989 | . . . . 549 136 73 297 617 317 Wheels 1395 | 1 646 670 78 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 100 100 145 140 120 120 120 120 120 120 Average Speed 135 | 100 129 160 174 143 120 120 120 120 125 Slowest Speed 260 | 100 160 170 240 240 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 90 95 11 85 49 34 26 83 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 17 | . . 3 . . . . 2 5 7 Terrain Destroyed 117 | . 43 7 12 . . . 2 5 48 Melee 17 | . . 3 . . . . 2 5 7 Projectile 17 | . . 4 12 . . . . . 1 AOE 83 | . 43 . . . . . . . 40 Terrain Rammed 1 | . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Total 4826 | 3 1117 882 126 694 135 83 512 828 446 Wait 543 | . 71 160 9 23 . 2 143 89 46 Move 3746 | . 945 669 84 611 135 72 296 617 317 Hop . | . . . . . . . . . . Pick Up 53 | . 21 6 2 4 . . 12 7 1 Fast Attach 24 | . 1 2 . . . . 4 12 5 Attach 22 | . . 3 4 3 . . 4 2 6 Detach 2 | . . . . . . . 1 . 1 Swap 45 | 3 8 12 3 8 . 1 4 3 3 Drop 55 | . 14 6 . 8 . 2 9 16 . Fire 120 | . 56 21 22 . . . . . 21 Melee 212 | . . 3 . 37 . 6 39 82 45 Ram 3 | . 1 . 2 . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 12) 526 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 8) 1397 | -10/Materials | Identified exit to Mines 1508 | -10/Materials | Entered Mines 1522 | -10/Mines | Met a Derelict bent on vengeance 1584 | -10/Mines | Assembled infested the area 1589 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2026 | -10/Mines | Core integrity fell below 50% 2047 | -10/Mines | Discovered new exit (range 15) 2174 | -10/Mines | Received a Mining Laser from a helpful Derelict 2272 | -10/Mines | Discovered new exit (range 10) 2353 | -10/Mines | Found a hidden stash of uninstalled traps 2357 | -10/Mines | Learned 2 Materials zone layouts 2511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2846 | -10/Mines | Entered Materials 2846 | -9/Materials | Accompanied by 3 allies 2846 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3062 | -9/Materials | Discovered new exit (range 11) 3086 | -9/Materials | Entered Mines 3101 | -9/Mines | Lost 6 parts (1p2n3w) 3234 | -9/Mines | Discovered new exit (range 9) 3246 | -9/Mines | Learned location of Storage (-8) 3439 | -9/Mines | Core integrity fell below 50% 3487 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3803 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4043 | -9/Mines | Discovered new exit (range 5) 4102 | -9/Mines | Entered Exiles 4130 | -9/Exiles | Met 8R-AWN 4152 | -9/Exiles | Met EX-HEX 4198 | -9/Exiles | Met EX-DEC 4207 | -9/Exiles | Learned location of Zion (-7) 4239 | -9/Exiles | Build established: Scavenger-Mutant 4252 | -9/Exiles | Discovered new exit (range 12) 4264 | -9/Exiles | Entered Mines 4345 | -8/Mines | Discovered new exit (range 15) 4371 | -8/Mines | Entered Materials 4371 | -8/Materials | Evolved 2 slots: Propulsion x2 4667 | -8/Materials | Identified exit to Storage 4885 | -8/Materials | Repaired Carbon-fiber Leg 4924 | -8/Materials | Repaired Carbon-fiber Leg 4995 | -8/Materials | Discovered new exit (range 8) 4997 | -8/Materials | Entered Storage 5106 | -8/Storage | Repaired Arm. Treads 5188 | -8/Storage | Build established: Mutant 5498 | -8/Storage | Identified exit to Recycling 5696 | -8/Storage | Discovered new exit (range 16) 5723 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6013 | -8/Storage | Build established: Commander-Mutant 6076 | -8/Storage | Identified exit to Garrison 6076 | -8/Storage | Entered Garrison 6076 | -8/Garrison | Accompanied by 6 allies 6094 | -8/Garrison | Triggered checkpoint 6130 | -8/Garrison | Garrison Relay disabled 6206 | -8/Garrison | Triggered checkpoint 6216 | -8/Garrison | Core integrity fell below 50% 6576 | -8/Garrison | Core integrity fell below 20% 6603 | -8/Garrison | Lost 8 parts (1p4n1u2w) 6605 | -8/Garrison | Destroyed 7 combat bots 6621 | -8/Garrison | System corruption reached 10% 6695 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06678_ G-47 Trooper destroyed. 06682_ Aluminum Leg destroyed. 06682_ Critical hit (Burn: +37). 06682_ Overload: Heat surge (+194). 06683_ Cld. Plasma Cannon broken. 06683_ Overheating: Short circuit. 06684_ Overheating: Lgt. Nuclear Core damaged (-4). 06684_ Overheating: Broken Cld. Plasma Cannon damaged (-21). 06684_ Overheating: Lrg. Storage Unit damaged (-96). 06684_ Overheating: Aluminum Leg damaged (-14). 06685_ Lgt. Nuclear Core destroyed. 06688_ Aluminum Leg destroyed. 06689_ System corrupted: Matter fused (-9). 06691_ The unstable cave ceiling collapses. 06691_ Critical hit (Burn: +37). 06691_ Melee Analysis Suite destroyed. 06691_ Broken Cld. Plasma Cannon destroyed. 06694_ The unstable cave ceiling collapses. 06694_ Aluminum Leg crushed. 06694_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????#" #???????????#[%!#?? | | ???????????????????????####### ############## #### | | ???????????????????????# + | | ???????????????????????# + % | | ???????????????????????# ##################" ### | | ???????????????????????# #????????????????## #?# | | ???????????????????????# #?????????????????# #?# | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????# #??????????????#### #?? | | ?+?????+???????????????# #????????????###" #?? | | ???????????????????????# #????????????# + #?? | | ???????????????????????# #????????????# ## #?? | | ??+???+????????????????# #????????????# #### #?? | | ???????????????????????# #????????????# #??# #?? | | ???????????????????????# #????????????# #??# #?? | | +??????????????????????# #????????????# #??# #?? | | ???????????????????????# #????????????# #??# #?? | | ???????????????????????# #????????????# #??# #?? | | ???????????????????????# #????????????# #??# #?? | | ???????????????????????# ####????????## #??# #?? | | ???+++++??????????????## # ##########"+#### #?? | | ??????????????????????# #?? | | ??????????????????????# %@ #?? | | ??????????????????????# !###################*%##? | | ?????????+????????????## * #????????????####%%=## | | ??????????????????????# s ##????????????#[ ^% ! | | ?????+????????????????##[ ##???????????#*%= % | | ??????????????????????##%g #???????????##"###% [ | | ?????????????????????## Y ## #???????????#" "## | | ??????????????????????# #???????????######### | | ?????????????????# # #???????????????????? | | ????????????# #???????????????????? | | ????????????+ % ##???????????????????? | | ????????????# *%=% #????????????????????? | | ????????????# ## # #???????????????????? | | ????????????#^???# ###???????????????????? | | ???????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ????????????? +???????????????????? | | ????????????? ????????????????????? | | ????????????? ^## ## ##????????????????????? | | ?????????????? ??# ?# #??????+??????????????? | | ????????????????? ? * ?????????????????????? | | ???????????????? ??!%= ?????????????????????? | | ????????+?????????? ??? / #??+??????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightGuidedBox Manual? 0 Play Time 01:04:44 Cumulative 66.0 hours Start 2023.03.10 @ 15:50:24 End 2023.03.10 @ 16:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e569e0d-b88c-4f42-914a-e088fbc27cab