Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 09:00:22 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2221) 2221 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4557 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 35 Cogmind --------- Core Integrity 43/550 Matter 268/300 Energy 13/100 System Corruption 0% Temperature Hot (228) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Matter Pod (0) Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Tractor Beam Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Regenerative Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Mining Laser > --- INVENTORY -------- Nuclear Core Compact Wheel Improved Flight Unit Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Reaction Control System Improved Medium Armor Plating Pulse Rifle Enhanced Autogun [Rating: 31] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 48 | . 5 8 14 21 Power 5 | . . 1 1 3 Engine 2 | . . 1 . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | . 2 2 5 8 Treads 16 | . 2 1 5 8 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 8 | . 2 . 2 4 Device 4 | . 1 . 2 1 Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 18 | . 1 5 6 6 Energy Gun 4 | . . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 13 | . 1 4 4 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 17 | . . . 1 16 Power 2 | . . . . 2 Propulsion 8 | . . . . 8 Utility 4 | . . . 1 3 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 92 90 88 Engine 6 | . 14 11 3 . Core 4 | . . . 5 7 Treads 29 | . 28 26 32 30 Device 14 | . 11 11 17 17 Storage 10 | . 14 11 9 8 Energy Gun 9 | . 14 11 12 3 Ballistic Gun 16 | . 14 22 9 18 Peak Build Rating 31 | . 8 15 28 31 Average Rating 18 | . 6 12 21 26 On Entrance 12 | 6 6 8 15 28 Naked Turns . | . . . . . Heaviest Build 55 | 13 30 37 39 55 Greatest Support 82 | 20 40 60 82 82 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 Average Capacity 13 | . 10 15 15 14 Most Carried 15 | . 9 15 15 15 Average Carried 12 | . 7 13 14 14 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 6 9 15 14 6 Class Distribution -------------------- 42% | Mutant 33% | Skirmisher 18% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2152 | 200 176 182 396 1198 Remotely . | . . . . . Salvage Created 2989 | . 500 230 686 1573 Parts 177 | . 27 18 43 89 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 59 | . 9 4 13 33 Guns 57 | . 9 4 13 31 Cannons 2 | . . . . 2 Classes Destroyed 12 | . 6 1 2 3 Tunneler 1 | . 1 . . . Hauler 3 | . . . 2 1 Recycler 5 | . 2 . . 3 Operator 2 | . 1 . . 1 Watcher 6 | . 1 2 1 2 Swarmer 14 | . 3 . 4 7 Grunt 22 | . 6 1 5 10 Brawler 1 | . . . . 1 Sentry 16 | . . 3 3 10 Demolisher 1 | . . . . 1 Hunter 1 | . . . 1 . Assembled 4 | . . . . 4 Best Kill Streak 8 | . 4 3 8 7 Combat Bots Only 8 | . 3 2 8 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 298 | . 47 18 47 186 Missed 85 | . 18 3 18 46 Damage Taken 3570 | . 320 210 369 2671 Core 585 | . 78 . 53 454 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 89 | 100 68 100 . . Volleys Fired 232 | . 42 17 36 137 Largest 3 | . 2 3 3 3 Hottest 150 | . 70 96 143 150 Shots Fired 575 | . 80 48 108 339 Gun 563 | . 80 48 108 327 Cannon . | . . . . . Launcher . | . . . . . Special 12 | . . . . 12 Kinetic 402 | . 42 34 55 271 Thermal 128 | . 38 14 36 40 Explosive . | . . . . . Electromagnetic 45 | . . . 17 28 Robot Hit Streak 14 | . 7 10 10 14 Robot Miss Streak 6 | . 3 3 5 6 Penetration Max . | . . . . . Secondary Targets 14 | . . . 5 9 Max Gunslinging Chain 2 | . . . 2 1 Shots Hit Robots 357 | . 52 32 70 203 Core Hits 140 | . 21 11 30 78 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | . 3 . 4 . Burn 6 | . 2 . 4 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5841 | . 711 450 1166 3514 Guns 5769 | . 711 450 1166 3442 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 4173 | . 388 363 592 2830 Thermal 1266 | . 323 87 409 447 Explosive . | . . . . . Electromagnetic 402 | . . . 165 237 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 162 165 410 439 Average Temperature 104 | . 43 46 128 119 Received Heat Transfer 1155 | . 162 84 162 747 Effects 14 | . . . 2 12 Shutdowns 2 | . . . 1 1 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 . 1 1 Heat Transferred 3582 | . 1073 259 1295 955 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 409 | . 130 149 383 409 Initial 70 | . . 54 44 70 Average 154 | . 50 80 201 228 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 71 | . 100 100 59 47 Level 1 26 | . . . 40 47 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . 1 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 15 7 18 59 Peak Tracking Total 10 | . 3 2 6 10 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . . 1 5 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 23 | . 6 2 4 11 Terminals 17 | . 4 1 4 8 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . 2 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 18 4 11 29 Successful 37 | . 9 2 7 19 Failed 25 | . 9 2 4 10 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 43 | . 17 4 7 15 Terminals 47 | . 11 2 11 23 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 11 | . 7 2 . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 17 | . 3 . 3 11 Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . . . . 1 Open Door 3 | . . . . 3 Terminal Index 2 | . . . 1 1 Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 1 . 1 1 Disarm Traps 1 | . . . . 1 Transport Status 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 3 | . 1 1 . 1 Report Inventory 1 | . . . . 1 Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 13 | . 3 1 4 5 Terminals 9 | . 1 . 4 4 Track 1 | . . . . 1 Assimilate 2 | . . . 2 . Botnet 4 | . 1 . 1 2 Operators 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 1 . 1 Reject 4 | . 2 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 3 4 8 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 1 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 3 | . . . 1 2 Largest Group 2 | . . . 1 2 Highest-Rated Group 62 | . . . 10 62 Highest-Rated Ally 31 | . . . 10 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 84 | . . . . 84 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4150 | . 960 762 836 1592 Spaces Moved 1805 | 1 404 388 355 657 Core . | . . . . . Treads 1804 | . 404 388 355 657 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 160 156 152 Average Speed 158 | 120 160 160 158 157 Slowest Speed 240 | 120 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 2 49 29 36 90 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2717 | . 639 492 573 1013 Wait 555 | . 180 63 141 171 Move 1801 | . 403 387 354 657 Hop . | . . . . . Pick Up 45 | . 6 11 14 14 Fast Attach 8 | . . 1 1 6 Attach 12 | . 1 2 5 4 Detach 1 | . . 1 . . Swap 28 | . 4 5 8 11 Drop 35 | . 3 5 14 13 Fire 232 | . 42 17 36 137 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 3) 324 | -10/Materials | Build established: Mutant 961 | -10/Materials | Entered another Materials area 961 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1181 | -9/Materials | Discovered new exit (range 7) 1254 | -9/Materials | Build established: Gunner 1581 | -9/Materials | Discovered new exit (range 15) 1723 | -9/Materials | Entered another Materials area 1723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -8/Materials | Destroyed 8 combat bots 2451 | -8/Materials | Discovered new exit (range 6) 2493 | -8/Materials | Discovered new exit (range 5) 2559 | -8/Materials | Entered Storage 2559 | -8/Storage | Accompanied by 1 ally 2687 | -8/Storage | Build established: Skirmisher 2894 | -8/Storage | Found Prototype Protection 2895 | -8/Storage | Identified Lgt. Regenerative Plating 3527 | -8/Storage | Build established: Mutant 4004 | -8/Storage | Assembled infested ambush trap array 4022 | -8/Storage | Core integrity fell below 50% 4065 | -8/Storage | Lost 6 parts (1p3n2u) 4101 | -8/Storage | Met a pair of Derelict thieves 4149 | -8/Storage | Core integrity fell below 20% 4151 | -8/Storage | Self-destructed Last Messages --------------- 04128_ G-50 Soldier unfolds itself. 04128_ L-31 Rogue unfolds itself. 04128_ G-47 Trooper unfolds itself. 04128_ I-25 Savior unfolds itself. 04129_ Extracted 200 matter. 04131_ Acquired Hcp. Matter Pod. 04135_ WR-XV6(g) destroyed. 04136_ U-05 Engineer builds a Wall. 04137_ G-47 Trooper destroyed. 04137_ 9W-MLU(g) suffers critical hit (Burn). 04137_ 9W-MLU(g) destroyed. 04140_ U-05 Engineer lays Concrete. 04142_ B-36 Bruiser destroyed. 04143_ U-05 Engineer builds a Wall. 04147_ U-05 Engineer lays Concrete. 04147_ Lgt. Treads destroyed. 04147_ Lgt. Treads severed. 04148_ U-05 Engineer lays Concrete. 04148_ Lgt. Regenerative Plating destroyed. 04150_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ????????## # ##### # | | ?#############+######+##+######## # | | ?############ # | | ?## + + % | | ?## """ """ # #= | | ?## """ ""[[# ##################### | | ????""" 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