Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 19:41:17 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (5808) 5808 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2040) 2040 TOTAL SCORE: 12723 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 360 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 131/150 System Corruption 7% Temperature Cool (133) Movement Walking (150) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Core Shielding System Backup Module > --- WEAPON (2) ------- Heavy Laser Compact Ion Cannon > --- INVENTORY (12) --- Improved Deuterium Engine Advanced Heat Sink Improved Cooling System Relay Coupler [NC] (37) Relay Coupler [Swarmer] (45) Relay Coupler [Demolisher] (25) Relay Coupler [Specialist] (33) Flak Gun Remote Datajack Remote Datajack Power Sword Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Humpback Improved Terrain Scan Processor Improved Armor Integrity Analyzer Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Proton Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Remote Datajack Heavy Pick Heavy Pick [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Humpback Device Advanced Heat Sink Storage Humpback Processor Improved Terrain Scan Processor Hackware Relay Coupler [Demolisher] Protection Hardened Heavy Armor Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 2 2 . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 264 | . 6 2 1 11 40 2 19 16 45 86 36 Power 27 | . . . . 3 5 . 2 2 3 8 4 Engine 16 | . . . . 3 . . 1 2 3 3 4 Core 11 | . . . . . 5 . 1 . . 5 . Reactor . | . . . . . . . . . . . . Propulsion 76 | . 3 1 . 7 17 . 4 5 10 19 10 Treads . | . . . . . . . . . . . . Leg 71 | . 3 1 . 2 17 . 4 5 10 19 10 Wheel 4 | . . . . 4 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 75 | . 2 . 1 . 11 2 5 5 16 22 11 Device 31 | . 1 . . . 6 2 . 1 6 11 4 Storage 7 | . 1 . 1 . 2 . 1 . . 2 . Processor 5 | . . . . . . . 1 . 1 2 1 Hackware 12 | . . . . . . . . 1 5 5 1 Protection 20 | . . . . . 3 . 3 3 4 2 5 Artifact . | . . . . . . . . . . . . Weapon 86 | . 1 1 . 1 7 . 8 4 16 37 11 Energy Gun 23 | . . . . . 4 . 5 2 10 1 1 Energy Cannon 21 | . . . . . . . . . . 15 6 Ballistic Gun 9 | . . 1 . 1 . . . . 1 6 . Ballistic Cannon 7 | . 1 . . . 3 . 1 1 1 . . Launcher . | . . . . . . . . . . . . Special Weapon 16 | . . . . . . . . . 4 10 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 . . 1 Piercing Weapon 6 | . . . . . . . . . . 5 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 3 . Parts Lost 59 | . 1 . . 2 17 . 10 1 5 2 21 Power 4 | . . . . . 1 . . . 1 . 2 Propulsion 24 | . 1 . . 1 7 . 5 . . 1 9 Utility 16 | . . . . . 4 . 2 . 2 1 7 Weapon 15 | . . . . 1 5 . 3 1 2 . 3 Highest Loss Streak 17 | . 1 . . 2 6 . 4 1 1 1 17 Average Slot Usage (%) 89 | . 98 100 93 83 86 86 87 80 87 94 91 Engine 5 | . 14 14 14 14 1 . 1 6 5 4 5 Core 2 | . . . . . 7 7 5 . . 1 . Leg 26 | . 27 28 28 17 33 30 26 21 26 25 22 Device 10 | . 13 14 8 . 9 17 15 7 8 12 13 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 6 Processor 6 | . . . . . . . 7 6 8 11 12 Hackware 6 | . . . . . . . . 5 9 17 2 Protection 4 | . . . . . 7 7 7 12 5 . 12 Energy Gun 4 | . . . . . 9 . 7 11 10 . . Energy Cannon 2 | . . . . . . . . . . 5 8 Ballistic Gun 4 | . 22 14 14 23 1 . . . . 2 . Ballistic Cannon 3 | . 5 14 14 4 7 15 5 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 13 43 43 89 89 102 101 107 127 125 105 74 Greatest Support 80 | 20 20 20 20 23 43 40 40 80 80 80 80 Greatest Overweight (x) 21 | . 4 2 4 21 4 2 5 6 1 1 13 Average Overweight (x) 1 | . . 2 2 4 2 2 2 2 1 . . Largest Inventory Capacity 26 | 6 12 12 24 24 26 24 24 24 24 24 12 Average Capacity 20 | 6 9 12 16 24 23 24 23 24 24 19 12 Most Carried 24 | 5 12 12 20 24 24 24 24 24 24 24 12 Average Carried 19 | 4 8 11 12 23 22 23 22 23 23 19 11 Final Capacity 24 | 6 12 12 24 24 24 24 24 24 24 12 12 Final Carried 24 | 2 12 11 20 24 24 24 24 24 24 12 12 Class Distribution -------------------- 45% | Scavenger-Mutant 29% | Bothacker-Mutant 10% | Mutant 10% | Hauler-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Matter Collected 4064 | 200 187 110 43 212 550 . 534 265 529 954 480 Remotely . | . . . . . . . . . . . . Salvage Created 5154 | . 289 108 . 203 1742 . 334 299 620 778 781 Parts 225 | . 18 11 . 24 63 . 11 15 14 44 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 105 | . 8 8 . 6 25 . 10 8 12 15 13 Melee 5 | . . . . . . . . . . . 5 Guns 57 | . 8 3 . 5 19 . 3 8 10 1 . Cannons 36 | . . 4 . 1 6 . 5 . 1 14 5 Classes Destroyed 12 | . 3 . . 2 5 . . 1 1 . . Worker 3 | . . . . 1 1 . . . . 1 . Tunneler 2 | . . . . 2 . . . . . . . Recycler 7 | . . . . . 7 . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 24 | . 2 8 . 4 . . 3 3 1 3 . Grunt 54 | . 6 . . 2 18 . 5 2 10 3 8 Brawler 2 | . . . . . . . . . 1 . 1 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 12 | . . . . . 5 . 2 . . 2 3 Hunter 3 | . . . . . 1 . . . . 2 . Programmer 8 | . . . . . . . . 3 . 5 . Best Kill Streak 8 | . 4 6 . 4 8 . 4 3 5 4 5 Combat Bots Only 6 | . 4 6 . 4 5 . 4 3 5 3 5 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Damage Taken 12354 | . 335 301 . 364 3062 . 1334 606 1479 1818 3055 Core 1578 | . 58 53 . 33 396 . 182 14 112 292 438 Absorbed by Shields 89 | . . . . . . . 72 . . . 17 Core Remaining (%) 61 | 100 . . . 42 28 . 74 . . . . Volleys Fired 428 | . 22 19 . 21 118 . 53 26 55 70 44 Largest 2 | . 2 2 . 2 2 . 2 2 2 2 2 Hottest 195 | . 40 55 . 55 110 . 135 135 149 180 195 Shots Fired 771 | . 44 38 . 39 219 . 93 51 94 118 75 Gun 445 | . 44 19 . 29 156 . 43 50 73 24 7 Cannon 298 | . . 19 . 10 63 . 50 1 11 79 65 Launcher . | . . . . . . . . . . . . Special 28 | . . . . . . . . . 10 15 3 Kinetic 284 | . 44 38 . 39 80 . 50 1 11 21 . Thermal 444 | . . . . . 124 . 43 50 73 82 72 Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . . . 15 . . . . . . Robot Hit Streak 21 | . 10 5 . 7 15 . 9 10 21 12 9 Robot Miss Streak 6 | . 3 4 . 6 4 . 3 3 4 4 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . . 1 . 1 . 6 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 . . Shots Hit Robots 557 | . 33 20 . 21 161 . 60 38 74 82 68 Core Hits 239 | . 17 9 . 16 73 . 19 20 38 26 21 Critical Hits 5 | . . 1 . . 2 . . . . . 2 Critical Kills 3 | . . . . . 1 . . . . . 2 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . Melee Attacks 43 | . . . . . . . 10 1 . 10 22 Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . 10 1 . . 18 Piercing 14 | . . . . . . . . . . 10 4 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10793 | . 435 272 . 227 2677 . 991 605 1407 2019 2160 Guns 5287 | . 435 130 . 154 1875 . 493 586 1280 258 76 Cannons 4927 | . . 142 . 73 802 . 498 19 127 1761 1505 Explosions . | . . . . . . . . . . . . Melee 579 | . . . . . . . . . . . 579 Ramming . | . . . . . . . . . . . . Kinetic 2678 | . 435 272 . 227 912 . 498 19 127 188 . Thermal 7375 | . . . . . 1604 . 493 586 1280 1831 1581 Explosive . | . . . . . . . . . . . . Electromagnetic 161 | . . . . . 161 . . . . . . Impact . | . . . . . . . . . . . . Slashing 579 | . . . . . . . . . . . 579 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 . . . . 5 9 Average Corruption 3 | . . . . . 1 . . . . 2 6 Corruption Purged 2 | . . . . . . . . . . . 2 Effects 62 | . . . . . 1 . . . . 29 32 Message Errors 13 | . . . . . . . . . . 6 7 Matter Fused 19 | . . . . . . . . . . 9 10 Heat Flow Errors 7 | . . . . . . . . . . 4 3 Energy Discharges 7 | . . . . . . . . . . 3 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . . . . 6 2 Misfires 1 | . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . 3 Effects 2 | . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . 2 Overflow Damage 88 | . . 1 . . . . . . . 58 29 Projectiles 76 | . . 1 . . . . . . . 58 17 Explosions . | . . . . . . . . . . . . Melee 12 | . . . . . . . . . . . 12 Knockbacks 18 | . . 6 . 1 6 . 4 1 . . . Impact . | . . . . . . . . . . . . Kinetic 15 | . . 3 . 1 6 . 4 1 . . . Secondary 3 | . . 3 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . 2 28 . 28 348 . 13 90 254 360 420 Average Temperature 80 | . 2 12 . 11 59 . 3 37 74 127 122 Received Heat Transfer 3756 | . 162 . . 30 1260 . 405 81 567 237 1014 Effects 6 | . . . . . 1 . . . . 3 2 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 4 | . . . . . 1 . . . . 3 . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 6 | . . . . . . . 2 . 1 . 3 Combat Hostiles 6 | . . . . . . . 2 . 1 . 3 Parts Melted 32 | . . . . . 5 . 8 2 7 4 6 Heat Transferred 12292 | . . . . . 3026 . 999 1142 2657 2294 2174 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Peak Influence 623 | . 255 241 . 70 206 15 465 341 623 344 393 Initial 326 | . . 21 . . . . 10 243 123 326 126 Average 216 | . 142 156 . 21 72 12 278 239 455 201 291 Maximum Alert Level 2 | . 1 1 . . 1 . 2 1 2 1 1 Low Security (%) 52 | 100 66 91 . 100 96 100 40 34 6 53 10 Level 1 35 | . 33 8 . . 3 . 37 65 23 46 89 Level 2 12 | . . . . . . . 21 . 69 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . . 3 . . 4 . 8 . Investigation 4 | . . . . . 1 . . . . 3 . Extermination 7 | . . . . . . . . 3 . 4 . Reinforcement 6 | . 3 . . . 2 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Distress Signals 7 | . 1 . . . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 172 | . 15 10 . 7 47 1 12 9 26 26 19 Peak Tracking Total 9 | . 4 3 . 4 9 1 4 3 6 4 8 Tactical Retreats 13 | . 1 2 . . 2 . 2 1 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Traps Triggered 21 | . . . . . 3 . 8 . 7 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Disabled 14 | . . . . . 2 . 2 . 2 6 2 Max in Single Turn 1 | . . . . . 1 . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . Garrison Relay 6 | . . . . . . . 2 . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Machines Accessed 31 | . 1 1 1 . 5 1 . 5 . 17 . Terminals 14 | . 1 1 . . 5 . . 1 . 6 . Fabricators 5 | . . . . . . . . 1 . 4 . Repair Stations 5 | . . . . . . . . 1 . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . . 1 . 1 . 2 . Total Hacks 76 | . 1 3 4 . 17 1 . 11 . 39 . Successful 40 | . . 1 4 . 7 1 . 7 . 20 . Failed 36 | . 1 2 . . 10 . . 4 . 19 . Catastrophic 7 | . . 1 . . 3 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 1 3 . . 16 . . 2 . 9 . Terminals 35 | . 1 3 . . 17 . . 2 . 12 . Fabricators 13 | . . . . . . . . 3 . 10 . Repair Stations 13 | . . . . . . . . 2 . 11 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 3 . 3 . Garrison Access 5 | . . . . . . 1 . 1 . 3 . Terminal Hacks 9 | . . . 4 . 4 . . . . 1 . Record 4 | . . . 4 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . 3 . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 . 4 . Load Schematic 3 | . . . . . . . . . . 3 . Build 2 | . . . . . . . . 1 . 1 . Repair Station Hacks 9 | . . . . . . . . 2 . 7 . Scan Component 5 | . . . . . . . . 1 . 4 . Repair 4 | . . . . . . . . 1 . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . 3 . Insert Component 2 | . . . . . . . . 1 . 1 . Analyze 3 | . . . . . . . . 1 . 2 . Garrison Access Hacks 5 | . . . . . . 1 . 1 . 3 . Unlock Access 4 | . . . . . . 1 . 1 . 2 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 7 | . . 1 . . 3 . . 1 . 2 . Terminals 7 | . . 1 . . 3 . . 1 . 2 . Botnet 5 | . . 1 . . 2 . . 1 . 1 . Operators 2 | . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 1 . . 5 1 . 4 . 14 . Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . 1 . 1 . Matter 358 | . . . . . . . . 190 . 168 . Time 131 | . . . . . . . . 47 . 84 . Total Part Build Rating 9 | . . . . . . . . 5 . 4 . Parts Repaired 4 | . . . . . . . . 1 . 3 . Time 104 | . . . . . . . . 22 . 82 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . 1 . . Robots Hacked 20 | . . . . . . . . . 8 10 2 Non-combat 7 | . . . . . . . . . . 7 . Combat 13 | . . . . . . . . . 8 3 2 Robot Hacks Applied 22 | . . . . . . . . . 8 12 2 parse_system 2 | . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . 1 . ignore_parts 4 | . . . . . . . . . . 4 . find_station 1 | . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . 1 . . formatsys_high 11 | . . . . . . . . . 6 5 . Relay Couplers Released 25 | . . . . . . . 8 . 9 . 8 Machine Destruction 25 | . . . . . . . 8 . 9 . 8 Attached 10 | . . . . . . . . . 5 4 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total Allies 14 | . . . . 3 . . . . 6 5 . Largest Group 3 | . . . . 3 1 . . . 2 3 1 Highest-Rated Group 107 | . . . . 40 8 . . . 58 107 26 Highest-Rated Ally 41 | . . . . 16 8 . . . 32 41 26 Total Orders 3 | . . . . . . . . . . 1 2 STAY 1 | . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 Ally Attacks 81 | . . . . 10 4 . . . 50 17 . Total Damage 1876 | . . . . 89 21 . . . 977 789 . Kills 15 | . . . . 2 . . . . 9 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Turns Passed 11551 | 2 442 457 338 841 1645 201 1399 866 1516 2832 1012 Spaces Moved 5538 | 1 199 221 165 347 629 109 554 387 803 1561 562 Core 1 | . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . Legs 5395 | 1 199 221 165 205 629 109 554 387 803 1561 561 Wheels 141 | . . . . 141 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Fastest Speed 120 | 120 120 180 120 120 180 180 120 150 150 120 120 Average Speed 162 | 120 142 180 196 215 184 180 194 186 150 139 127 Slowest Speed 1730 | 120 240 180 240 1730 240 180 270 300 150 150 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 40 62 51 75 53 3 59 8 54 42 43 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . . . . 1 . 8 1 Terrain Destroyed 21 | . . . . . 3 . . 1 . 15 2 Melee 10 | . . . . . . . . 1 . 8 1 Projectile 11 | . . . . . 3 . . . . 7 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Total 7316 | 4 319 244 181 419 909 114 774 476 1029 2106 741 Wait 556 | . 70 1 . 7 50 . 61 28 46 242 51 Move 5528 | . 198 220 164 346 628 108 553 387 802 1560 562 Hop . | . . . . . . . . . . . . Pick Up 236 | . 15 . 14 14 48 2 35 7 21 69 11 Fast Attach 69 | . 2 . 1 6 9 2 3 5 9 16 16 Attach 45 | . . . . . 17 . 5 2 5 9 7 Detach 11 | . . . 1 1 1 . . . 2 5 1 Swap 150 | . 4 2 . 5 14 . 11 9 31 61 13 Drop 190 | 4 8 2 1 19 24 2 13 11 32 63 11 Fire 428 | . 22 19 . 21 118 . 53 26 55 70 44 Melee 43 | . . . . . . . 10 1 . 10 22 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . 30 . 25 . 3 Rewire 2 | . . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 3 exits: [Fac] / [Low] / Gar) -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 445 | -10/Materials | Entered Mines 470 | -10/Mines | Discovered new exit (range 8) 868 | -10/Mines | Identified exit to Materials 871 | -10/Mines | Learned location of Storage (-7) 895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 895 | -10/Mines | Discovered new exit (range 5) 902 | -10/Mines | Entered Exiles 929 | -10/Exiles | Discovered new exit (range 15) 951 | -10/Exiles | Met 8R-AWN 978 | -10/Exiles | Met EX-HEX 1048 | -10/Exiles | Met EX-DEC 1055 | -10/Exiles | Learned location of Zion (-7) 1214 | -10/Exiles | Discovered new exit (range 14) 1240 | -10/Exiles | Entered Mines 1322 | -9/Mines | Met a Derelict bent on vengeance 1410 | -9/Mines | Build established: Hauler-Mutant 1444 | -9/Mines | Learned Materials terminal intel 1447 | -9/Mines | Learned location of 1 exit from Materials 1502 | -9/Mines | Core integrity fell below 50% 1598 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1931 | -9/Mines | Discovered new exit (range 7) 2070 | -9/Mines | Build established: Scavenger-Mutant 2081 | -9/Mines | Entered Materials 2081 | -8/Materials | Accompanied by 1 ally 2081 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2082 | -8/Materials | Identified exit to Factory 2083 | -8/Materials | Loaded intel: 12 terminal locations 2302 | -8/Materials | Lost 6 parts (2n1u3w) 2914 | -8/Materials | Core integrity fell below 50% 2976 | -8/Materials | Lost 3 parts (1p1n1w) 2993 | -8/Materials | Discovered exit to Factory (range 15) 3356 | -8/Materials | Lost 5 parts (3n1u1w) 3726 | -8/Materials | Entered Factory 3726 | -7/Factory | Evolved 2 slots: Utility x2 3727 | -7/Factory | Identified exit to Storage 3760 | -7/Factory | Identified exit to Garrison 3927 | -7/Factory | Entered Garrison 4079 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Discovered new exit (range 8) 4505 | -7/Garrison | Installed Relay Interface Framework 4568 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Garrison Relay disabled 4794 | -7/Garrison | Triggered checkpoint 4839 | -7/Garrison | Discovered new exit (range 13) 4956 | -7/Garrison | Triggered checkpoint 5026 | -7/Garrison | Lost 4 parts (2n1u1w) 5227 | -7/Garrison | Garrison Relay disabled 5326 | -7/Garrison | Entered Factory 5326 | -6/Factory | Evolved 2 slots: Utility x2 5484 | -6/Factory | Repaired Lrn. Terrain Scanner 5883 | -6/Factory | Fabricated Proton Cannon? 6115 | -6/Factory | Build established: Hauler-Mutant 6135 | -6/Factory | Garrison activated, responded to threat 6192 | -6/Factory | Identified exit to Garrison 6192 | -6/Factory | Entered Garrison 6218 | -6/Garrison | Triggered checkpoint 6421 | -6/Garrison | Garrison Relay disabled 6452 | -6/Garrison | Build established: Bothacker-Mutant 6562 | -6/Garrison | Triggered checkpoint 6604 | -6/Garrison | Triggered checkpoint 6933 | -6/Garrison | Garrison Relay disabled 6984 | -6/Garrison | Triggered checkpoint 6994 | -6/Garrison | Triggered checkpoint 7110 | -6/Garrison | Triggered checkpoint 7509 | -6/Garrison | Discovered new exit (range 14) 7700 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 7708 | -6/Garrison | Entered Factory 7708 | -6/Factory | Accompanied by 2 allies 8118 | -6/Factory | Identified exit to Garrison 8785 | -6/Factory | Repaired Remote Datajack 8993 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 9188 | -6/Factory | Repaired Carbon-fiber Leg 10217 | -6/Factory | Repaired Carbon-fiber Leg 10471 | -6/Factory | Discovered new exit (range 18) 10495 | -6/Factory | Discovered new exit (range 24) 10507 | -6/Factory | Identified exit to Garrison 10540 | -6/Factory | Entered Garrison 10540 | -6/Garrison | Accompanied by 1 ally 10600 | -6/Garrison | Core integrity fell below 50% 10602 | -6/Garrison | Triggered checkpoint 10724 | -6/Garrison | Garrison Relay disabled 10914 | -6/Garrison | Triggered checkpoint 11070 | -6/Garrison | Core integrity fell below 20% 11140 | -6/Garrison | Lost 17 parts (2p7n6u2w) 11316 | -6/Garrison | Build established: Scavenger-Mutant 11438 | -6/Garrison | Discovered new exit (range 14) 11444 | -6/Garrison | Triggered checkpoint 11494 | -6/Garrison | Lost 3 parts (2n1w) 11501 | -6/Garrison | Garrison Relay disabled 11552 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11467_ Overheating: Short circuit. 11467_ Y-54 Guardian heat damages core (-16). 11467_ Broken Imp. Heat Sink melted. 11469_ Acquired 11 matter. 11472_ Discarded Broken Adv. Signal Interpreter. 11473_ Acquired 10 matter. 11476_ Acquired Flak Gun. 11477_ System corrupted: Heat flow error (+268). 11482_ Acquired Imp. Deuterium Engine. 11501_ Garrison Relay disabled. 11501_ Relay Coupler [Demolisher] tumbles out of relay unit. 11501_ Relay Coupler [NC] tumbles out of relay unit. 11501_ Relay Coupler [Brawler] tumbles out of relay unit. 11501_ Relay Coupler [NC] tumbles out of relay unit. 11501_ Relay Coupler [Demolisher] tumbles out of relay unit. 11504_ Dropped Imp. Light Armor Plating. 11507_ Acquired Relay Coupler [NC]. 11511_ Dropped Lgt. Angular Momentum Engine. 11516_ Acquired Relay Coupler [Demolisher]. 11539_ System corrupted: Heat flow error (+199). Map ----- +----------------------------------------------------+ | # ## #?###########??#???????????????????????? | | # ## ###?##?####???###?#????????????????????? | | ##############?##?#?##???????????????? | | #?#########?#######??#????#??????????? | | ##########?###?##??#?###????#????????? | | #####?####?#############??##?????????? | | # ## #################?##?#?########????????? | | # ## #######################?####???#???????? | | *% #####################?#?#??###?????????? | | = # ###?#############??#?######?#??????? | | ##? ################?#?#?###???#????#??? | | # ## #?# #############?##?#########??????#??? | | # ## ### ? ?? #####?##?#####??#????? | | ####### ### ########?#### #########?##??##????#? | | ####### ### ############# ###?########?####?#??? | | ####### ### ##?########## ########?#??#######??? | | #######^ ^### #########??#? ####?###?#??#?#?###??? | | ####### #################################?#?#?#? | | ####### ##???? | | ####### ####?? | | ####### #?##?? | | ########################### ############ < ##???? | | ############# ############ ######?###?# ?####?? | | ############# #######?####! #######?##??#####?#?# | | #############++############% #########?########??? | | ############# @g ##??######?#??#?###?? | | ############# !! ########?########?#?? | | ##############!!*##### ######?###########??##### | | #############" """#### #################?##?#?## | | ############################?##?###?#####?????#??? | | ####################??##?#####??####??###?##?????? | | #############################???#?####?#######??#? | | ##################?#########?#??#?####?#####???##? | | #########################?######?######??#??####?? | | ########################??##?#########??#?##?#?##? | | ######################??##??#?#######??##?##?#???? | | ##############??#####?#?####?#######?##?###?##?#?? | | ################??#####?########?####?#?#??????#?? | | ####################?#??###?#######??#######?##??? | | ########?######?#?###?################?#####?????? | | ####################?###??#?#######??##?##?#?#???? | | #######?###?####?#############??###?##??#?##?????? | | #######??#?###?######??##########???#??#??#??????? | | ####??###?#####?###########?#######?#????????????? | | ?###?#??#??##?#??####?##?####?#######?##?????????? | | ?#?#?#?##??#?###??###?#??###?####?##??#??????????? | | #?#?#?#?#?##?####?##??######?####?##?????????????? | | ??????###??#?######??#####?#?###???##????????????? | | ???????##????#???##??#?######?#??????????????????? | | #???????#?#?#####?####???#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 825 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 40 Melee Accuracy 6 Armor Integrity Analysis 50 Particle Charging 15 Offensive Hacking 12 Relay Coupler Types 58 Relay Coupler Value 3 Item Schematics ----------------- Lrn. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x1 | -6/Factory | Preloaded Lrn. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAccelerationMediator Manual? 0 Play Time 01:39:39 Cumulative 316.1 hours Start 2021.04.07 @ 21:40:52 End 2021.04.08 @ 19:41:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 451 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: ba993434-e029-4501-a5f8-dc386811f6e9