Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 16:28:39

Player: ChromeKnight

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (9)       45
Value Destroyed (328)      328
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1173

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     173/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (550) Ox10
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (12) ---
       Improved Heat Sink
                Visual Processing Unit
                Sensor Array
       Improved Targeting Computer
                Melee Analysis Suite

 Peak State 
------------
>               --- POWER ------------
       Improved Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
       Improved Light Armor Plating
>               --- WEAPON -----------
          Heavy Assault Rifle
                Missile Launcher
>               --- INVENTORY --------
       Improved Heat Sink
                Visual Processing Unit
                Sensor Array
       Improved Targeting Computer
                Melee Analysis Suite
                Assault Rifle
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
  Protection               Improved Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Missile Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             16   | 7   .   3   .   6   
  Power                    4    | 1   .   1   .   2   
    Engine                 3    | 1   .   .   .   2   
    Core                   1    | .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               2    | 2   .   .   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    2    | 2   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 1   .   2   .   1   
    Device                 1    | .   .   1   .   .   
    Storage                2    | 1   .   .   .   1   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   6    | 3   .   .   .   3   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          4    | 2   .   .   .   2   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 7    | .   .   .   .   7   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   .   .   .   1   
  Weapon                   3    | .   .   .   .   3   
  Highest Loss Streak      7    | .   .   .   .   7   
Average Slot Usage (%)     93   | .   85  88  100 96  
  Engine                   10   | .   14  10  .   11  
  Core                     2    | .   .   3   14  1   
  Leg                      27   | .   28  28  28  26  
  Storage                  14   | .   14  14  14  14  
  Protection               8    | .   .   .   14  13  
  Ballistic Gun            27   | .   28  28  28  26  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             47   | 11  11  16  16  47  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  10   | 1   .   .   .   10  
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 12   | 6   6   6   6   12  
  Average Capacity         7    | 5   6   6   6   9   
  Most Carried             6    | 1   5   6   6   6   
  Average Carried          5    | .   3   5   6   5   
  Final Capacity           12   | 6   6   6   6   12  
  Final Carried            6    | 1   5   6   6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           448  | 191 22  111 .   124 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            357  | .   22  95  .   240 
  Parts                    20   | .   4   2   .   14  
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  7    | .   .   2   .   5   
  Guns                     6    | .   .   2   .   4   
  AOE                      1    | .   .   .   .   1   
Classes Destroyed          5    | .   1   1   .   3   
  Tunneler                 1    | .   .   .   .   1   
  Watcher                  1    | .   1   .   .   .   
  Grunt                    4    | .   .   2   .   2   
  Sentry                   2    | .   .   .   .   2   
  Demolisher               1    | .   .   .   .   1   
Best Kill Streak           2    | .   1   2   .   2   
  Combat Bots Only         2    | .   .   2   .   2   
Max Kills in Single Turn   1    | .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               1074 | .   22  143 .   909 
  Core                     259  | .   10  11  .   238 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              28   | .   2   7   .   19  
  Largest                  2    | .   2   2   .   2   
  Hottest                  59   | .   40  40  .   59  
Shots Fired                50   | .   4   14  .   32  
  Gun                      40   | .   4   14  .   22  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 10   | .   .   .   .   10  
  Special                  .    | .   .   .   .   .   
  Kinetic                  40   | .   4   14  .   22  
  Thermal                  .    | .   .   .   .   .   
  Explosive                10   | .   .   .   .   10  
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         16   | .   1   6   .   16  
  Robot Miss Streak        3    | .   1   1   .   3   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   1   .   .   
    Max Gunslinging Chain  1    | .   .   1   .   .   
Shots Hit Robots           39   | .   2   11  .   26  
  Core Hits                21   | .   1   5   .   15  
  Critical Hits            .    | .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           531  | .   23  147 .   361 
  Guns                     417  | .   23  147 .   247 
  Cannons                  .    | .   .   .   .   .   
  Explosions               103  | .   .   .   .   103 
  Melee                    .    | .   .   .   .   .   
  Ramming                  11   | .   .   .   .   11  
  Kinetic                  417  | .   23  147 .   247 
  Thermal                  .    | .   .   .   .   .   
  Explosive                103  | .   .   .   .   103 
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      5    | .   .   .   .   5   
  Shots                    .    | .   .   .   .   .   
  Rammed                   1    | .   .   .   .   1   
Targets Rammed             1    | .   .   .   .   1   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        54   | .   .   9   .   54  
  Average Temperature      18   | .   .   3   .   22  
  Received Heat Transfer   210  | .   12  81  .   117 
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             66   | .   37  64  .   66  
  Initial                  14   | .   .   14  .   .   
  Average                  26   | .   20  29  .   29  
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   .   1   .   .   
  Investigation            1    | .   .   1   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              11   | .   3   2   .   6   
  Peak Tracking Total      2    | .   2   2   .   2   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          1    | .   .   .   .   1   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          1    | .   .   1   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                1    | .   .   1   .   .   
  Successful               1    | .   .   1   .   .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             1    | .   .   1   .   .   
  Open Door                1    | .   .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   3   3   
  Highest-Rated Group      40   | .   .   40  40  40  
  Highest-Rated Ally       16   | .   .   16  16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               15   | .   .   .   .   15  
  Total Damage             137  | .   .   .   .   137 
  Kills                    1    | .   .   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Scr Mat Min Exi Min 
Turns Passed               1453 | 74  216 296 103 764 
Spaces Moved               894  | 51  172 183 78  410 
  Core                     5    | 2   .   .   .   3   
  Treads                   .    | .   .   .   .   .   
  Legs                     889  | 49  172 183 78  407 
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 120 
  Average Speed            136  | 122 120 120 120 154 
  Slowest Speed            550  | 150 120 120 120 550 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       36   | 4   30  49  17  83  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     2    | .   .   2   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             3    | .   .   1   .   2   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          40   | .   .   .   .   40  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      40   | .   .   .   .   40  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1076 | 60  177 246 87  506 
  Wait                     120  | .   .   46  10  64  
  Move                     890  | 50  171 182 77  410 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  10   | 2   4   3   .   1   
  Fast Attach              10   | 6   .   3   .   1   
  Attach                   2    | 1   .   .   .   1   
  Detach                   1    | .   .   1   .   .   
  Swap                     4    | .   .   .   .   4   
  Drop                     10   | 1   .   4   .   5   
  Fire                     28   | .   2   7   .   19  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     1    | .   .   .   .   1   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / [*Exi])
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   11 | -11/Scrapyard | Discovered new exit (range 15)
   75 | -11/Scrapyard | Entered Materials
   99 | -10/Materials | Discovered new exit (range 11)
  291 | -10/Materials | Entered Mines
  304 | -10/Mines     | Build established: Mutant
  315 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  372 | -10/Mines     | Learned location of Storage (-8)
  401 | -10/Mines     | Discovered new exit (range 8)
  432 | -10/Mines     | Discovered new exit (range 15)
  525 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  551 | -10/Mines     | Met a Derelict shopkeep closing up shop
  576 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  576 | -10/Mines     | Discovered new exit (range 5)
  587 | -10/Mines     | Entered Exiles
  587 | -10/Exiles    | Accompanied by 3 allies
  605 | -10/Exiles    | Discovered new exit (range 15)
  620 | -10/Exiles    | Met 8R-AWN
  638 | -10/Exiles    | Met EX-HEX
  690 | -10/Exiles    | Entered Mines
  690 | -9/Mines      | Accompanied by 3 allies
  977 | -9/Mines      | Assembled infested the area
  982 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1442 | -9/Mines      | Core integrity fell below 50%
 1451 | -9/Mines      | Core integrity fell below 20%
 1454 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01433_ The unstable cave ceiling collapses. <x2>
01433_ U-05 Engineer lays Concrete. <x3>
01436_ The unstable cave ceiling collapses.
01436_ U-05 Engineer builds a Wall.
01436_ Aluminum Leg destroyed.
01436_ Missile Launcher destroyed.
01436_ Assault Rifle destroyed.
01438_ The unstable cave ceiling collapses.
01440_ U-05 Engineer lays Concrete.
01441_ The unstable cave ceiling collapses.
01441_ U-05 Engineer lays Concrete. <x2>
01443_ The unstable cave ceiling collapses.
01443_ U-05 Engineer lays Concrete. <x2>
01446_ The unstable cave ceiling collapses.
01446_ U-05 Engineer lays Concrete. <x6>
01450_ U-05 Engineer builds a Wall.
01450_ U-05 Engineer lays Concrete. <x3>
01453_ The unstable cave ceiling collapses.
01453_ U-05 Engineer lays Concrete.
[Achievement: I Think I Know What's Going On]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ????????????????????????????????????????????????## |
| ????????????????????????????????????????????#####  |
| ???????????????????????????????????????????        |
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| ?????????????????????????     ???????????????????? |
| ?????????????????????   ?       ?????????????????? |
| ?????????????????????#            ???????????????# |
| ?????????????????????#           #???????????????# |
| ?????????????????????#  #        ###?????????????# |
| ?????????????????????#   #         ??????????????# |
| ??????????????????????   ##       ???????????????# |
| ??????????????????????#          #???????????????# |
| ??????????????????????#    d     #???????????????# |
| ?????????????????????##          #???????????##### |
| ?????????????????????#           #???????????#     |
| ?????????????????????#          # ???????????#     |
| ?????????????????????#         ##  #?????????#  ## |
| ?????????????#########u       u## ##?????????#  #? |
| ?????????????#        $         #####????????#  ## |
| ?????????????#      k    @          #????????#   # |
| ?????????????????######   #         #????#####     |
| ?????????????????????#              #????#         |
| ?????????????????????#           #  #????#         |
| ?????????????????????###        ## !###### ###     |
| ???????????????????????# *   # ###  %      #?##    |
| ???????????????????????# t######?###########??#    |
| ???????????????????????# !#???????????????????     |
| ????????????####???????#  #???????????????????     |
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| ??????????##       #####  #???????????????????#    |
| ??????????#             r #??????????????????##    |
| ?????????#                #?????????????????##     |
| ?????????#       ## ##### #????????????????##      |
| ?????????#      ### #???# ###?????????###??#       |
| ?????????##     #?# #???#   #????????#  ####       |
| ??????????##    #?# #???### #########    ##        |
| ???????????##  ##?# #?????#                        |
| ???################ ############# ##               |
| ???#                     #??????# ###              |
| ???#                     #??????# #??#          ## |
| ???#                     #??????# #??#          #? |
| ???#                     #??????# #??#          ## |
| ####                     #??????# #???#          # |
| ##                       #??????# #????#           |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
I Think I Know What's Going On

 Challenges 
------------
None

 Game 
------
Seed              SpikedHypervelocityLoader
  Manual?         0
Play Time         00:10:57
  Cumulative      71.4 hours
  Start           2021.03.17 @ 16:21:15
  End             2021.03.17 @ 16:28:39
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          192
  Rogue           41
  Adventurer      148
  Explorer        3
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          59
Achievement%      48
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              14/Smallcaps
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a0a56d26-b864-41e2-904d-9a344fbe0776