Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 21:59:16 Player: Sen Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1293) 1293 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 14343 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 51/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer System Mapper System Shield Ghost Barrier Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Target Analyzer Microactuators Actuator Array Utility Shielding > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Armored Treads Armored Treads Armored Treads Melee Analysis Suite Transmission Jammer System Shield Improved Grenade Launcher Longsword +1 [Rating: 63] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Signal Interpreter Device Microactuators Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Longsword +1 Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 2 . . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 5 | . . . . . 3 . 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 71 | 7 4 3 2 . 8 6 10 . 24 1 4 2 Power 11 | 2 1 . . . 1 1 2 . 3 . 1 . Engine 5 | 2 . . . . 1 . . . 1 . 1 . Core 6 | . 1 . . . . 1 2 . 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 1 1 . . 2 4 3 . 6 1 1 2 Treads 8 | . . . . . . . . . 4 1 1 2 Leg 9 | 2 1 1 . . 2 . 3 . . . . . Wheel 2 | . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . 4 . . . . . . Utility 29 | 1 1 2 1 . 4 1 5 . 13 . 1 . Device 14 | . 1 1 . . 1 . 3 . 8 . . . Storage 4 | 1 . . 1 . . . 1 . . . 1 . Processor 8 | . . 1 . . 2 1 1 . 3 . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 1 . 1 . 1 . . . 2 . 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . 1 . . . Special Weapon 2 | . . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 25 | . . 2 . . . . . 4 2 . 4 13 Power 5 | . . . . . . . . 1 . . 2 2 Propulsion 9 | . . 1 . . . . . 1 . . 2 5 Utility 7 | . . . . . . . . 1 2 . . 4 Weapon 4 | . . 1 . . . . . 1 . . . 2 Highest Loss Streak 13 | . . 1 . . . . . 4 1 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 1 5 7 6 7 7 6 9 12 4 5 7 5 Power 1 | . 1 2 2 2 2 1 2 2 . 1 . . Propulsion 2 | . 2 1 1 1 2 1 2 2 2 3 2 1 Utility . | . . 1 1 2 . . . 3 . . 1 2 Weapon 1 | . . 2 2 2 2 3 3 3 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 2 . . . 1 . 3 7 6 . 1 3 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . 2 . . . . . 2 3 1 . . . Utility 9 | . . . . . . . . 2 3 . 1 3 Weapon 4 | . . . . . . . 1 1 2 . . . Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 92 92 87 100 90 97 99 85 92 99 97 86 Engine 2 | . 12 . . . . 7 6 5 2 . 1 5 Core 9 | . . 14 14 14 7 6 6 4 8 13 10 4 Treads 12 | . . . . . . . . . 19 25 25 17 Leg 12 | . 28 26 28 28 26 27 26 21 1 . . . Device 17 | . 7 3 14 14 17 15 20 17 22 20 13 12 Storage 5 | . 14 14 14 14 9 7 6 4 . . 5 6 Processor 13 | . . 10 . . 3 7 12 13 19 20 20 20 Protection 3 | . . . . . 6 7 6 4 1 6 6 5 Ballistic Gun 4 | . 24 22 14 14 . . . . . . . . Special Weapon 1 | . . . . . 8 7 6 4 . . 1 . Slashing Weapon 5 | . . . 2 14 9 7 6 6 6 6 4 6 Piercing Weapon 2 | . . . . . . . . . 4 5 4 5 Peak Build Rating 63 | 6 9 9 16 16 26 31 56 57 62 59 63 51 Average Rating 39 | 4 6 8 9 16 21 29 47 48 52 57 56 45 On Entrance 27 | . 6 9 8 16 16 26 31 56 24 58 58 49 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 12 15 13 20 20 28 33 51 51 40 38 44 32 Greatest Support 80 | 20 20 20 20 20 33 43 73 73 80 80 80 60 Greatest Overweight (x) 8 | . . 1 . . . . . 1 8 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 5 5 10 10 Average Capacity 7 | 7 8 8 9 10 10 10 11 12 5 5 9 9 Most Carried 15 | 3 8 8 8 7 10 10 14 15 5 5 10 7 Average Carried 6 | 1 5 7 6 7 7 6 9 12 4 5 7 5 Final Capacity 15 | 8 8 8 10 10 10 10 15 5 5 5 10 5 Final Carried 14 | 3 8 6 7 7 10 9 14 5 5 5 5 5 Class Distribution -------------------- 43% | Gladiator 29% | Mutant 12% | Scavenger-Assassin 9% | Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Matter Collected 1769 | 228 261 42 . . 82 . 40 . 641 346 109 20 Remotely . | . . . . . . . . . . . . . Salvage Created 1715 | . 417 . . . 207 . 40 . 684 193 154 20 Parts 103 | . 20 . . . 12 . 2 . 45 14 5 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 16 5 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Combat Hostiles Destroyed 31 | . 4 . . . 5 . 1 . 9 7 5 . Melee 18 | . . . . . 5 . 1 . 8 4 . . Guns 3 | . 3 . . . . . . . . . . . AOE 5 | . 1 . . . . . . . 1 3 . . Classes Destroyed 9 | . 4 . . . 2 . 1 . 1 1 . . Worker 5 | . . . . . . . . . 5 . . . Builder 5 | . 2 . . . . . . . 3 . . . Recycler 7 | . 4 . . . 1 . . . 2 . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 13 | . . . . . 4 . . . . 6 3 . Grunt 7 | . 4 . . . . . . . 1 . 2 . Sentry 2 | . . . . . 1 . . . 1 . . . Programmer 8 | . . . . . . . 1 . 7 . . . Thief 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 7 . . . 4 . 1 . 4 4 3 1 Combat Bots Only 4 | . 2 . . . 4 . 1 . 1 4 3 . Max Kills in Single Turn 3 | . 2 . . . 1 . 1 . 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . 1 3 . . Melee 1 | . . . . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Hostile Shots Fired 366 | . 53 10 . . 11 . 4 3 157 7 46 75 Missed 128 | . 25 5 . . 6 . 2 . 48 4 9 29 Hits 238 | . 28 5 . . 5 . 2 3 109 3 37 46 Melee 4 | . . . . . . . . 3 . 1 . . Projectile 234 | . 28 5 . . 5 . 2 . 109 2 37 46 AOE 9 | . . 7 . . . . . . 2 . . . Critical Strikes 6 | . . . . . . . . 3 2 . 1 . Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 4760 | . 369 239 . . 46 . 31 124 1126 32 644 2149 Core 1048 | . 107 72 . . . . . 43 120 14 38 654 Absorbed by Shields 366 | . . . . . . . . 12 354 . . . Redirected to Shielding 60 | . . . . . . . . . . . 16 44 Regen/Repaired (Parts) 77 | . . . . . 44 . . . 33 . . . Core Remaining (%) 82 | 100 . . . 28 100 100 . . . . . . Volleys Fired 79 | . 40 1 . . 16 . . . 7 3 12 . Largest 2 | . 2 2 . . 1 . . . 1 1 1 . Hottest 100 | . 50 40 . . 100 . . . 36 36 . . Shots Fired 119 | . 78 2 . . 16 . . . 8 3 12 . Gun 71 | . 69 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 20 | . 9 . . . . . . . 8 3 . . Special 28 | . . . . . 16 . . . . . 12 . Kinetic 71 | . 69 2 . . . . . . . . . . Thermal 16 | . . . . . 16 . . . . . . . Explosive 20 | . 9 . . . . . . . 8 3 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 . . . . . . . 3 1 5 . Robot Miss Streak 3 | . 3 2 . . . . . . 1 2 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 120 | . 51 . . 1 9 . 2 . 39 7 10 1 Core Hits 65 | . 23 . . . 4 . 1 . 29 7 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 4 . . . Sever 3 | . . . . . . . . . 3 . . . Impale 1 | . . . . . . . . . 1 . . . Melee Attacks 69 | . . . . 1 12 . 2 . 43 8 2 1 Impact . | . . . . . . . . . . . . . Slashing 61 | . . . . 1 12 . 2 . 37 6 2 1 Piercing 8 | . . . . . . . . . 6 2 . . Sneak Attacks 10 | . . . . 1 1 . . . 7 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 3 1 . . Damage Inflicted 4690 | . 793 . . 88 436 . 96 . 2575 515 80 107 Guns 365 | . 365 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1271 | . 428 . . . . . . . 626 217 . . Melee 3054 | . . . . 88 436 . 96 . 1949 298 80 107 Ramming . | . . . . . . . . . . . . . Kinetic 365 | . 365 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1271 | . 428 . . . . . . . 626 217 . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2934 | . . . . 88 436 . 96 . 1864 263 80 107 Piercing 120 | . . . . . . . . . 85 35 . . Highest Corruption 17 | . . . . . . . . 16 17 15 15 15 Average Corruption 14 | . . . . . . . . 7 14 15 15 15 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 181 | . . . . . . . . 5 100 37 28 11 Message Errors 43 | . . . . . . . . 1 22 11 5 4 Matter Fused 46 | . . . . . . . . . 23 12 8 3 Heat Flow Errors 22 | . . . . . . . . 1 14 3 3 1 Energy Discharges 26 | . . . . . . . . . 16 4 5 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 27 | . . . . . . . . . 18 3 5 1 Data Loss (major) 5 | . . . . . . . . . 3 1 1 . Misfires 2 | . . . . . . . . . 1 1 . . Alerts 3 | . . . . . . . . . 2 . 1 . Misdirections 4 | . . . . . . . . 1 1 1 . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 628 | . 9 . . 58 99 . . . 310 83 69 . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . 9 . . . . . . . 1 7 . . Melee 611 | . . . . 58 99 . . . 309 76 69 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 90 | . 3 . . . . . . . 86 1 . . Shots 5 | . 1 . . . . . . . 3 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 275 | . 12 4 . . . . . 152 239 131 275 85 Average Temperature 89 | . 6 3 . . . . . 79 89 64 132 49 Received Heat Transfer 577 | . 204 30 . . 9 . . . 190 . 144 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 169 | . 117 45 . . 105 . 30 . 169 . . . Initial 37 | . . 37 . . . . . . . . . . Average 15 | . 54 9 . . 26 . 2 . 15 . . . Influence Increases 1189 | . 177 105 . . 168 . 58 . 411 135 115 20 Destroy 0b10 Robot/C 620 | . 80 . . . 100 . 20 . 180 120 100 20 Destroy 0b10 Robot/NC 100 | . 35 . . . 5 . . . 50 5 5 . Destroy Leader 150 | . 20 . . . 20 . 10 . 80 10 10 . Successful Hack 84 | . . . . . 3 . 28 . 53 . . . Disable Machine 30 | . 15 . . . 15 . . . . . . . Destroy Structure 70 | . 27 . . . 10 . . . 33 . . . Lose Combat Pursuer 135 | . . 105 . . 15 . . . 15 . . . Influence Decreases 1189 | . 80 157 45 . 168 . 58 . 248 298 115 20 Entered New Map 166 | . . 60 45 . . . . . . 61 . . Time Decay 971 | . 80 97 . . 168 . 58 . 228 237 93 10 Lost Part 52 | . . . . . . . . . 20 . 22 10 Squads Dispatched 10 | . 2 . . . . . 1 . 7 . . . Investigation . | . . . . . . . . . . . . . Extermination 7 | . . . . . . . 1 . 6 . . . Reinforcement 3 | . 2 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Distress Signals 4 | . 3 . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 62 | . 11 9 . . 7 . 1 6 11 7 6 4 Peak Tracking Total 6 | . 4 2 . . 4 . 1 6 3 4 3 4 Tactical Retreats 6 | . . 4 . . 1 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Traps Triggered 2 | . . . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Machines Disabled 3 | . 1 . . . 1 . . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Machines Accessed 26 | . 1 . 5 . 3 1 2 . 10 . . 4 Terminals 10 | . . . . . 1 . 1 . 8 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 111 | . 3 . 36 . 18 2 4 . 21 . . 27 Successful 89 | . . . 36 . 12 . 2 . 12 . . 27 Failed 21 | . 3 . . . 5 2 2 . 9 . . . Catastrophic 4 | . 1 . . . . 1 1 . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 15 | . . . 1 . . . 2 . 11 . 1 . Terminals 22 | . . . . . 2 . 3 . 17 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . 3 . . . 5 . . . 2 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 15 | . . . . . 11 2 . . 2 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 75 | . . . 36 . 1 . 2 . 9 . . 27 Record 47 | . . . 35 . . . . . 1 . . 11 Part Schematic 9 | . . . . . . . . . . . . 9 Robot Schematic 4 | . . . . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . . . . 3 Open DSF 1 | . . . . . . . . . 1 . . . Locate Traps 6 | . . . . . 1 . 1 . 4 . . . Zone Layout 4 | . . . . . . . 1 . 3 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . Repair 2 | . . . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 9 . . . 1 . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . Retrieve Study 3 | . . . . . 2 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 1 2 . 8 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . . . . 9 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . 1 . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . Time 82 | . . . . . 38 . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Active Infowar (turns) 5058 | . . 74 888 219 585 157 640 89 1500 904 2 . Optics 378 | . . . . . 242 136 . . . . . . Sensors 2631 | . . 74 888 219 564 157 640 89 . . . . Traps 1432 | . . . . . . . . . 1432 . . . Jamming 974 | . . . . . . . . . 68 904 2 . Robot Analysis Total 154 | . . . . . . . . . . . . 154 Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Turns Passed 7715 | 57 276 398 888 219 585 157 640 118 2544 904 737 192 Spaces Moved 4771 | 41 117 303 737 165 365 123 426 91 1380 515 400 108 Core 9 | 5 . . . . . . . . 1 . . 3 Treads 1935 | . . . . . . . . . 915 515 400 105 Legs 2475 | 36 117 303 737 165 365 123 426 91 112 . . . Wheels 352 | . . . . . . . . . 352 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 108 108 125 90 170 170 170 Average Speed 137 | 111 120 124 120 120 108 108 119 129 147 170 170 172 Slowest Speed 450 | 120 120 190 120 120 120 110 127 195 450 170 170 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . 1 . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 31 57 94 43 32 3 7 72 31 67 64 78 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 33 | . . . 1 . . . . . . . . 32 Known Exits Taken 4 | . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . . . . . 3 2 . Spaces Dug 16 | . . . . . 16 . . . . . . . Terrain Destroyed 110 | . 41 . . . 16 . . . 34 19 . . Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . 16 . . . . . . . AOE 94 | . 41 . . . . . . . 34 19 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Total 5704 | 49 187 322 740 185 495 146 556 91 1850 535 434 114 Wait 584 | . 13 12 . 20 69 2 99 . 359 5 4 1 Move 4760 | 40 116 302 736 164 364 122 426 90 1379 514 399 108 Hop . | . . . . . . . . . . . . . Pick Up 57 | 2 7 2 1 . 10 5 10 1 12 . 5 2 Fast Attach 46 | 6 2 . . . 8 2 . . 23 3 2 . Attach 19 | . . 1 1 . 3 2 2 . 3 . 5 2 Detach 7 | . . . . . 1 2 . . 3 . 1 . Swap 33 | 1 5 2 1 . 3 6 8 . 5 2 . . Drop 56 | . 4 2 . . 9 5 9 . 21 2 4 . Fire 79 | . 40 1 . . 16 . . . 7 3 12 . Melee 62 | . . . . 1 12 . 2 . 38 6 2 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Entered Mines 368 | -10/Mines | Build established: Mutant 372 | -10/Mines | Assembled infested the area 403 | -10/Mines | Met 8R-AWN 432 | -10/Mines | Core integrity fell below 50% 727 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Exiles 762 | -10/Exiles | Welcomed by 8R-AWN 786 | -10/Exiles | Met EX-HEX 879 | -10/Exiles | Met EX-DEC 924 | -10/Exiles | Visited The Gauntlet 1187 | -10/Exiles | Discovered new exit (range 14) 1280 | -10/Exiles | Learned location of Zion (-7) 1318 | -10/Exiles | Met EX-BIN 1341 | -10/Exiles | Aligned with FarCom system 1342 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1491 | -10/Exiles | Found Longsword +1 1577 | -10/Exiles | Learned about 8R-AWN's background 1606 | -10/Exiles | Discovered new exit (range 14) 1620 | -10/Exiles | Left Exiles lab with Longsword +1 1620 | -10/Exiles | Entered Mines 1767 | -9/Mines | Discovered new exit (range 5) 1839 | -9/Mines | Entered Materials 1839 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1847 | -8/Materials | Central database locked down 2159 | -8/Materials | Build established: Scavenger-Assassin 2302 | -8/Materials | Repaired Lgt. Nuclear Core 2399 | -8/Materials | Discovered new exit (range 20) 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2520 | -7/Factory | Discovered new exit (range 17) 2578 | -7/Factory | Identified exit to Factory 2581 | -7/Factory | Entered another Factory area 2581 | -6/Factory | Evolved 2 slots: Utility x2 3120 | -6/Factory | Build established: Assassin 3221 | -6/Factory | Sucked down chute 3221 | -6/Factory | Entered Waste 3231 | -6/Waste | Spotted C-40 Crusher 3236 | -6/Waste | EMP discharged 3262 | -6/Waste | Spotted C-40 Crusher 3275 | -6/Waste | Spotted C-40 Crusher 3281 | -6/Waste | Spotted C-40 Crusher 3285 | -6/Waste | Spotted C-40 Crusher 3290 | -6/Waste | Spotted C-40 Crusher 3304 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3307 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3310 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3323 | -6/Waste | Discovered new exit (range 11) 3336 | -6/Waste | EMP discharged 3336 | -6/Waste | System corruption reached 10% 3336 | -6/Waste | Identified exit to Factory 3339 | -6/Waste | Entered Factory 3341 | -6/Factory | Lost 4 parts (1p1n1u1w) 3803 | -6/Factory | Build established: Scavenger-Mutant 3833 | -6/Factory | Repaired Microactuators 4285 | -6/Factory | Build established: Gladiator 5555 | -6/Factory | Spotted B-75 Beast 5850 | -6/Factory | Discovered new exit (range 16) 5881 | -6/Factory | Identified exit to Lower Caves 5883 | -6/Factory | Entered Lower Caves 6306 | -6/Lower Caves | Learned Factory security intel 6780 | -6/Lower Caves | Discovered new exit (range 3) 6785 | -6/Lower Caves | Identified exit to Lower Caves 6787 | -6/Lower Caves | Entered another Lower Caves area 6871 | -6/Lower Caves | Learned 8 Factory zone layouts 7130 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7142 | -6/Lower Caves | Found Prototype Special Weapon 7142 | -6/Lower Caves | Identified Molecular Deconstructor 7340 | -6/Lower Caves | Lost 3 parts (2p1n) 7508 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7513 | -6/Lower Caves | Discovered new exit (range 8) 7523 | -6/Lower Caves | Identified exit to Data Miner 7524 | -6/Lower Caves | Entered Data Miner 7524 | -6/Data Miner | Discovered new exit (range 6) 7557 | -6/Data Miner | Met Data Miner 7608 | -6/Data Miner | Learned location of Section 7 (-2) 7608 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7635 | -6/Data Miner | Received God Mode back door access code from Data Miner 7660 | -6/Data Miner | Destroyed Data Miner 7662 | -6/Data Miner | Interfaced with the Data Conduit 7665 | -6/Data Miner | Found Prototype Hackware 7668 | -6/Data Miner | Found Prototype Hackware 7693 | -6/Data Miner | Core integrity fell below 50% 7713 | -6/Data Miner | Core integrity fell below 20% 7716 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloaded central machine database. Downloaded 31 destinations. Downloaded encryption format records. 07663_ System corrupted: Matter fused (-10). Connection remotely terminated. [Achievement: Unlimited Data] 07665_ Acquired Prototype Hackware. 07678_ Arm. Treads+ destroyed. 07679_ Lgt. Nuclear Core destroyed. 07680_ Spear destroyed. 07684_ Mak. Power Source destroyed. 07687_ System corrupted: Component data lost. 07687_ Arm. Treads+ destroyed. 07692_ Utility Shielding destroyed. 07704_ System corrupted: Heat flow error (+122). 07706_ Microactuators destroyed. 07706_ Arm. Treads+ destroyed. 07709_ Actuator Array destroyed. 07714_ Longsword +1 destroyed. 07715_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????##?????####????????? | | #############????######;##?### #????????? | | """"""""""""###### # # ; ## #????????? | | """"" """"""""# # ; ; ## < ##????????? | | """"" g @ ######???? | | ""! g #???? | | ""= g #???? | | " ! g #???? | | "" ##???? | | "" """ """" " """"#####????? | | """ """"#;#############????????? | | """ " """#####????????????????????? | | """" "#####????????????????????????? | | ####"## "#????????????????????????????? | | ???#"# "#????????????????????????????? | | ???#"### "#????????????????????????????? | | ???#"## "#????????????????????????????? | | ???#"## "#????????????????????????????? | | ?????# "#????????????????????????????? | | ?????### "#????????????????????????????? | | ???????# "##???????????????????????????? | | ??????## ""#???????????????????????????? | | ?????## ""#???????????????????????????? | | ??##"#"X ""#???????????????????????????? | | ??""""" "####????????????????????????? | | ??""""" X"""""????????????????????????? | | ??##"#"X "##"#????????????????????????? | | ???#?## X""""#????????????????????????? | | ??????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Mining Laser | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 12% | -8/Materials Microactuators | 17% | -6/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deconstruction Maybe Next Time I'll Detach My Launcher Sixth Sense Unlimited Data Challenges ------------ None Game ------ Seed ChipProtonGun Manual? 0 Play Time 01:45:35 Cumulative 83.2 hours Start 2026.02.19 @ 18:44:28 End 2026.02.19 @ 21:59:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10acdf82-c6d6-4173-b1ea-b85f4535a9e3