Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 10:38:24 Player: OG DANIEL Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1469) 1469 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 4393 Bonus ------- Follower Combat Kills 179 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Large Storage Unit Medium Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Melee Analysis Suite Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Matter Pod Medium Laser Particle Gun Spread Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 75 | 6 4 13 22 25 5 Power 10 | 1 . 3 4 2 . Engine 9 | 1 . 3 3 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 35 | 2 2 5 14 12 . Treads 17 | 2 2 2 5 6 . Leg 17 | . . 3 8 6 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 . 3 . Device . | . . . . . . Storage 4 | 1 1 . . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 24 | 2 1 4 4 8 5 Energy Gun 8 | 2 . 2 . 2 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 13 | . 1 1 4 5 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 39 | . . 7 6 14 12 Power 4 | . . 2 . 1 1 Propulsion 22 | . . 3 5 10 4 Utility 3 | . . . . 1 2 Weapon 10 | . . 2 1 2 5 Highest Loss Streak 12 | . . 6 2 7 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 78 78 96 84 52 Engine 7 | . 14 8 7 6 4 Core 2 | . . . 3 . . Treads 16 | . 23 21 14 14 8 Leg 20 | . . 16 26 17 8 Storage 12 | . 14 11 11 17 12 Processor 8 | . . 4 11 9 6 Energy Gun 4 | . 21 10 . 3 . Energy Cannon 1 | . . . . 4 4 Ballistic Gun 8 | . 3 2 10 9 5 Slashing Weapon 6 | . . 4 11 . . Peak Build Rating 17 | 6 7 13 16 17 17 Average Rating 12 | 4 5 9 14 15 11 On Entrance 9 | . 6 5 13 16 17 Naked Turns . | . . . . . . Heaviest Build 56 | 12 27 31 32 56 38 Greatest Support 60 | 40 40 40 60 40 20 Greatest Overweight (x) 10 | . 8 3 10 5 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 13 | 6 11 9 12 13 8 Average Carried 8 | 3 7 7 9 8 6 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 6 9 8 10 8 4 Class Distribution -------------------- 61% | Scavenger-Mutant 20% | Mutant 17% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1137 | 171 18 321 287 339 1 Remotely . | . . . . . . Salvage Created 1940 | . 52 253 800 835 . Parts 117 | . 6 9 54 48 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 41 | . 3 5 17 16 . Melee 17 | . . . 15 2 . Guns 20 | . 3 5 2 10 . Cannons 4 | . . . . 4 . Classes Destroyed 10 | . 1 3 4 2 . Worker 4 | . . . 3 1 . Builder 2 | . . . 1 1 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Swarmer 10 | . 3 . 3 4 . Grunt 17 | . . 3 7 7 . Duelist 1 | . . 1 . . . Sentry 12 | . . 1 7 4 . Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 2 2 3 7 . Combat Bots Only 4 | . 2 2 3 4 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 452 | . 12 55 118 204 63 Missed 102 | . 3 9 23 55 12 Damage Taken 5520 | . 79 794 1173 2138 1336 Core 1464 | . 26 80 274 367 717 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 89 . 11 33 . Volleys Fired 120 | . 4 35 20 51 10 Largest 2 | . 2 2 1 2 2 Hottest 98 | . 80 60 40 98 98 Shots Fired 188 | . 8 51 21 92 16 Gun 166 | . 8 51 21 76 10 Cannon 22 | . . . . 16 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 105 | . 1 24 16 55 9 Thermal 59 | . . 15 . 37 7 Explosive . | . . . . . . Electromagnetic 24 | . 7 12 5 . . Robot Hit Streak 25 | . 2 25 6 11 12 Robot Miss Streak 4 | . 4 3 3 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 184 | . 3 46 62 59 14 Core Hits 74 | . 3 11 22 34 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 5 2 . Burn 1 | . . . . 1 . Sever 6 | . . . 5 1 . Melee Attacks 63 | . . 1 58 4 . Impact . | . . . . . . Slashing 63 | . . 1 58 4 . Piercing . | . . . . . . Sneak Attacks 12 | . . . 12 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4070 | . 42 495 2204 1084 245 Guns 1381 | . 42 459 153 612 115 Cannons 475 | . . . . 350 125 Explosions . | . . . . . . Melee 2188 | . . 36 2051 101 . Ramming 26 | . . . . 21 5 Kinetic 752 | . 9 173 117 351 102 Thermal 905 | . . 156 . 611 138 Explosive . | . . . . . . Electromagnetic 199 | . 33 130 36 . . Impact . | . . . . . . Slashing 2188 | . . 36 2051 101 . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . . Average Corruption 6 | . . . 6 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 47 . . Message Errors 15 | . . . 15 . . Matter Fused 9 | . . . 9 . . Heat Flow Errors 9 | . . . 9 . . Energy Discharges 5 | . . . 5 . . Data Loss (minor) 4 | . . . 4 . . Data Loss (major) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 245 | . . 6 224 15 . Projectiles 15 | . . . . 15 . Explosions . | . . . . . . Melee 230 | . . 6 224 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 9 | . . . . 4 5 Targets Rammed 17 | . . . . 11 6 Kicked 7 | . . . . 6 1 Crushed 1 | . . . . 1 . Highest Temperature 265 | . 54 89 265 171 48 Average Temperature 58 | . 27 23 103 47 17 Received Heat Transfer 1920 | . . 222 375 1080 243 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1830 | . . 350 . 1258 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 328 | . 85 140 328 282 65 Initial 92 | . . 35 5 92 35 Average 124 | . 43 70 164 126 27 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 75 | 100 100 100 58 83 100 Level 1 24 | . . . 41 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 4 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 5 | . . 2 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 3 12 32 19 3 Peak Tracking Total 5 | . 3 4 5 5 3 Tactical Retreats 8 | . 1 . 5 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 4 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 6 | . 1 1 3 1 . Terminals 4 | . 1 1 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 3 5 2 . Successful 7 | . 2 1 3 1 . Failed 6 | . 1 2 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 2 . . . Terminals 10 | . 3 3 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Record 3 | . . . 3 . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Recycle Component 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 2 . Highest-Rated Group 88 | . . . 88 16 . Highest-Rated Ally 16 | . . . 16 8 . Total Orders . | . . . . . . Ally Attacks 88 | . . . 87 1 . Total Damage 654 | . . . 644 10 . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3728 | 91 272 521 1816 915 113 Spaces Moved 1473 | 50 137 191 783 282 30 Core 18 | 4 7 . 4 . 3 Treads 825 | 46 130 127 358 164 . Legs 630 | . . 64 421 118 27 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 190 190 Average Speed 193 | 151 174 206 183 228 209 Slowest Speed 550 | 160 450 330 550 470 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 20 17 77 37 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2043 | 63 164 269 1059 437 51 Wait 224 | 2 3 24 140 55 . Move 1468 | 49 136 190 782 281 30 Hop . | . . . . . . Pick Up 32 | 6 10 5 8 3 . Fast Attach 27 | 6 1 3 7 9 1 Attach 29 | . 2 7 7 9 4 Detach 11 | . 1 . 7 3 . Swap 19 | . 1 3 8 7 . Drop 23 | . 6 1 12 4 . Fire 120 | . 4 35 20 51 10 Melee 63 | . . 1 58 4 . Ram 5 | . . . . . 5 Kick 7 | . . . . 6 1 Crush 5 | . . . . 5 . Escape Stasis 10 | . . . 10 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 548 | -9/Materials | Discovered new exit (range 15) 701 | -9/Materials | Lost 6 parts (2p3n1w) 885 | -9/Materials | Entered Storage 970 | -9/Storage | Build established: Scavenger-Mutant 1247 | -9/Storage | Core integrity fell below 50% 1825 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1948 | -9/Storage | Core integrity fell below 20% 1969 | -9/Storage | Lost 3 allies 2255 | -9/Storage | Build established: Commander-Mutant 2615 | -9/Storage | Lost 5 allies 2672 | -9/Storage | Discovered new exit (range 15) 2701 | -9/Storage | Entered Materials 2701 | -8/Materials | Accompanied by 2 allies 2701 | -8/Materials | Evolved 2 slots: Utility x2 2832 | -8/Materials | Lost 7 parts (1p4n2w) 3100 | -8/Materials | Core integrity fell below 50% 3119 | -8/Materials | Build established: Scavenger-Mutant 3606 | -8/Materials | Discovered new exit (range 6) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3706 | -7/Factory | Core integrity fell below 50% 3720 | -7/Factory | Core integrity fell below 20% 3729 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03677_ Acquired 1 matter. 03679_ Lgt. Treads destroyed. 03679_ Aluminum Leg destroyed. 03681_ Spread Laser destroyed. 03683_ Imp. Ion Engine destroyed. 03687_ Aluminum Leg destroyed. 03687_ Hvy. Particle Cannon severed. 03690_ Med. Matter Pod destroyed. 03690_ Assault Rifle destroyed. 03694_ Particle Gun destroyed. 03699_ Slammed into G-47 Trooper. 03703_ Slammed into L-41 Fighter. 03703_ Lgt. Assault Rifle destroyed. 03705_ G-47 Trooper destroyed. 03706_ Slammed into L-41 Fighter. 03714_ Melee Analysis Suite destroyed. 03724_ Acquired Hvy. Particle Cannon. 03726_ Critical hit (Burn: +37). 03729_ Hvy. Particle Cannon destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????##+###### #?????????????????????????? | | ????????? +?????????????????????????? | | ???????? #?????????????????????????? | | ????????""" """ """ #??????????????????????????? | | ??????? """ """ """ #??????????????????????????? | | ??? """ """ """ """ #??????????????????????????? | | ? #########??????????????????? | | ?[ +% !#??????????????????? | | ????????########+#### # @"" #??????????????????? | | ???????????# # #lg""" #??????????????????? | | ???????????# + +% R" #??????????????????? | | ???????????# ## # """ #??????????????????? | | ???????????# ## # #??????????????????? | | ???????????# ## ########??????????????????? | | ???????????# ## #?????????????????????????? | | ???????????# ## #?????????????????????????? | | ???????????# ## #?????????????????????????? | | ???????????# ## #?????????????????????????? | | ???????????#####+##### #####?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# +??????????????????? | | ????????????# ####??????????????????? | | ????????????# #?????????????????????? | | ????????????### #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????+ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed CompactMakeshiftTube Manual? 0 Play Time 00:27:27 Cumulative 15.1 hours Start 2024.11.08 @ 10:08:21 End 2024.11.08 @ 10:38:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47491235-c7cc-48ca-bc3a-cf9b849fd4a6