Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 01:03:01 Player: skelll Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 687 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 85/100 System Corruption 14% Temperature Warning (322) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Particle Gun Spread Laser > --- INVENTORY (8) ---- Light Nuclear Core Improved Treads Improved Treads Particle Gun Spread Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Treads Improved Treads Particle Gun Particle Gun Spread Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 6 6 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 85 94 Engine 13 | . 14 13 Treads 26 | . 24 27 Device 6 | . . 9 Storage 14 | . 14 14 Energy Gun 9 | . . 14 Ballistic Gun 17 | . 27 12 Naked Turns . | . . . Heaviest Build 15 | 10 14 15 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 389 | 199 85 105 Remotely . | . . . Salvage Created 216 | . 85 131 Parts 25 | . 7 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 2 9 Guns 11 | . 2 9 Classes Destroyed 2 | . 1 1 Swarmer 7 | . . 7 Grunt 4 | . 2 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 45 | . 16 29 Missed 9 | . 4 5 Damage Taken 1218 | . 155 1063 Core 260 | . 33 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 9 28 Largest 2 | . 2 2 Hottest 130 | . 40 130 Shots Fired 67 | . 18 49 Gun 60 | . 18 42 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 34 | . 18 16 Thermal 33 | . . 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 5 14 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | . 13 25 Core Hits 31 | . 7 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 361 | . 111 250 Guns 361 | . 111 250 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 185 | . 111 74 Thermal 176 | . . 176 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 322 | . 25 322 Average Temperature 77 | . 14 83 Received Heat Transfer 189 | . 93 96 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 220 | . . 220 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 270 | . 82 270 Initial . | . . . Average 84 | . 43 110 Maximum Alert Level 1 | . . 1 Low Security (%) 93 | 100 100 90 Level 1 6 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 6 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 4 | . 4 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Level Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1311 | 63 420 828 Spaces Moved 744 | 62 238 444 Core 1 | 1 . . Treads 645 | . 201 444 Legs . | . . . Wheels 67 | 61 6 . Hover . | . . . Flight 31 | . 31 . Fastest Speed 50 | 50 80 160 Average Speed 150 | 79 152 160 Slowest Speed 195 | 80 195 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 42 | 3 37 86 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 7 | . . 7 Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile 7 | . . 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 864 | 72 287 505 Wait 33 | . 15 18 Move 741 | 61 237 443 Hop . | . . . Pick Up 17 | 3 10 4 Fast Attach 11 | 7 1 3 Attach 7 | . 4 3 Detach 3 | 1 2 . Swap 1 | . 1 . Drop 13 | . 8 5 Fire 37 | . 9 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 15) 484 | -10/Materials | Entered Mines 500 | -10/Mines | Learned location of Zion (-6) 636 | -10/Mines | Discovered exit to Materials (range 7) 948 | -10/Mines | Discovered exit to Materials (range 6) 1293 | -10/Mines | Crushed by falling debris 1301 | -10/Mines | Crushed by falling debris 1301 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | System corruption reached 10% 1313 | -10/Mines | Crushed by falling debris 1313 | -10/Mines | Smashed by cave-in Last Messages --------------- 01293_ U-05 Engineer lays Concrete. 01293_ The unstable cave ceiling collapses. 01293_ Crushed by falling debris. 01293_ Ion Engine destroyed. 01293_ System corrupted by crushing effect (+1). 01293_ Sensor Array destroyed. 01293_ System corrupted by crushing effect (+5). 01293_ Mining Laser destroyed. 01293_ System corrupted by crushing effect (+2). 01295_ System corrupted: Substantial component data lost. 01296_ U-05 Engineer builds a Wall. 01301_ The unstable cave ceiling collapses. 01301_ Crushed by falling debris. 01301_ Imp. Treads destroyed. 01301_ System corrupted by crushing effect (+2). 01313_ The unstable cave ceiling collapses. 01313_ Crushed by falling debris. 01313_ Lgt. Ion Engine destroyed. 01313_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #####???????????????????????????????? | | #???????????????????????????????? | | "" #???????????????????????????????? | | "" #???###?????????????????????????? | | "" #?## ##???????????#####????????? | | ### #???????????## ##???????? | | %%! #???????????##@# ###?????? | | #### ##????????????#### #????? | | < #???###???????????????# #???? | | #?????????????????##### ##???? | | #?????????????????# #????? | | #?????????????????# ########????? | | #?????????????????# #???????????? | | ####?????????????????# #???????????? | | %#????????????????????# #???????????? | | [#????????????????????# #???????????? | | ##????#######?????????# #???????????? | | ??????# #??????#### #???????????? | | ??????#""" #??????# #???????????? | | ??????#""" #??????# ####???????????? | | ??????#""" #??????# #??????????????? | | ??????# #??????# #??????????????? | | ??????# #??????# #??????????????? | | ??????# #??????# #??????????????? | | ??????## ########## #??????????????? | | ######## #??????????????? | | ############??????????????? | | ## #######?????????????????????????? | | ## #???????????????????????????????? | | ## #?????????????????????????####??? | | ## #????????????????#####???# ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWaveLattice Manual? 0 Play Time 00:16:03 Cumulative 6.3 hours Start 2024.04.21 @ 00:47:39 End 2024.04.21 @ 01:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 634b0a37-8da1-4f7d-bca7-8c073d9a2924